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+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
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+ The licenses for most software and other practical works are designed
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+ When we speak of free software, we are referring to freedom, not
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+ Developers that use the GNU GPL protect your rights with two steps:
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+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ <program> Copyright (C) <year> <name of author>
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<http://www.gnu.org/licenses/>.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+<http://www.gnu.org/philosophy/why-not-lgpl.html>.
diff --git a/draw/archppc.c b/draw/archppc.c
new file mode 100644
index 00000000..4f1bfc95
--- /dev/null
+++ b/draw/archppc.c
@@ -0,0 +1,65 @@
+/*
+ * PowerPC specific render optims live here
+ */
+
+#include "fitz.h"
+
+typedef unsigned char byte;
+
+#ifdef HAVE_ALTIVEC
+
+static void srow1ppc(byte *src, byte *dst, int w, int denom)
+{
+ int x, left;
+ int sum;
+
+ left = 0;
+ sum = 0;
+
+ for (x = 0; x < w; x++)
+ {
+ sum += *src++;
+ if (++left == denom)
+ {
+ left = 0;
+ *dst++ = sum / denom;
+ sum = 0;
+ }
+ }
+
+ if (left)
+ *dst++ = sum / left;
+}
+
+static void scol1ppc(byte *src, byte *dst, int w, int denom)
+{
+ int x, y;
+ unsigned char *s;
+ int sum;
+
+ for (x = 0; x < w; x++)
+ {
+ s = src + x;
+ sum = 0;
+ for (y = 0; y < denom; y++)
+ sum += s[y * w];
+ *dst++ = sum / denom;
+ }
+}
+
+#endif /* HAVE_ALTIVEC */
+
+#if defined (ARCH_PPC)
+void
+fz_accelerate(void)
+{
+# ifdef HAVE_ALTIVEC
+ if (fz_cpuflags & HAVE_ALTIVEC)
+ {
+ fz_srow1 = srow1ppc;
+ fz_scol1 = scol1ppc;
+ }
+# endif
+}
+#endif
+
diff --git a/draw/archsparc.c b/draw/archsparc.c
new file mode 100644
index 00000000..a1e54b03
--- /dev/null
+++ b/draw/archsparc.c
@@ -0,0 +1,21 @@
+/*
+SPARC specific render optims live here
+*/
+#include "fitz.h"
+
+#ifdef HAVE_VIS
+
+#endif
+
+#if defined (ARCH_SPARC)
+void
+fz_accelerate(void)
+{
+# ifdef HAVE_VIS
+ if (fz_cpuflags & HAVE_VIS)
+ {
+ }
+# endif
+}
+#endif
+
diff --git a/draw/archx86.c b/draw/archx86.c
new file mode 100644
index 00000000..5f746b9e
--- /dev/null
+++ b/draw/archx86.c
@@ -0,0 +1,230 @@
+/*
+ * x86 specific render optims live here
+ */
+
+#include "fitz.h"
+
+typedef unsigned char byte;
+
+/* always surround cpu specific code with HAVE_XXX */
+#ifdef HAVE_MMX
+
+/* -mmmx for gcc >= 3.4 enables the mmx intrinsic functions, icc and VC
+shouldn't require anything */
+#include <mmintrin.h>
+
+static void duff_4i1o4mmx(byte *sp0, int sw, byte *mp0, int mw, byte *dp0, int dw, int w0, int h)
+{
+ /*
+ rendering all pages of
+ x11pdf ~/doc/OpenGL/Presentations/CEDEC2003_Venus_and_Vulcan.pdf
+ % cumulative self self total
+ time seconds seconds calls ms/call ms/call name
+ 30.50 20.04 20.04 261 76.76 76.76 duff_4i1o4
+ 21.67 22.02 10.95 221 49.55 49.55 duff_4i1o4mmx
+ */
+ __m64 mzero = _mm_setzero_si64();
+ while (h--)
+ {
+ byte *sp = sp0;
+ byte *mp = mp0;
+ byte *dp = dp0;
+
+ unsigned *s = (unsigned *)sp;
+ unsigned *d = (unsigned *)dp;
+
+ int w = w0;
+
+ /* TODO: unroll and process two pixels/iteration */
+ while (w--)
+ {
+ int ts = *s++;
+ int ma = *mp++ + 1;
+ int sa = ((ts & 0xff) * ma) >> 8;
+ int ssa = 256 - sa;
+
+ __m64 d0 = _mm_cvtsi32_si64(*d);
+ __m64 s0 = _mm_cvtsi32_si64(ts);
+
+ /* 4 x 9 bit alpha value */
+ __m64 mma = _mm_set1_pi16(ma);
+ __m64 mssa = _mm_set1_pi16(ssa);
+
+ /* unpack 0000argb => a0r0g0b0 */
+ __m64 d1 = _mm_unpacklo_pi8(d0, mzero);
+ __m64 s1 = _mm_unpacklo_pi8(s0, mzero);
+
+ /* s1 * ma => a0r0g0b0 */
+ __m64 msma = _mm_mullo_pi16(s1, mma);
+ /* d1 * mssa */
+ __m64 mdssa = _mm_mullo_pi16(d1, mssa);
+
+ __m64 res0 = _mm_add_pi16(msma, mdssa);
+ /* TODO: is it possible to get rid of the shift? */
+ __m64 res1 = _mm_srli_pi16(res0, 8);
+
+ /* pack */
+ __m64 res2 = _mm_packs_pu16(res1, mzero);
+
+ *d++ = _mm_cvtsi64_si32(res2);
+ }
+
+ sp0 += sw;
+ mp0 += mw;
+ dp0 += dw;
+ }
+
+ _mm_empty();
+}
+
+static inline unsigned
+getargb(unsigned *s, int w, int h, int u, int v)
+{
+ if ((u < 0) | (u >= w) | (v < 0) | (v >= h)) return 0;
+ return s[w * v + u];
+}
+
+static void img_4o4mmx(FZ_PSRC, FZ_PDST, FZ_PCTM)
+{
+ /* since mmx does not have an unsigned multiply instruction we use
+ 17.15 fixed point */
+ u0 >>= 1; v0 >>= 1;
+ fa >>= 1; fb >>= 1;
+ fc >>= 1; fd >>= 1;
+
+ while (h--)
+ {
+ unsigned *s = (unsigned *)src;
+ unsigned *d = (unsigned *)dst0;
+ int u = u0;
+ int v = v0;
+ int w = w0;
+
+ __m64 mzero = _mm_setzero_si64();
+ __m64 m256 = _mm_set1_pi16(256);
+ __m64 malphamask = _mm_cvtsi32_si64(0xff);
+
+ while (w--)
+ {
+ int iu = u >> 15;
+ int iv = v >> 15;
+
+ int fu = u & 0x7fff;
+ int fv = v & 0x7fff;
+
+ int atedge =
+ (iu < 0) | (iu >= (srcw - 1)) |
+ (iv < 0) | (iv >= (srch - 1));
+
+ __m64 ms0s1;
+ __m64 ms2s3;
+
+ if (atedge)
+ {
+ unsigned s0, s1, s2, s3;
+
+ /* edge cases use scalar loads */
+ s0 = getargb(s, srcw, srch, iu + 0, iv + 0);
+ s1 = getargb(s, srcw, srch, iu + 1, iv + 0);
+ s2 = getargb(s, srcw, srch, iu + 0, iv + 1);
+ s3 = getargb(s, srcw, srch, iu + 1, iv + 1);
+
+ /* move to mmx registers */
+ ms0s1 = _mm_set_pi32(s1, s0);
+ ms2s3 = _mm_set_pi32(s3, s2);
+ }
+ else
+ {
+ __m64 *m0s = (__m64*)(s + srcw * (iv + 0) + iu);
+ __m64 *m2s = (__m64*)(s + srcw * (iv + 1) + iu);
+
+ /* faster vector loads for interior */
+ ms0s1 = *m0s;
+ ms2s3 = *m2s;
+ }
+
+ /* unpack src into 4x16bit vectors */
+ __m64 ms0 = _mm_unpacklo_pi8(ms0s1, mzero);
+ __m64 ms1 = _mm_unpackhi_pi8(ms0s1, mzero);
+ __m64 ms2 = _mm_unpacklo_pi8(ms2s3, mzero);
+ __m64 ms3 = _mm_unpackhi_pi8(ms2s3, mzero);
+
+ /* lerp fu */
+
+ __m64 mfu = _mm_set1_pi16(fu);
+
+ /* t2 = (s1 - s0) * fu + s0 */
+ __m64 t0 = _mm_sub_pi16(ms1, ms0);
+ __m64 t1 = _mm_mulhi_pi16(t0, mfu);
+ t1 = _mm_adds_pi16(t1, t1);
+ __m64 t2 = _mm_add_pi16(t1, ms0);
+
+ /* t3 = (s3 - s2) * fu + s2 */
+ __m64 t3 = _mm_sub_pi16(ms3, ms2);
+ __m64 t4 = _mm_mulhi_pi16(t3, mfu);
+ t4 = _mm_adds_pi16(t4, t4);
+ __m64 t5 = _mm_add_pi16(t4, ms2);
+
+ /* lerp fv */
+
+ __m64 mfv = _mm_set1_pi16(fv);
+
+ /* t8 = (t5 - t2) * fv + t2 */
+ __m64 t6 = _mm_sub_pi16(t5, t2);
+ __m64 t7 = _mm_mulhi_pi16(t6, mfv);
+ t7 = _mm_adds_pi16(t7, t7);
+ __m64 t8 = _mm_add_pi16(t7, t2);
+
+ /* load and prepare dst */
+ __m64 d0 = _mm_cvtsi32_si64(*d);
+
+ __m64 d1 = _mm_unpacklo_pi8(d0, mzero);
+
+ /* get src alpha */
+
+ /* splat alpha */
+ __m64 a0001 = _mm_and_si64(malphamask, t8);
+ __m64 a0011 = _mm_unpacklo_pi16(a0001, a0001);
+ __m64 a1111 = _mm_unpacklo_pi16(a0011, a0011);
+
+ /* 255+1 - sa */
+ __m64 sna = _mm_sub_pi16(m256, a1111);
+
+ /* blend src with dst */
+ __m64 d2 = _mm_mullo_pi16(d1, sna);
+ __m64 d3 = _mm_srli_pi16(d2, 8);
+ __m64 d4 = _mm_add_pi16(t8, d3);
+
+ /* pack and store new dst */
+ __m64 d5 = _mm_packs_pu16(d4, mzero);
+
+ *d++ = _mm_cvtsi64_si32(d5);
+
+ u += fa;
+ v += fb;
+ }
+
+ dst0 += dstw;
+ u0 += fc;
+ v0 += fd;
+ }
+
+ _mm_empty();
+}
+
+#endif /* HAVE_MMX */
+
+#if defined (ARCH_X86) || defined(ARCH_X86_64)
+void
+fz_accelerate(void)
+{
+# ifdef HAVE_MMX
+ if (fz_cpuflags & HAVE_MMX)
+ {
+ fz_duff_4i1o4 = duff_4i1o4mmx;
+ fz_img_4o4 = img_4o4mmx;
+ }
+# endif
+}
+#endif
+
diff --git a/draw/blendmodes.c b/draw/blendmodes.c
new file mode 100644
index 00000000..973d79ab
--- /dev/null
+++ b/draw/blendmodes.c
@@ -0,0 +1,211 @@
+#include "fitz.h"
+
+typedef unsigned char byte;
+
+/*
+PDF 1.4 blend modes, except Normal and Multiply which are Over and In respectively.
+Only the actual blend routines are here, not the node rendering logic which lives in render.c.
+These are slow.
+*/
+
+
+/* These functions apply to a single component, 0-255 range typically */
+
+static int
+fz_screen_byte(int bd, int s)
+{
+ return bd + s - fz_mul255(bd, s);
+}
+
+
+static int
+fz_hardlight_byte(int bd, int s)
+{
+ int s2 = s << 1;
+ if (s <= 127)
+ return fz_mul255(bd, s2);
+ else
+ return fz_screen_byte(bd, s2);
+}
+
+
+static int
+fz_overlay_byte(int bd, int s)
+{
+ return fz_hardlight_byte(s, bd); // note swapped order
+}
+
+
+static int
+fz_darken_byte(int bd, int s)
+{
+ return MIN(bd, s);
+}
+
+
+static int
+fz_lighten_byte(int bd, int s)
+{
+ return MAX(bd, s);
+}
+
+
+static int
+fz_colordodge_byte(int bd, int s)
+{
+ if (s < 255)
+ return MIN(255, 255 * bd / (255 - s));
+ else
+ return 255;
+}
+
+
+static int
+fz_colorburn_byte(int bd, int s)
+{
+ if (s > 0)
+ return 255 - MIN(255, 255 * (255 - bd) / s);
+ else
+ return 0;
+}
+
+
+static int
+fz_softlight_byte(int bd, int s)
+{
+ /* review this */
+ if (s < 128) {
+ return bd - fz_mul255(fz_mul255((255 - (s<<1)), bd), 255 - bd);
+ }
+ else {
+ int dbd;
+ if (bd < 64)
+ dbd = fz_mul255(fz_mul255((bd << 4) - 12, bd) + 4, bd);
+ else
+ dbd = (int)sqrtf(255.0f * bd);
+ return bd + fz_mul255(((s<<1) - 255), (dbd - bd));
+ }
+}
+
+
+static int
+fz_difference_byte(int bd, int s)
+{
+ return ABS(bd - s);
+}
+
+
+static int
+fz_exclusion_byte(int bd, int s)
+{
+ return bd + s - (fz_mul255(bd, s)<<1);
+}
+
+
+/* Non-separable blend modes */
+
+
+static int
+lum(int r, int g, int b)
+{
+ /* 0.3, 0.59, 0.11 in 16.16 fixed point */
+ return (19662 * r + 38666 * g + 7208 * b) >> 16;
+}
+
+
+static void
+clipcolor(int r, int g, int b, int *dr, int *dg, int *db)
+{
+ int l = lum(r, g, b);
+ int n = MIN(MIN(r, g), b);
+ int x = MAX(MAX(r, g), b);
+ if (n < 0) {
+ *dr = l + 255 * (r - l) / (l - n);
+ *dg = l + 255 * (g - l) / (l - n);
+ *db = l + 255 * (b - l) / (l - n);
+ }
+ else {
+ *dr = l + 255 * (255 - l) / (x - l);
+ *dg = l + 255 * (255 - l) / (x - l);
+ *db = l + 255 * (255 - l) / (x - l);
+ }
+}
+
+
+static void
+setlum(int r, int g, int b, int l, int *dr, int *dg, int *db)
+{
+ int d = 255 - lum(r, g, b);
+ clipcolor(r + d, g + d, b + d, dr, dg, db);
+}
+
+
+static int
+sat(int r, int g, int b)
+{
+ return MAX(MAX(r, g), b) - MIN(MIN(r, g), b);
+}
+
+
+static void
+setsat(int r, int g, int b, int s, int *dr, int *dg, int *db)
+{
+ int *m[3] = { &r, &g, &b }; /* min, med, max */
+ int *t;
+#define SWAP(a, b) (t = a, a = b, b = t)
+ if (*m[0] > *m[1])
+ SWAP(m[0], m[1]);
+ if (*m[0] > *m[2])
+ SWAP(m[0], m[2]);
+ if (*m[1] > *m[2])
+ SWAP(m[1], m[2]);
+
+ if (*m[2] > *m[0]) {
+ *m[1] = (*m[1] - *m[0]) * s / (*m[2] - *m[0]);
+ *m[2] = s;
+ }
+ else {
+ *m[1] = 0;
+ *m[2] = 0;
+ }
+ *dr = r;
+ *dg = g;
+ *db = b;
+}
+
+
+static void
+fz_hue_rgb(int *bdr, int *bdg, int *bdb, int sr, int sg, int sb)
+{
+ int tr, tg, tb;
+ setsat(sr, sg, sb, sat(*bdr, *bdg, *bdb), &tr, &tg, &tb);
+ setlum(tr, tg, tb, lum(*bdr, *bdg, *bdb), bdr, bdg, bdb);
+}
+
+
+static void
+fz_saturation_rgb(int *bdr, int *bdg, int *bdb, int sr, int sg, int sb)
+{
+ int tr, tg, tb;
+ setsat(*bdr, *bdg, *bdb, sat(sr, sg, sb), &tr, &tg, &tb);
+ setlum(tr, tg, tb, lum(*bdr, *bdg, *bdb), bdr, bdg, bdb);
+}
+
+
+static void
+fz_color_rgb(int *bdr, int *bdg, int *bdb, int sr, int sg, int sb)
+{
+ setlum(sr, sg, sb, lum(*bdr, *bdg, *bdb), bdr, bdg, bdb);
+}
+
+
+static void
+fz_luminosity_rgb(int *bdr, int *bdg, int *bdb, int sr, int sg, int sb)
+{
+ setlum(*bdr, *bdg, *bdb, lum(sr, sg, sb), bdr, bdg, bdb);
+}
+
+
+//fz_separable_blend(, fz_blendkind mode)
+//{
+ //}
diff --git a/draw/glyphcache.c b/draw/glyphcache.c
new file mode 100644
index 00000000..e9443934
--- /dev/null
+++ b/draw/glyphcache.c
@@ -0,0 +1,381 @@
+#include "fitz.h"
+
+typedef struct fz_hash_s fz_hash;
+typedef struct fz_key_s fz_key;
+typedef struct fz_val_s fz_val;
+
+struct fz_glyphcache_s
+{
+ int slots;
+ int size;
+ fz_hash *hash;
+ fz_val *lru;
+ unsigned char *buffer;
+ int load;
+ int used;
+};
+
+struct fz_key_s
+{
+ void *fid;
+ int a, b;
+ int c, d;
+ unsigned short cid;
+ unsigned char e, f;
+};
+
+struct fz_hash_s
+{
+ fz_key key;
+ fz_val *val;
+};
+
+struct fz_val_s
+{
+ fz_hash *ent;
+ unsigned char *samples;
+ short w, h, x, y;
+ int uses;
+};
+
+static unsigned int hashkey(fz_key *key)
+{
+ unsigned char *s = (unsigned char*)key;
+ unsigned int hash = 0;
+ unsigned int i;
+ for (i = 0; i < sizeof(fz_key); i++)
+ {
+ hash += s[i];
+ hash += (hash << 10);
+ hash ^= (hash >> 6);
+ }
+ hash += (hash << 3);
+ hash ^= (hash >> 11);
+ hash += (hash << 15);
+ return hash;
+}
+
+fz_glyphcache *
+fz_newglyphcache(int slots, int size)
+{
+ fz_glyphcache *arena;
+
+ arena = fz_malloc(sizeof(fz_glyphcache));
+
+ arena->slots = slots;
+ arena->size = size;
+
+ arena->hash = nil;
+ arena->lru = nil;
+ arena->buffer = nil;
+
+ arena->hash = fz_malloc(sizeof(fz_hash) * slots);
+ arena->lru = fz_malloc(sizeof(fz_val) * slots);
+ arena->buffer = fz_malloc(size);
+
+ memset(arena->hash, 0, sizeof(fz_hash) * slots);
+ memset(arena->lru, 0, sizeof(fz_val) * slots);
+ memset(arena->buffer, 0, size);
+ arena->load = 0;
+ arena->used = 0;
+
+ return arena;
+}
+
+void
+fz_freeglyphcache(fz_glyphcache *arena)
+{
+ fz_free(arena->hash);
+ fz_free(arena->lru);
+ fz_free(arena->buffer);
+ fz_free(arena);
+}
+
+static int hokay = 0;
+static int hcoll = 0;
+static int hdist = 0;
+static int coos = 0;
+static int covf = 0;
+
+static int ghits = 0;
+static int gmisses = 0;
+
+static fz_val *
+hashfind(fz_glyphcache *arena, fz_key *key)
+{
+ fz_hash *tab = arena->hash;
+ int pos = hashkey(key) % arena->slots;
+
+ while (1)
+ {
+ if (!tab[pos].val)
+ return nil;
+
+ if (memcmp(key, &tab[pos].key, sizeof (fz_key)) == 0)
+ return tab[pos].val;
+
+ pos = pos + 1;
+ if (pos == arena->slots)
+ pos = 0;
+ }
+}
+
+static void
+hashinsert(fz_glyphcache *arena, fz_key *key, fz_val *val)
+{
