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-rw-r--r--fitz/base_geometry.c110
-rw-r--r--fitz/fitz-internal.h28
-rw-r--r--fitz/fitz.h34
-rw-r--r--fitz/res_font.c16
-rw-r--r--fitz/res_pixmap.c29
5 files changed, 148 insertions, 69 deletions
diff --git a/fitz/base_geometry.c b/fitz/base_geometry.c
index 1486279f..317c8df1 100644
--- a/fitz/base_geometry.c
+++ b/fitz/base_geometry.c
@@ -3,6 +3,24 @@
#define MAX4(a,b,c,d) fz_max(fz_max(a,b), fz_max(c,d))
#define MIN4(a,b,c,d) fz_min(fz_min(a,b), fz_min(c,d))
+/* A useful macro to add with overflow detection and clamping.
+
+ We want to do "b = a + x", but to allow for overflow. Consider the
+ top bits, and the cases in which overflow occurs:
+
+ overflow a x b ~a^x a^b (~a^x)&(a^b)
+ no 0 0 0 1 0 0
+ yes 0 0 1 1 1 1
+ no 0 1 0 0 0 0
+ no 0 1 1 0 1 0
+ no 1 0 0 0 1 0
+ no 1 0 1 0 0 0
+ yes 1 1 0 1 1 1
+ no 1 1 1 1 0 0
+*/
+#define ADD_WITH_SAT(b,a,x) \
+ ((b) = (a) + (x), (b) = (((~(a)^(x))&((a)^(b))) < 0 ? ((x) < 0 ? INT_MIN : INT_MAX) : (b)))
+
/* Matrices, points and affine transformations */
const fz_matrix fz_identity = { 1, 0, 0, 1, 0, 0 };
@@ -170,36 +188,57 @@ const fz_rect fz_infinite_rect = { 1, 1, -1, -1 };
const fz_rect fz_empty_rect = { 0, 0, 0, 0 };
const fz_rect fz_unit_rect = { 0, 0, 1, 1 };
-fz_rect
-fz_rect_covering_rect(fz_rect f)
+const fz_irect fz_infinite_irect = { 1, 1, -1, -1 };
+const fz_irect fz_empty_irect = { 0, 0, 0, 0 };
+const fz_irect fz_unit_irect = { 0, 0, 1, 1 };
+
+fz_irect
+fz_rect_covering_rect(fz_rect a)
{
- f.x0 = floorf(f.x0);
- f.y0 = floorf(f.y0);
- f.x1 = ceilf(f.x1);
- f.y1 = ceilf(f.y1);
+ fz_irect b;
+
+ a.x0 = floorf(a.x0);
+ a.y0 = floorf(a.y0);
+ a.x1 = ceilf(a.x1);
+ a.y1 = ceilf(a.y1);
/* check for integer overflow */
- f.x0 = fz_clamp(f.x0, MIN_SAFE_INT, MAX_SAFE_INT);
- f.y0 = fz_clamp(f.y0, MIN_SAFE_INT, MAX_SAFE_INT);
- f.x1 = fz_clamp(f.x1, MIN_SAFE_INT, MAX_SAFE_INT);
- f.y1 = fz_clamp(f.y1, MIN_SAFE_INT, MAX_SAFE_INT);
- return f;
+ b.x0 = fz_clamp(a.x0, MIN_SAFE_INT, MAX_SAFE_INT);
+ b.y0 = fz_clamp(a.y0, MIN_SAFE_INT, MAX_SAFE_INT);
+ b.x1 = fz_clamp(a.x1, MIN_SAFE_INT, MAX_SAFE_INT);
+ b.y1 = fz_clamp(a.y1, MIN_SAFE_INT, MAX_SAFE_INT);
+
+ return b;
}
fz_rect
-fz_round_rect(fz_rect f)
+fz_rect_from_irect(fz_irect a)
{
- f.x0 = floorf(f.x0 + 0.001);
- f.y0 = floorf(f.y0 + 0.001);
- f.x1 = ceilf(f.x1 - 0.001);
- f.y1 = ceilf(f.y1 - 0.001);
+ fz_rect b;
+ b.x0 = a.x0;
+ b.y0 = a.y0;
+ b.x1 = a.x1;
+ b.y1 = a.y1;
+ return b;
+}
+
+fz_irect
+fz_round_rect(fz_rect a)
+{
+ fz_irect b;
+
+ a.x0 = floorf(a.x0 + 0.001);
+ a.y0 = floorf(a.y0 + 0.001);
+ a.x1 = ceilf(a.x1 - 0.001);
+ a.y1 = ceilf(a.y1 - 0.001);
/* check for integer overflow */
- f.x0 = fz_clamp(f.x0, MIN_SAFE_INT, MAX_SAFE_INT);
- f.y0 = fz_clamp(f.y0, MIN_SAFE_INT, MAX_SAFE_INT);
- f.x1 = fz_clamp(f.x1, MIN_SAFE_INT, MAX_SAFE_INT);
- f.y1 = fz_clamp(f.y1, MIN_SAFE_INT, MAX_SAFE_INT);
- return f;
+ b.x0 = fz_clamp(a.x0, MIN_SAFE_INT, MAX_SAFE_INT);
+ b.y0 = fz_clamp(a.y0, MIN_SAFE_INT, MAX_SAFE_INT);
