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-rw-r--r--draw/draw_blend.c2
-rw-r--r--draw/draw_device.c58
-rw-r--r--draw/draw_edge.c34
-rw-r--r--draw/draw_glyph.c2
-rw-r--r--draw/draw_mesh.c4
5 files changed, 50 insertions, 50 deletions
diff --git a/draw/draw_blend.c b/draw/draw_blend.c
index 3e81568f..904de768 100644
--- a/draw/draw_blend.c
+++ b/draw/draw_blend.c
@@ -24,7 +24,7 @@ static const char *fz_blendmode_names[] =
"Luminosity",
};
-int fz_find_blendmode(char *name)
+int fz_lookup_blendmode(char *name)
{
int i;
for (i = 0; i < nelem(fz_blendmode_names); i++)
diff --git a/draw/draw_device.c b/draw/draw_device.c
index e2c22db1..ec4e2df5 100644
--- a/draw/draw_device.c
+++ b/draw/draw_device.c
@@ -123,7 +123,7 @@ fz_knockout_begin(fz_draw_device *dev)
bbox = fz_bound_pixmap(state->dest);
bbox = fz_intersect_bbox(bbox, state->scissor);
- dest = fz_new_pixmap_with_rect(dev->ctx, state->dest->colorspace, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, bbox);
if (isolated)
{
@@ -154,7 +154,7 @@ fz_knockout_begin(fz_draw_device *dev)
}
else
{
- shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, shape);
}
#ifdef DUMP_GROUP_BLENDS
@@ -354,13 +354,13 @@ fz_draw_clip_path(fz_device *devp, fz_path *path, fz_rect *rect, int even_odd, f
return;
}
- state[1].mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ state[1].mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, state[1].mask);
- state[1].dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
+ state[1].dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox);
fz_clear_pixmap(dev->ctx, state[1].dest);
if (state[1].shape)
{
- state[1].shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, state[1].shape);
}
@@ -399,13 +399,13 @@ fz_draw_clip_stroke_path(fz_device *devp, fz_path *path, fz_rect *rect, fz_strok
if (rect)
bbox = fz_intersect_bbox(bbox, fz_round_rect(*rect));
- state[1].mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ state[1].mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, state[1].mask);
- state[1].dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
+ state[1].dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox);
fz_clear_pixmap(dev->ctx, state[1].dest);
if (state->shape)
{
- state[1].shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, state[1].shape);
}
@@ -600,13 +600,13 @@ fz_draw_clip_text(fz_device *devp, fz_text *text, fz_matrix ctm, int accumulate)
if (accumulate == 0 || accumulate == 1)
{
- mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, mask);
- dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox);
fz_clear_pixmap(dev->ctx, dest);
if (state->shape)
{
- shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, shape);
}
else
@@ -673,13 +673,13 @@ fz_draw_clip_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke
bbox = fz_round_rect(fz_bound_text(dev->ctx, text, ctm));
bbox = fz_intersect_bbox(bbox, state->scissor);
- mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, mask);
- dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox);
fz_clear_pixmap(dev->ctx, dest);
if (state->shape)
{
- shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, shape);
}
else
@@ -762,11 +762,11 @@ fz_draw_fill_shade(fz_device *devp, fz_shade *shade, fz_matrix ctm, float alpha)
if (alpha < 1)
{
- dest = fz_new_pixmap_with_rect(dev->ctx, state->dest->colorspace, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, bbox);
fz_clear_pixmap(dev->ctx, dest);
if (shape)
{
- shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, shape);
}
}
@@ -926,7 +926,7 @@ fz_draw_fill_image(fz_device *devp, fz_image *image, fz_matrix ctm, float alpha)
if (pixmap->colorspace != model && !after)
{
- converted = fz_new_pixmap_with_rect(ctx, model, fz_bound_pixmap(pixmap));
+ converted = fz_new_pixmap_with_bbox(ctx, model, fz_bound_pixmap(pixmap));
fz_convert_pixmap(ctx, converted, pixmap);
pixmap = converted;
}
@@ -956,7 +956,7 @@ fz_draw_fill_image(fz_device *devp, fz_image *image, fz_matrix ctm, float alpha)
}
else
{
- converted = fz_new_pixmap_with_rect(ctx, model, fz_bound_pixmap(pixmap));
+ converted = fz_new_pixmap_with_bbox(ctx, model, fz_bound_pixmap(pixmap));
fz_convert_pixmap(ctx, converted, pixmap);
pixmap = converted;
}
@@ -1099,14 +1099,14 @@ fz_draw_clip_image_mask(fz_device *devp, fz_image *image, fz_rect *rect, fz_matr
fz_try(ctx)
{
- mask = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, mask);
- dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox);
fz_clear_pixmap(dev->ctx, dest);
if (state->shape)
{
- shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, shape);
}
@@ -1211,12 +1211,12 @@ fz_draw_begin_mask(fz_device *devp, fz_rect rect, int luminosity, fz_colorspace
bbox = fz_round_rect(rect);
bbox = fz_intersect_bbox(bbox, state->scissor);
- dest = fz_new_pixmap_with_rect(dev->ctx, fz_device_gray, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, fz_device_gray, bbox);
if (state->shape)
{
/* FIXME: If we ever want to support AIS true, then we
* probably want to create a shape pixmap here, using:
- * shape = fz_new_pixmap_with_rect(NULL, bbox);
+ * shape = fz_new_pixmap_with_bbox(NULL, bbox);
* then, in the end_mask code, we create the mask from this
* rather than dest.