+ fz_hash *tab = arena->hash;
+ int pos = hashkey(key) % arena->slots;
+ int didcoll = 0;
+
+ while (1)
+ {
+ if (!tab[pos].val)
+ {
+ tab[pos].key = *key;
+ tab[pos].val = val;
+ tab[pos].val->ent = &tab[pos];
+ if (didcoll) hcoll ++; else hokay ++; hdist += didcoll;
+ return;
+ }
+
+ pos = pos + 1;
+ if (pos == arena->slots)
+ pos = 0;
+ didcoll ++;
+ }
+}
+
+/*
+static void
+hashremove(fz_glyphcache *arena, fz_key *key)
+{
+fz_hash *tab = arena->hash;
+unsigned int pos = hashkey(key) % arena->slots;
+unsigned int hole;
+unsigned int look;
+unsigned int code;
+
+while (1)
+{
+if (!tab[pos].val)
+return; // boo hoo! tried to remove non-existant key
+
+if (memcmp(key, &tab[pos].key, sizeof (fz_key)) == 0)
+{
+tab[pos].val = nil;
+
+hole = pos;
+look = hole + 1;
+if (look == arena->slots)
+look = 0;
+
+while (tab[look].val)
+{
+code = (hashkey(&tab[look].key) % arena->slots);
+if ((code <= hole && hole < look) ||
+(look < code && code <= hole) ||
+(hole < look && look < code))
+{
+tab[hole] = tab[look];
+tab[hole].val->ent = &tab[hole];
+tab[look].val = nil;
+hole = look;
+}
+
+look = look + 1;
+if (look == arena->slots)
+look = 0;
+}
+
+return;
+}
+
+pos = pos + 1;
+if (pos == arena->slots)
+pos = 0;
+}
+}
+*/
+
+void
+fz_debugglyphcache(fz_glyphcache *arena)
+{
+ printf("cache load %d / %d (%d / %d bytes)\n",
+ arena->load, arena->slots, arena->used, arena->size);
+ printf("no-colliders: %d colliders: %d\n", hokay, hcoll);
+ printf("avg dist: %d / %d: %g\n", hdist, hcoll, (double)hdist / hcoll);
+ printf("out-of-space evicts: %d\n", coos);
+ printf("out-of-hash evicts: %d\n", covf);
+ printf("hits = %d misses = %d ratio = %g\n", ghits, gmisses, (float)ghits / (ghits + gmisses));
+ /*
+ int i;
+ for (i = 0; i < arena->slots; i++)
+ {
+ if (!arena->hash[i].val)
+ printf("glyph % 4d: empty\n", i);
+ else {
+ fz_key *k = &arena->hash[i].key;
+ fz_val *b = arena->hash[i].val;
+ printf("glyph % 4d: %p %d [%g %g %g %g + %d %d] "
+ "-> [%dx%d %d,%d]\n", i,
+ k->fid, k->cid,
+ k->a / 65536.0,
+ k->b / 65536.0,
+ k->c / 65536.0,
+ k->d / 65536.0,
+ k->e, k->f,
+ b->w, b->h, b->x, b->y);
+ }
+ }
+
+ for (i = 0; i < arena->load; i++)
+ printf("lru %04d: glyph %d (%d)\n", i,
+ arena->lru[i].ent - arena->hash, arena->lru[i].uses);
+ */
+}
+
+static void
+bubble(fz_glyphcache *arena, int i)
+{
+ fz_val tmp;
+
+ if (i == 0 || arena->load < 2)
+ return;
+
+ tmp = arena->lru[i - 1];
+ arena->lru[i - 1] = arena->lru[i];
+ arena->lru[i] = tmp;
+
+ arena->lru[i - 1].ent->val = &arena->lru[i - 1];
+ arena->lru[i].ent->val = &arena->lru[i];
+}
+
+/*
+static void
+evictlast(fz_glyphcache *arena)
+{
+fz_val *lru = arena->lru;
+unsigned char *s, *e;
+int i, k;
+fz_key key;
+
+if (arena->load == 0)
+return;
+
+k = arena->load - 1;
+s = lru[k].samples;
+e = s + lru[k].w * lru[k].h;
+
+// pack buffer to fill hole
+memmove(s, e, arena->buffer + arena->used - e);
+memset(arena->buffer + arena->used - (e - s), 0, e - s);
+arena->used -= e - s;
+
+// update lru pointers
+for (i = 0; i < k; i++) // XXX this is DOG slow! XXX
+if (lru[i].samples >= e)
+lru[i].samples -= e - s;
+
+// remove hash entry
+key = lru[k].ent->key;
+hashremove(arena, &key);
+
+arena->load --;
+}
+*/
+
+static void
+evictall(fz_glyphcache *arena)
+{
+ memset(arena->hash, 0, sizeof(fz_hash) * arena->slots);
+ memset(arena->lru, 0, sizeof(fz_val) * arena->slots);
+ memset(arena->buffer, 0, arena->size);
+ arena->load = 0;
+ arena->used = 0;
+}
+
+void
+fz_renderglyph(fz_glyphcache *arena, fz_glyph *glyph, fz_font *font, int cid, fz_matrix ctm)
+{
+ fz_key key;
+ fz_val *val;
+ int size;
+
+ key.fid = font;
+ key.cid = cid;
+ key.a = ctm.a * 65536;
+ key.b = ctm.b * 65536;
+ key.c = ctm.c * 65536;
+ key.d = ctm.d * 65536;
+ key.e = (ctm.e - fz_floor(ctm.e)) * 256;
+ key.f = (ctm.f - fz_floor(ctm.f)) * 256;
+
+ val = hashfind(arena, &key);
+ if (val)
+ {
+ val->uses ++;
+ glyph->w = val->w;
+ glyph->h = val->h;
+ glyph->x = val->x;
+ glyph->y = val->y;
+ glyph->samples = val->samples;
+
+ bubble(arena, val - arena->lru);
+
+ ghits++;
+
+ return;
+ }
+
+ gmisses++;
+
+ ctm.e = fz_floor(ctm.e) + key.e / 256.0;
+ ctm.f = fz_floor(ctm.f) + key.f / 256.0;
+
+ if (font->ftface)
+ {
+ fz_renderftglyph(glyph, font, cid, ctm);
+ }
+ else if (font->t3procs)
+ {
+ fz_rendert3glyph(glyph, font, cid, ctm);
+ }
+ else
+ {
+ fz_warn("assert: uninitialized font structure");
+ return;
+ }
+
+ size = glyph->w * glyph->h;
+
+ if (size > arena->size / 6)
+ return;
+
+ while (arena->load > arena->slots * 75 / 100)
+ {
+ covf ++;
+ evictall(arena);
+ }
+
+ while (arena->used + size >= arena->size)
+ {
+ coos ++;
+ evictall(arena);
+ }
+
+ val = &arena->lru[arena->load++];
+ val->uses = 0;
+ val->w = glyph->w;
+ val->h = glyph->h;
+ val->x = glyph->x;
+ val->y = glyph->y;
+ val->samples = arena->buffer + arena->used;
+
+ arena->used += size;
+
+ memcpy(val->samples, glyph->samples, glyph->w * glyph->h);
+ glyph->samples = val->samples;
+
+ hashinsert(arena, &key, val);
+}
+
diff --git a/draw/imagedraw.c b/draw/imagedraw.c
new file mode 100644
index 00000000..08a6d785
--- /dev/null
+++ b/draw/imagedraw.c
@@ -0,0 +1,245 @@
+#include "fitz.h"
+
+typedef unsigned char byte;
+
+#define lerp(a,b,t) (a + (((b - a) * t) >> 16))
+
+static inline byte getcomp(byte *s, int w, int h, int u, int v, int n, int k)
+{
+ if (u < 0) u = 0;
+ if (v < 0) v = 0;
+ if (u >= w) u = w - 1;
+ if (v >= h) v = h - 1;
+ return s[(w * v + u) * n + k];
+}
+
+static inline int samplecomp(byte *s, int w, int h, int u, int v, int n, int k)
+{
+ int ui = u >> 16;
+ int vi = v >> 16;
+ int ud = u & 0xFFFF;
+ int vd = v & 0xFFFF;
+ int a = getcomp(s, w, h, ui, vi, n, k);
+ int b = getcomp(s, w, h, ui+1, vi, n, k);
+ int c = getcomp(s, w, h, ui, vi+1, n, k);
+ int d = getcomp(s, w, h, ui+1, vi+1, n, k);
+ int ab = lerp(a, b, ud);
+ int cd = lerp(c, d, ud);
+ return lerp(ab, cd, vd);
+}
+
+static inline byte getmask(byte *s, int w, int h, int u, int v)
+{
+ if (u < 0) u = 0;
+ if (v < 0) v = 0;
+ if (u >= w) u = w - 1;
+ if (v >= h) v = h - 1;
+ return s[w * v + u];
+}
+
+static inline int samplemask(byte *s, int w, int h, int u, int v)
+{
+ int ui = u >> 16;
+ int vi = v >> 16;
+ int ud = u & 0xFFFF;
+ int vd = v & 0xFFFF;
+ int a = getmask(s, w, h, ui, vi);
+ int b = getmask(s, w, h, ui+1, vi);
+ int c = getmask(s, w, h, ui, vi+1);
+ int d = getmask(s, w, h, ui+1, vi+1);
+ int ab = lerp(a, b, ud);
+ int cd = lerp(c, d, ud);
+ return lerp(ab, cd, vd);
+}
+
+static inline void lerpargb(byte *dst, byte *a, byte *b, int t)
+{
+ dst[0] = lerp(a[0], b[0], t);
+ dst[1] = lerp(a[1], b[1], t);
+ dst[2] = lerp(a[2], b[2], t);
+ dst[3] = lerp(a[3], b[3], t);
+}
+
+static inline byte *getargb(byte *s, int w, int h, int u, int v)
+{
+ if (u < 0) u = 0;
+ if (v < 0) v = 0;
+ if (u >= w) u = w - 1;
+ if (v >= h) v = h - 1;
+ return s + ((w * v + u) << 2);
+}
+
+static inline void sampleargb(byte *s, int w, int h, int u, int v, byte *abcd)
+{
+ byte ab[4];
+ byte cd[4];
+ int ui = u >> 16;
+ int vi = v >> 16;
+ int ud = u & 0xFFFF;
+ int vd = v & 0xFFFF;
+ byte *a = getargb(s, w, h, ui, vi);
+ byte *b = getargb(s, w, h, ui+1, vi);
+ byte *c = getargb(s, w, h, ui, vi+1);
+ byte *d = getargb(s, w, h, ui+1, vi+1);
+ lerpargb(ab, a, b, ud);
+ lerpargb(cd, c, d, ud);
+ lerpargb(abcd, ab, cd, vd);
+}
+
+static void img_ncn(FZ_PSRC, int srcn, FZ_PDST, FZ_PCTM)
+{
+ int k;
+ while (h--)
+ {
+ byte *dstp = dst0;
+ int u = u0;
+ int v = v0;
+ int w = w0;
+ while (w--)
+ {
+ for (k = 0; k < srcn; k++)
+ {
+ dstp[k] = samplecomp(src, srcw, srch, u, v, srcn, k);
+ dstp += srcn;
+ u += fa;
+ v += fb;
+ }
+ }
+ dst0 += dstw;
+ u0 += fc;
+ v0 += fd;
+ }
+}
+
+static void img_1c1(FZ_PSRC, FZ_PDST, FZ_PCTM)
+{
+ while (h--)
+ {
+ byte *dstp = dst0;
+ int u = u0;
+ int v = v0;
+ int w = w0;
+ while (w--)
+ {
+ dstp[0] = samplemask(src, srcw, srch, u, v);
+ dstp ++;
+ u += fa;
+ v += fb;
+ }
+ dst0 += dstw;
+ u0 += fc;
+ v0 += fd;
+ }
+}
+
+static void img_4c4(FZ_PSRC, FZ_PDST, FZ_PCTM)
+{
+ while (h--)
+ {
+ byte *dstp = dst0;
+ int u = u0;
+ int v = v0;
+ int w = w0;
+ while (w--)
+ {
+ sampleargb(src, srcw, srch, u, v, dstp);
+ dstp += 4;
+ u += fa;
+ v += fb;
+ }
+ dst0 += dstw;
+ u0 += fc;
+ v0 += fd;
+ }
+}
+
+static void img_1o1(FZ_PSRC, FZ_PDST, FZ_PCTM)
+{
+ byte srca;
+ while (h--)
+ {
+ byte *dstp = dst0;
+ int u = u0;
+ int v = v0;
+ int w = w0;
+ while (w--)
+ {
+ srca = samplemask(src, srcw, srch, u, v);
+ dstp[0] = srca + fz_mul255(dstp[0], 255 - srca);
+ dstp ++;
+ u += fa;
+ v += fb;
+ }
+ dst0 += dstw;
+ u0 += fc;
+ v0 += fd;
+ }
+}
+
+static void img_4o4(FZ_PSRC, FZ_PDST, FZ_PCTM)
+{
+ byte argb[4];
+ byte ssa;
+ while (h--)
+ {
+ byte *dstp = dst0;
+ int u = u0;
+ int v = v0;
+ int w = w0;
+ while (w--)
+ {
+ sampleargb(src, srcw, srch, u, v, argb);
+ ssa = 255 - argb[0];
+ dstp[0] = argb[0] + fz_mul255(dstp[0], ssa);
+ dstp[1] = argb[1] + fz_mul255(dstp[1], ssa);
+ dstp[2] = argb[2] + fz_mul255(dstp[2], ssa);
+ dstp[3] = argb[3] + fz_mul255(dstp[3], ssa);
+ dstp += 4;
+ u += fa;
+ v += fb;
+ }
+ dst0 += dstw;
+ u0 += fc;
+ v0 += fd;
+ }
+}
+
+static void img_w4i1o4(byte *argb, FZ_PSRC, FZ_PDST, FZ_PCTM)
+{
+ byte alpha = argb[0];
+ byte r = argb[4];
+ byte g = argb[5];
+ byte b = argb[6];
+ byte cov;
+ byte ca;
+ while (h--)
+ {
+ byte *dstp = dst0;
+ int u = u0;
+ int v = v0;
+ int w = w0;
+ while (w--)
+ {
+ cov = samplemask(src, srcw, srch, u, v);
+ ca = fz_mul255(cov, alpha);
+ dstp[0] = ca + fz_mul255(dstp[0], 255 - ca);
+ dstp[1] = fz_mul255((short)r - dstp[1], ca) + dstp[1];
+ dstp[2] = fz_mul255((short)g - dstp[2], ca) + dstp[2];
+ dstp[3] = fz_mul255((short)b - dstp[3], ca) + dstp[3];
+ dstp += 4;
+ u += fa;
+ v += fb;
+ }
+ dst0 += dstw;
+ u0 += fc;
+ v0 += fd;
+ }
+}
+
+void (*fz_img_ncn)(FZ_PSRC, int sn, FZ_PDST, FZ_PCTM) = img_ncn;
+void (*fz_img_1c1)(FZ_PSRC, FZ_PDST, FZ_PCTM) = img_1c1;
+void (*fz_img_4c4)(FZ_PSRC, FZ_PDST, FZ_PCTM) = img_4c4;
+void (*fz_img_1o1)(FZ_PSRC, FZ_PDST, FZ_PCTM) = img_1o1;
+void (*fz_img_4o4)(FZ_PSRC, FZ_PDST, FZ_PCTM) = img_4o4;
+void (*fz_img_w4i1o4)(byte*,FZ_PSRC,FZ_PDST,FZ_PCTM) = img_w4i1o4;
+
diff --git a/draw/imagescale.c b/draw/imagescale.c
new file mode 100644
index 00000000..b2a499b0
--- /dev/null
+++ b/draw/imagescale.c
@@ -0,0 +1,262 @@
+#include "fitz.h"
+
+typedef unsigned char byte;
+
+static inline void srown(byte * restrict src, byte * restrict dst, int w, int denom, int n)
+{
+ int invdenom = (1<<16) / denom;
+ int x, left, k;
+ unsigned sum[FZ_MAXCOLORS];
+
+ left = 0;
+ for (k = 0; k < n; k++)
+ sum[k] = 0;
+
+ for (x = 0; x < w; x++)
+ {
+ for (k = 0; k < n; k++)
+ sum[k] += src[x * n + k];
+ if (++left == denom)
+ {
+ left = 0;
+ for (k = 0; k < n; k++)
+ {
+ dst[k] = (sum[k] * invdenom + (1<<15)) >> 16;
+ sum[k] = 0;
+ }
+ dst += n;
+ }
+ }
+
+ /* left overs */
+ if (left)
+ for (k = 0; k < n; k++)
+ dst[k] = sum[k] / left;
+}
+
+/* special-case common 1-5 components - the compiler optimizes this */
+static inline void srowc(byte * restrict src, byte * restrict dst, int w, int denom, int n)
+{
+ int invdenom = (1<<16) / denom;
+ int x, left;
+ unsigned sum1 = 0;
+ unsigned sum2 = 0;
+ unsigned sum3 = 0;
+ unsigned sum4 = 0;
+ unsigned sum5 = 0;
+
+ assert(n <= 5);
+
+ left = 0;
+
+ for (x = 0; x < w; x++)
+ {
+ sum1 += src[x * n + 0];
+ /* the compiler eliminates these if-tests */
+ if (n >= 2)
+ sum2 += src[x * n + 1];
+ if (n >= 3)
+ sum3 += src[x * n + 2];
+ if (n >= 4)
+ sum4 += src[x * n + 3];
+ if (n >= 5)
+ sum5 += src[x * n + 4];
+
+ if (++left == denom)
+ {
+ left = 0;
+
+ dst[0] = (sum1 * invdenom + (1<<15)) >> 16;
+ sum1 = 0;
+ if (n >= 2) {
+ dst[1] = (sum2 * invdenom + (1<<15)) >> 16;
+ sum2 = 0;
+ }
+ if (n >= 3) {
+ dst[2] = (sum3 * invdenom + (1<<15)) >> 16;
+ sum3 = 0;
+ }
+ if (n >= 4) {
+ dst[3] = (sum4 * invdenom + (1<<15)) >> 16;
+ sum4 = 0;
+ }
+ if (n >= 5) {
+ dst[4] = (sum5 * invdenom + (1<<15)) >> 16;
+ sum5 = 0;
+ }
+
+
+ dst += n;
+ }
+ }
+
+ /* left overs */
+ if (left) {
+ dst[0] = sum1 / left;
+ if (n >=2)
+ dst[1] = sum2 / left;
+ if (n >=3)
+ dst[2] = sum3 / left;
+ if (n >=4)
+ dst[3] = sum4 / left;
+ if (n >=5)
+ dst[4] = sum5 / left;
+ }
+}
+
+static void srow1(byte *src, byte *dst, int w, int denom)
+{
+ srowc(src, dst, w, denom, 1);
+}
+
+static void srow2(byte *src, byte *dst, int w, int denom)
+{
+ srowc(src, dst, w, denom, 2);
+}
+
+static void srow4(byte *src, byte *dst, int w, int denom)
+{
+ srowc(src, dst, w, denom, 4);
+}
+
+static void srow5(byte *src, byte *dst, int w, int denom)
+{
+ srowc(src, dst, w, denom, 5);
+}
+
+static inline void scoln(byte * restrict src, byte * restrict dst, int w, int denom, int n)
+{
+ int invdenom = (1<<16) / denom;
+ int x, y, k;
+ byte *s;
+ int sum[FZ_MAXCOLORS];
+
+ for (x = 0; x < w; x++)
+ {
+ s = src + (x * n);
+ for (k = 0; k < n; k++)
+ sum[k] = 0;
+ for (y = 0; y < denom; y++)
+ for (k = 0; k < n; k++)
+ sum[k] += s[y * w * n + k];
+ for (k = 0; k < n; k++)
+ dst[k] = (sum[k] * invdenom + (1<<15)) >> 16;
+ dst += n;
+ }
+}
+
+static void scol1(byte *src, byte *dst, int w, int denom)
+{
+ scoln(src, dst, w, denom, 1);
+}
+
+static void scol2(byte *src, byte *dst, int w, int denom)
+{
+ scoln(src, dst, w, denom, 2);
+}
+
+static void scol4(byte *src, byte *dst, int w, int denom)
+{
+ scoln(src, dst, w, denom, 4);
+}
+
+static void scol5(byte *src, byte *dst, int w, int denom)
+{
+ scoln(src, dst, w, denom, 5);
+}
+
+void (*fz_srown)(byte *src, byte *dst, int w, int denom, int n) = srown;
+void (*fz_srow1)(byte *src, byte *dst, int w, int denom) = srow1;
+void (*fz_srow2)(byte *src, byte *dst, int w, int denom) = srow2;
+void (*fz_srow4)(byte *src, byte *dst, int w, int denom) = srow4;