+ b.x1 = fz_clamp(a.x1, MIN_SAFE_INT, MAX_SAFE_INT);
+ b.y1 = fz_clamp(a.y1, MIN_SAFE_INT, MAX_SAFE_INT);
+
+ return b;
}
fz_rect
@@ -218,6 +257,22 @@ fz_intersect_rect(fz_rect a, fz_rect b)
return (r.x1 < r.x0 || r.y1 < r.y0) ? fz_empty_rect : r;
}
+fz_irect
+fz_intersect_irect(fz_irect a, fz_irect b)
+{
+ fz_irect r;
+ /* Check for empty box before infinite box */
+ if (fz_is_empty_rect(a)) return fz_empty_irect;
+ if (fz_is_empty_rect(b)) return fz_empty_irect;
+ if (fz_is_infinite_rect(a)) return b;
+ if (fz_is_infinite_rect(b)) return a;
+ r.x0 = fz_maxi(a.x0, b.x0);
+ r.y0 = fz_maxi(a.y0, b.y0);
+ r.x1 = fz_mini(a.x1, b.x1);
+ r.y1 = fz_mini(a.y1, b.y1);
+ return (r.x1 < r.x0 || r.y1 < r.y0) ? fz_empty_irect : r;
+}
+
fz_rect
fz_union_rect(fz_rect a, fz_rect b)
{
@@ -270,6 +325,19 @@ fz_translate_rect(fz_rect a, float xoff, float yoff)
return b;
}
+fz_irect
+fz_translate_irect(fz_irect a, int xoff, int yoff)
+{
+ fz_irect b;
+ if (fz_is_empty_rect(a)) return a;
+ if (fz_is_infinite_rect(a)) return a;
+ ADD_WITH_SAT(b.x0, a.x0, xoff);
+ ADD_WITH_SAT(b.y0, a.y0, yoff);
+ ADD_WITH_SAT(b.x1, a.x1, xoff);
+ ADD_WITH_SAT(b.y1, a.y1, yoff);
+ return b;
+}
+
fz_rect
fz_expand_rect(fz_rect a, float expand)
{
diff --git a/fitz/fitz-internal.h b/fitz/fitz-internal.h
index e7e7ca3b..518ed8c2 100644
--- a/fitz/fitz-internal.h
+++ b/fitz/fitz-internal.h
@@ -872,22 +872,22 @@ struct fz_pixmap_s
void fz_free_pixmap_imp(fz_context *ctx, fz_storable *pix);
-void fz_copy_pixmap_rect(fz_context *ctx, fz_pixmap *dest, fz_pixmap *src, fz_rect r);
+void fz_copy_pixmap_rect(fz_context *ctx, fz_pixmap *dest, fz_pixmap *src, fz_irect r);
void fz_premultiply_pixmap(fz_context *ctx, fz_pixmap *pix);
fz_pixmap *fz_alpha_from_gray(fz_context *ctx, fz_pixmap *gray, int luminosity);
unsigned int fz_pixmap_size(fz_context *ctx, fz_pixmap *pix);
-fz_pixmap *fz_scale_pixmap(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, fz_rect *clip);
+fz_pixmap *fz_scale_pixmap(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, fz_irect *clip);
typedef struct fz_scale_cache_s fz_scale_cache;
fz_scale_cache *fz_new_scale_cache(fz_context *ctx);
void fz_free_scale_cache(fz_context *ctx, fz_scale_cache *cache);
-fz_pixmap *fz_scale_pixmap_cached(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, fz_rect *clip, fz_scale_cache *cache_x, fz_scale_cache *cache_y);
+fz_pixmap *fz_scale_pixmap_cached(fz_context *ctx, fz_pixmap *src, float x, float y, float w, float h, fz_irect *clip, fz_scale_cache *cache_x, fz_scale_cache *cache_y);
void fz_subsample_pixmap(fz_context *ctx, fz_pixmap *tile, int factor);
-fz_rect fz_pixmap_bbox_no_ctx(fz_pixmap *src);
+fz_irect fz_pixmap_bbox_no_ctx(fz_pixmap *src);
typedef struct fz_compression_params_s fz_compression_params;
@@ -1187,10 +1187,10 @@ void fz_purge_glyph_cache(fz_context *ctx);
fz_path *fz_outline_ft_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm);
fz_path *fz_outline_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix ctm);
