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Diffstat (limited to 'draw/draw_device.c')
-rw-r--r--draw/draw_device.c258
1 files changed, 129 insertions, 129 deletions
diff --git a/draw/draw_device.c b/draw/draw_device.c
index 165cb1a9..7e40ef3f 100644
--- a/draw/draw_device.c
+++ b/draw/draw_device.c
@@ -53,6 +53,7 @@ struct fz_draw_device_s
{
fz_glyph_cache *cache;
fz_gel *gel;
+ fz_context *ctx;
fz_pixmap *dest;
fz_pixmap *shape;
@@ -101,20 +102,19 @@ static void fz_grow_stack(fz_draw_device *dev)
if (dev->stack == &dev->init_stack[0])
{
- stack = fz_malloc(sizeof(*stack) * max);
+ stack = fz_malloc(dev->ctx, sizeof(*stack) * max);
memcpy(stack, dev->stack, sizeof(*stack) * dev->stack_max);
}
else
{
- stack = fz_realloc(dev->stack, max, sizeof(*stack));
+ stack = fz_resize_array(dev->ctx, dev->stack, max, sizeof(*stack));
}
dev->stack = stack;
dev->stack_max = max;
}
-static void fz_knockout_begin(void *user)
+static void fz_knockout_begin(fz_draw_device *dev)
{
- fz_draw_device *dev = user;
fz_bbox bbox;
fz_pixmap *dest, *shape;
int isolated = dev->blendmode & FZ_BLEND_ISOLATED;
@@ -127,7 +127,7 @@ static void fz_knockout_begin(void *user)
bbox = fz_bound_pixmap(dev->dest);
bbox = fz_intersect_bbox(bbox, dev->scissor);
- dest = fz_new_pixmap_with_rect(dev->dest->colorspace, bbox);
+ dest = fz_new_pixmap_with_rect(dev->ctx, dev->dest->colorspace, bbox);
if (isolated)
{
@@ -151,7 +151,7 @@ static void fz_knockout_begin(void *user)
}
else
{
- shape = fz_new_pixmap_with_rect(NULL, bbox);
+ shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(shape);
}
dev->stack[dev->top].blendmode = dev->blendmode;
@@ -169,9 +169,8 @@ static void fz_knockout_begin(void *user)
dev->blendmode &= ~FZ_BLEND_MODEMASK;
}
-static void fz_knockout_end(void *user)
+static void fz_knockout_end(fz_draw_device *dev)
{
- fz_draw_device *dev = user;
fz_pixmap *group = dev->dest;
fz_pixmap *shape = dev->shape;
int blendmode;
@@ -212,14 +211,14 @@ static void fz_knockout_end(void *user)
else
fz_blend_pixmap(dev->dest, group, 255, blendmode, isolated, shape);
- fz_drop_pixmap(group);
+ fz_drop_pixmap(dev->ctx, group);
if (shape != dev->shape)
{
if (dev->shape)
{
fz_paint_pixmap(dev->shape, shape, 255);
}
- fz_drop_pixmap(shape);
+ fz_drop_pixmap(dev->ctx, shape);
}
#ifdef DUMP_GROUP_BLENDS
fz_dump_blend(dev->dest, " to get ");
@@ -231,10 +230,10 @@ static void fz_knockout_end(void *user)
}
static void
-fz_draw_fill_path(void *user, fz_path *path, int even_odd, fz_matrix ctm,
+fz_draw_fill_path(fz_device *devp, fz_path *path, int even_odd, fz_matrix ctm,
fz_colorspace *colorspace, float *color, float alpha)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
float expansion = fz_matrix_expansion(ctm);
float flatness = 0.3f / expansion;
@@ -256,7 +255,7 @@ fz_draw_fill_path(void *user, fz_path *path, int even_odd, fz_matrix ctm,
if (dev->blendmode & FZ_BLEND_KNOCKOUT)
fz_knockout_begin(dev);
- fz_convert_color(colorspace, color, model, colorfv);
+ fz_convert_color(dev->ctx, colorspace, color, model, colorfv);
for (i = 0; i < model->n; i++)
colorbv[i] = colorfv[i] * 255;
colorbv[i] = alpha * 255;
@@ -277,10 +276,10 @@ fz_draw_fill_path(void *user, fz_path *path, int even_odd, fz_matrix ctm,
}
static void
-fz_draw_stroke_path(void *user, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm,
+fz_draw_stroke_path(fz_device *devp, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm,
fz_colorspace *colorspace, float *color, float alpha)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