*/
@@ -1285,7 +1285,7 @@ fz_draw_end_mask(fz_device *devp)
/* create new dest scratch buffer */
bbox = fz_bound_pixmap(temp);
- dest = fz_new_pixmap_with_rect(dev->ctx, state->dest->colorspace, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, bbox);
fz_clear_pixmap(dev->ctx, dest);
/* push soft mask as clip mask */
@@ -1296,7 +1296,7 @@ fz_draw_end_mask(fz_device *devp)
* clip mask when we pop. So create a new shape now. */
if (state[0].shape)
{
- state[1].shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, state[1].shape);
}
state[1].scissor = bbox;
@@ -1318,7 +1318,7 @@ fz_draw_begin_group(fz_device *devp, fz_rect rect, int isolated, int knockout, i
state = push_stack(dev);
bbox = fz_round_rect(rect);
bbox = fz_intersect_bbox(bbox, state->scissor);
- dest = fz_new_pixmap_with_rect(ctx, model, bbox);
+ dest = fz_new_pixmap_with_bbox(ctx, model, bbox);
#ifndef ATTEMPT_KNOCKOUT_AND_ISOLATED
knockout = 0;
@@ -1344,7 +1344,7 @@ fz_draw_begin_group(fz_device *devp, fz_rect rect, int isolated, int knockout, i
{
fz_try(ctx)
{
- shape = fz_new_pixmap_with_rect(ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(ctx, NULL, bbox);
fz_clear_pixmap(dev->ctx, shape);
}
fz_catch(ctx)
@@ -1451,7 +1451,7 @@ fz_draw_begin_tile(fz_device *devp, fz_rect area, fz_rect view, float xstep, flo
* assert(bbox.x0 > state->dest->x || bbox.x1 < state->dest->x + state->dest->w ||
* bbox.y0 > state->dest->y || bbox.y1 < state->dest->y + state->dest->h);
*/
- dest = fz_new_pixmap_with_rect(dev->ctx, model, bbox);
+ dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox);
fz_clear_pixmap(ctx, dest);
shape = state[0].shape;
if (shape)
@@ -1459,7 +1459,7 @@ fz_draw_begin_tile(fz_device *devp, fz_rect area, fz_rect view, float xstep, flo
fz_var(shape);
fz_try(ctx)
{
- shape = fz_new_pixmap_with_rect(dev->ctx, NULL, bbox);
+ shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox);
fz_clear_pixmap(ctx, shape);
}
fz_catch(ctx)
diff --git a/draw/draw_edge.c b/draw/draw_edge.c
index ad7a413c..12ba72fc 100644
--- a/draw/draw_edge.c
+++ b/draw/draw_edge.c
@@ -20,7 +20,7 @@ struct fz_aa_context_s
int hscale;
int vscale;
int scale;
- int level;
+ int bits;
};
void fz_new_aa_context(fz_context *ctx)
@@ -30,12 +30,12 @@ void fz_new_aa_context(fz_context *ctx)
ctx->aa->hscale = 17;
ctx->aa->vscale = 15;
ctx->aa->scale = 256;
- ctx->aa->level = 8;
+ ctx->aa->bits = 8;
#define fz_aa_hscale ((ctxaa)->hscale)
#define fz_aa_vscale ((ctxaa)->vscale)
#define fz_aa_scale ((ctxaa)->scale)
-#define fz_aa_level ((ctxaa)->level)
+#define fz_aa_bits ((ctxaa)->bits)
#define AA_SCALE(x) ((x * fz_aa_scale) >> 8)
#endif
@@ -61,40 +61,40 @@ void fz_free_aa_context(fz_context *ctx)
#define AA_SCALE(x) (x)
#define fz_aa_hscale 17
#define fz_aa_vscale 15
-#define fz_aa_level 8
+#define fz_aa_bits 8
#elif AA_BITS > 4
#define AA_SCALE(x) ((x * 255) >> 6)