fz_pixmap *fz_render_ft_glyph(fz_context *ctx, fz_font *font, int cid, fz_matrix trm, int aa);
-fz_pixmap *fz_render_t3_glyph(fz_context *ctx, fz_font *font, int cid, fz_matrix trm, fz_colorspace *model, fz_rect scissor);
+fz_pixmap *fz_render_t3_glyph(fz_context *ctx, fz_font *font, int cid, fz_matrix trm, fz_colorspace *model, fz_irect scissor);
fz_pixmap *fz_render_ft_stroked_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm, fz_matrix ctm, fz_stroke_state *state);
-fz_pixmap *fz_render_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_colorspace *model, fz_rect scissor);
-fz_pixmap *fz_render_stroked_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_matrix, fz_stroke_state *stroke, fz_rect scissor);
+fz_pixmap *fz_render_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_colorspace *model, fz_irect scissor);
+fz_pixmap *fz_render_stroked_glyph(fz_context *ctx, fz_font*, int, fz_matrix, fz_matrix, fz_stroke_state *stroke, fz_irect scissor);
void fz_render_t3_glyph_direct(fz_context *ctx, fz_device *dev, fz_font *font, int gid, fz_matrix trm, void *gstate, int nestedDepth);
void fz_prepare_t3_glyph(fz_context *ctx, fz_font *font, int gid, int nestedDepth);
@@ -1300,7 +1300,7 @@ void fz_drop_shade(fz_context *ctx, fz_shade *shade);
void fz_free_shade_imp(fz_context *ctx, fz_storable *shade);
fz_rect fz_bound_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm);
-void fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_pixmap *dest, fz_rect bbox);
+void fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_pixmap *dest, fz_irect bbox);
/*
* Handy routine for processing mesh based shades
@@ -1339,13 +1339,13 @@ typedef struct fz_gel_s fz_gel;
fz_gel *fz_new_gel(fz_context *ctx);
void fz_insert_gel(fz_gel *gel, float x0, float y0, float x1, float y1);
-void fz_reset_gel(fz_gel *gel, fz_rect clip);
+void fz_reset_gel(fz_gel *gel, fz_irect clip);
void fz_sort_gel(fz_gel *gel);
-fz_rect fz_bound_gel(fz_gel *gel);
+fz_irect fz_bound_gel(fz_gel *gel);
void fz_free_gel(fz_gel *gel);
int fz_is_rect_gel(fz_gel *gel);
-void fz_scan_convert(fz_gel *gel, int eofill, fz_rect clip, fz_pixmap *pix, unsigned char *colorbv);
+void fz_scan_convert(fz_gel *gel, int eofill, fz_irect clip, fz_pixmap *pix, unsigned char *colorbv);
void fz_flatten_fill_path(fz_gel *gel, fz_path *path, fz_matrix ctm, float flatness);
void fz_flatten_stroke_path(fz_gel *gel, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth);
@@ -1458,12 +1458,12 @@ void fz_paint_solid_color(unsigned char * restrict dp, int n, int w, unsigned ch
void fz_paint_span(unsigned char * restrict dp, unsigned char * restrict sp, int n, int w, int alpha);
void fz_paint_span_with_color(unsigned char * restrict dp, unsigned char * restrict mp, int n, int w, unsigned char *color);
-void fz_paint_image(fz_pixmap *dst, fz_rect scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, int alpha);
-void fz_paint_image_with_color(fz_pixmap *dst, fz_rect scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, unsigned char *colorbv);
