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authorRobin Watts <robin.watts@artifex.com>2016-10-06 19:51:29 +0100
committerRobin Watts <robin.watts@artifex.com>2016-10-07 16:56:46 +0100
commitc5f8d745e4dc42404409a2c166181d85bc87934b (patch)
tree1ff341b87b3891a998aba07fb3699b1dd4148ce4 /scripts/tohtml.py
parent7836643e0d6e9cc8e9d0d5c71cbfac5ee772ae21 (diff)
downloadmupdf-c5f8d745e4dc42404409a2c166181d85bc87934b.tar.xz
Correct maths error in painters.
As part of the blending calculations, we do: dst = src * mask_alpha + dst * (1-mask_alpha.src_alpha) We calculate mask_alpha as ma, and 1-mask_alpha.src_alpha as masa. In full accuracy, we should never have ma + masa >= 1. Unfortunately, with the formulation used in the painters at the moment, we can. We therefore rejig the calculations slightly.
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