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authorRobin Watts <robin.watts@artifex.com>2016-01-12 17:30:59 +0000
committerRobin Watts <robin.watts@artifex.com>2016-01-13 12:32:58 +0000
commitad8936bf2bcf54c7042bdec20c49c96657649b34 (patch)
tree0d6e309f5747e493632b72b34acef1e53e1ed9d7 /source/fitz/draw-device.c
parent881b7ea89588677e709aaa7d3d0ffe4aed63822a (diff)
downloadmupdf-ad8936bf2bcf54c7042bdec20c49c96657649b34.tar.xz
Add lots of consts.
In general, we should use 'const fz_blah' in device calls whenever the callee should not alter the fz_blah. Push this through. This shows up various places where we fz_keep and fz_drop these const things. I've updated the fz_keep and fz_drops with appropriate casts to remove the consts. We may need to do the union dance to avoid the consts for some compilers, but will only do that if required. I think this is nicer overall, even allowing for the const<->no const problems.
Diffstat (limited to 'source/fitz/draw-device.c')
-rw-r--r--source/fitz/draw-device.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/source/fitz/draw-device.c b/source/fitz/draw-device.c
index 38fe1c19..e2d3f736 100644
--- a/source/fitz/draw-device.c
+++ b/source/fitz/draw-device.c
@@ -265,8 +265,8 @@ static void fz_knockout_end(fz_context *ctx, fz_draw_device *dev)
}
static void
-fz_draw_fill_path(fz_context *ctx, fz_device *devp, fz_path *path, int even_odd, const fz_matrix *ctm,
- fz_colorspace *colorspace, float *color, float alpha)
+fz_draw_fill_path(fz_context *ctx, fz_device *devp, const fz_path *path, int even_odd, const fz_matrix *ctm,
+ const fz_colorspace *colorspace, const float *color, float alpha)
{
fz_draw_device *dev = (fz_draw_device*)devp;
fz_gel *gel = dev->gel;
@@ -319,8 +319,8 @@ fz_draw_fill_path(fz_context *ctx, fz_device *devp, fz_path *path, int even_odd,
}
static void
-fz_draw_stroke_path(fz_context *ctx, fz_device *devp, fz_path *path, fz_stroke_state *stroke, const fz_matrix *ctm,
- fz_colorspace *colorspace, float *color, float alpha)
+fz_draw_stroke_path(fz_context *ctx, fz_device *devp, const fz_path *path, const fz_stroke_state *stroke, const fz_matrix *ctm,
+ const fz_colorspace *colorspace, const float *color, float alpha)
{
fz_draw_device *dev = (fz_draw_device*)devp;
fz_gel *gel = dev->gel;
@@ -382,7 +382,7 @@ fz_draw_stroke_path(fz_context *ctx, fz_device *devp, fz_path *path, fz_stroke_s
}
static void
-fz_draw_clip_path(fz_context *ctx, fz_device *devp, fz_path *path, const fz_rect *rect, int even_odd, const fz_matrix *ctm)
+fz_draw_clip_path(fz_context *ctx, fz_device *devp, const fz_path *path, const fz_rect *rect, int even_odd, const fz_matrix *ctm)
{
fz_draw_device *dev = (fz_draw_device*)devp;
fz_gel *gel = dev->gel;
@@ -448,7 +448,7 @@ fz_draw_clip_path(fz_context *ctx, fz_device *devp, fz_path *path, const fz_rect
}
static void
-fz_draw_clip_stroke_path(fz_context *ctx, fz_device *devp, fz_path *path, const fz_rect *rect, fz_stroke_state *stroke, const fz_matrix *ctm)
+fz_draw_clip_stroke_path(fz_context *ctx, fz_device *devp, const fz_path *path, const fz_rect *rect, const fz_stroke_state *stroke, const fz_matrix *ctm)
{
fz_draw_device *dev = (fz_draw_device*)devp;
fz_gel *gel = dev->gel;
@@ -558,8 +558,8 @@ draw_glyph(unsigned char *colorbv, fz_pixmap *dst, fz_glyph *glyph,
}
static void
-fz_draw_fill_text(fz_context *ctx, fz_device *devp, fz_text *text, const fz_matrix *ctm,
- fz_colorspace *colorspace, float *color, float alpha)
+fz_draw_fill_text(fz_context *ctx, fz_device *devp, const fz_text *text, const fz_matrix *ctm,
+ const fz_colorspace *colorspace, const float *color, float alpha)
{
fz_draw_device *dev = (fz_draw_device*)devp;
fz_draw_state *state = &dev->stack[dev->top];
@@ -639,9 +639,9 @@ fz_draw_fill_text(fz_context *ctx, fz_device *devp, fz_text *text, const fz_matr
}
static void
-fz_draw_stroke_text(fz_context *ctx, fz_device *devp, fz_text *text, fz_stroke_state *stroke,
- const fz_matrix *ctm, fz_colorspace *colorspace,
- float *color, float alpha)
+fz_draw_stroke_text(fz_context *ctx, fz_device *devp, const fz_text *text, const fz_stroke_state *stroke,
+ const fz_matrix *ctm, const fz_colorspace *colorspace,
+ const float *color, float alpha)
{