+void (*fz_srow5)(byte *src, byte *dst, int w, int denom) = srow5;
+
+void (*fz_scoln)(byte *src, byte *dst, int w, int denom, int n) = scoln;
+void (*fz_scol1)(byte *src, byte *dst, int w, int denom) = scol1;
+void (*fz_scol2)(byte *src, byte *dst, int w, int denom) = scol2;
+void (*fz_scol4)(byte *src, byte *dst, int w, int denom) = scol4;
+void (*fz_scol5)(byte *src, byte *dst, int w, int denom) = scol5;
+
+fz_pixmap *
+fz_scalepixmap(fz_pixmap *src, int xdenom, int ydenom)
+{
+ fz_pixmap *dst;
+ unsigned char *buf;
+ int y, iy, oy;
+ int ow, oh, n;
+ int remaining;
+
+ void (*srowx)(byte *src, byte *dst, int w, int denom) = nil;
+ void (*scolx)(byte *src, byte *dst, int w, int denom) = nil;
+
+ ow = (src->w + xdenom - 1) / xdenom;
+ oh = (src->h + ydenom - 1) / ydenom;
+ n = src->n;
+
+ buf = fz_malloc(ow * n * ydenom);
+
+ dst = fz_newpixmap(src->colorspace, 0, 0, ow, oh);
+
+ switch (n)
+ {
+ case 1: srowx = fz_srow1; scolx = fz_scol1; break;
+ case 2: srowx = fz_srow2; scolx = fz_scol2; break;
+ case 4: srowx = fz_srow4; scolx = fz_scol4; break;
+ case 5: srowx = fz_srow5; scolx = fz_scol5; break;
+ }
+
+ if (srowx && scolx)
+ {
+ for (y = 0, oy = 0; y < (src->h / ydenom) * ydenom; y += ydenom, oy++)
+ {
+ for (iy = 0; iy < ydenom; iy++)
+ {
+ srowx(src->samples + (y + iy) * src->w * n,
+ buf + iy * ow * n,
+ src->w, xdenom);
+ }
+ scolx(buf, dst->samples + oy * dst->w * n, dst->w, ydenom);
+ }
+
+ remaining = src->h - y;
+ if (remaining)
+ {
+ for (iy = 0; iy < remaining; iy++)
+ {
+ srowx(src->samples + (y + iy) * src->w * n,
+ buf + iy * ow * n,
+ src->w, xdenom);
+ }
+ scolx(buf, dst->samples + oy * dst->w * n, dst->w, remaining);
+ }
+ }
+
+ else
+ {
+ for (y = 0, oy = 0; y < (src->h / ydenom) * ydenom; y += ydenom, oy++)
+ {
+ for (iy = 0; iy < ydenom; iy++)
+ {
+ fz_srown(src->samples + (y + iy) * src->w * n,
+ buf + iy * ow * n,
+ src->w, xdenom, n);
+ }
+ fz_scoln(buf, dst->samples + oy * dst->w * n, dst->w, ydenom, n);
+ }
+
+ remaining = src->h - y;
+ if (remaining)
+ {
+ for (iy = 0; iy < remaining; iy++)
+ {
+ fz_srown(src->samples + (y + iy) * src->w * n,
+ buf + iy * ow * n,
+ src->w, xdenom, n);
+ }
+ fz_scoln(buf, dst->samples + oy * dst->w * n, dst->w, remaining, n);
+ }
+ }
+
+ fz_free(buf);
+ return dst;
+}
diff --git a/draw/imageunpack.c b/draw/imageunpack.c
new file mode 100644
index 00000000..6e4e7f85
--- /dev/null
+++ b/draw/imageunpack.c
@@ -0,0 +1,235 @@
+#include "fitz.h"
+
+typedef unsigned char byte;
+
+/*
+ * Apply decode parameters
+ */
+
+static void decodetile(fz_pixmap *pix, int skip, float *decode)
+{
+ int min[FZ_MAXCOLORS];
+ int max[FZ_MAXCOLORS];
+ int sub[FZ_MAXCOLORS];
+ int needed = 0;
+ int n = pix->n;
+ byte *p = pix->samples;
+ int wh = pix->w * pix->h;
+ int i;
+ int justinvert = 1;
+
+ min[0] = 0;
+ max[0] = 255;
+ sub[0] = 255;
+
+ for (i = skip; i < n; i++)
+ {
+ min[i] = decode[(i - skip) * 2] * 255;
+ max[i] = decode[(i - skip) * 2 + 1] * 255;
+ sub[i] = max[i] - min[i];
+ needed |= (min[i] != 0) | (max[i] != 255);
+ justinvert &= min[i] == 255 && max[i] == 0 && sub[i] == -255;
+ }
+
+ if (!needed)
+ return;
+
+ switch (n) {
+ case 1:
+ while (wh--)
+ {
+ p[0] = min[0] + fz_mul255(sub[0], p[0]);
+ p ++;
+ }
+ break;
+ case 2:
+ if (justinvert) {
+ unsigned *wp = (unsigned *)p;
+
+ if ((((char *)wp - (char *)0) & 3) == 0) {
+ int hwh = wh / 2;
+ wh = wh - 2 * hwh;
+ while(hwh--) {
+ unsigned in = *wp;
+#if BYTE_ORDER == LITTLE_ENDIAN
+ unsigned out = in ^ 0xff00ff00;
+#else
+ unsigned out = in ^ 0x00ff00ff;
+#endif
+ *wp++ = out;
+ }
+ p = (byte *)wp;
+ }
+ if (wh--) {
+ p[0] = p[0];
+ p[1] = 255 - p[1];
+ p += 2;
+ }
+ }
+ else
+ while (wh--)
+ {
+ p[0] = min[0] + fz_mul255(sub[0], p[0]);
+ p[1] = min[1] + fz_mul255(sub[1], p[1]);
+ p += 2;
+ }
+ break;
+ default:
+ while (wh--)
+ {
+ for (i = 0; i < n; i++)
+ p[i] = min[i] + fz_mul255(sub[i], p[i]);
+ p += n;
+ }
+ }
+}
+
+/*
+ * Unpack image samples and optionally pad pixels with opaque alpha
+ */
+
+#define tbit(buf,x) ((buf[x >> 3] >> ( 7 - (x & 7) ) ) & 1 ) * 255
+#define ttwo(buf,x) ((buf[x >> 2] >> ( ( 3 - (x & 3) ) << 1 ) ) & 3 ) * 85
+#define tnib(buf,x) ((buf[x >> 1] >> ( ( 1 - (x & 1) ) << 2 ) ) & 15 ) * 17
+#define toct(buf,x) (buf[x])
+#define thex(buf,x) (buf[x << 1])
+
+static byte t1pad0[256][8];
+static byte t1pad1[256][16];
+
+static void init1(void)
+{
+ static int inited = 0;
+ byte bits[1];
+ int i, k, x;
+
+ if (inited)
+ return;
+
+ for (i = 0; i < 256; i++)
+ {
+ bits[0] = i;
+ for (k = 0; k < 8; k++)
+ {
+ x = tbit(bits, k);
+ t1pad0[i][k] = x;
+ t1pad1[i][k * 2 + 0] = 255;
+ t1pad1[i][k * 2 + 1] = x;
+ }
+ }
+
+ inited = 1;
+}
+
+static void loadtile1(byte * restrict src, int sw, byte * restrict dst, int dw, int w, int h, int pad)
+{
+ byte *sp;
+ byte *dp;
+ int x;
+
+ init1();
+
+ if (pad == 0)
+ {
+ int w3 = w >> 3;
+ while (h--)
+ {
+ sp = src;
+ dp = dst;
+ for (x = 0; x < w3; x++)
+ {
+ memcpy(dp, t1pad0[*sp++], 8);
+ dp += 8;
+ }
+ x = x << 3;
+ if (x < w)
+ memcpy(dp, t1pad0[*sp], w - x);
+ src += sw;
+ dst += dw;
+ }
+ }
+
+ else if (pad == 1)
+ {
+ int w3 = w >> 3;
+ while (h--)
+ {
+ sp = src;
+ dp = dst;
+ for (x = 0; x < w3; x++)
+ {
+ memcpy(dp, t1pad1[*sp++], 16);
+ dp += 16;
+ }
+ x = x << 3;
+ if (x < w)
+ memcpy(dp, t1pad1[*sp], (w - x) << 1);
+ src += sw;
+ dst += dw;
+ }
+ }
+
+ else
+ {
+ while (h--)
+ {
+ dp = dst;
+ for (x = 0; x < w; x++)
+ {
+ if ((x % pad) == 0)
+ *dp++ = 255;
+ *dp++ = tbit(src, x);
+ }
+ src += sw;
+ dst += dw;
+ }
+ }
+}
+
+#define TILE(getf) \
+{ \
+ int x; \
+ if (!pad) \
+ while (h--) \
+ { \
+ for (x = 0; x < w; x++) \
+ dst[x] = getf(src, x); \
+ src += sw; \
+ dst += dw; \
+ } \
+ else { \
+ int tpad; \
+ while (h--) \
+ { \
+ byte *dp = dst; \
+ tpad = 0; \
+ for (x = 0; x < w; x++) \
+ { \
+ if (!tpad--) { \
+ tpad = pad-1; \
+ *dp++ = 255; \
+ } \
+ *dp++ = getf(src, x); \
+ } \
+ src += sw; \
+ dst += dw; \
+ } \
+ } \
+}
+
+static void loadtile2(byte * restrict src, int sw, byte * restrict dst, int dw, int w, int h, int pad)
+TILE(ttwo)
+static void loadtile4(byte * restrict src, int sw, byte * restrict dst, int dw, int w, int h, int pad)
+TILE(tnib)
+static void loadtile8(byte * restrict src, int sw, byte * restrict dst, int dw, int w, int h, int pad)
+TILE(toct)
+static void loadtile16(byte * restrict src, int sw, byte * restrict dst, int dw, int w, int h, int pad)
+TILE(thex)
+
+void (*fz_decodetile)(fz_pixmap *pix, int skip, float *decode) = decodetile;
+void (*fz_loadtile1)(byte*, int sw, byte*, int dw, int w, int h, int pad) = loadtile1;
+void (*fz_loadtile2)(byte*, int sw, byte*, int dw, int w, int h, int pad) = loadtile2;
+void (*fz_loadtile4)(byte*, int sw, byte*, int dw, int w, int h, int pad) = loadtile4;
+void (*fz_loadtile8)(byte*, int sw, byte*, int dw, int w, int h, int pad) = loadtile8;
+void (*fz_loadtile16)(byte*, int sw, byte*, int dw, int w, int h, int pad) = loadtile16;
+
diff --git a/draw/meshdraw.c b/draw/meshdraw.c
new file mode 100644
index 00000000..d756db12
--- /dev/null
+++ b/draw/meshdraw.c
@@ -0,0 +1,398 @@
+#include "fitz.h"
+
+/*
+ * polygon clipping
+ */
+
+enum { IN, OUT, ENTER, LEAVE };
+enum { MAXV = 3 + 4 };
+enum { MAXN = 2 + FZ_MAXCOLORS };
+
+static int clipx(float val, int ismax, float *v1, float *v2, int n)
+{
+ float t;
+ int i;
+ int v1o = ismax ? v1[0] > val : v1[0] < val;
+ int v2o = ismax ? v2[0] > val : v2[0] < val;
+ if (v1o + v2o == 0)
+ return IN;
+ if (v1o + v2o == 2)
+ return OUT;
+ if (v2o)
+ {
+ t = (val - v1[0]) / (v2[0] - v1[0]);
+ v2[0] = val;
+ v2[1] = v1[1] + t * (v2[1] - v1[1]);
+ for (i = 2; i < n; i++)
+ v2[i] = v1[i] + t * (v2[i] - v1[i]);
+ return LEAVE;
+ }
+ else
+ {
+ t = (val - v2[0]) / (v1[0] - v2[0]);
+ v1[0] = val;
+ v1[1] = v2[1] + t * (v1[1] - v2[1]);
+ for (i = 2; i < n; i++)
+ v1[i] = v2[i] + t * (v1[i] - v2[i]);
+ return ENTER;
+ }
+}
+
+static int clipy(float val, int ismax, float *v1, float *v2, int n)
+{
+ float t;
+ int i;
+ int v1o = ismax ? v1[1] > val : v1[1] < val;
+ int v2o = ismax ? v2[1] > val : v2[1] < val;
+ if (v1o + v2o == 0)
+ return IN;
+ if (v1o + v2o == 2)
+ return OUT;
+ if (v2o)
+ {
+ t = (val - v1[1]) / (v2[1] - v1[1]);
+ v2[0] = v1[0] + t * (v2[0] - v1[0]);
+ v2[1] = val;
+ for (i = 2; i < n; i++)
+ v2[i] = v1[i] + t * (v2[i] - v1[i]);
+ return LEAVE;
+ }
+ else
+ {
+ t = (val - v2[1]) / (v1[1] - v2[1]);
+ v1[0] = v2[0] + t * (v1[0] - v2[0]);
+ v1[1] = val;
+ for (i = 2; i < n; i++)
+ v1[i] = v2[i] + t * (v1[i] - v2[i]);
+ return ENTER;
+ }
+}
+
+static inline void copyvert(float *dst, float *src, int n)
+{
+ while (n--)
+ *dst++ = *src++;
+}
+
+static int clippoly(float src[MAXV][MAXN],
+ float dst[MAXV][MAXN], int len, int n,
+ float val, int isy, int ismax)
+{
+ float cv1[MAXN];
+ float cv2[MAXN];
+ int v1, v2, cp;
+ int r;
+
+ v1 = len - 1;
+ cp = 0;
+
+ for (v2 = 0; v2 < len; v2++)
+ {
+ copyvert(cv1, src[v1], n);
+ copyvert(cv2, src[v2], n);
+
+ if (isy)
+ r = clipy(val, ismax, cv1, cv2, n);
+ else
+ r = clipx(val, ismax, cv1, cv2, n);
+
+ switch (r)
+ {
+ case IN:
+ copyvert(dst[cp++], cv2, n);
+ break;
+ case OUT:
+ break;
+ case LEAVE:
+ copyvert(dst[cp++], cv2, n);
+ break;
+ case ENTER:
+ copyvert(dst[cp++], cv1, n);
+ copyvert(dst[cp++], cv2, n);
+ break;
+ }
+ v1 = v2;
+ }
+
+ return cp;
+}
+
+/*
+ * gouraud shaded polygon scan conversion
+ */
+
+static inline void
+drawscan(fz_pixmap *pix, int y, int x1, int x2, int *v1, int *v2, int n)
+{
+ unsigned char *p = pix->samples + ((y - pix->y) * pix->w + (x1 - pix->x)) * pix->n;
+ int v[FZ_MAXCOLORS];
+ int dv[FZ_MAXCOLORS];
+ int w = x2 - x1;
+ int k;
+
+ assert(w >= 0);
+ assert(y >= pix->y);
+ assert(y < pix->y + pix->h);
+ assert(x1 >= pix->x);
+ assert(x2 <= pix->x + pix->w);
+
+ if (w == 0)
+ return;
+
+ for (k = 0; k < n; k++)
+ {
+ v[k] = v1[k];
+ dv[k] = (v2[k] - v1[k]) / w;
+ }
+
+ while (w--)
+ {
+ *p++ = 255;
+ for (k = 0; k < n; k++)
+ {
+ *p++ = v[k] >> 16;
+ v[k] += dv[k];
+ }
+ }
+}
+
+static inline int
+findnext(int gel[MAXV][MAXN], int len, int a, int *s, int *e, int d)
+{
+ int b;
+
+ while (1)
+ {
+ b = a + d;
+ if (b == len)
+ b = 0;
+ if (b == -1)
+ b = len - 1;
+
+ if (gel[b][1] == gel[a][1])
+ {
+ a = b;
+ continue;
+ }
+
+ if (gel[b][1] > gel[a][1])
+ {
+ *s = a;
+ *e = b;
+ return 0;
+ }
+
+ return 1;
+ }
+}
+
+static inline void
+loadedge(int gel[MAXV][MAXN], int s, int e, int *ael, int *del, int n)
+{
+ int swp, k, dy;
+
+ if (gel[s][1] > gel[s][1])
+ {
+ swp = s; s = e; e = swp;
+ }
+
+ dy = gel[e][1] - gel[s][1];
+
+ ael[0] = gel[s][0];
+ del[0] = (gel[e][0] - gel[s][0]) / dy;
+ for (k = 2; k < n; k++)
+ {
+ ael[k] = gel[s][k];
+ del[k] = (gel[e][k] - gel[s][k]) / dy;
+ }
+}
+
+static inline void
+stepedge(int *ael, int *del, int n)
+{
+ int k;
+ ael[0] += del[0];
+ for (k = 2; k < n; k++)
+ ael[k] += del[k];
+}
+
+static void
+fz_drawtriangle(fz_pixmap *pix, float *av, float *bv, float *cv, int n)
+{
+ float poly[MAXV][MAXN];
+ float temp[MAXV][MAXN];
+ float cx0 = pix->x;
+ float cy0 = pix->y;
+ float cx1 = pix->x + pix->w;
+ float cy1 = pix->y + pix->h;
+
+ int gel[MAXV][MAXN];
+ int ael[2][MAXN];
+ int del[2][MAXN];
+ int y, s0, s1, e0, e1;
+ int top, bot, len;
+
+ int i, k;
+
+ copyvert(poly[0], av, n);
+ copyvert(poly[1], bv, n);
+ copyvert(poly[2], cv, n);
+
+ len = clippoly(poly, temp, 3, n, cx0, 0, 0);
+ len = clippoly(temp, poly, len, n, cx1, 0, 1);
+ len = clippoly(poly, temp, len, n, cy0, 1, 0);
+ len = clippoly(temp, poly, len, n, cy1, 1, 1);
+
+ if (len < 3)
+ return;
+
+ for (i = 0; i < len; i++)
+ {
+ gel[i][0] = fz_floor(poly[i][0] + 0.5) * 65536; /* trunc and fix */
+ gel[i][1] = fz_floor(poly[i][1] + 0.5); /* y is not fixpoint */
+ for (k = 2; k < n; k++)
+ gel[i][k] = poly[i][k] * 65536; /* fix with precision */
+ }
+
+ top = bot = 0;
+ for (i = 0; i < len; i++)
+ {
+ if (gel[i][1] < gel[top][1])
+ top = i;
+ if (gel[i][1] > gel[bot][1])
+ bot = i;
+ }
+
+ if (gel[bot][1] - gel[top][1] == 0)
+ return;
+
+ y = gel[top][1];
+
+ if (findnext(gel, len, top, &s0, &e0, 1))
+ return;
+ if (findnext(gel, len, top, &s1, &e1, -1))
+ return;
+
+ loadedge(gel, s0, e0, ael[0], del[0], n);
+ loadedge(gel, s1, e1, ael[1], del[1], n);
+
+ while (1)
+ {
+ int x0 = ael[0][0] >> 16;
+ int x1 = ael[1][0] >> 16;
+
+ if (ael[0][0] < ael[1][0])
+ drawscan(pix, y, x0, x1, ael[0]+2, ael[1]+2, n-2);
+ else
+ drawscan(pix, y, x1, x0, ael[1]+2, ael[0]+2, n-2);
+
+ stepedge(ael[0], del[0], n);
+ stepedge(ael[1], del[1], n);
+ y ++;
+
+ if (y >= gel[e0][1])
+ {
+ if (findnext(gel, len, e0, &s0, &e0, 1))
+ return;
+ loadedge(gel, s0, e0, ael[0], del[0], n);
+ }
+
+ if (y >= gel[e1][1])
+ {
+ if (findnext(gel, len, e1, &s1, &e1, -1))
+ return;
+ loadedge(gel, s1, e1, ael[1], del[1], n);
+ }
+ }
+}
+
+/*
+ * mesh drawing
+ */
+
+void
+fz_rendershade(fz_shade *shade, fz_matrix ctm, fz_colorspace *destcs, fz_pixmap *dest)
+{
+ unsigned char clut[256][3];
+ unsigned char *s, *d;
+ fz_pixmap *temp;
+ float rgb[3];
+ float tri[3][MAXN];
+ fz_point p;
+ int i, j, k, n;
+
+ assert(dest->n == 4);
+
+ ctm = fz_concat(shade->matrix, ctm);
+
+ if (shade->usefunction)
+ {
+ n = 3;
+ temp = fz_newpixmap(pdf_devicegray, dest->x, dest->y, dest->w, dest->h);
+ }
+ else if (shade->cs != destcs)
+ {
+ n = 2 + shade->cs->n;
+ temp = fz_newpixmap(shade->cs, dest->x, dest->y, dest->w, dest->h);
+ }
+ else
+ {
+ n = 2 + shade->cs->n;
+ temp = dest;
+ }
+
+ fz_clearpixmap(temp, 0);
+
+ for (i = 0; i < shade->meshlen; i++)
+ {
+ for (k = 0; k < 3; k++)
+ {
+ p.x = shade->mesh[(i * 3 + k) * n + 0];
+ p.y = shade->mesh[(i * 3 + k) * n + 1];
+ p = fz_transformpoint(ctm, p);
+ if (isnan(p.y) || isnan(p.x)) // How is this happening?