#define fz_aa_hscale 8
#define fz_aa_vscale 8
-#define fz_aa_level 6
+#define fz_aa_bits 6
#elif AA_BITS > 2
#define AA_SCALE(x) (x * 17)
#define fz_aa_hscale 5
#define fz_aa_vscale 3
-#define fz_aa_level 4
+#define fz_aa_bits 4
#elif AA_BITS > 0
#define AA_SCALE(x) ((x * 255) >> 2)
#define fz_aa_hscale 2
#define fz_aa_vscale 2
-#define fz_aa_level 2
+#define fz_aa_bits 2
#else
#define AA_SCALE(x) (x * 255)
#define fz_aa_hscale 1
#define fz_aa_vscale 1
-#define fz_aa_level 0
+#define fz_aa_bits 0
#endif
#endif
int
-fz_get_aa_level(fz_context *ctx)
+fz_aa_level(fz_context *ctx)
{
fz_aa_context *ctxaa = ctx->aa;
- return fz_aa_level;
+ return fz_aa_bits;
}
void
@@ -102,37 +102,37 @@ fz_set_aa_level(fz_context *ctx, int level)
{
fz_aa_context *ctxaa = ctx->aa;
#ifdef AA_BITS
- fz_warn(ctx, "anti-aliasing was compiled with a fixed precision of %d bits", fz_aa_level);
+ fz_warn(ctx, "anti-aliasing was compiled with a fixed precision of %d bits", fz_aa_bits);
#else
if (level > 6)
{
fz_aa_hscale = 17;
fz_aa_vscale = 15;
- fz_aa_level = 8;
+ fz_aa_bits = 8;
}
else if (level > 4)
{
fz_aa_hscale = 8;
fz_aa_vscale = 8;
- fz_aa_level = 6;
+ fz_aa_bits = 6;
}
else if (level > 2)
{
fz_aa_hscale = 5;
fz_aa_vscale = 3;
- fz_aa_level = 4;
+ fz_aa_bits = 4;
}
else if (level > 0)
{
fz_aa_hscale = 2;
fz_aa_vscale = 2;
- fz_aa_level = 2;
+ fz_aa_bits = 2;
}
else
{
fz_aa_hscale = 1;
fz_aa_vscale = 1;
- fz_aa_level = 0;
+ fz_aa_bits = 0;
}
fz_aa_scale = 0xFF00 / (fz_aa_hscale * fz_aa_vscale);
#endif
@@ -798,7 +798,7 @@ fz_scan_convert(fz_gel *gel, int eofill, fz_bbox clip,
{
fz_aa_context *ctxaa = gel->ctx->aa;
- if (fz_aa_level > 0)
+ if (fz_aa_bits > 0)
fz_scan_convert_aa(gel, eofill, clip, dst, color);
else
fz_scan_convert_sharp(gel, eofill, clip, dst, color);
diff --git a/draw/draw_glyph.c b/draw/draw_glyph.c
index 0761b8a9..cef9d7fa 100644
--- a/draw/draw_glyph.c
+++ b/draw/draw_glyph.c
@@ -129,7 +129,7 @@ fz_render_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix ctm, fz_color
key.d = ctm.d * 65536;
key.e = (ctm.e - floorf(ctm.e)) * 256;
key.f = (ctm.f - floorf(ctm.f)) * 256;
- key.aa = fz_get_aa_level(ctx);
+ key.aa = fz_aa_level(ctx);
fz_lock(ctx, FZ_LOCK_GLYPHCACHE);
val = fz_hash_find(ctx, cache->hash, &key);
diff --git a/draw/draw_mesh.c b/draw/draw_mesh.c
index 1d6f1759..7579ad60 100644
--- a/draw/draw_mesh.c
+++ b/draw/draw_mesh.c
@@ -544,8 +544,8 @@ fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_pixmap *dest,
clut[i][k] = color[k] * 255;
clut[i][k] = shade->function[i][shade->colorspace->n] * 255;
}
- conv = fz_new_pixmap_with_rect(ctx, dest->colorspace, bbox);
- temp = fz_new_pixmap_with_rect(ctx, fz_device_gray, bbox);
+ conv = fz_new_pixmap_with_bbox(ctx, dest->colorspace, bbox);
+ temp = fz_new_pixmap_with_bbox(ctx, fz_device_gray, bbox);
fz_clear_pixmap(ctx, temp);
}
else