float expansion = fz_matrix_expansion(ctm);
float flatness = 0.3f / expansion;
@@ -309,7 +308,7 @@ fz_draw_stroke_path(void *user, fz_path *path, fz_stroke_state *stroke, fz_matri
if (dev->blendmode & FZ_BLEND_KNOCKOUT)
fz_knockout_begin(dev);
- fz_convert_color(colorspace, color, model, colorfv);
+ fz_convert_color(dev->ctx, colorspace, color, model, colorfv);
for (i = 0; i < model->n; i++)
colorbv[i] = colorfv[i] * 255;
colorbv[i] = alpha * 255;
@@ -333,9 +332,9 @@ fz_draw_stroke_path(void *user, fz_path *path, fz_stroke_state *stroke, fz_matri
}
static void
-fz_draw_clip_path(void *user, fz_path *path, fz_rect *rect, int even_odd, fz_matrix ctm)
+fz_draw_clip_path(fz_device *devp, fz_path *path, fz_rect *rect, int even_odd, fz_matrix ctm)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
float expansion = fz_matrix_expansion(ctm);
float flatness = 0.3f / expansion;
@@ -369,14 +368,14 @@ fz_draw_clip_path(void *user, fz_path *path, fz_rect *rect, int even_odd, fz_mat
return;
}
- mask = fz_new_pixmap_with_rect(NULL, bbox);
+ mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(mask);
- dest = fz_new_pixmap_with_rect(model, bbox);
+ dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
/* FIXME: See note #1 */
fz_clear_pixmap(dest);
if (dev->shape)
{
- shape = fz_new_pixmap_with_rect(NULL, bbox);
+ shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(shape);
}
else
@@ -400,9 +399,9 @@ fz_draw_clip_path(void *user, fz_path *path, fz_rect *rect, int even_odd, fz_mat
}
static void
-fz_draw_clip_stroke_path(void *user, fz_path *path, fz_rect *rect, fz_stroke_state *stroke, fz_matrix ctm)
+fz_draw_clip_stroke_path(fz_device *devp, fz_path *path, fz_rect *rect, fz_stroke_state *stroke, fz_matrix ctm)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
float expansion = fz_matrix_expansion(ctm);
float flatness = 0.3f / expansion;
@@ -428,14 +427,14 @@ fz_draw_clip_stroke_path(void *user, fz_path *path, fz_rect *rect, fz_stroke_sta
if (rect)
bbox = fz_intersect_bbox(bbox, fz_round_rect(*rect));
- mask = fz_new_pixmap_with_rect(NULL, bbox);
+ mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(mask);
- dest = fz_new_pixmap_with_rect(model, bbox);
+ dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
/* FIXME: See note #1 */
fz_clear_pixmap(dest);
if (dev->shape)
{
- shape = fz_new_pixmap_with_rect(NULL, bbox);
+ shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(shape);
}
else
@@ -496,10 +495,10 @@ draw_glyph(unsigned char *colorbv, fz_pixmap *dst, fz_pixmap *msk,
}
static void
-fz_draw_fill_text(void *user, fz_text *text, fz_matrix ctm,
+fz_draw_fill_text(fz_device *devp, fz_text *text, fz_matrix ctm,
fz_colorspace *colorspace, float *color, float alpha)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
unsigned char colorbv[FZ_MAX_COLORS + 1];
unsigned char shapebv;
@@ -511,7 +510,7 @@ fz_draw_fill_text(void *user, fz_text *text, fz_matrix ctm,
if (dev->blendmode & FZ_BLEND_KNOCKOUT)
fz_knockout_begin(dev);
- fz_convert_color(colorspace, color, model, colorfv);
+ fz_convert_color(dev->ctx, colorspace, color, model, colorfv);
for (i = 0; i < model->n; i++)
colorbv[i] = colorfv[i] * 255;
colorbv[i] = alpha * 255;
@@ -533,7 +532,7 @@ fz_draw_fill_text(void *user, fz_text *text, fz_matrix ctm,
trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX);
trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX);
- glyph = fz_render_glyph(dev->cache, text->font, gid, trm, model);
+ glyph = fz_render_glyph(dev->ctx, dev->cache, text->font, gid, trm, model);