+ goto baddata;
+ tri[k][0] = p.x;
+ tri[k][1] = p.y;
+ for (j = 2; j < n; j++)
+ tri[k][j] = shade->mesh[( i * 3 + k) * n + j] * 255;
+ }
+ fz_drawtriangle(temp, tri[0], tri[1], tri[2], n);
+baddata:
+ ;
+ }
+
+ if (shade->usefunction)
+ {
+ for (i = 0; i < 256; i++)
+ {
+ fz_convertcolor(shade->cs, shade->function[i], destcs, rgb);
+ clut[i][0] = rgb[0] * 255;
+ clut[i][1] = rgb[1] * 255;
+ clut[i][2] = rgb[2] * 255;
+ }
+
+ n = temp->w * temp->h;
+ s = temp->samples;
+ d = dest->samples;
+
+ while (n--)
+ {
+ d[0] = s[0];
+ d[1] = fz_mul255(s[0], clut[s[1]][0]);
+ d[2] = fz_mul255(s[0], clut[s[1]][1]);
+ d[3] = fz_mul255(s[0], clut[s[1]][2]);
+ s += 2;
+ d += 4;
+ }
+
+ fz_freepixmap(temp);
+ }
+
+ else if (shade->cs != destcs)
+ {
+ fz_convertpixmap(shade->cs, temp, destcs, dest);
+ fz_freepixmap(temp);
+ }
+}
+
diff --git a/draw/pathfill.c b/draw/pathfill.c
new file mode 100644
index 00000000..96928a4f
--- /dev/null
+++ b/draw/pathfill.c
@@ -0,0 +1,121 @@
+#include "fitz.h"
+
+static void
+line(fz_gel *gel, fz_matrix *ctm, float x0, float y0, float x1, float y1)
+{
+ float tx0 = ctm->a * x0 + ctm->c * y0 + ctm->e;
+ float ty0 = ctm->b * x0 + ctm->d * y0 + ctm->f;
+ float tx1 = ctm->a * x1 + ctm->c * y1 + ctm->e;
+ float ty1 = ctm->b * x1 + ctm->d * y1 + ctm->f;
+ fz_insertgel(gel, tx0, ty0, tx1, ty1);
+}
+
+static void
+bezier(fz_gel *gel, fz_matrix *ctm, float flatness,
+ float xa, float ya,
+ float xb, float yb,
+ float xc, float yc,
+ float xd, float yd)
+{
+ float dmax;
+ float xab, yab;
+ float xbc, ybc;
+ float xcd, ycd;
+ float xabc, yabc;
+ float xbcd, ybcd;
+ float xabcd, yabcd;
+
+ /* termination check */
+ dmax = ABS(xa - xb);
+ dmax = MAX(dmax, ABS(ya - yb));
+ dmax = MAX(dmax, ABS(xd - xc));
+ dmax = MAX(dmax, ABS(yd - yc));
+ if (dmax < flatness) {
+ line(gel, ctm, xa, ya, xd, yd);
+ return;
+ }
+
+ xab = xa + xb;
+ yab = ya + yb;
+ xbc = xb + xc;
+ ybc = yb + yc;
+ xcd = xc + xd;
+ ycd = yc + yd;
+
+ xabc = xab + xbc;
+ yabc = yab + ybc;
+ xbcd = xbc + xcd;
+ ybcd = ybc + ycd;
+
+ xabcd = xabc + xbcd;
+ yabcd = yabc + ybcd;
+
+ xab *= 0.5f; yab *= 0.5f;
+ xbc *= 0.5f; ybc *= 0.5f;
+ xcd *= 0.5f; ycd *= 0.5f;
+
+ xabc *= 0.25f; yabc *= 0.25f;
+ xbcd *= 0.25f; ybcd *= 0.25f;
+
+ xabcd *= 0.125f; yabcd *= 0.125f;
+
+ bezier(gel, ctm, flatness, xa, ya, xab, yab, xabc, yabc, xabcd, yabcd);
+ bezier(gel, ctm, flatness, xabcd, yabcd, xbcd, ybcd, xcd, ycd, xd, yd);
+}
+
+void
+fz_fillpath(fz_gel *gel, fz_path *path, fz_matrix ctm, float flatness)
+{
+ float x1, y1, x2, y2, x3, y3;
+ float cx = 0;
+ float cy = 0;
+ float bx = 0;
+ float by = 0;
+ int i = 0;
+
+ while (i < path->len)
+ {
+ switch (path->els[i++].k)
+ {
+ case FZ_MOVETO:
+ /* implicit closepath before moveto */
+ if (i && (cx != bx || cy != by))
+ line(gel, &ctm, cx, cy, bx, by);
+ x1 = path->els[i++].v;
+ y1 = path->els[i++].v;
+ cx = bx = x1;
+ cy = by = y1;
+ break;
+
+ case FZ_LINETO:
+ x1 = path->els[i++].v;
+ y1 = path->els[i++].v;
+ line(gel, &ctm, cx, cy, x1, y1);
+ cx = x1;
+ cy = y1;
+ break;
+
+ case FZ_CURVETO:
+ x1 = path->els[i++].v;
+ y1 = path->els[i++].v;
+ x2 = path->els[i++].v;
+ y2 = path->els[i++].v;
+ x3 = path->els[i++].v;
+ y3 = path->els[i++].v;
+ bezier(gel, &ctm, flatness, cx, cy, x1, y1, x2, y2, x3, y3);
+ cx = x3;
+ cy = y3;
+ break;
+
+ case FZ_CLOSEPATH:
+ line(gel, &ctm, cx, cy, bx, by);
+ cx = bx;
+ cy = by;
+ break;
+ }
+ }
+
+ if (i && (cx != bx || cy != by))
+ line(gel, &ctm, cx, cy, bx, by);
+}
+
diff --git a/draw/pathscan.c b/draw/pathscan.c
new file mode 100644
index 00000000..c1ac3a13
--- /dev/null
+++ b/draw/pathscan.c
@@ -0,0 +1,511 @@
+#include "fitz.h"
+
+/* divide and floor towards -inf */
+static inline int fz_idiv(int a, int b)
+{
+ return a < 0 ? (a - b + 1) / b : a / b;
+}
+
+enum { HSCALE = 17, VSCALE = 15, SF = 1 };
+
+/*
+ * Global Edge List -- list of straight path segments for scan conversion
+ *
+ * Stepping along the edges is with bresenham's line algorithm.
+ *
+ * See Mike Abrash -- Graphics Programming Black Book (notably chapter 40)
+ */
+
+fz_gel *
+fz_newgel(void)
+{
+ fz_gel *gel;
+
+ gel = fz_malloc(sizeof(fz_gel));
+ gel->cap = 512;
+ gel->len = 0;
+ gel->edges = fz_malloc(sizeof(fz_edge) * gel->cap);
+
+ gel->clip.x0 = gel->clip.y0 = INT_MAX;
+ gel->clip.x1 = gel->clip.y1 = INT_MIN;
+
+ gel->bbox.x0 = gel->bbox.y0 = INT_MAX;
+ gel->bbox.x1 = gel->bbox.y1 = INT_MIN;
+
+ return gel;
+}
+
+void
+fz_resetgel(fz_gel *gel, fz_irect clip)
+{
+ if (fz_isinfiniterect(clip))
+ {
+ gel->clip.x0 = gel->clip.y0 = INT_MAX;
+ gel->clip.x1 = gel->clip.y1 = INT_MIN;
+ }
+ else {
+ gel->clip.x0 = clip.x0 * HSCALE;
+ gel->clip.x1 = clip.x1 * HSCALE;
+ gel->clip.y0 = clip.y0 * VSCALE;
+ gel->clip.y1 = clip.y1 * VSCALE;
+ }
+
+ gel->bbox.x0 = gel->bbox.y0 = INT_MAX;
+ gel->bbox.x1 = gel->bbox.y1 = INT_MIN;
+
+ gel->len = 0;
+}
+
+void
+fz_freegel(fz_gel *gel)
+{
+ fz_free(gel->edges);
+ fz_free(gel);
+}
+
+fz_irect
+fz_boundgel(fz_gel *gel)
+{
+ fz_irect bbox;
+ bbox.x0 = fz_idiv(gel->bbox.x0, HSCALE);
+ bbox.y0 = fz_idiv(gel->bbox.y0, VSCALE);
+ bbox.x1 = fz_idiv(gel->bbox.x1, HSCALE) + 1;
+ bbox.y1 = fz_idiv(gel->bbox.y1, VSCALE) + 1;
+ return bbox;
+}
+
+enum { INSIDE, OUTSIDE, LEAVE, ENTER };
+
+#define cliplerpy(v,m,x0,y0,x1,y1,t) cliplerpx(v,m,y0,x0,y1,x1,t)
+
+static int
+cliplerpx(int val, int m, int x0, int y0, int x1, int y1, int *out)
+{
+ int v0out = m ? x0 > val : x0 < val;
+ int v1out = m ? x1 > val : x1 < val;
+
+ if (v0out + v1out == 0)
+ return INSIDE;
+
+ if (v0out + v1out == 2)
+ return OUTSIDE;
+
+ if (v1out)
+ {
+ *out = y0 + (y1 - y0) * (val - x0) / (x1 - x0);
+ return LEAVE;
+ }
+
+ else
+ {
+ *out = y1 + (y0 - y1) * (val - x1) / (x0 - x1);
+ return ENTER;
+ }
+}
+
+void
+fz_insertgel(fz_gel *gel, float fx0, float fy0, float fx1, float fy1)
+{
+ fz_edge *edge;
+ int dx, dy;
+ int winding;
+ int width;
+ int tmp;
+ int v;
+ int d;
+
+ int x0 = fz_floor(fx0 * HSCALE);
+ int y0 = fz_floor(fy0 * VSCALE);
+ int x1 = fz_floor(fx1 * HSCALE);
+ int y1 = fz_floor(fy1 * VSCALE);
+
+ d = cliplerpy(gel->clip.y0, 0, x0, y0, x1, y1, &v);
+ if (d == OUTSIDE) return;
+ if (d == LEAVE) { y1 = gel->clip.y0; x1 = v; }
+ if (d == ENTER) { y0 = gel->clip.y0; x0 = v; }
+
+ d = cliplerpy(gel->clip.y1, 1, x0, y0, x1, y1, &v);
+ if (d == OUTSIDE) return;
+ if (d == LEAVE) { y1 = gel->clip.y1; x1 = v; }
+ if (d == ENTER) { y0 = gel->clip.y1; x0 = v; }
+
+ if (y0 == y1)
+ return;
+
+ if (y0 > y1) {
+ winding = -1;
+ tmp = x0; x0 = x1; x1 = tmp;
+ tmp = y0; y0 = y1; y1 = tmp;
+ }
+ else
+ winding = 1;
+
+ if (x0 < gel->bbox.x0) gel->bbox.x0 = x0;
+ if (x0 > gel->bbox.x1) gel->bbox.x1 = x0;
+ if (x1 < gel->bbox.x0) gel->bbox.x0 = x1;
+ if (x1 > gel->bbox.x1) gel->bbox.x1 = x1;
+
+ if (y0 < gel->bbox.y0) gel->bbox.y0 = y0;
+ if (y1 > gel->bbox.y1) gel->bbox.y1 = y1;
+
+ if (gel->len + 1 == gel->cap) {
+ gel->cap = gel->cap + 512;
+ gel->edges = fz_realloc(gel->edges, sizeof(fz_edge) * gel->cap);
+ }
+
+ edge = &gel->edges[gel->len++];
+
+ dy = y1 - y0;
+ dx = x1 - x0;
+ width = dx < 0 ? -dx : dx;
+
+ edge->xdir = dx > 0 ? 1 : -1;
+ edge->ydir = winding;
+ edge->x = x0;
+ edge->y = y0;
+ edge->h = dy;
+ edge->adjdown = dy;
+
+ /* initial error term going l->r and r->l */
+ if (dx >= 0)
+ edge->e = 0;
+ else
+ edge->e = -dy + 1;
+
+ /* y-major edge */
+ if (dy >= width) {
+ edge->xmove = 0;
+ edge->adjup = width;
+ }
+
+ /* x-major edge */
+ else {
+ edge->xmove = (width / dy) * edge->xdir;
+ edge->adjup = width % dy;
+ }
+}
+
+void
+fz_sortgel(fz_gel *gel)
+{
+ fz_edge *a = gel->edges;
+ int n = gel->len;
+
+ int h, i, k;
+ fz_edge t;
+
+ h = 1;
+ if (n < 14) {
+ h = 1;
+ }
+ else {
+ while (h < n)
+ h = 3 * h + 1;
+ h /= 3;
+ h /= 3;
+ }
+
+ while (h > 0)
+ {
+ for (i = 0; i < n; i++) {
+ t = a[i];
+ k = i - h;
+ /* TODO: sort on y major, x minor */
+ while (k >= 0 && a[k].y > t.y) {
+ a[k + h] = a[k];
+ k -= h;
+ }
+ a[k + h] = t;
+ }
+
+ h /= 3;
+ }
+}
+
+/*
+ * Active Edge List -- keep track of active edges while sweeping
+ */
+
+fz_ael *
+fz_newael(void)
+{
+ fz_ael *ael;
+ ael = fz_malloc(sizeof(fz_ael));
+ ael->cap = 64;
+ ael->len = 0;
+ ael->edges = fz_malloc(sizeof(fz_edge*) * ael->cap);
+ return ael;
+}
+
+void
+fz_freeael(fz_ael *ael)
+{
+ fz_free(ael->edges);
+ fz_free(ael);
+}
+
+static inline void
+sortael(fz_edge **a, int n)
+{
+ int h, i, k;
+ fz_edge *t;
+
+ h = 1;
+ if (n < 14) {
+ h = 1;
+ }
+ else {
+ while (h < n)
+ h = 3 * h + 1;
+ h /= 3;
+ h /= 3;
+ }
+
+ while (h > 0)
+ {
+ for (i = 0; i < n; i++) {
+ t = a[i];
+ k = i - h;
+ while (k >= 0 && a[k]->x > t->x) {
+ a[k + h] = a[k];
+ k -= h;
+ }
+ a[k + h] = t;
+ }
+
+ h /= 3;
+ }
+}
+
+static fz_error
+insertael(fz_ael *ael, fz_gel *gel, int y, int *e)
+{
+ /* insert edges that start here */
+ while (*e < gel->len && gel->edges[*e].y == y) {
+ if (ael->len + 1 == ael->cap) {
+ int newcap = ael->cap + 64;
+ fz_edge **newedges = fz_realloc(ael->edges, sizeof(fz_edge*) * newcap);
+ if (!newedges)
+ return fz_rethrow(-1, "out of memory");
+ ael->edges = newedges;
+ ael->cap = newcap;
+ }
+ ael->edges[ael->len++] = &gel->edges[(*e)++];
+ }
+
+ /* shell-sort the edges by increasing x */
+ sortael(ael->edges, ael->len);
+
+ return fz_okay;
+}
+
+static void
+advanceael(fz_ael *ael)
+{
+ fz_edge *edge;
+ int i = 0;
+
+ while (i < ael->len)
+ {
+ edge = ael->edges[i];
+
+ edge->h --;
+
+ /* terminator! */
+ if (edge->h == 0) {
+ ael->edges[i] = ael->edges[--ael->len];
+ }
+
+ else {
+ edge->x += edge->xmove;
+ edge->e += edge->adjup;
+ if (edge->e > 0) {
+ edge->x += edge->xdir;
+ edge->e -= edge->adjdown;
+ }
+ i ++;
+ }
+ }
+}
+
+/*
+ * Scan convert
+ */
+
+static inline void
+addspan(unsigned char *list, int x0, int x1, int xofs)
+{
+ int x0pix, x0sub;
+ int x1pix, x1sub;
+
+ if (x0 == x1)
+ return;
+
+ /* x between 0 and width of bbox */
+ x0 -= xofs;
+ x1 -= xofs;
+
+ x0pix = x0 / HSCALE;
+ x0sub = x0 % HSCALE;
+ x1pix = x1 / HSCALE;
+ x1sub = x1 % HSCALE;
+
+ if (x0pix == x1pix)
+ {
+ list[x0pix] += x1sub - x0sub;
+ list[x0pix+1] += x0sub - x1sub;
+ }
+
+ else
+ {
+ list[x0pix] += HSCALE - x0sub;
+ list[x0pix+1] += x0sub;
+ list[x1pix] += x1sub - HSCALE;
+ list[x1pix+1] += -x1sub;
+ }
+}
+
+static inline void
+nonzerowinding(fz_ael *ael, unsigned char *list, int xofs)
+{
+ int winding = 0;
+ int x = 0;
+ int i;
+ for (i = 0; i < ael->len; i++)
+ {
+ if (!winding && (winding + ael->edges[i]->ydir))
+ x = ael->edges[i]->x;
+ if (winding && !(winding + ael->edges[i]->ydir))
+ addspan(list, x, ael->edges[i]->x, xofs);
+ winding += ael->edges[i]->ydir;
+ }
+}
+
+static inline void
+evenodd(fz_ael *ael, unsigned char *list, int xofs)
+{
+ int even = 0;
+ int x = 0;
+ int i;
+ for (i = 0; i < ael->len; i++)
+ {
+ if (!even)
+ x = ael->edges[i]->x;
+ else
+ addspan(list, x, ael->edges[i]->x, xofs);
+ even = !even;
+ }
+}
+
+static inline void toalpha(unsigned char *list, int n)
+{
+ int d = 0;
+ while (n--)
+ {
+ d += *list;
+ *list++ = d;
+ }
+}
+
+static inline void blit(fz_pixmap *pix, int x, int y,
+ unsigned char *list, int skipx, int len,
+ unsigned char *argb, int over)
+{
+ unsigned char *dst;
+ unsigned char cov;
+
+ dst = pix->samples + ( (y - pix->y) * pix->w + (x - pix->x) ) * pix->n;
+ cov = 0;
+
+ while (skipx--)
+ {
+ cov += *list;
+ *list = 0;
+ ++list;
+ }
+
+ if (argb)
+ fz_path_w4i1o4(argb, list, cov, len, dst);
+ else if (over)
+ fz_path_1o1(list, cov, len, dst);
+ else
+ fz_path_1c1(list, cov, len, dst);
+}
+
+fz_error
+fz_scanconvert(fz_gel *gel, fz_ael *ael, int eofill, fz_irect clip,
+ fz_pixmap *pix, unsigned char *argb, int over)
+{
+ fz_error error;
+ unsigned char *deltas;
+ int y, e;
+ int yd, yc;
+
+ int xmin = fz_idiv(gel->bbox.x0, HSCALE);
+ int xmax = fz_idiv(gel->bbox.x1, HSCALE) + 1;