+void fz_paint_image(fz_pixmap *dst, fz_irect scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, int alpha);
+void fz_paint_image_with_color(fz_pixmap *dst, fz_irect scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, unsigned char *colorbv);
void fz_paint_pixmap(fz_pixmap *dst, fz_pixmap *src, int alpha);
void fz_paint_pixmap_with_mask(fz_pixmap *dst, fz_pixmap *src, fz_pixmap *msk);
-void fz_paint_pixmap_with_bbox(fz_pixmap *dst, fz_pixmap *src, int alpha, fz_rect bbox);
+void fz_paint_pixmap_with_bbox(fz_pixmap *dst, fz_pixmap *src, int alpha, fz_irect bbox);
void fz_blend_pixmap(fz_pixmap *dst, fz_pixmap *src, int alpha, int blendmode, int isolated, fz_pixmap *shape);
void fz_blend_pixel(unsigned char dp[3], unsigned char bp[3], unsigned char sp[3], int blendmode);
diff --git a/fitz/fitz.h b/fitz/fitz.h
index 7243c341..0e025e44 100644
--- a/fitz/fitz.h
+++ b/fitz/fitz.h
@@ -748,6 +748,18 @@ struct fz_rect_s
};
/*
+ fz_irect is a rectangle using integers instead of floats.
+
+ It's used in the draw device and for pixmap dimensions.
+*/
+typedef struct fz_irect_s fz_irect;
+struct fz_irect_s
+{
+ int x0, y0;
+ int x1, y1;
+};
+
+/*
A rectangle with sides of length one.
The bottom left corner is at (0, 0) and the top right corner
@@ -761,6 +773,7 @@ extern const fz_rect fz_unit_rect;
Both the top left and bottom right corner are at (0, 0).
*/
extern const fz_rect fz_empty_rect;
+extern const fz_irect fz_empty_irect;
/*
An infinite rectangle with negative area.
@@ -769,6 +782,7 @@ extern const fz_rect fz_empty_rect;
at (-1, -1).
*/
extern const fz_rect fz_infinite_rect;
+extern const fz_irect fz_infinite_irect;
/*
fz_is_empty_rect: Check if rectangle is empty.
@@ -912,6 +926,7 @@ float fz_matrix_expansion(fz_matrix m); /* sumatrapdf */
Does not throw exceptions.
*/
fz_rect fz_intersect_rect(fz_rect a, fz_rect b);
+fz_irect fz_intersect_irect(fz_irect a, fz_irect b);
/*
fz_union_rect: Compute union of two rectangles.
@@ -938,7 +953,7 @@ fz_rect fz_union_rect(fz_rect a, fz_rect b);
Does not throw exceptions.
*/
-fz_rect fz_rect_covering_rect(fz_rect rect);
+fz_irect fz_rect_covering_rect(fz_rect rect);
/*
fz_round_rect: Round rectangle coordinates.
@@ -956,7 +971,9 @@ fz_rect fz_rect_covering_rect(fz_rect rect);
Does not throw exceptions.
*/
-fz_rect fz_round_rect(fz_rect rect);
+fz_irect fz_round_rect(fz_rect rect);
+
+fz_rect fz_rect_from_irect(fz_irect rect);
/*
fz_expand_rect: Expand a bbox by a given amount in all directions.
@@ -973,6 +990,7 @@ fz_rect fz_expand_rect(fz_rect b, float expand);
Does not throw exceptions.
*/
fz_rect fz_translate_rect(fz_rect a, float xoff, float yoff);
+fz_irect fz_translate_irect(fz_irect a, int xoff, int yoff);
/*
fz_transform_point: Apply a transformation to a point.
@@ -1245,7 +1263,7 @@ typedef struct fz_pixmap_s fz_pixmap;
/*
fz_pixmap_bbox: Return the bounding box for a pixmap.
*/
-fz_rect fz_pixmap_bbox(fz_context *ctx, fz_pixmap *pix);
+fz_irect fz_pixmap_bbox(fz_context *ctx, fz_pixmap *pix);
/*
fz_pixmap_width: Return the width of the pixmap in pixels.