if (glyph)
{
if (glyph->n == 1)
@@ -547,7 +546,7 @@ fz_draw_fill_text(void *user, fz_text *text, fz_matrix ctm,
fz_matrix ctm = {glyph->w, 0.0, 0.0, -glyph->h, x + glyph->x, y + glyph->y + glyph->h};
fz_paint_image(dev->dest, dev->scissor, dev->shape, glyph, ctm, alpha * 255);
}
- fz_drop_pixmap(glyph);
+ fz_drop_pixmap(dev->ctx, glyph);
}
}
@@ -556,10 +555,10 @@ fz_draw_fill_text(void *user, fz_text *text, fz_matrix ctm,
}
static void
-fz_draw_stroke_text(void *user, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm,
+fz_draw_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm,
fz_colorspace *colorspace, float *color, float alpha)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
unsigned char colorbv[FZ_MAX_COLORS + 1];
float colorfv[FZ_MAX_COLORS];
@@ -570,7 +569,7 @@ fz_draw_stroke_text(void *user, fz_text *text, fz_stroke_state *stroke, fz_matri
if (dev->blendmode & FZ_BLEND_KNOCKOUT)
fz_knockout_begin(dev);
- fz_convert_color(colorspace, color, model, colorfv);
+ fz_convert_color(dev->ctx, colorspace, color, model, colorfv);
for (i = 0; i < model->n; i++)
colorbv[i] = colorfv[i] * 255;
colorbv[i] = alpha * 255;
@@ -591,13 +590,13 @@ fz_draw_stroke_text(void *user, fz_text *text, fz_stroke_state *stroke, fz_matri
trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX);
trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX);
- glyph = fz_render_stroked_glyph(dev->cache, text->font, gid, trm, ctm, stroke);
+ glyph = fz_render_stroked_glyph(dev->ctx, dev->cache, text->font, gid, trm, ctm, stroke);
if (glyph)
{
draw_glyph(colorbv, dev->dest, glyph, x, y, dev->scissor);
if (dev->shape)
draw_glyph(colorbv, dev->shape, glyph, x, y, dev->scissor);
- fz_drop_pixmap(glyph);
+ fz_drop_pixmap(dev->ctx, glyph);
}
}
@@ -606,9 +605,9 @@ fz_draw_stroke_text(void *user, fz_text *text, fz_stroke_state *stroke, fz_matri
}
static void
-fz_draw_clip_text(void *user, fz_text *text, fz_matrix ctm, int accumulate)
+fz_draw_clip_text(fz_device *devp, fz_text *text, fz_matrix ctm, int accumulate)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
fz_bbox bbox;
fz_pixmap *mask, *dest, *shape;
@@ -637,14 +636,14 @@ fz_draw_clip_text(void *user, fz_text *text, fz_matrix ctm, int accumulate)
if (accumulate == 0 || accumulate == 1)
{
- mask = fz_new_pixmap_with_rect(NULL, bbox);
+ mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(mask);
- dest = fz_new_pixmap_with_rect(model, bbox);
+ dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
/* FIXME: See note #1 */
fz_clear_pixmap(dest);
if (dev->shape)
{
- shape = fz_new_pixmap_with_rect(NULL, bbox);
+ shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(shape);
}
else
@@ -687,22 +686,22 @@ fz_draw_clip_text(void *user, fz_text *text, fz_matrix ctm, int accumulate)
trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX);
trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX);
- glyph = fz_render_glyph(dev->cache, text->font, gid, trm, model);
+ glyph = fz_render_glyph(dev->ctx, dev->cache, text->font, gid, trm, model);
if (glyph)
{
draw_glyph(NULL, mask, glyph, x, y, bbox);
if (dev->shape)
draw_glyph(NULL, dev->shape, glyph, x, y, bbox);
- fz_drop_pixmap(glyph);
+ fz_drop_pixmap(dev->ctx, glyph);
}
}
}
}
static void
-fz_draw_clip_stroke_text(void *user, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm)
+fz_draw_clip_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
fz_bbox bbox;
fz_pixmap *mask, *dest, *shape;
@@ -717,14 +716,14 @@ fz_draw_clip_stroke_text(void *user, fz_text *text, fz_stroke_state *stroke, fz_