+
+ int xofs = xmin * HSCALE;
+
+ int skipx = clip.x0 - xmin;
+ int clipn = clip.x1 - clip.x0;
+
+ assert(clip.x0 >= xmin);
+ assert(clip.x1 <= xmax);
+
+ if (gel->len == 0)
+ return fz_okay;
+
+ deltas = fz_malloc(xmax - xmin + 1);
+ if (!deltas)
+ return fz_rethrow(-1, "out of memory");
+
+ memset(deltas, 0, xmax - xmin + 1);
+
+ e = 0;
+ y = gel->edges[0].y;
+ yc = fz_idiv(y, VSCALE);
+ yd = yc;
+
+ while (ael->len > 0 || e < gel->len)
+ {
+ yc = fz_idiv(y, VSCALE);
+ if (yc != yd)
+ {
+ if (yd >= clip.y0 && yd < clip.y1)
+ {
+ blit(pix, xmin + skipx, yd, deltas, skipx, clipn, argb, over);
+ }
+ }
+ yd = yc;
+
+ error = insertael(ael, gel, y, &e);
+ if (error) {
+ fz_free(deltas);
+ return error;
+ }
+
+ if (yd >= clip.y0 && yd < clip.y1)
+ {
+ if (eofill)
+ evenodd(ael, deltas, xofs);
+ else
+ nonzerowinding(ael, deltas, xofs);
+ }
+
+ advanceael(ael);
+
+ if (ael->len > 0)
+ y ++;
+ else if (e < gel->len)
+ y = gel->edges[e].y;
+ }
+
+ if (yd >= clip.y0 && yd < clip.y1)
+ {
+ blit(pix, xmin + skipx, yd, deltas, skipx, clipn, argb, over);
+ }
+
+ fz_free(deltas);
+ return fz_okay;
+}
+
diff --git a/draw/pathstroke.c b/draw/pathstroke.c
new file mode 100644
index 00000000..73d3bba3
--- /dev/null
+++ b/draw/pathstroke.c
@@ -0,0 +1,642 @@
+#include "fitz.h"
+
+enum { BUTT = 0, ROUND = 1, SQUARE = 2, MITER = 0, BEVEL = 2 };
+
+struct sctx
+{
+ fz_gel *gel;
+ fz_matrix *ctm;
+ float flatness;
+
+ int linecap;
+ int linejoin;
+ float linewidth;
+ float miterlimit;
+ fz_point beg[2];
+ fz_point seg[2];
+ int sn, bn;
+ int dot;
+
+ float *dashlist;
+ float dashphase;
+ int dashlen;
+ int toggle;
+ int offset;
+ float phase;
+ fz_point cur;
+};
+
+static void
+line(struct sctx *s, float x0, float y0, float x1, float y1)
+{
+ float tx0 = s->ctm->a * x0 + s->ctm->c * y0 + s->ctm->e;
+ float ty0 = s->ctm->b * x0 + s->ctm->d * y0 + s->ctm->f;
+ float tx1 = s->ctm->a * x1 + s->ctm->c * y1 + s->ctm->e;
+ float ty1 = s->ctm->b * x1 + s->ctm->d * y1 + s->ctm->f;
+ fz_insertgel(s->gel, tx0, ty0, tx1, ty1);
+}
+
+static void
+arc(struct sctx *s,
+ float xc, float yc,
+ float x0, float y0,
+ float x1, float y1)
+{
+ float th0, th1, r;
+ float theta;
+ float ox, oy, nx, ny;
+ int n, i;
+
+ r = fabs(s->linewidth);
+ theta = 2 * M_SQRT2 * sqrt(s->flatness / r);
+ th0 = atan2(y0, x0);
+ th1 = atan2(y1, x1);
+
+ if (r > 0)
+ {
+ if (th0 < th1)
+ th0 += M_PI * 2;
+ n = ceil((th0 - th1) / theta);
+ }
+ else
+ {
+ if (th1 < th0)
+ th1 += M_PI * 2;
+ n = ceil((th1 - th0) / theta);
+ }
+
+ ox = x0;
+ oy = y0;
+ for (i = 1; i < n; i++)
+ {
+ theta = th0 + (th1 - th0) * i / n;
+ nx = cos(theta) * r;
+ ny = sin(theta) * r;
+ line(s, xc + ox, yc + oy, xc + nx, yc + ny);
+ ox = nx;
+ oy = ny;
+ }
+
+ line(s, xc + ox, yc + oy, xc + x1, yc + y1);
+}
+
+static void
+linestroke(struct sctx *s, fz_point a, fz_point b)
+{
+ float dx = b.x - a.x;
+ float dy = b.y - a.y;
+ float scale = s->linewidth / sqrt(dx * dx + dy * dy);
+ float dlx = dy * scale;
+ float dly = -dx * scale;
+ line(s, a.x - dlx, a.y - dly, b.x - dlx, b.y - dly);
+ line(s, b.x + dlx, b.y + dly, a.x + dlx, a.y + dly);
+}
+
+static void
+linejoin(struct sctx *s, fz_point a, fz_point b, fz_point c)
+{
+ float miterlimit = s->miterlimit;
+ float linewidth = s->linewidth;
+ int linejoin = s->linejoin;
+ float dx0, dy0;
+ float dx1, dy1;
+ float dlx0, dly0;
+ float dlx1, dly1;
+ float dmx, dmy;
+ float dmr2;
+ float scale;
+ float cross;
+
+ dx0 = b.x - a.x;
+ dy0 = b.y - a.y;
+
+ dx1 = c.x - b.x;
+ dy1 = c.y - b.y;
+
+ if (dx0 * dx0 + dy0 * dy0 < FLT_EPSILON)
+ linejoin = BEVEL;
+ if (dx1 * dx1 + dy1 * dy1 < FLT_EPSILON)
+ linejoin = BEVEL;
+
+ scale = linewidth / sqrt(dx0 * dx0 + dy0 * dy0);
+ dlx0 = dy0 * scale;
+ dly0 = -dx0 * scale;
+
+ scale = linewidth / sqrt(dx1 * dx1 + dy1 * dy1);
+ dlx1 = dy1 * scale;
+ dly1 = -dx1 * scale;
+
+ cross = dx1 * dy0 - dx0 * dy1;
+
+ dmx = (dlx0 + dlx1) * 0.5;
+ dmy = (dly0 + dly1) * 0.5;
+ dmr2 = dmx * dmx + dmy * dmy;
+
+ if (cross * cross < FLT_EPSILON && dx0 * dx1 + dy0 * dy1 >= 0)
+ linejoin = BEVEL;
+
+ if (linejoin == MITER)
+ if (dmr2 * miterlimit * miterlimit < linewidth * linewidth)
+ linejoin = BEVEL;
+
+ if (linejoin == BEVEL)
+ {
+ line(s, b.x - dlx0, b.y - dly0, b.x - dlx1, b.y - dly1);
+ line(s, b.x + dlx1, b.y + dly1, b.x + dlx0, b.y + dly0);
+ }
+
+ if (linejoin == MITER)
+ {
+ scale = linewidth * linewidth / dmr2;
+ dmx *= scale;
+ dmy *= scale;
+
+ if (cross < 0)
+ {
+ line(s, b.x - dlx0, b.y - dly0, b.x - dlx1, b.y - dly1);
+ line(s, b.x + dlx1, b.y + dly1, b.x + dmx, b.y + dmy);
+ line(s, b.x + dmx, b.y + dmy, b.x + dlx0, b.y + dly0);
+ }
+ else
+ {
+ line(s, b.x + dlx1, b.y + dly1, b.x + dlx0, b.y + dly0);
+ line(s, b.x - dlx0, b.y - dly0, b.x - dmx, b.y - dmy);
+ line(s, b.x - dmx, b.y - dmy, b.x - dlx1, b.y - dly1);
+ }
+ }
+
+ if (linejoin == ROUND)
+ {
+ if (cross < 0)
+ {
+ line(s, b.x - dlx0, b.y - dly0, b.x - dlx1, b.y - dly1);
+ arc(s, b.x, b.y, dlx1, dly1, dlx0, dly0);
+ }
+ else
+ {
+ line(s, b.x + dlx1, b.y + dly1, b.x + dlx0, b.y + dly0);
+ arc(s, b.x, b.y, -dlx0, -dly0, -dlx1, -dly1);
+ }
+ }
+}
+
+static void
+linecap(struct sctx *s, fz_point a, fz_point b)
+{
+ float flatness = s->flatness;
+ float linewidth = s->linewidth;
+ int linecap = s->linecap;
+
+ float dx = b.x - a.x;
+ float dy = b.y - a.y;
+
+ float scale = linewidth / sqrt(dx * dx + dy * dy);
+ float dlx = dy * scale;
+ float dly = -dx * scale;
+
+ if (linecap == BUTT)
+ line(s, b.x - dlx, b.y - dly, b.x + dlx, b.y + dly);
+
+ if (linecap == ROUND)
+ {
+ int i;
+ int n = ceil(M_PI / (2.0 * M_SQRT2 * sqrt(flatness / linewidth)));
+ float ox = b.x - dlx;
+ float oy = b.y - dly;
+ for (i = 1; i < n; i++)
+ {
+ float theta = M_PI * i / n;
+ float cth = cos(theta);
+ float sth = sin(theta);
+ float nx = b.x - dlx * cth - dly * sth;
+ float ny = b.y - dly * cth + dlx * sth;
+ line(s, ox, oy, nx, ny);
+ ox = nx;
+ oy = ny;
+ }
+ line(s, ox, oy, b.x + dlx, b.y + dly);
+ }
+
+ if (linecap == SQUARE)
+ {
+ line(s, b.x - dlx, b.y - dly,
+ b.x - dlx - dly,
+ b.y - dly + dlx);
+ line(s, b.x - dlx - dly,
+ b.y - dly + dlx,
+ b.x + dlx - dly,
+ b.y + dly + dlx);
+ line(s, b.x + dlx - dly,
+ b.y + dly + dlx,
+ b.x + dlx, b.y + dly);
+ }
+}
+
+static void
+linedot(struct sctx *s, fz_point a)
+{
+ float flatness = s->flatness;
+ float linewidth = s->linewidth;
+ int n = ceil(M_PI / (M_SQRT2 * sqrt(flatness / linewidth)));
+ float ox = a.x - linewidth;
+ float oy = a.y;
+ int i;
+
+ for (i = 1; i < n; i++)
+ {
+ float theta = M_PI * 2 * i / n;
+ float cth = cos(theta);
+ float sth = sin(theta);
+ float nx = a.x - cth * linewidth;
+ float ny = a.y + sth * linewidth;
+ line(s, ox, oy, nx, ny);
+ ox = nx;
+ oy = ny;
+ }
+
+ line(s, ox, oy, a.x - linewidth, a.y);
+}
+
+static void
+strokeflush(struct sctx *s)
+{
+ if (s->sn == 2)
+ {
+ linecap(s, s->beg[1], s->beg[0]);
+ linecap(s, s->seg[0], s->seg[1]);
+ }
+ else if (s->dot)
+ {
+ linedot(s, s->beg[0]);
+ }
+
+ s->dot = 0;
+}
+
+static void
+strokemoveto(struct sctx *s, fz_point cur)
+{
+ strokeflush(s);
+ s->seg[0] = cur;
+ s->beg[0] = cur;
+ s->sn = 1;
+ s->bn = 1;
+}
+
+static void
+strokelineto(struct sctx *s, fz_point cur)
+{
+ float dx = cur.x - s->seg[s->sn-1].x;
+ float dy = cur.y - s->seg[s->sn-1].y;
+
+ if (dx * dx + dy * dy < FLT_EPSILON)
+ {
+ s->dot = 1;
+ return;
+ }
+
+ linestroke(s, s->seg[s->sn-1], cur);
+
+ if (s->sn == 2)
+ {
+ linejoin(s, s->seg[0], s->seg[1], cur);
+ s->seg[0] = s->seg[1];
+ s->seg[1] = cur;
+ }
+
+ if (s->sn == 1)
+ s->seg[s->sn++] = cur;
+ if (s->bn == 1)
+ s->beg[s->bn++] = cur;
+}
+
+static void
+strokeclosepath(struct sctx *s)
+{
+ if (s->sn == 2)
+ {
+ strokelineto(s, s->beg[0]);
+ if (s->seg[1].x == s->beg[0].x && s->seg[1].y == s->beg[0].y)
+ linejoin(s, s->seg[0], s->beg[0], s->beg[1]);
+ else
+ linejoin(s, s->seg[1], s->beg[0], s->beg[1]);
+ }
+ else if (s->dot)
+ {
+ linedot(s, s->beg[0]);
+ }
+
+ s->bn = 0;
+ s->sn = 0;
+ s->dot = 0;
+}
+
+static void
+strokebezier(struct sctx *s,
+ float xa, float ya,
+ float xb, float yb,
+ float xc, float yc,
+ float xd, float yd)
+{
+ float dmax;
+ float xab, yab;
+ float xbc, ybc;
+ float xcd, ycd;
+ float xabc, yabc;
+ float xbcd, ybcd;
+ float xabcd, yabcd;
+
+ /* termination check */
+ dmax = ABS(xa - xb);
+ dmax = MAX(dmax, ABS(ya - yb));
+ dmax = MAX(dmax, ABS(xd - xc));
+ dmax = MAX(dmax, ABS(yd - yc));
+ if (dmax < s->flatness) {
+ fz_point p;
+ p.x = xd;
+ p.y = yd;
+ strokelineto(s, p);
+ return;
+ }
+
+ xab = xa + xb;
+ yab = ya + yb;
+ xbc = xb + xc;
+ ybc = yb + yc;
+ xcd = xc + xd;
+ ycd = yc + yd;
+
+ xabc = xab + xbc;
+ yabc = yab + ybc;
+ xbcd = xbc + xcd;
+ ybcd = ybc + ycd;
+
+ xabcd = xabc + xbcd;
+ yabcd = yabc + ybcd;
+
+ xab *= 0.5f; yab *= 0.5f;
+ xbc *= 0.5f; ybc *= 0.5f;
+ xcd *= 0.5f; ycd *= 0.5f;
+
+ xabc *= 0.25f; yabc *= 0.25f;
+ xbcd *= 0.25f; ybcd *= 0.25f;
+
+ xabcd *= 0.125f; yabcd *= 0.125f;
+
+ strokebezier(s, xa, ya, xab, yab, xabc, yabc, xabcd, yabcd);
+ strokebezier(s, xabcd, yabcd, xbcd, ybcd, xcd, ycd, xd, yd);
+}
+
+void
+fz_strokepath(fz_gel *gel, fz_path *path, fz_matrix ctm, float flatness, float linewidth)
+{
+ struct sctx s;
+ fz_point p0, p1, p2, p3;
+ int i;
+
+ s.gel = gel;
+ s.ctm = &ctm;
+ s.flatness = flatness;
+
+ s.linecap = path->linecap;
+ s.linejoin = path->linejoin;
+ s.linewidth = linewidth * 0.5; /* hairlines use a different value from the path value */
+ s.miterlimit = path->miterlimit;
+ s.sn = 0;
+ s.bn = 0;
+ s.dot = 0;
+
+ i = 0;
+
+ if (path->len > 0 && path->els[0].k != FZ_MOVETO)
+ fz_warn("assert: path must begin with moveto");
+
+ p0.x = p0.y = 0;
+
+ while (i < path->len)
+ {
+ switch (path->els[i++].k)
+ {
+ case FZ_MOVETO:
+ p1.x = path->els[i++].v;
+ p1.y = path->els[i++].v;
+ strokemoveto(&s, p1);
+ p0 = p1;
+ break;
+
+ case FZ_LINETO:
+ p1.x = path->els[i++].v;
+ p1.y = path->els[i++].v;
+ strokelineto(&s, p1);
+ p0 = p1;
+ break;
+
+ case FZ_CURVETO:
+ p1.x = path->els[i++].v;
+ p1.y = path->els[i++].v;
+ p2.x = path->els[i++].v;
+ p2.y = path->els[i++].v;
+ p3.x = path->els[i++].v;
+ p3.y = path->els[i++].v;
+ strokebezier(&s, p0.x, p0.y, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y);
+ p0 = p3;
+ break;
+
+ case FZ_CLOSEPATH:
+ strokeclosepath(&s);
+ break;
+ }
+ }
+
+ strokeflush(&s);
+}
+
+static void
+dashmoveto(struct sctx *s, fz_point a)
+{
+ s->toggle = 1;
+ s->offset = 0;
+ s->phase = s->dashphase;
+
+ while (s->phase >= s->dashlist[s->offset])
+ {
+ s->toggle = !s->toggle;
+ s->phase -= s->dashlist[s->offset];
+ s->offset ++;
+ if (s->offset == s->dashlen)
+ s->offset = 0;
+ }
+
+ s->cur = a;
+
+ if (s->toggle)
+ strokemoveto(s, a);
+}
+
+static void
+dashlineto(struct sctx *s, fz_point b)
+{
+ float dx, dy;
+ float total, used, ratio;
+ fz_point a;
+ fz_point m;
+
+ a = s->cur;
+ dx = b.x - a.x;
+ dy = b.y - a.y;
+ total = sqrt(dx * dx + dy * dy);
+ used = 0;
+
+ while (total - used > s->dashlist[s->offset] - s->phase)
+ {
+ used += s->dashlist[s->offset] - s->phase;
+ ratio = used / total;
+ m.x = a.x + ratio * dx;
+ m.y = a.y + ratio * dy;
+
+ if (s->toggle)
+ strokelineto(s, m);
+ else
+ strokemoveto(s, m);
+
+ s->toggle = !s->toggle;
+ s->phase = 0;
+ s->offset ++;
+ if (s->offset == s->dashlen)
+ s->offset = 0;
+ }
+
+ s->phase += total - used;
+
+ s->cur = b;
+
+ if (s->toggle)
+ strokelineto(s, b);
+}
+
+static void
+dashbezier(struct sctx *s,
+ float xa, float ya,
+ float xb, float yb,
+ float xc, float yc,
+ float xd, float yd)
+{
+ float dmax;
+ float xab, yab;
+ float xbc, ybc;
+ float xcd, ycd;
+ float xabc, yabc;
+ float xbcd, ybcd;
+ float xabcd, yabcd;
+
+ /* termination check */
+ dmax = ABS(xa - xb);
+ dmax = MAX(dmax, ABS(ya - yb));
+ dmax = MAX(dmax, ABS(xd - xc));
+ dmax = MAX(dmax, ABS(yd - yc));
