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author | Tor Andersson <tor.andersson@artifex.com> | 2018-06-25 13:15:50 +0200 |
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committer | Tor Andersson <tor.andersson@artifex.com> | 2018-07-05 15:32:34 +0200 |
commit | 4a99615a609eec2b84bb2341d74fac46a5998137 (patch) | |
tree | 486eacff07448e4c655df1fa1bcb20df709dd8df /source/pdf/pdf-shade.c | |
parent | 2aa62902447760764e7a763dea322145d9c4808c (diff) | |
download | mupdf-4a99615a609eec2b84bb2341d74fac46a5998137.tar.xz |
Pass rect and matrix by value in geometry functions.
Several things irk me about passing values as const pointers:
* They can be NULL, which is not a valid value.
* They require explicit temporary variables for storage.
* They don't compose easily in a legible manner, requiring
weird pointer passing semantics where the variable being assigned
is hidden as an argument in the innermost function call.
* We can't change the value through the pointer, requiring yet more
local variables to hold copies of the input value.
In the device interface where we pass a matrix to a function, we often
find ourselves making a local copy of the matrix so we can concatenate
other transforms to it. This copying is a lot of unnecessary busywork
that I hope to eventually avoid by laying the groundwork with this
commit.
This is a rather large API change, so I apologize for the inconvenience,
but I hope the end result and gain in legibility will be worth the pain.
Diffstat (limited to 'source/pdf/pdf-shade.c')
-rw-r--r-- | source/pdf/pdf-shade.c | 15 |
1 files changed, 3 insertions, 12 deletions
diff --git a/source/pdf/pdf-shade.c b/source/pdf/pdf-shade.c index 5476c8b8..d34e8440 100644 --- a/source/pdf/pdf-shade.c +++ b/source/pdf/pdf-shade.c @@ -54,7 +54,6 @@ pdf_load_function_based_shading(fz_context *ctx, pdf_document *doc, fz_shade *sh pdf_obj *obj; float x0, y0, x1, y1; float fv[2]; - fz_matrix matrix; int xx, yy; float *p; int n = fz_colorspace_n(ctx, shade->colorspace); @@ -70,12 +69,7 @@ pdf_load_function_based_shading(fz_context *ctx, pdf_document *doc, fz_shade *sh y1 = pdf_array_get_real(ctx, obj, 3); } - obj = pdf_dict_get(ctx, dict, PDF_NAME(Matrix)); - if (obj) - pdf_to_matrix(ctx, obj, &matrix); - else - matrix = fz_identity; - shade->u.f.matrix = matrix; + shade->u.f.matrix = pdf_to_matrix(ctx, pdf_dict_get(ctx, dict, PDF_NAME(Matrix))); shade->u.f.xdivs = FUNSEGS; shade->u.f.ydivs = FUNSEGS; shade->u.f.fn_vals = fz_malloc(ctx, (FUNSEGS+1)*(FUNSEGS+1)*n*sizeof(float)); @@ -346,7 +340,7 @@ pdf_load_shading_dict(fz_context *ctx, pdf_document *doc, pdf_obj *dict, const f obj = pdf_dict_get(ctx, dict, PDF_NAME(BBox)); if (pdf_is_array(ctx, obj)) - pdf_to_rect(ctx, obj, &shade->bbox); + shade->bbox = pdf_to_rect(ctx, obj); obj = pdf_dict_get(ctx, dict, PDF_NAME(Function)); if (pdf_is_dict(ctx, obj)) @@ -449,10 +443,7 @@ pdf_load_shading(fz_context *ctx, pdf_document *doc, pdf_obj *dict) if (pdf_dict_get(ctx, dict, PDF_NAME(PatternType))) { obj = pdf_dict_get(ctx, dict, PDF_NAME(Matrix)); - if (obj) - pdf_to_matrix(ctx, obj, &mat); - else - mat = fz_identity; + mat = pdf_to_matrix(ctx, obj); obj = pdf_dict_get(ctx, dict, PDF_NAME(ExtGState)); if (obj) |