bbox = fz_round_rect(fz_bound_text(text, ctm));
bbox = fz_intersect_bbox(bbox, dev->scissor);
- mask = fz_new_pixmap_with_rect(NULL, bbox);
+ mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(mask);
- dest = fz_new_pixmap_with_rect(model, bbox);
+ dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
/* FIXME: See note #1 */
fz_clear_pixmap(dest);
if (dev->shape)
{
- shape = fz_new_pixmap_with_rect(NULL, bbox);
+ shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(shape);
}
else
@@ -762,27 +761,27 @@ fz_draw_clip_stroke_text(void *user, fz_text *text, fz_stroke_state *stroke, fz_
trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX);
trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX);
- glyph = fz_render_stroked_glyph(dev->cache, text->font, gid, trm, ctm, stroke);
+ glyph = fz_render_stroked_glyph(dev->ctx, dev->cache, text->font, gid, trm, ctm, stroke);
if (glyph)
{
draw_glyph(NULL, mask, glyph, x, y, bbox);
if (dev->shape)
draw_glyph(NULL, dev->shape, glyph, x, y, bbox);
- fz_drop_pixmap(glyph);
+ fz_drop_pixmap(dev->ctx, glyph);
}
}
}
}
static void
-fz_draw_ignore_text(void *user, fz_text *text, fz_matrix ctm)
+fz_draw_ignore_text(fz_device *dev, fz_text *text, fz_matrix ctm)
{
}
static void
-fz_draw_fill_shade(void *user, fz_shade *shade, fz_matrix ctm, float alpha)
+fz_draw_fill_shade(fz_device *devp, fz_shade *shade, fz_matrix ctm, float alpha)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
fz_pixmap *dest = dev->dest;
fz_rect bounds;
@@ -801,13 +800,13 @@ fz_draw_fill_shade(void *user, fz_shade *shade, fz_matrix ctm, float alpha)
if (!model)
{
- fz_warn("cannot render shading directly to an alpha mask");
+ fz_warn(dev->ctx, "cannot render shading directly to an alpha mask");
return;
}
if (alpha < 1)
{
- dest = fz_new_pixmap_with_rect(dev->dest->colorspace, bbox);
+ dest = fz_new_pixmap_with_rect(dev->ctx, dev->dest->colorspace, bbox);
fz_clear_pixmap(dest);
}
@@ -818,7 +817,7 @@ fz_draw_fill_shade(void *user, fz_shade *shade, fz_matrix ctm, float alpha)
{
unsigned char *s;
int x, y, n, i;
- fz_convert_color(shade->colorspace, shade->background, model, colorfv);
+ fz_convert_color(dev->ctx, shade->colorspace, shade->background, model, colorfv);
for (i = 0; i < model->n; i++)
colorbv[i] = colorfv[i] * 255;
colorbv[i] = 255;
@@ -846,14 +845,14 @@ fz_draw_fill_shade(void *user, fz_shade *shade, fz_matrix ctm, float alpha)
}
}
- fz_paint_shade(shade, ctm, dest, bbox);
+ fz_paint_shade(dev->ctx, shade, ctm, dest, bbox);
if (dev->shape)
fz_clear_pixmap_rect_with_color(dev->shape, 255, bbox);
if (alpha < 1)
{
fz_paint_pixmap(dev->dest, dest, alpha * 255);
- fz_drop_pixmap(dest);
+ fz_drop_pixmap(dev->ctx, dest);
}
if (dev->blendmode & FZ_BLEND_KNOCKOUT)
@@ -861,7 +860,7 @@ fz_draw_fill_shade(void *user, fz_shade *shade, fz_matrix ctm, float alpha)
}
static fz_pixmap *
-fz_transform_pixmap(fz_pixmap *image, fz_matrix *ctm, int x, int y, int dx, int dy, int gridfit)
+fz_transform_pixmap(fz_context *ctx, fz_pixmap *image, fz_matrix *ctm, int x, int y, int dx, int dy, int gridfit)
{
fz_pixmap *scaled;
@@ -871,7 +870,7 @@ fz_transform_pixmap(fz_pixmap *image, fz_matrix *ctm, int x, int y, int dx, int
fz_matrix m = *ctm;
if (gridfit)
fz_gridfit_matrix(&m);
- scaled = fz_scale_pixmap(image, m.e, m.f, m.a, m.d);
+ scaled = fz_scale_pixmap(ctx, image, m.e, m.f, m.a, m.d);
if (scaled == NULL)
return NULL;
ctm->a = scaled->w;
@@ -887,7 +886,7 @@ fz_transform_pixmap(fz_pixmap *image, fz_matrix *ctm, int x, int y, int dx, int
