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authorRobin Watts <robin.watts@artifex.com>2016-01-12 17:30:59 +0000
committerRobin Watts <robin.watts@artifex.com>2016-01-13 12:32:58 +0000
commitad8936bf2bcf54c7042bdec20c49c96657649b34 (patch)
tree0d6e309f5747e493632b72b34acef1e53e1ed9d7 /source/fitz/draw-path.c
parent881b7ea89588677e709aaa7d3d0ffe4aed63822a (diff)
downloadmupdf-ad8936bf2bcf54c7042bdec20c49c96657649b34.tar.xz
Add lots of consts.
In general, we should use 'const fz_blah' in device calls whenever the callee should not alter the fz_blah. Push this through. This shows up various places where we fz_keep and fz_drop these const things. I've updated the fz_keep and fz_drops with appropriate casts to remove the consts. We may need to do the union dance to avoid the consts for some compilers, but will only do that if required. I think this is nicer overall, even allowing for the const<->no const problems.
Diffstat (limited to 'source/fitz/draw-path.c')
-rw-r--r--source/fitz/draw-path.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/fitz/draw-path.c b/source/fitz/draw-path.c
index 0d37c0da..2ba00604 100644
--- a/source/fitz/draw-path.c
+++ b/source/fitz/draw-path.c
@@ -215,7 +215,7 @@ static const fz_path_processor flatten_proc =
};
void
-fz_flatten_fill_path(fz_context *ctx, fz_gel *gel, fz_path *path, const fz_matrix *ctm, float flatness)
+fz_flatten_fill_path(fz_context *ctx, fz_gel *gel, const fz_path *path, const fz_matrix *ctm, float flatness)
{
flatten_arg arg;
@@ -842,7 +842,7 @@ static const fz_path_processor stroke_proc =
};
void
-fz_flatten_stroke_path(fz_context *ctx, fz_gel *gel, fz_path *path, const fz_stroke_state *stroke, const fz_matrix *ctm, float flatness, float linewidth)
+fz_flatten_stroke_path(fz_context *ctx, fz_gel *gel, const fz_path *path, const fz_stroke_state *stroke, const fz_matrix *ctm, float flatness, float linewidth)
{
struct sctx s;
@@ -1301,7 +1301,7 @@ static const fz_path_processor dash_proc =
};
void
-fz_flatten_dash_path(fz_context *ctx, fz_gel *gel, fz_path *path, const fz_stroke_state *stroke, const fz_matrix *ctm, float flatness, float linewidth)
+fz_flatten_dash_path(fz_context *ctx, fz_gel *gel, const fz_path *path, const fz_stroke_state *stroke, const fz_matrix *ctm, float flatness, float linewidth)
{
struct sctx s;
float max_expand;