@@ -1289,7 +1307,7 @@ fz_pixmap *fz_new_pixmap(fz_context *ctx, fz_colorspace *cs, int w, int h);
Returns a pointer to the new pixmap. Throws exception on failure to
allocate.
*/
-fz_pixmap *fz_new_pixmap_with_bbox(fz_context *ctx, fz_colorspace *colorspace, fz_rect bbox);
+fz_pixmap *fz_new_pixmap_with_bbox(fz_context *ctx, fz_colorspace *colorspace, fz_irect bbox);
/*
fz_new_pixmap_with_data: Create a new pixmap, with it's origin at
@@ -1328,7 +1346,7 @@ fz_pixmap *fz_new_pixmap_with_data(fz_context *ctx, fz_colorspace *colorspace, i
Returns a pointer to the new pixmap. Throws exception on failure to
allocate.
*/
-fz_pixmap *fz_new_pixmap_with_bbox_and_data(fz_context *ctx, fz_colorspace *colorspace, fz_rect rect, unsigned char *samples);
+fz_pixmap *fz_new_pixmap_with_bbox_and_data(fz_context *ctx, fz_colorspace *colorspace, fz_irect rect, unsigned char *samples);
/*
fz_keep_pixmap: Take a reference to a pixmap.
@@ -1396,7 +1414,7 @@ void fz_clear_pixmap_with_value(fz_context *ctx, fz_pixmap *pix, int value);
Does not throw exceptions.
*/
-void fz_clear_pixmap_rect_with_value(fz_context *ctx, fz_pixmap *pix, int value, fz_rect r);
+void fz_clear_pixmap_rect_with_value(fz_context *ctx, fz_pixmap *pix, int value, fz_irect r);
/*
fz_clear_pixmap_with_value: Sets all components (including alpha) of
@@ -1423,7 +1441,7 @@ void fz_invert_pixmap(fz_context *ctx, fz_pixmap *pix);
Does not throw exceptions.
*/
-void fz_invert_pixmap_rect(fz_pixmap *image, fz_rect rect);
+void fz_invert_pixmap_rect(fz_pixmap *image, fz_irect rect);
/*
fz_gamma_pixmap: Apply gamma correction to a pixmap. All components
@@ -1624,7 +1642,7 @@ fz_device *fz_new_draw_device(fz_context *ctx, fz_pixmap *dest);
clip: Bounding box to restrict any marking operations of the
draw device.
*/
-fz_device *fz_new_draw_device_with_bbox(fz_context *ctx, fz_pixmap *dest, fz_rect clip);
+fz_device *fz_new_draw_device_with_bbox(fz_context *ctx, fz_pixmap *dest, fz_irect clip);
/*
Text extraction device: Used for searching, format conversion etc.
diff --git a/fitz/res_font.c b/fitz/res_font.c
index 1b07d060..56481962 100644
--- a/fitz/res_font.c
+++ b/fitz/res_font.c
@@ -887,11 +887,12 @@ fz_bound_t3_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm)
}
fz_pixmap *
-fz_render_t3_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm, fz_colorspace *model, fz_rect scissor)
+fz_render_t3_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm, fz_colorspace *model, fz_irect scissor)
{
fz_display_list *list;
fz_matrix ctm;
- fz_rect bbox;
+ fz_rect bounds;
+ fz_irect bbox;
fz_device *dev;
fz_pixmap *glyph;
fz_pixmap *result;
@@ -920,13 +921,10 @@ fz_render_t3_glyph(fz_context *ctx, fz_font *font, int gid, fz_matrix trm, fz_co
model = NULL; /* Treat as masked */
}
- bbox = fz_bound_glyph(ctx, font, gid, trm);
- bbox.x0 -= 1;
- bbox.y0 -= 1;
- bbox.x1 += 1;
- bbox.y1 += 1;
-
- bbox = fz_intersect_rect(bbox, scissor);