fz_matrix m = *ctm;
if (gridfit)
fz_gridfit_matrix(&m);
- scaled = fz_scale_pixmap(image, m.f, m.e, m.b, m.c);
+ scaled = fz_scale_pixmap(ctx, image, m.f, m.e, m.b, m.c);
if (scaled == NULL)
return NULL;
ctm->b = scaled->w;
@@ -900,7 +899,7 @@ fz_transform_pixmap(fz_pixmap *image, fz_matrix *ctm, int x, int y, int dx, int
/* Downscale, non rectilinear case */
if (dx > 0 && dy > 0)
{
- scaled = fz_scale_pixmap(image, 0, 0, (float)dx, (float)dy);
+ scaled = fz_scale_pixmap(ctx, image, 0, 0, (float)dx, (float)dy);
return scaled;
}
@@ -908,9 +907,9 @@ fz_transform_pixmap(fz_pixmap *image, fz_matrix *ctm, int x, int y, int dx, int
}
static void
-fz_draw_fill_image(void *user, fz_pixmap *image, fz_matrix ctm, float alpha)
+fz_draw_fill_image(fz_device *devp, fz_pixmap *image, fz_matrix ctm, float alpha)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
fz_pixmap *converted = NULL;
fz_pixmap *scaled = NULL;
@@ -919,7 +918,7 @@ fz_draw_fill_image(void *user, fz_pixmap *image, fz_matrix ctm, float alpha)
if (!model)
{
- fz_warn("cannot render image directly to an alpha mask");
+ fz_warn(dev->ctx, "cannot render image directly to an alpha mask");
return;
}
@@ -939,8 +938,8 @@ fz_draw_fill_image(void *user, fz_pixmap *image, fz_matrix ctm, float alpha)
if (image->colorspace != model && !after)
{
- converted = fz_new_pixmap_with_rect(model, fz_bound_pixmap(image));
- fz_convert_pixmap(image, converted);
+ converted = fz_new_pixmap_with_rect(dev->ctx, model, fz_bound_pixmap(image));
+ fz_convert_pixmap(dev->ctx, image, converted);
image = converted;
}
@@ -949,14 +948,14 @@ fz_draw_fill_image(void *user, fz_pixmap *image, fz_matrix ctm, float alpha)
if (dx < image->w && dy < image->h)
{
int gridfit = alpha == 1.0f && !(dev->flags & FZ_DRAWDEV_FLAGS_TYPE3);
- scaled = fz_transform_pixmap(image, &ctm, dev->dest->x, dev->dest->y, dx, dy, gridfit);
+ scaled = fz_transform_pixmap(dev->ctx, image, &ctm, dev->dest->x, dev->dest->y, dx, dy, gridfit);
if (scaled == NULL)
{
if (dx < 1)
dx = 1;
if (dy < 1)
dy = 1;
- scaled = fz_scale_pixmap(image, image->x, image->y, dx, dy);
+ scaled = fz_scale_pixmap(dev->ctx, image, image->x, image->y, dx, dy);
}
if (scaled != NULL)
image = scaled;
@@ -971,8 +970,8 @@ fz_draw_fill_image(void *user, fz_pixmap *image, fz_matrix ctm, float alpha)
}
else
{
- converted = fz_new_pixmap_with_rect(model, fz_bound_pixmap(image));
- fz_convert_pixmap(image, converted);
+ converted = fz_new_pixmap_with_rect(dev->ctx, model, fz_bound_pixmap(image));
+ fz_convert_pixmap(dev->ctx, image, converted);
image = converted;
}
}
@@ -980,19 +979,19 @@ fz_draw_fill_image(void *user, fz_pixmap *image, fz_matrix ctm, float alpha)
fz_paint_image(dev->dest, dev->scissor, dev->shape, image, ctm, alpha * 255);
if (scaled)
- fz_drop_pixmap(scaled);
+ fz_drop_pixmap(dev->ctx, scaled);
if (converted)
- fz_drop_pixmap(converted);
+ fz_drop_pixmap(dev->ctx, converted);
if (dev->blendmode & FZ_BLEND_KNOCKOUT)
fz_knockout_end(dev);
}
static void
-fz_draw_fill_image_mask(void *user, fz_pixmap *image, fz_matrix ctm,
+fz_draw_fill_image_mask(fz_device *devp, fz_pixmap *image, fz_matrix ctm,
fz_colorspace *colorspace, float *color, float alpha)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
unsigned char colorbv[FZ_MAX_COLORS + 1];
float colorfv[FZ_MAX_COLORS];
@@ -1011,20 +1010,20 @@ fz_draw_fill_image_mask(void *user, fz_pixmap *image, fz_matrix ctm,
if (dx < image->w && dy < image->h)
{
int gridfit = alpha == 1.0f && !(dev->flags & FZ_DRAWDEV_FLAGS_TYPE3);