+ if (dmax < s->flatness) {
+ fz_point p;
+ p.x = xd;
+ p.y = yd;
+ dashlineto(s, p);
+ return;
+ }
+
+ xab = xa + xb;
+ yab = ya + yb;
+ xbc = xb + xc;
+ ybc = yb + yc;
+ xcd = xc + xd;
+ ycd = yc + yd;
+
+ xabc = xab + xbc;
+ yabc = yab + ybc;
+ xbcd = xbc + xcd;
+ ybcd = ybc + ycd;
+
+ xabcd = xabc + xbcd;
+ yabcd = yabc + ybcd;
+
+ xab *= 0.5f; yab *= 0.5f;
+ xbc *= 0.5f; ybc *= 0.5f;
+ xcd *= 0.5f; ycd *= 0.5f;
+
+ xabc *= 0.25f; yabc *= 0.25f;
+ xbcd *= 0.25f; ybcd *= 0.25f;
+
+ xabcd *= 0.125f; yabcd *= 0.125f;
+
+ dashbezier(s, xa, ya, xab, yab, xabc, yabc, xabcd, yabcd);
+ dashbezier(s, xabcd, yabcd, xbcd, ybcd, xcd, ycd, xd, yd);
+}
+
+void
+fz_dashpath(fz_gel *gel, fz_path *path, fz_matrix ctm, float flatness, float linewidth)
+{
+ struct sctx s;
+ fz_point p0, p1, p2, p3, beg;
+ int i;
+
+ s.gel = gel;
+ s.ctm = &ctm;
+ s.flatness = flatness;
+
+ s.linecap = path->linecap;
+ s.linejoin = path->linejoin;
+ s.linewidth = linewidth * 0.5;
+ s.miterlimit = path->miterlimit;
+ s.sn = 0;
+ s.bn = 0;
+ s.dot = 0;
+
+ s.dashlist = path->dashlist;
+ s.dashphase = path->dashphase;
+ s.dashlen = path->dashlen;
+ s.toggle = 0;
+ s.offset = 0;
+ s.phase = 0;
+
+ i = 0;
+
+ if (path->len > 0 && path->els[0].k != FZ_MOVETO)
+ fz_warn("assert: path must begin with moveto");
+
+ p0.x = p0.y = 0;
+
+ while (i < path->len)
+ {
+ switch (path->els[i++].k)
+ {
+ case FZ_MOVETO:
+ p1.x = path->els[i++].v;
+ p1.y = path->els[i++].v;
+ dashmoveto(&s, p1);
+ beg = p0 = p1;
+ break;
+
+ case FZ_LINETO:
+ p1.x = path->els[i++].v;
+ p1.y = path->els[i++].v;
+ dashlineto(&s, p1);
+ p0 = p1;
+ break;
+
+ case FZ_CURVETO:
+ p1.x = path->els[i++].v;
+ p1.y = path->els[i++].v;
+ p2.x = path->els[i++].v;
+ p2.y = path->els[i++].v;
+ p3.x = path->els[i++].v;
+ p3.y = path->els[i++].v;
+ dashbezier(&s, p0.x, p0.y, p1.x, p1.y, p2.x, p2.y, p3.x, p3.y);
+ p0 = p3;
+ break;
+
+ case FZ_CLOSEPATH:
+ dashlineto(&s, beg);
+ break;
+ }
+ }
+
+ strokeflush(&s);
+}
diff --git a/draw/pixmap.c b/draw/pixmap.c
new file mode 100644
index 00000000..539234f6
--- /dev/null
+++ b/draw/pixmap.c
@@ -0,0 +1,176 @@
+#include "fitz.h"
+
+fz_pixmap *
+fz_newpixmap(fz_colorspace *colorspace, int x, int y, int w, int h)
+{
+ fz_pixmap *pix;
+
+ pix = fz_malloc(sizeof(fz_pixmap));
+ pix->x = x;
+ pix->y = y;
+ pix->w = w;
+ pix->h = h;
+ pix->colorspace = nil;
+ pix->n = 1;
+
+ if (colorspace)
+ {
+ pix->colorspace = fz_keepcolorspace(colorspace);
+ pix->n = 1 + colorspace->n;
+ }
+
+ pix->samples = fz_malloc(pix->w * pix->h * pix->n);
+
+ return pix;
+}
+
+fz_pixmap *
+fz_newpixmapwithrect(fz_colorspace *colorspace, fz_irect r)
+{
+ return fz_newpixmap(colorspace, r.x0, r.y0, r.x1 - r.x0, r.y1 - r.y0);
+}
+
+void
+fz_freepixmap(fz_pixmap *pix)
+{
+ if (pix->colorspace)
+ fz_dropcolorspace(pix->colorspace);
+ fz_free(pix->samples);
+ fz_free(pix);
+}
+
+void
+fz_clearpixmap(fz_pixmap *pix, unsigned char value)
+{
+ memset(pix->samples, value, pix->w * pix->h * pix->n);
+}
+
+void
+fz_gammapixmap(fz_pixmap *pix, float gamma)
+{
+ unsigned char table[256];
+ int n = pix->w * pix->h * pix->n;
+ unsigned char *p = pix->samples;
+ int i;
+ for (i = 0; i < 256; i++)
+ table[i] = CLAMP(pow(i / 255.0, gamma) * 255.0, 0, 255);
+ while (n--)
+ {
+ *p = table[*p];
+ p++;
+ }
+}
+
+void
+fz_debugpixmap(fz_pixmap *pix, char *prefix)
+{
+ static int counter = 0;
+ char colorname[40];
+ char alphaname[40];
+ FILE *color = NULL;
+ FILE *alpha = NULL;
+ int x, y;
+
+ sprintf(alphaname, "%s-%04d-alpha.pgm", prefix, counter);
+ alpha = fopen(alphaname, "wb");
+ if (!alpha)
+ goto cleanup;
+
+ fprintf(stderr, "saving debug pixmap %s - %d\n", prefix, counter);
+
+ if (pix->n > 1)
+ {
+ if (pix->n > 2)
+ sprintf(colorname, "%s-%04d-color.ppm", prefix, counter);
+ else
+ sprintf(colorname, "%s-%04d-color.pgm", prefix, counter);
+
+ color = fopen(colorname, "wb");
+ if (!color)
+ goto cleanup;
+ }
+
+ counter ++;
+
+ if (pix->n == 5)
+ {
+ fprintf(alpha, "P5\n%d %d\n255\n", pix->w, pix->h);
+ fprintf(color, "P6\n%d %d\n255\n", pix->w, pix->h);
+
+ for (y = 0; y < pix->h; y++)
+ {
+ for (x = 0; x < pix->w; x++)
+ {
+ int a = pix->samples[x * pix->n + y * pix->w * pix->n + 0];
+ int cc = pix->samples[x * pix->n + y * pix->w * pix->n + 1];
+ int mm = pix->samples[x * pix->n + y * pix->w * pix->n + 2];
+ int yy = pix->samples[x * pix->n + y * pix->w * pix->n + 3];
+ int kk = pix->samples[x * pix->n + y * pix->w * pix->n + 4];
+ int r = 255 - MIN(cc + kk, 255);
+ int g = 255 - MIN(mm + kk, 255);
+ int b = 255 - MIN(yy + kk, 255);
+ fputc(a, alpha);
+ fputc(r, color);
+ fputc(g, color);
+ fputc(b, color);
+ }
+ }
+ }
+
+ else if (pix->n == 4)
+ {
+ fprintf(alpha, "P5\n%d %d\n255\n", pix->w, pix->h);
+ fprintf(color, "P6\n%d %d\n255\n", pix->w, pix->h);
+
+ for (y = 0; y < pix->h; y++)
+ {
+ for (x = 0; x < pix->w; x++)
+ {
+ int a = pix->samples[x * pix->n + y * pix->w * pix->n + 0];
+ int r = pix->samples[x * pix->n + y * pix->w * pix->n + 1];
+ int g = pix->samples[x * pix->n + y * pix->w * pix->n + 2];
+ int b = pix->samples[x * pix->n + y * pix->w * pix->n + 3];
+ fputc(a, alpha);
+ fputc(r, color);
+ fputc(g, color);
+ fputc(b, color);
+ }
+ }
+ }
+
+ else if (pix->n == 2)
+ {
+ fprintf(alpha, "P5\n%d %d\n255\n", pix->w, pix->h);
+ fprintf(color, "P5\n%d %d\n255\n", pix->w, pix->h);
+
+ for (y = 0; y < pix->h; y++)
+ {
+ for (x = 0; x < pix->w; x++)
+ {
+ int a = pix->samples[x * pix->n + y * pix->w * pix->n + 0];
+ int g = pix->samples[x * pix->n + y * pix->w * pix->n + 1];
+ fputc(a, alpha);
+ fputc(g, color);
+ }
+ }
+ }
+
+ else if (pix->n == 1)
+ {
+ fprintf(alpha, "P5\n%d %d\n255\n", pix->w, pix->h);
+
+ for (y = 0; y < pix->h; y++)
+ {
+ for (x = 0; x < pix->w; x++)
+ {
+ int g = pix->samples[x * pix->n + y * pix->w * pix->n + 0];
+ fputc(g, alpha);
+ }
+ }
+ }
+
+cleanup:
+ if (alpha) fclose(alpha);
+ if (color) fclose(color);
+}
+
diff --git a/draw/porterduff.c b/draw/porterduff.c
new file mode 100644
index 00000000..59e41ccc
--- /dev/null
+++ b/draw/porterduff.c
@@ -0,0 +1,359 @@
+#include "fitz.h"
+
+typedef unsigned char byte;
+
+/*
+ * Blend pixmap regions
+ */
+
+/* dst = src over dst */
+static void
+duff_non(byte * restrict sp0, int sw, int sn, byte * restrict dp0, int dw, int w0, int h)
+{
+ int k;
+ while (h--)
+ {
+ byte *sp = sp0;
+ byte *dp = dp0;
+ int w = w0;
+ while (w--)
+ {
+ byte sa = sp[0];
+ byte ssa = 255 - sa;
+ for (k = 0; k < sn; k++)
+ {
+ dp[k] = sp[k] + fz_mul255(dp[k], ssa);
+ }
+ sp += sn;
+ dp += sn;
+ }
+ sp0 += sw;
+ dp0 += dw;
+ }
+}
+
+/* dst = src in msk */
+static void
+duff_nimcn(byte * restrict sp0, int sw, int sn, byte * restrict mp0, int mw, int mn, byte * restrict dp0, int dw, int w0, int h)
+{
+ int k;
+ while (h--)
+ {
+ byte *sp = sp0;
+ byte *mp = mp0;
+ byte *dp = dp0;
+ int w = w0;
+ while (w--)
+ {
+ byte ma = mp[0];
+ for (k = 0; k < sn; k++)
+ dp[k] = fz_mul255(sp[k], ma);
+ sp += sn;
+ mp += mn;
+ dp += sn;
+ }
+ sp0 += sw;
+ mp0 += mw;
+ dp0 += dw;
+ }
+}
+
+/* dst = src in msk over dst */
+static void
+duff_nimon(byte * restrict sp0, int sw, int sn, byte * restrict mp0, int mw, int mn, byte * restrict dp0, int dw, int w0, int h)
+{
+ int k;
+ while (h--)
+ {
+ byte *sp = sp0;
+ byte *mp = mp0;
+ byte *dp = dp0;
+ int w = w0;
+ while (w--)
+ {
+ /* TODO: validate this */
+ byte ma = mp[0];
+ byte sa = fz_mul255(sp[0], ma);
+ byte ssa = 255 - sa;
+ for (k = 0; k < sn; k++)
+ {
+ dp[k] = fz_mul255(sp[k], ma) + fz_mul255(dp[k], ssa);
+ }
+ sp += sn;
+ mp += mn;
+ dp += sn;
+ }
+ sp0 += sw;
+ mp0 += mw;
+ dp0 += dw;
+ }
+}
+
+static void duff_1o1(byte * restrict sp0, int sw, byte * restrict dp0, int dw, int w0, int h)
+{
+ /* duff_non(sp0, sw, 1, dp0, dw, w0, h); */
+ while (h--)
+ {
+ byte *sp = sp0;
+ byte *dp = dp0;
+ int w = w0;
+ while (w--)
+ {
+ dp[0] = sp[0] + fz_mul255(dp[0], 255 - sp[0]);
+ sp ++;
+ dp ++;
+ }
+ sp0 += sw;
+ dp0 += dw;
+ }
+}
+
+static void duff_4o4(byte *sp0, int sw, byte *dp0, int dw, int w0, int h)
+{
+ /* duff_non(sp0, sw, 4, dp0, dw, w0, h); */
+ while (h--)
+ {
+ byte *sp = sp0;
+ byte *dp = dp0;
+ int w = w0;
+ while (w--)
+ {
+ byte ssa = 255 - sp[0];
+ dp[0] = sp[0] + fz_mul255(dp[0], ssa);
+ dp[1] = sp[1] + fz_mul255(dp[1], ssa);
+ dp[2] = sp[2] + fz_mul255(dp[2], ssa);
+ dp[3] = sp[3] + fz_mul255(dp[3], ssa);
+ sp += 4;
+ dp += 4;
+ }
+ sp0 += sw;
+ dp0 += dw;
+ }
+}
+
+static void duff_1i1c1(byte * restrict sp0, int sw, byte * restrict mp0, int mw, byte * restrict dp0, int dw, int w0, int h)
+{
+ /* duff_nimcn(sp0, sw, 1, mp0, mw, 1, dp0, dw, w0, h); */
+ while (h--)
+ {
+ byte *sp = sp0;
+ byte *mp = mp0;
+ byte *dp = dp0;
+ int w = w0;
+ while (w--)
+ {
+ dp[0] = fz_mul255(sp[0], mp[0]);
+ sp ++;
+ mp ++;
+ dp ++;
+ }
+ sp0 += sw;
+ mp0 += mw;
+ dp0 += dw;
+ }
+}
+
+static void duff_4i1c4(byte * restrict sp0, int sw, byte * restrict mp0, int mw, byte * restrict dp0, int dw, int w0, int h)
+{
+ /* duff_nimcn(sp0, sw, 4, mp0, mw, 1, dp0, dw, w0, h); */
+ while (h--)
+ {
+ byte *sp = sp0;
+ byte *mp = mp0;
+ byte *dp = dp0;
+ int w = w0;
+ while (w--)
+ {
+ byte ma = mp[0];
+ dp[0] = fz_mul255(sp[0], ma);
+ dp[1] = fz_mul255(sp[1], ma);
+ dp[2] = fz_mul255(sp[2], ma);
+ dp[3] = fz_mul255(sp[3], ma);
+ sp += 4;
+ mp += 1;
+ dp += 4;
+ }
+ sp0 += sw;
+ mp0 += mw;
+ dp0 += dw;
+ }
+}
+
+static void duff_1i1o1(byte * restrict sp0, int sw, byte * restrict mp0, int mw, byte * restrict dp0, int dw, int w0, int h)
+{
+ /* duff_nimon(sp0, sw, 1, mp0, mw, 1, dp0, dw, w0, h); */
+ while (h--)
+ {
+ byte *sp = sp0;
+ byte *mp = mp0;
+ byte *dp = dp0;
+ int w = w0;
+ while (w--)
+ {
+ byte ma = mp[0];
+ byte sa = fz_mul255(sp[0], ma);
+ byte ssa = 255 - sa;
+ dp[0] = fz_mul255(sp[0], ma) + fz_mul255(dp[0], ssa);
+ sp ++;
+ mp ++;
+ dp ++;
+ }
+ sp0 += sw;
+ mp0 += mw;
+ dp0 += dw;
+ }
+}
+
+static void duff_4i1o4(byte * restrict sp0, int sw, byte * restrict mp0, int mw, byte * restrict dp0, int dw, int w0, int h)
+{
+ /* duff_nimon(sp0, sw, 4, mp0, mw, 1, dp0, dw, w0, h); */
+ while (h--)
+ {
+ byte *sp = sp0;
+ byte *mp = mp0;
+ byte *dp = dp0;
+ int w = w0;
+ while (w--)
+ {
+ byte ma = mp[0];
+ byte sa = fz_mul255(sp[0], ma);
+ byte ssa = 255 - sa;
+ dp[0] = fz_mul255(sp[0], ma) + fz_mul255(dp[0], ssa);
+ dp[1] = fz_mul255(sp[1], ma) + fz_mul255(dp[1], ssa);
+ dp[2] = fz_mul255(sp[2], ma) + fz_mul255(dp[2], ssa);
+ dp[3] = fz_mul255(sp[3], ma) + fz_mul255(dp[3], ssa);
+ sp += 4;
+ mp += 1;
+ dp += 4;
+ }
+ sp0 += sw;
+ mp0 += mw;
+ dp0 += dw;
+ }
+}
+
+/*
+ * Path and text masks
+ */
+
+static void path_1c1(byte * restrict src, byte cov, int len, byte * restrict dst)
+{
+ while (len--)
+ {
+ cov += *src; *src = 0; src++;
+ *dst++ = cov;
+ }
+}
+
+static void path_1o1(byte * restrict src, byte cov, int len, byte * restrict dst)
+{
+ while (len--)
+ {
+ cov += *src; *src = 0; src++;
+ dst[0] = cov + fz_mul255(dst[0], 255 - cov);
+ dst++;
+ }
+}
+
+// With 4 In 1 Over 4
+static void path_w4i1o4(byte * restrict argb, byte * restrict src, byte cov, int len, byte * restrict dst)
+{
+ byte alpha = argb[0];
+ byte r = argb[1];
+ byte g = argb[2];
+ byte b = argb[3];
+ while (len--)
+ {
+ byte ca;
+ cov += *src; *src = 0; src++;
+ ca = fz_mul255(cov, alpha);
+ dst[0] = ca + fz_mul255(dst[0], 255 - ca);
+ dst[1] = fz_mul255((short)r - dst[1], ca) + dst[1];
+ dst[2] = fz_mul255((short)g - dst[2], ca) + dst[2];
+ dst[3] = fz_mul255((short)b - dst[3], ca) + dst[3];
+ dst += 4;
+ }
+}
+
+static void text_1c1(byte * restrict src0, int srcw, byte * restrict dst0, int dstw, int w0, int h)
+{
+ while (h--)
+ {
+ byte * restrict src = src0;
+ byte * restrict dst = dst0;
+ int w = w0;
+ while (w--)
+ {
+ *dst++ = *src++;
+ }
+ src0 += srcw;
+ dst0 += dstw;
+ }
+}
+