fz_draw_device *dev = (fz_draw_device*)devp;
fz_draw_state *state = &dev->stack[dev->top];
@@ -708,7 +708,7 @@ fz_draw_stroke_text(fz_context *ctx, fz_device *devp, fz_text *text, fz_stroke_s
}
static void
-fz_draw_clip_text(fz_context *ctx, fz_device *devp, fz_text *text, const fz_matrix *ctm)
+fz_draw_clip_text(fz_context *ctx, fz_device *devp, const fz_text *text, const fz_matrix *ctm)
{
fz_draw_device *dev = (fz_draw_device*)devp;
fz_irect bbox;
@@ -821,7 +821,7 @@ fz_draw_clip_text(fz_context *ctx, fz_device *devp, fz_text *text, const fz_matr
}
static void
-fz_draw_clip_stroke_text(fz_context *ctx, fz_device *devp, fz_text *text, fz_stroke_state *stroke, const fz_matrix *ctm)
+fz_draw_clip_stroke_text(fz_context *ctx, fz_device *devp, const fz_text *text, const fz_stroke_state *stroke, const fz_matrix *ctm)
{
fz_draw_device *dev = (fz_draw_device*)devp;
fz_irect bbox;
@@ -928,12 +928,12 @@ fz_draw_clip_stroke_text(fz_context *ctx, fz_device *devp, fz_text *text, fz_str
}
static void
-fz_draw_ignore_text(fz_context *ctx, fz_device *dev, fz_text *text, const fz_matrix *ctm)
+fz_draw_ignore_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_matrix *ctm)
{
}
static void
-fz_draw_fill_shade(fz_context *ctx, fz_device *devp, fz_shade *shade, const fz_matrix *ctm, float alpha)
+fz_draw_fill_shade(fz_context *ctx, fz_device *devp, const fz_shade *shade, const fz_matrix *ctm, float alpha)
{
fz_draw_device *dev = (fz_draw_device*)devp;
fz_rect bounds;
@@ -1026,7 +1026,7 @@ fz_draw_fill_shade(fz_context *ctx, fz_device *devp, fz_shade *shade, const fz_m
}
static fz_pixmap *
-fz_transform_pixmap(fz_context *ctx, fz_draw_device *dev, fz_pixmap *image, fz_matrix *ctm, int x, int y, int dx, int dy, int gridfit, const fz_irect *clip)
+fz_transform_pixmap(fz_context *ctx, fz_draw_device *dev, const fz_pixmap *image, fz_matrix *ctm, int x, int y, int dx, int dy, int gridfit, const fz_irect *clip)
{
fz_pixmap *scaled;
@@ -1083,7 +1083,7 @@ fz_transform_pixmap(fz_context *ctx, fz_draw_device *dev, fz_pixmap *image, fz_m
}
static void
-fz_draw_fill_image(fz_context *ctx, fz_device *devp, fz_image *image, const fz_matrix *ctm, float alpha)
+fz_draw_fill_image(fz_context *ctx, fz_device *devp, const fz_image *image, const fz_matrix *ctm, float alpha)
{
fz_draw_device *dev = (fz_draw_device*)devp;
fz_pixmap *converted = NULL;
@@ -1189,8 +1189,8 @@ fz_draw_fill_image(fz_context *ctx, fz_device *devp, fz_image *image, const fz_m
}
static void
-fz_draw_fill_image_mask(fz_context *ctx, fz_device *devp, fz_image *image, const fz_matrix *ctm,
- fz_colorspace *colorspace, float *color, float alpha)
+fz_draw_fill_image_mask(fz_context *ctx, fz_device *devp, const fz_image *image, const fz_matrix *ctm,
+ const fz_colorspace *colorspace, const float *color, float alpha)
{
fz_draw_device *dev = (fz_draw_device*)devp;
unsigned char colorbv[FZ_MAX_COLORS + 1];
@@ -1261,7 +1261,7 @@ fz_draw_fill_image_mask(fz_context *ctx, fz_device *devp, fz_image *image, const
}
static void
-fz_draw_clip_image_mask(fz_context *ctx, fz_device *devp, fz_image *image, const fz_rect *rect, const fz_matrix *ctm)
+fz_draw_clip_image_mask(fz_context *ctx, fz_device *devp, const fz_image *image, const fz_rect *rect, const fz_matrix *ctm)
{
fz_draw_device *dev = (fz_draw_device*)devp;
fz_irect bbox;
@@ -1419,7 +1419,7 @@ fz_draw_pop_clip(fz_context *ctx, fz_device *devp)
}
static void
-fz_draw_begin_mask(fz_context *ctx, fz_device *devp, const fz_rect *rect, int luminosity, fz_colorspace *colorspace, float *colorfv)
+fz_draw_begin_mask(fz_context *ctx, fz_device *devp, const fz_rect *rect, int luminosity, const fz_colorspace *colorspace, const float *colorfv)
{
fz_draw_device *dev = (fz_draw_device*)devp;
fz_pixmap *dest;
@@ -2130,7 +2130,7 @@ fz_new_draw_device_type3(fz_context *ctx, fz_pixmap *dest)
}
fz_irect *
-fz_bound_path_accurate(fz_context *ctx, fz_irect *bbox, const fz_irect *scissor, fz_path *path, const fz_stroke_state *stroke, const fz_matrix *ctm, float flatness, float linewidth)
+fz_bound_path_accurate(fz_context *ctx, fz_irect *bbox, const fz_irect *scissor, const fz_path *path, const fz_stroke_state *stroke, const fz_matrix *ctm, float flatness, float linewidth)
{
fz_gel *gel = fz_new_gel(ctx);