- scaled = fz_transform_pixmap(image, &ctm, dev->dest->x, dev->dest->y, dx, dy, gridfit);
+ scaled = fz_transform_pixmap(dev->ctx, image, &ctm, dev->dest->x, dev->dest->y, dx, dy, gridfit);
if (scaled == NULL)
{
if (dx < 1)
dx = 1;
if (dy < 1)
dy = 1;
- scaled = fz_scale_pixmap(image, image->x, image->y, dx, dy);
+ scaled = fz_scale_pixmap(dev->ctx, image, image->x, image->y, dx, dy);
}
if (scaled != NULL)
image = scaled;
}
- fz_convert_color(colorspace, color, model, colorfv);
+ fz_convert_color(dev->ctx, colorspace, color, model, colorfv);
for (i = 0; i < model->n; i++)
colorbv[i] = colorfv[i] * 255;
colorbv[i] = alpha * 255;
@@ -1032,16 +1031,16 @@ fz_draw_fill_image_mask(void *user, fz_pixmap *image, fz_matrix ctm,
fz_paint_image_with_color(dev->dest, dev->scissor, dev->shape, image, ctm, colorbv);
if (scaled)
- fz_drop_pixmap(scaled);
+ fz_drop_pixmap(dev->ctx, scaled);
if (dev->blendmode & FZ_BLEND_KNOCKOUT)
fz_knockout_begin(dev);
}
static void
-fz_draw_clip_image_mask(void *user, fz_pixmap *image, fz_rect *rect, fz_matrix ctm)
+fz_draw_clip_image_mask(fz_device *devp, fz_pixmap *image, fz_rect *rect, fz_matrix ctm)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
fz_bbox bbox;
fz_pixmap *mask, *dest, *shape;
@@ -1071,14 +1070,14 @@ fz_draw_clip_image_mask(void *user, fz_pixmap *image, fz_rect *rect, fz_matrix c
if (rect)
bbox = fz_intersect_bbox(bbox, fz_round_rect(*rect));
- mask = fz_new_pixmap_with_rect(NULL, bbox);
+ mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(mask);
- dest = fz_new_pixmap_with_rect(model, bbox);
+ dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
/* FIXME: See note #1 */
fz_clear_pixmap(dest);
if (dev->shape)
{
- shape = fz_new_pixmap_with_rect(NULL, bbox);
+ shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(shape);
}
else
@@ -1089,14 +1088,14 @@ fz_draw_clip_image_mask(void *user, fz_pixmap *image, fz_rect *rect, fz_matrix c
if (dx < image->w && dy < image->h)
{
int gridfit = !(dev->flags & FZ_DRAWDEV_FLAGS_TYPE3);
- scaled = fz_transform_pixmap(image, &ctm, dev->dest->x, dev->dest->y, dx, dy, gridfit);
+ scaled = fz_transform_pixmap(dev->ctx, image, &ctm, dev->dest->x, dev->dest->y, dx, dy, gridfit);
if (scaled == NULL)
{
if (dx < 1)
dx = 1;
if (dy < 1)
dy = 1;
- scaled = fz_scale_pixmap(image, image->x, image->y, dx, dy);
+ scaled = fz_scale_pixmap(dev->ctx, image, image->x, image->y, dx, dy);
}
if (scaled != NULL)
image = scaled;
@@ -1105,7 +1104,7 @@ fz_draw_clip_image_mask(void *user, fz_pixmap *image, fz_rect *rect, fz_matrix c
fz_paint_image(mask, bbox, dev->shape, image, ctm, 255);
if (scaled)
- fz_drop_pixmap(scaled);
+ fz_drop_pixmap(dev->ctx, scaled);
dev->stack[dev->top].scissor = dev->scissor;
dev->stack[dev->top].mask = mask;
@@ -1120,9 +1119,9 @@ fz_draw_clip_image_mask(void *user, fz_pixmap *image, fz_rect *rect, fz_matrix c
}
static void
-fz_draw_pop_clip(void *user)
+fz_draw_pop_clip(fz_device *devp)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_pixmap *mask, *dest, *shape;
if (dev->top > 0)
{
@@ -1156,11 +1155,11 @@ fz_draw_pop_clip(void *user)
{
assert(shape != dev->shape);
fz_paint_pixmap_with_mask(shape, dev->shape, mask);
- fz_drop_pixmap(dev->shape);
+ fz_drop_pixmap(dev->ctx, dev->shape);
dev->shape = shape;
}
- fz_drop_pixmap(mask);
- fz_drop_pixmap(dev->dest);
+ fz_drop_pixmap(dev->ctx, mask);
+ fz_drop_pixmap(dev->ctx, dev->dest);
dev->dest = dest;
#ifdef DUMP_GROUP_BLENDS
fz_dump_blend(dev->dest, " to get ");
@@ -1181,9 +1180,9 @@ fz_draw_pop_clip(void *user)
}