+static void text_1o1(byte * restrict src0, int srcw, byte * restrict dst0, int dstw, int w0, int h)
+{
+ while (h--)
+ {
+ byte *src = src0;
+ byte *dst = dst0;
+ int w = w0;
+ while (w--)
+ {
+ dst[0] = src[0] + fz_mul255(dst[0], 255 - src[0]);
+ src++;
+ dst++;
+ }
+ src0 += srcw;
+ dst0 += dstw;
+ }
+}
+
+static void text_w4i1o4(byte * restrict argb, byte * restrict src0, int srcw, byte * restrict dst0, int dstw, int w0, int h)
+{
+ unsigned char alpha = argb[0];
+ unsigned char r = argb[4];
+ unsigned char g = argb[5];
+ unsigned char b = argb[6];
+ while (h--)
+ {
+ byte *src = src0;
+ byte *dst = dst0;
+ int w = w0;
+ while (w--)
+ {
+ byte ca = fz_mul255(src[0], alpha);
+ dst[0] = ca + fz_mul255(dst[0], 255 - ca);
+ dst[1] = fz_mul255((short)r - dst[1], ca) + dst[1];
+ dst[2] = fz_mul255((short)g - dst[2], ca) + dst[2];
+ dst[3] = fz_mul255((short)b - dst[3], ca) + dst[3];
+ src ++;
+ dst += 4;
+ }
+ src0 += srcw;
+ dst0 += dstw;
+ }
+}
+
+/*
+ * ... and the function pointers
+ */
+
+void (*fz_duff_non)(byte*,int,int,byte*,int,int,int) = duff_non;
+void (*fz_duff_nimcn)(byte*,int,int,byte*,int,int,byte*,int,int,int) = duff_nimcn;
+void (*fz_duff_nimon)(byte*,int,int,byte*,int,int,byte*,int,int,int) = duff_nimon;
+void (*fz_duff_1o1)(byte*,int,byte*,int,int,int) = duff_1o1;
+void (*fz_duff_4o4)(byte*,int,byte*,int,int,int) = duff_4o4;
+void (*fz_duff_1i1c1)(byte*,int,byte*,int,byte*,int,int,int) = duff_1i1c1;
+void (*fz_duff_4i1c4)(byte*,int,byte*,int,byte*,int,int,int) = duff_4i1c4;
+void (*fz_duff_1i1o1)(byte*,int,byte*,int,byte*,int,int,int) = duff_1i1o1;
+void (*fz_duff_4i1o4)(byte*,int,byte*,int,byte*,int,int,int) = duff_4i1o4;
+
+void (*fz_path_1c1)(byte*,byte,int,byte*) = path_1c1;
+void (*fz_path_1o1)(byte*,byte,int,byte*) = path_1o1;
+void (*fz_path_w4i1o4)(byte*,byte*,byte,int,byte*) = path_w4i1o4;
+
+void (*fz_text_1c1)(byte*,int,byte*,int,int,int) = text_1c1;
+void (*fz_text_1o1)(byte*,int,byte*,int,int,int) = text_1o1;
+void (*fz_text_w4i1o4)(byte*,byte*,int,byte*,int,int,int) = text_w4i1o4;
+
diff --git a/draw/render.c b/draw/render.c
new file mode 100644
index 00000000..e6521472
--- /dev/null
+++ b/draw/render.c
@@ -0,0 +1,969 @@
+#include "fitz.h"
+
+#ifdef _MSC_VER
+#define noDebug printf
+#ifndef DEBUG
+#define DEBUG
+#endif
+#else
+#define noDEBUG(args...) printf(args)
+#ifndef DEBUG
+#define DEBUG(args...)
+#endif
+#endif
+#define QUANT(x,a) (((int)((x) * (a))) / (a))
+#define HSUBPIX 5.0
+#define VSUBPIX 5.0
+
+#define FNONE 0
+#define FOVER 1
+#define FRGB 4
+
+static fz_error rendernode(fz_renderer *gc, fz_node *node, fz_matrix ctm);
+
+fz_error
+fz_newrenderer(fz_renderer **gcp, fz_colorspace *pcm, int maskonly, int gcmem)
+{
+ fz_error error;
+ fz_renderer *gc;
+
+ gc = fz_malloc(sizeof(fz_renderer));
+ if (!gc)
+ return fz_rethrow(-1, "out of memory");
+
+ gc->maskonly = maskonly;
+ gc->model = pcm;
+ gc->cache = nil;
+ gc->gel = nil;
+ gc->ael = nil;
+
+ error = fz_newglyphcache(&gc->cache, gcmem / 24, gcmem);
+ if (error)
+ goto cleanup;
+
+ error = fz_newgel(&gc->gel);
+ if (error)
+ goto cleanup;
+
+ error = fz_newael(&gc->ael);
+ if (error)
+ goto cleanup;
+
+ gc->dest = nil;
+ gc->over = nil;
+ gc->argb[0] = 255;
+ gc->argb[1] = 0;
+ gc->argb[2] = 0;
+ gc->argb[3] = 0;
+ gc->argb[4] = 0;
+ gc->argb[5] = 0;
+ gc->argb[6] = 0;
+ gc->flag = 0;
+
+ *gcp = gc;
+ return fz_okay;
+
+cleanup:
+ if (gc->model) fz_dropcolorspace(gc->model);
+ if (gc->cache) fz_dropglyphcache(gc->cache);
+ if (gc->gel) fz_dropgel(gc->gel);
+ if (gc->ael) fz_dropael(gc->ael);
+ fz_free(gc);
+ return error;
+}
+
+void
+fz_droprenderer(fz_renderer *gc)
+{
+ if (gc->dest) fz_droppixmap(gc->dest);
+ if (gc->over) fz_droppixmap(gc->over);
+
+ if (gc->model) fz_dropcolorspace(gc->model);
+ if (gc->cache) fz_dropglyphcache(gc->cache);
+ if (gc->gel) fz_dropgel(gc->gel);
+ if (gc->ael) fz_dropael(gc->ael);
+ fz_free(gc);
+}
+
+/*
+ * Transform
+ */
+
+static fz_error
+rendertransform(fz_renderer *gc, fz_transformnode *transform, fz_matrix ctm)
+{
+ fz_error error;
+ DEBUG("transform [%g %g %g %g %g %g]\n",
+ transform->m.a, transform->m.b,
+ transform->m.c, transform->m.d,
+ transform->m.e, transform->m.f);
+ DEBUG("{\n");
+ ctm = fz_concat(transform->m, ctm);
+ error = rendernode(gc, transform->super.first, ctm);
+ DEBUG("}\n");
+ return error;
+}
+
+/*
+ * Color
+ */
+
+static fz_error
+rendersolid(fz_renderer *gc, fz_solidnode *solid, fz_matrix ctm)
+{
+ fz_error error;
+ float rgb[3];
+ unsigned char a, r, g, b;
+ unsigned char *p;
+ int n;
+
+ if (gc->maskonly)
+ return fz_throw("assert: mask only renderer");
+ if (gc->model->n != 3)
+ return fz_throw("assert: non-rgb renderer");
+
+ fz_convertcolor(solid->cs, solid->samples, gc->model, rgb);
+ gc->argb[0] = solid->a * 255;
+ gc->argb[1] = rgb[0] * solid->a * 255;
+ gc->argb[2] = rgb[1] * solid->a * 255;
+ gc->argb[3] = rgb[2] * solid->a * 255;
+ gc->argb[4] = rgb[0] * 255;
+ gc->argb[5] = rgb[1] * 255;
+ gc->argb[6] = rgb[2] * 255;
+
+ DEBUG("solid %s [%d %d %d %d];\n", solid->cs->name, gc->argb[0], gc->argb[1], gc->argb[2], gc->argb[3]);
+
+ if (gc->flag == FOVER)
+ {
+ p = gc->over->samples;
+ n = gc->over->w * gc->over->h;
+ }
+ else
+ {
+ error = fz_newpixmapwithrect(&gc->dest, gc->clip, 4);
+ if (error)
+ return error;
+ p = gc->dest->samples;
+ n = gc->dest->w * gc->dest->h;
+ }
+
+ a = gc->argb[0];
+ r = gc->argb[1];
+ g = gc->argb[2];
+ b = gc->argb[3];
+ if ((p - (unsigned char *)0) & 3) {
+ while (n--)
+ {
+ p[0] = a;
+ p[1] = r;
+ p[2] = g;
+ p[3] = b;
+ p += 4;
+ }
+ }
+ else
+ {
+ unsigned *pw = (unsigned *)p;
+#if BYTE_ORDER == LITTLE_ENDIAN
+ unsigned argb = a | (r << 8) | (g << 16) | (b << 24);
+#else
+ unsigned argb = (a << 24) | (r << 16) | (g << 8) | b;
+#endif
+ while (n--)
+ {
+ *pw++ = argb;
+ }
+ }
+
+ return fz_okay;
+}
+
+/*
+ * Path
+ */
+
+static fz_error
+renderpath(fz_renderer *gc, fz_pathnode *path, fz_matrix ctm)
+{
+ fz_error error;
+ float flatness;
+ fz_irect gbox;
+ fz_irect clip;
+ float expansion = fz_matrixexpansion(ctm);
+
+ flatness = 0.3 / expansion;
+ if (flatness < 0.1)
+ flatness = 0.1;
+
+ fz_resetgel(gc->gel, gc->clip);
+
+ if (path->paint == FZ_STROKE)
+ {
+ float lw = path->linewidth;
+ /* Check for hairline */
+ if (lw * expansion < 0.1)
+ lw = 1.0f / expansion;
+ if (path->dash)
+ error = fz_dashpath(gc->gel, path, ctm, flatness, lw);
+ else
+ error = fz_strokepath(gc->gel, path, ctm, flatness, lw);
+ }
+ else
+ error = fz_fillpath(gc->gel, path, ctm, flatness);
+ if (error)
+ return error;
+
+ fz_sortgel(gc->gel);
+
+ gbox = fz_boundgel(gc->gel);
+ clip = fz_intersectirects(gc->clip, gbox);
+
+ if (fz_isemptyrect(clip))
+ return fz_okay;
+
+ DEBUG("path %s;\n", path->paint == FZ_STROKE ? "stroke" : "fill");
+
+ if (gc->flag & FRGB)
+ {
+ DEBUG(" path rgb %d %d %d %d, %d %d %d\n", gc->argb[0], gc->argb[1], gc->argb[2], gc->argb[3], gc->argb[4], gc->argb[5], gc->argb[6]);
+ return fz_scanconvert(gc->gel, gc->ael, path->paint == FZ_EOFILL,
+ clip, gc->over, gc->argb, 1);
+ }
+ else if (gc->flag & FOVER)
+ {
+ return fz_scanconvert(gc->gel, gc->ael, path->paint == FZ_EOFILL,
+ clip, gc->over, nil, 1);
+ }
+ else
+ {
+ error = fz_newpixmapwithrect(&gc->dest, clip, 1);
+ if (error)
+ return error;
+ fz_clearpixmap(gc->dest);
+ return fz_scanconvert(gc->gel, gc->ael, path->paint == FZ_EOFILL,
+ clip, gc->dest, nil, 0);
+ }
+}
+
+/*
+ * Text
+ */
+
+static void drawglyph(fz_renderer *gc, fz_pixmap *dst, fz_glyph *src, int xorig, int yorig)
+{
+ unsigned char *dp, *sp;
+ int w, h;
+
+ int dx0 = dst->x;
+ int dy0 = dst->y;
+ int dx1 = dst->x + dst->w;
+ int dy1 = dst->y + dst->h;
+
+ int x0 = xorig + src->x;
+ int y0 = yorig + src->y;
+ int x1 = x0 + src->w;
+ int y1 = y0 + src->h;
+
+ int sx0 = 0;
+ int sy0 = 0;
+ int sx1 = src->w;
+ int sy1 = src->h;
+
+ if (x1 <= dx0 || x0 >= dx1) return;
+ if (y1 <= dy0 || y0 >= dy1) return;
+ if (x0 < dx0) { sx0 += dx0 - x0; x0 = dx0; }
+ if (y0 < dy0) { sy0 += dy0 - y0; y0 = dy0; }
+ if (x1 > dx1) { sx1 += dx1 - x1; x1 = dx1; }
+ if (y1 > dy1) { sy1 += dy1 - y1; y1 = dy1; }
+
+ sp = src->samples + (sy0 * src->w + sx0);
+ dp = dst->samples + ((y0 - dst->y) * dst->w + (x0 - dst->x)) * dst->n;
+
+ w = sx1 - sx0;
+ h = sy1 - sy0;
+
+ switch (gc->flag)
+ {
+ case FNONE:
+ assert(dst->n == 1);
+ fz_text_1o1(sp, src->w, dp, dst->w, w, h);
+ break;
+
+ case FOVER:
+ assert(dst->n == 1);
+ fz_text_1o1(sp, src->w, dp, dst->w, w, h);
+ break;
+
+ case FOVER | FRGB:
+ assert(dst->n == 4);
+ fz_text_w4i1o4(gc->argb, sp, src->w, dp, dst->w * 4, w, h);
+ break;
+
+ default:
+ assert(!"impossible flag in text span function");
+ }
+}
+
+static fz_error
+rendertext(fz_renderer *gc, fz_textnode *text, fz_matrix ctm)
+{
+ fz_error error;
+ fz_irect tbox;
+ fz_irect clip;
+ fz_matrix tm, trm;
+ fz_glyph glyph;
+ int i, x, y, gid;
+
+ tbox = fz_roundrect(fz_boundnode((fz_node*)text, ctm));
+ clip = fz_intersectirects(gc->clip, tbox);
+
+ DEBUG("text %s n=%d [%g %g %g %g];\n",
+ text->font->name, text->len,
+ text->trm.a, text->trm.b, text->trm.c, text->trm.d);
+
+ if (fz_isemptyrect(clip))
+ return fz_okay;
+
+ if (!(gc->flag & FOVER))
+ {
+ error = fz_newpixmapwithrect(&gc->dest, clip, 1);
+ if (error)
+ return error;
+ fz_clearpixmap(gc->dest);
+ }
+
+ tm = text->trm;
+
+ for (i = 0; i < text->len; i++)
+ {
+ gid = text->els[i].gid;
+ tm.e = text->els[i].x;
+ tm.f = text->els[i].y;
+ trm = fz_concat(tm, ctm);
+ x = fz_floor(trm.e);
+ y = fz_floor(trm.f);
+ trm.e = QUANT(trm.e - fz_floor(trm.e), HSUBPIX);
+ trm.f = QUANT(trm.f - fz_floor(trm.f), VSUBPIX);
+
+ error = fz_renderglyph(gc->cache, &glyph, text->font, gid, trm);
+ if (error)
+ return error;
+
+ if (!(gc->flag & FOVER))
+ drawglyph(gc, gc->dest, &glyph, x, y);
+ else
+ drawglyph(gc, gc->over, &glyph, x, y);
+ }
+
+ return fz_okay;
+}
+
+/*
+ * Image
+ */
+
+static inline void
+calcimagescale(fz_matrix ctm, int w, int h, int *odx, int *ody)
+{
+ float sx, sy;
+ int dx, dy;
+
+ sx = sqrt(ctm.a * ctm.a + ctm.b * ctm.b);
+ dx = 1;
+ while (((w+dx-1)/dx)/sx > 2.0 && (w+dx-1)/dx > 1)
+ dx++;
+
+ sy = sqrt(ctm.c * ctm.c + ctm.d * ctm.d);
+ dy = 1;
+ while (((h+dy-1)/dy)/sy > 2.0 && (h+dy-1)/dy > 1)
+ dy++;
+
+ *odx = dx;
+ *ody = dy;
+}
+
+static fz_error
+renderimage(fz_renderer *gc, fz_imagenode *node, fz_matrix ctm)
+{
+ fz_error error;
+ fz_image *image = node->image;
+ fz_irect bbox;
+ fz_irect clip;
+ int dx, dy;
+ fz_pixmap *tile;
+ fz_pixmap *temp;
+ fz_matrix imgmat;
+ fz_matrix invmat;
+ int fa, fb, fc, fd;
+ int u0, v0;
+ int x0, y0;
+ int w, h;
+ int tileheight;
+
+ DEBUG("image %dx%d %d+%d %s\n{\n", image->w, image->h, image->n, image->a, image->cs?image->cs->name:"(nil)");
+
+ bbox = fz_roundrect(fz_boundnode((fz_node*)node, ctm));
+ clip = fz_intersectirects(gc->clip, bbox);
+
+ if (fz_isemptyrect(clip))
+ return fz_okay;
+ if (image->w == 0 || image->h == 0)
+ return fz_okay;
+
+ calcimagescale(ctm, image->w, image->h, &dx, &dy);
+
+ /* try to fit tile into a typical L2 cachce */
+ tileheight = 512 * 1024 / (image->w * (image->n + image->a));
+ /* tileheight must be an even multiple of dy, except for last band */
+ tileheight = (tileheight + dy - 1) / dy * dy;
+
+ if ((dx != 1 || dy != 1) && image->h > tileheight) {
+ int y = 0;
+
+ DEBUG(" load image tile size = %dx%d\n", image->w, tileheight);
+ error = fz_newpixmap(&tile, 0, 0, image->w,
+ tileheight, image->n + 1);
+ if (error)
+ return error;
+
+ error = fz_newscaledpixmap(&temp, image->w, image->h, image->n + 1, dx, dy);
+ if (error)
+ goto cleanup;
+
+ do {
+ if (y + tileheight > image->h)
+ tileheight = image->h - y;
+ tile->y = y;
+ tile->h = tileheight;
+ DEBUG(" tile xywh=%d %d %d %d sxsy=1/%d 1/%d\n",
+ 0, y, image->w, tileheight, dx, dy);
+ error = image->loadtile(image, tile);