static void
-fz_draw_begin_mask(void *user, fz_rect rect, int luminosity, fz_colorspace *colorspace, float *colorfv)
+fz_draw_begin_mask(fz_device *devp, fz_rect rect, int luminosity, fz_colorspace *colorspace, float *colorfv)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_pixmap *dest;
fz_pixmap *shape = dev->shape;
fz_bbox bbox;
@@ -1193,7 +1192,7 @@ fz_draw_begin_mask(void *user, fz_rect rect, int luminosity, fz_colorspace *colo
bbox = fz_round_rect(rect);
bbox = fz_intersect_bbox(bbox, dev->scissor);
- dest = fz_new_pixmap_with_rect(fz_device_gray, bbox);
+ dest = fz_new_pixmap_with_rect(dev->ctx, fz_device_gray, bbox);
if (dev->shape)
{
/* FIXME: If we ever want to support AIS true, then we
@@ -1210,7 +1209,7 @@ fz_draw_begin_mask(void *user, fz_rect rect, int luminosity, fz_colorspace *colo
float bc;
if (!colorspace)
colorspace = fz_device_gray;
- fz_convert_color(colorspace, colorfv, fz_device_gray, &bc);
+ fz_convert_color(dev->ctx, colorspace, colorfv, fz_device_gray, &bc);
fz_clear_pixmap_with_color(dest, bc * 255);
if (shape)
fz_clear_pixmap_with_color(shape, 255);
@@ -1238,9 +1237,9 @@ fz_draw_begin_mask(void *user, fz_rect rect, int luminosity, fz_colorspace *colo
}
static void
-fz_draw_end_mask(void *user)
+fz_draw_end_mask(fz_device *devp)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_pixmap *mask = dev->dest;
fz_pixmap *maskshape = dev->shape;
fz_pixmap *temp, *dest;
@@ -1260,13 +1259,13 @@ fz_draw_end_mask(void *user)
dev->shape = dev->stack[dev->top].shape;
/* convert to alpha mask */
- temp = fz_alpha_from_gray(mask, luminosity);
- fz_drop_pixmap(mask);
- fz_drop_pixmap(maskshape);
+ temp = fz_alpha_from_gray(dev->ctx, mask, luminosity);
+ fz_drop_pixmap(dev->ctx, mask);
+ fz_drop_pixmap(dev->ctx, maskshape);
/* create new dest scratch buffer */
bbox = fz_bound_pixmap(temp);
- dest = fz_new_pixmap_with_rect(dev->dest->colorspace, bbox);
+ dest = fz_new_pixmap_with_rect(dev->ctx, dev->dest->colorspace, bbox);
/* FIXME: See note #1 */
fz_clear_pixmap(dest);
@@ -1281,7 +1280,7 @@ fz_draw_end_mask(void *user)
if (dev->shape)
{
dev->stack[dev->top].shape = dev->shape;
- dev->shape = fz_new_pixmap_with_rect(NULL, bbox);
+ dev->shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->shape);
}
dev->scissor = bbox;
@@ -1294,16 +1293,16 @@ fz_draw_end_mask(void *user)
}
static void
-fz_draw_begin_group(void *user, fz_rect rect, int isolated, int knockout, int blendmode, float alpha)
+fz_draw_begin_group(fz_device *devp, fz_rect rect, int isolated, int knockout, int blendmode, float alpha)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
fz_bbox bbox;
fz_pixmap *dest, *shape;
if (dev->top == dev->stack_max)
{
- fz_warn("assert: too many buffers on stack");
+ fz_warn(dev->ctx, "assert: too many buffers on stack");
return;
}
@@ -1312,7 +1311,7 @@ fz_draw_begin_group(void *user, fz_rect rect, int isolated, int knockout, int bl
bbox = fz_round_rect(rect);
bbox = fz_intersect_bbox(bbox, dev->scissor);
- dest = fz_new_pixmap_with_rect(model, bbox);
+ dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
#ifndef ATTEMPT_KNOCKOUT_AND_ISOLATED
knockout = 0;
@@ -1336,7 +1335,7 @@ fz_draw_begin_group(void *user, fz_rect rect, int isolated, int knockout, int bl
}
else
{
- shape = fz_new_pixmap_with_rect(NULL, bbox);
+ shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
fz_clear_pixmap(shape);
}
@@ -1357,9 +1356,9 @@ fz_draw_begin_group(void *user, fz_rect rect, int isolated, int knockout, int bl
}
static void
-fz_draw_end_group(void *user)
+fz_draw_end_group(fz_device *devp)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_pixmap *group = dev->dest;
fz_pixmap *shape = dev->shape;
int blendmode;
@@ -1399,14 +1398,14 @@ fz_draw_end_group(void *user)
else
fz_blend_pixmap(dev->dest, group, alpha * 255, blendmode, isolated, shape);
- fz_drop_pixmap(group);
+ fz_drop_pixmap(dev->ctx, group);
if (shape != dev->shape)
{
if (dev->shape)
{
fz_paint_pixmap(dev->shape, shape, alpha * 255);
}
- fz_drop_pixmap(shape);
+ fz_drop_pixmap(dev->ctx, shape);
}
#ifdef DUMP_GROUP_BLENDS
fz_dump_blend(dev->dest, " to get ");
@@ -1421,9 +1420,9 @@ fz_draw_end_group(void *user)
}
static void
-fz_draw_begin_tile(void *user, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm)
+fz_draw_begin_tile(fz_device *devp, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_colorspace *model = dev->dest->colorspace;
fz_pixmap *dest;
fz_bbox bbox;
@@ -1438,7 +1437,7 @@ fz_draw_begin_tile(void *user, fz_rect area, fz_rect view, float xstep, float ys
fz_knockout_begin(dev);
bbox = fz_round_rect(fz_transform_rect(ctm, view));
- dest = fz_new_pixmap_with_rect(model, bbox);
+ dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
/* FIXME: See note #1 */
fz_clear_pixmap(dest);
@@ -1461,9 +1460,9 @@ fz_draw_begin_tile(void *user, fz_rect area, fz_rect view, float xstep, float ys
}
static void
-fz_draw_end_tile(void *user)
+fz_draw_end_tile(fz_device *devp)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
fz_pixmap *tile = dev->dest;
float xstep, ystep;
fz_matrix ctm, ttm;
@@ -1504,7 +1503,7 @@ fz_draw_end_tile(void *user)
}
}
- fz_drop_pixmap(tile);
+ fz_drop_pixmap(dev->ctx, tile);
}
if (dev->blendmode & FZ_BLEND_KNOCKOUT)
@@ -1512,30 +1511,31 @@ fz_draw_end_tile(void *user)
}
static void
-fz_draw_free_user(void *user)
+fz_draw_free_user(fz_device *devp)
{
- fz_draw_device *dev = user;
+ fz_draw_device *dev = devp->user;
/* TODO: pop and free the stacks */
if (dev->top > 0)
- fz_warn("items left on stack in draw device: %d", dev->top);
+ fz_warn(dev->ctx, "items left on stack in draw device: %d", dev->top);
if (dev->stack != &dev->init_stack[0])
- fz_free(dev->stack);
+ fz_free(dev->ctx, dev->stack);
fz_free_gel(dev->gel);
- fz_free(dev);
+ fz_free(devp->ctx, dev);
}
fz_device *
-fz_new_draw_device(fz_glyph_cache *cache, fz_pixmap *dest)
+fz_new_draw_device(fz_context *ctx, fz_glyph_cache *cache, fz_pixmap *dest)
{
fz_device *dev;
- fz_draw_device *ddev = fz_malloc(sizeof(fz_draw_device));
+ fz_draw_device *ddev = fz_malloc(ctx, sizeof(fz_draw_device));
ddev->cache = cache;
- ddev->gel = fz_new_gel();
+ ddev->gel = fz_new_gel(ctx);
ddev->dest = dest;
ddev->shape = NULL;
ddev->top = 0;
ddev->blendmode = 0;
ddev->flags = 0;
+ ddev->ctx = ctx;
ddev->stack = &ddev->init_stack[0];
ddev->stack_max = STACK_SIZE;
@@ -1544,7 +1544,7 @@ fz_new_draw_device(fz_glyph_cache *cache, fz_pixmap *dest)
ddev->scissor.x1 = dest->x + dest->w;
ddev->scissor.y1 = dest->y + dest->h;
- dev = fz_new_device(ddev);
+ dev = fz_new_device(ctx, ddev);
dev->free_user = fz_draw_free_user;
dev->fill_path = fz_draw_fill_path;
@@ -1577,9 +1577,9 @@ fz_new_draw_device(fz_glyph_cache *cache, fz_pixmap *dest)
}
fz_device *
-fz_new_draw_device_type3(fz_glyph_cache *cache, fz_pixmap *dest)
+fz_new_draw_device_type3(fz_context *ctx, fz_glyph_cache *cache, fz_pixmap *dest)
{
- fz_device *dev = fz_new_draw_device(cache, dest);
+ fz_device *dev = fz_new_draw_device(ctx, cache, dest);
fz_draw_device *ddev = dev->user;
ddev->flags |= FZ_DRAWDEV_FLAGS_TYPE3;
return dev;