+ if (error)
+ goto cleanup1;
+
+ error = fz_scalepixmaptile(temp, 0, y, tile, dx, dy);
+ if (error)
+ goto cleanup1;
+
+ y += tileheight;
+ } while (y < image->h);
+
+ fz_droppixmap(tile);
+ tile = temp;
+ }
+ else {
+
+
+ DEBUG(" load image\n");
+ error = fz_newpixmap(&tile, 0, 0, image->w, image->h, image->n + 1);
+ if (error)
+ return error;
+
+ error = image->loadtile(image, tile);
+ if (error)
+ goto cleanup;
+
+ if (dx != 1 || dy != 1)
+ {
+ DEBUG(" scale image 1/%d 1/%d\n", dx, dy);
+ error = fz_scalepixmap(&temp, tile, dx, dy);
+ if (error)
+ goto cleanup;
+ fz_droppixmap(tile);
+ tile = temp;
+ }
+ }
+
+ if (image->cs && image->cs != gc->model)
+ {
+ DEBUG(" convert from %s to %s\n", image->cs->name, gc->model->name);
+ error = fz_newpixmap(&temp, tile->x, tile->y, tile->w, tile->h, gc->model->n + 1);
+ if (error)
+ goto cleanup;
+ fz_convertpixmap(image->cs, tile, gc->model, temp);
+ fz_droppixmap(tile);
+ tile = temp;
+ }
+
+ imgmat.a = 1.0 / tile->w;
+ imgmat.b = 0.0;
+ imgmat.c = 0.0;
+ imgmat.d = -1.0 / tile->h;
+ imgmat.e = 0.0;
+ imgmat.f = 1.0;
+ invmat = fz_invertmatrix(fz_concat(imgmat, ctm));
+
+ invmat.e -= 0.5;
+ invmat.f -= 0.5;
+
+ w = clip.x1 - clip.x0;
+ h = clip.y1 - clip.y0;
+ x0 = clip.x0;
+ y0 = clip.y0;
+ u0 = (invmat.a * (x0+0.5) + invmat.c * (y0+0.5) + invmat.e) * 65536;
+ v0 = (invmat.b * (x0+0.5) + invmat.d * (y0+0.5) + invmat.f) * 65536;
+ fa = invmat.a * 65536;
+ fb = invmat.b * 65536;
+ fc = invmat.c * 65536;
+ fd = invmat.d * 65536;
+
+#define PSRC tile->samples, tile->w, tile->h
+#define PDST(p) p->samples + ((y0-p->y) * p->w + (x0-p->x)) * p->n, p->w * p->n
+#define PCTM u0, v0, fa, fb, fc, fd, w, h
+
+ switch (gc->flag)
+ {
+ case FNONE:
+ {
+ DEBUG(" fnone %d x %d\n", w, h);
+ if (image->cs)
+ error = fz_newpixmapwithrect(&gc->dest, clip, gc->model->n + 1);
+ else
+ error = fz_newpixmapwithrect(&gc->dest, clip, 1);
+ if (error)
+ goto cleanup;
+
+ if (image->cs)
+ fz_img_4c4(PSRC, PDST(gc->dest), PCTM);
+ else
+ fz_img_1c1(PSRC, PDST(gc->dest), PCTM);
+ }
+ break;
+
+ case FOVER:
+ {
+ DEBUG(" fover %d x %d\n", w, h);
+ if (image->cs)
+ fz_img_4o4(PSRC, PDST(gc->over), PCTM);
+ else
+ fz_img_1o1(PSRC, PDST(gc->over), PCTM);
+ }
+ break;
+
+ case FOVER | FRGB:
+ DEBUG(" fover+rgb %d x %d\n", w, h);
+ fz_img_w4i1o4(gc->argb, PSRC, PDST(gc->over), PCTM);
+ break;
+
+ default:
+ assert(!"impossible flag in image span function");
+ }
+
+ DEBUG("}\n");
+
+ fz_droppixmap(tile);
+ return fz_okay;
+
+cleanup1:
+ fz_droppixmap(temp);
+cleanup:
+ fz_droppixmap(tile);
+ return error;
+}
+
+/*
+ * Shade
+ */
+
+static fz_error
+rendershade(fz_renderer *gc, fz_shadenode *node, fz_matrix ctm)
+{
+ fz_error error;
+ fz_irect bbox;
+
+ assert(!gc->maskonly);
+
+ DEBUG("shade;\n");
+
+ bbox = fz_roundrect(fz_boundnode((fz_node*)node, ctm));
+ bbox = fz_intersectirects(gc->clip, bbox);
+
+ error = fz_newpixmapwithrect(&gc->dest, bbox, gc->model->n + 1);
+ if (error)
+ return error;
+
+ return fz_rendershade(node->shade, ctm, gc->model, gc->dest);
+}
+
+/*
+ * Over, Mask and Blend
+ */
+
+static void
+blendover(fz_renderer *gc, fz_pixmap *src, fz_pixmap *dst)
+{
+ unsigned char *sp, *dp;
+ fz_irect sr, dr;
+ int x, y, w, h;
+
+ sr.x0 = src->x;
+ sr.y0 = src->y;
+ sr.x1 = src->x + src->w;
+ sr.y1 = src->y + src->h;
+
+ dr.x0 = dst->x;
+ dr.y0 = dst->y;
+ dr.x1 = dst->x + dst->w;
+ dr.y1 = dst->y + dst->h;
+
+ dr = fz_intersectirects(sr, dr);
+ x = dr.x0;
+ y = dr.y0;
+ w = dr.x1 - dr.x0;
+ h = dr.y1 - dr.y0;
+
+ sp = src->samples + ((y - src->y) * src->w + (x - src->x)) * src->n;
+ dp = dst->samples + ((y - dst->y) * dst->w + (x - dst->x)) * dst->n;
+
+ if (src->n == 1 && dst->n == 1)
+ fz_duff_1o1(sp, src->w, dp, dst->w, w, h);
+ else if (src->n == 4 && dst->n == 4)
+ fz_duff_4o4(sp, src->w * 4, dp, dst->w * 4, w, h);
+ else if (src->n == dst->n)
+ fz_duff_non(sp, src->w * src->n, src->n, dp, dst->w * dst->n, w, h);
+ else
+ assert(!"blendover src and dst mismatch");
+}
+
+static void
+blendmask(fz_renderer *gc, fz_pixmap *src, fz_pixmap *msk, fz_pixmap *dst, int over)
+{
+ unsigned char *sp, *dp, *mp;
+ fz_irect sr, dr, mr;
+ int x, y, w, h;
+
+ sr.x0 = src->x;
+ sr.y0 = src->y;
+ sr.x1 = src->x + src->w;
+ sr.y1 = src->y + src->h;
+
+ dr.x0 = dst->x;
+ dr.y0 = dst->y;
+ dr.x1 = dst->x + dst->w;
+ dr.y1 = dst->y + dst->h;
+
+ mr.x0 = msk->x;
+ mr.y0 = msk->y;
+ mr.x1 = msk->x + msk->w;
+ mr.y1 = msk->y + msk->h;
+
+ dr = fz_intersectirects(sr, dr);
+ dr = fz_intersectirects(dr, mr);
+ x = dr.x0;
+ y = dr.y0;
+ w = dr.x1 - dr.x0;
+ h = dr.y1 - dr.y0;
+
+ sp = src->samples + ((y - src->y) * src->w + (x - src->x)) * src->n;
+ mp = msk->samples + ((y - msk->y) * msk->w + (x - msk->x)) * msk->n;
+ dp = dst->samples + ((y - dst->y) * dst->w + (x - dst->x)) * dst->n;
+
+ if (over)
+ {
+ if (src->n == 1 && msk->n == 1 && dst->n == 1)
+ fz_duff_1i1o1(sp, src->w, mp, msk->w, dp, dst->w, w, h);
+ else if (src->n == 4 && msk->n == 1 && dst->n == 4)
+ fz_duff_4i1o4(sp, src->w * 4, mp, msk->w, dp, dst->w * 4, w, h);
+ else if (src->n == dst->n)
+ fz_duff_nimon(sp, src->w * src->n, src->n, mp, msk->w * msk->n, msk->n, dp, dst->w * dst->n, w, h);
+ else
+ assert(!"blendmaskover src and msk and dst mismatch");
+ }
+ else
+ {
+ if (src->n == 1 && msk->n == 1 && dst->n == 1)
+ fz_duff_1i1c1(sp, src->w, mp, msk->w, dp, dst->w, w, h);
+ else if (src->n == 4 && msk->n == 1 && dst->n == 4)
+ fz_duff_4i1c4(sp, src->w * 4, mp, msk->w, dp, dst->w * 4, w, h);
+ else if (src->n == dst->n)
+ fz_duff_nimcn(sp, src->w * src->n, src->n, mp, msk->w * msk->n, msk->n, dp, dst->w * dst->n, w, h);
+ else
+ assert(!"blendmask src and msk and dst mismatch");
+ }
+}
+
+static fz_error
+renderover(fz_renderer *gc, fz_overnode *over, fz_matrix ctm)
+{
+ fz_error error;
+ fz_node *child;
+ int cluster = 0;
+
+ if (!gc->over)
+ {
+ DEBUG("over cluster %d\n{\n", gc->maskonly ? 1 : 4);
+ cluster = 1;
+ if (gc->maskonly)
+ error = fz_newpixmapwithrect(&gc->over, gc->clip, 1);
+ else
+ error = fz_newpixmapwithrect(&gc->over, gc->clip, 4);
+ if (error)
+ return error;
+ fz_clearpixmap(gc->over);
+ }
+ else DEBUG("over\n{\n");
+
+ for (child = over->super.first; child; child = child->next)
+ {
+ error = rendernode(gc, child, ctm);
+ if (error)
+ return error;
+ if (gc->dest)
+ {
+ blendover(gc, gc->dest, gc->over);
+ fz_droppixmap(gc->dest);
+ gc->dest = nil;
+ }
+ }
+
+ if (cluster)
+ {
+ gc->dest = gc->over;
+ gc->over = nil;
+ }
+
+ DEBUG("}\n");
+
+ return fz_okay;
+}
+
+static fz_error
+rendermask(fz_renderer *gc, fz_masknode *mask, fz_matrix ctm)
+{
+ fz_error error;
+ int oldmaskonly;
+ fz_pixmap *oldover;
+ fz_irect oldclip;
+ fz_irect bbox;
+ fz_irect clip;
+ fz_pixmap *shapepix = nil;
+ fz_pixmap *colorpix = nil;
+ fz_node *shape;
+ fz_node *color;
+ float rgb[3];
+
+ shape = mask->super.first;
+ color = shape->next;
+
+ /* special case black voodo */
+ if (gc->flag & FOVER)
+ {
+ if (fz_issolidnode(color))
+ {
+ fz_solidnode *solid = (fz_solidnode*)color;
+
+ fz_convertcolor(solid->cs, solid->samples, gc->model, rgb);
+ gc->argb[0] = solid->a * 255;
+ gc->argb[1] = rgb[0] * solid->a * 255;
+ gc->argb[2] = rgb[1] * solid->a * 255;
+ gc->argb[3] = rgb[2] * solid->a * 255;
+ gc->argb[4] = rgb[0] * 255;
+ gc->argb[5] = rgb[1] * 255;
+ gc->argb[6] = rgb[2] * 255;
+ gc->flag |= FRGB;
+
+ /* we know these can handle the FRGB shortcut */
+ if (fz_ispathnode(shape))
+ return renderpath(gc, (fz_pathnode*)shape, ctm);
+ if (fz_istextnode(shape))
+ return rendertext(gc, (fz_textnode*)shape, ctm);
+ if (fz_isimagenode(shape))
+ return renderimage(gc, (fz_imagenode*)shape, ctm);
+ }
+ }
+
+ oldclip = gc->clip;
+ oldover = gc->over;
+
+ bbox = fz_roundrect(fz_boundnode(shape, ctm));
+ clip = fz_intersectirects(bbox, gc->clip);
+ bbox = fz_roundrect(fz_boundnode(color, ctm));
+ clip = fz_intersectirects(bbox, clip);
+
+ if (fz_isemptyrect(clip))
+ return fz_okay;
+
+ DEBUG("mask [%d %d %d %d]\n{\n", clip.x0, clip.y0, clip.x1, clip.y1);
+
+ {
+ fz_irect sbox = fz_roundrect(fz_boundnode(shape, ctm));
+ fz_irect cbox = fz_roundrect(fz_boundnode(color, ctm));
+ if (cbox.x0 >= sbox.x0 && cbox.x1 <= sbox.x1)
+ if (cbox.y0 >= sbox.y0 && cbox.y1 <= sbox.y1)
+ DEBUG("potentially useless mask\n");
+ }
+
+ gc->clip = clip;
+ gc->over = nil;
+
+ oldmaskonly = gc->maskonly;
+ gc->maskonly = 1;
+
+ error = rendernode(gc, shape, ctm);
+ if (error)
+ goto cleanup;
+ shapepix = gc->dest;
+ gc->dest = nil;
+
+ gc->maskonly = oldmaskonly;
+
+ error = rendernode(gc, color, ctm);
+ if (error)
+ goto cleanup;
+ colorpix = gc->dest;
+ gc->dest = nil;
+
+ gc->clip = oldclip;
+ gc->over = oldover;
+
+ if (shapepix && colorpix)
+ {
+ if (gc->over)
+ {
+ blendmask(gc, colorpix, shapepix, gc->over, 1);
+ }
+ else
+ {
+ clip.x0 = MAX(colorpix->x, shapepix->x);
+ clip.y0 = MAX(colorpix->y, shapepix->y);
+ clip.x1 = MIN(colorpix->x+colorpix->w, shapepix->x+shapepix->w);
+ clip.y1 = MIN(colorpix->y+colorpix->h, shapepix->y+shapepix->h);
+ error = fz_newpixmapwithrect(&gc->dest, clip, colorpix->n);
+ if (error)
+ goto cleanup;
+ blendmask(gc, colorpix, shapepix, gc->dest, 0);
+ }
+ }
+
+ DEBUG("}\n");
+
+ if (shapepix) fz_droppixmap(shapepix);
+ if (colorpix) fz_droppixmap(colorpix);
+ return fz_okay;
+
+cleanup:
+ if (shapepix) fz_droppixmap(shapepix);
+ if (colorpix) fz_droppixmap(colorpix);
+ return error;
+}
+
+/*
+ * Dispatch
+ */
+
+static fz_error
+rendernode(fz_renderer *gc, fz_node *node, fz_matrix ctm)
+{
+ if (!node)
+ return fz_okay;
+
+ gc->flag = FNONE;
+ if (gc->over)
+ gc->flag |= FOVER;
+
+ switch (node->kind)
+ {
+ case FZ_NOVER:
+ return renderover(gc, (fz_overnode*)node, ctm);
+ case FZ_NMASK:
+ return rendermask(gc, (fz_masknode*)node, ctm);
+ case FZ_NTRANSFORM:
+ return rendertransform(gc, (fz_transformnode*)node, ctm);
+ case FZ_NCOLOR:
+ return rendersolid(gc, (fz_solidnode*)node, ctm);
+ case FZ_NPATH:
+ return renderpath(gc, (fz_pathnode*)node, ctm);
+ case FZ_NTEXT:
+ return rendertext(gc, (fz_textnode*)node, ctm);
+ case FZ_NIMAGE:
+ return renderimage(gc, (fz_imagenode*)node, ctm);
+ case FZ_NSHADE:
+ return rendershade(gc, (fz_shadenode*)node, ctm);
+ case FZ_NLINK:
+ return rendernode(gc, ((fz_linknode*)node)->tree->root, ctm);
+ case FZ_NBLEND:
+ return fz_okay;
+ }
+
+ return fz_okay;
+}
+
+fz_error
+fz_rendertree(fz_pixmap **outp,
+ fz_renderer *gc, fz_tree *tree, fz_matrix ctm,
+ fz_irect bbox, int white)
+{
+ fz_error error;
+
+ gc->clip = bbox;
+ gc->over = nil;
+
+ if (gc->maskonly)
+ error = fz_newpixmapwithrect(&gc->over, bbox, 1);
+ else
+ error = fz_newpixmapwithrect(&gc->over, bbox, 4);
+ if (error)
+ return error;
+
+ if (white)
+ memset(gc->over->samples, 0xff, gc->over->w * gc->over->h * gc->over->n);
+ else
+ memset(gc->over->samples, 0x00, gc->over->w * gc->over->h * gc->over->n);
+
+ DEBUG("tree %d [%d %d %d %d]\n{\n",
+ gc->maskonly ? 1 : 4,
+ bbox.x0, bbox.y0, bbox.x1, bbox.y1);
+
+ error = rendernode(gc, tree->root, ctm);
+ if (error)
+ return error;
+
+ DEBUG("}\n");
+
+ if (gc->dest)
+ {
+ blendover(gc, gc->dest, gc->over);
+ fz_droppixmap(gc->dest);
+ gc->dest = nil;
+ }
+
+ *outp = gc->over;
+ gc->over = nil;
+
+ return fz_okay;
+}
+
+fz_error
+fz_rendertreeover(fz_renderer *gc, fz_pixmap *dest, fz_tree *tree, fz_matrix ctm)
+{
+ fz_error error;
+
+ assert(!gc->maskonly);
+ assert(dest->n == 4);
+
+ gc->clip.x0 = dest->x;
+ gc->clip.y0 = dest->y;
+ gc->clip.x1 = dest->x + dest->w;
+ gc->clip.y1 = dest->y + dest->h;
+
+ gc->over = dest;
+
+ error = rendernode(gc, tree->root, ctm);
+ if (error)
+ {
+ gc->over = nil;
+ return error;
+ }
+
+ if (gc->dest)
+ {
+ blendover(gc, gc->dest, gc->over);
+ fz_droppixmap(gc->dest);
+ gc->dest = nil;
+ }
+
+ gc->over = nil;
+
+ return fz_okay;
+}
+