+ bounds = fz_bound_glyph(ctx, font, gid, trm);
+ bounds = fz_expand_rect(bounds, 1);
+ bbox = fz_rect_covering_rect(bounds);
+ bbox = fz_intersect_irect(bbox, scissor);
glyph = fz_new_pixmap_with_bbox(ctx, model ? model : fz_device_gray, bbox);
fz_clear_pixmap(ctx, glyph);
diff --git a/fitz/res_pixmap.c b/fitz/res_pixmap.c
index eb5d58ef..60e615ec 100644
--- a/fitz/res_pixmap.c
+++ b/fitz/res_pixmap.c
@@ -83,9 +83,8 @@ fz_new_pixmap(fz_context *ctx, fz_colorspace *colorspace, int w, int h)
}
fz_pixmap *
-fz_new_pixmap_with_bbox(fz_context *ctx, fz_colorspace *colorspace, fz_rect rf)
+fz_new_pixmap_with_bbox(fz_context *ctx, fz_colorspace *colorspace, fz_irect r)
{
- fz_rect r = fz_round_rect(rf);
fz_pixmap *pixmap = fz_new_pixmap(ctx, colorspace, r.x1 - r.x0, r.y1 - r.y0);
pixmap->x = r.x0;
pixmap->y = r.y0;
@@ -93,19 +92,18 @@ fz_new_pixmap_with_bbox(fz_context *ctx, fz_colorspace *colorspace, fz_rect rf)
}
fz_pixmap *
-fz_new_pixmap_with_bbox_and_data(fz_context *ctx, fz_colorspace *colorspace, fz_rect rf, unsigned char *samples)
+fz_new_pixmap_with_bbox_and_data(fz_context *ctx, fz_colorspace *colorspace, fz_irect r, unsigned char *samples)
{
- fz_rect r = fz_round_rect(rf);
fz_pixmap *pixmap = fz_new_pixmap_with_data(ctx, colorspace, r.x1 - r.x0, r.y1 - r.y0, samples);
pixmap->x = r.x0;
pixmap->y = r.y0;
return pixmap;
}
-fz_rect
+fz_irect
fz_pixmap_bbox(fz_context *ctx, fz_pixmap *pix)
{
- fz_rect bbox;
+ fz_irect bbox;
bbox.x0 = pix->x;
bbox.y0 = pix->y;
bbox.x1 = pix->x + pix->w;
@@ -113,10 +111,10 @@ fz_pixmap_bbox(fz_context *ctx, fz_pixmap *pix)
return bbox;
}
-fz_rect
+fz_irect
fz_pixmap_bbox_no_ctx(fz_pixmap *pix)
{
- fz_rect bbox;
+ fz_irect bbox;
bbox.x0 = pix->x;
bbox.y0 = pix->y;
bbox.x1 = pix->x + pix->w;
@@ -166,15 +164,14 @@ fz_clear_pixmap_with_value(fz_context *ctx, fz_pixmap *pix, int value)
}
void
-fz_copy_pixmap_rect(fz_context *ctx, fz_pixmap *dest, fz_pixmap *src, fz_rect r)
+fz_copy_pixmap_rect(fz_context *ctx, fz_pixmap *dest, fz_pixmap *src, fz_irect r)
{
const unsigned char *srcp;
unsigned char *destp;
int x, y, w, destspan, srcspan;
- r = fz_round_rect(r);
- r = fz_intersect_rect(r, fz_pixmap_bbox(ctx, dest));
- r = fz_intersect_rect(r, fz_pixmap_bbox(ctx, src));
+ r = fz_intersect_irect(r, fz_pixmap_bbox(ctx, dest));
+ r = fz_intersect_irect(r, fz_pixmap_bbox(ctx, src));
w = r.x1 - r.x0;
y = r.y1 - r.y0;
if (w <= 0 || y <= 0)
@@ -267,13 +264,12 @@ fz_copy_pixmap_rect(fz_context *ctx, fz_pixmap *dest, fz_pixmap *src, fz_rect r)
}
void
-fz_clear_pixmap_rect_with_value(fz_context *ctx, fz_pixmap *dest, int value, fz_rect r)
+fz_clear_pixmap_rect_with_value(fz_context *ctx, fz_pixmap *dest, int value, fz_irect r)
{
unsigned char *destp;
int x, y, w, k, destspan;
- r = fz_round_rect(r);
- r = fz_intersect_rect(r, fz_pixmap_bbox(ctx, dest));
+ r = fz_intersect_irect(r, fz_pixmap_bbox(ctx, dest));
w = r.x1 - r.x0;
y = r.y1 - r.y0;
if (w <= 0 || y <= 0)
@@ -384,13 +380,12 @@ fz_invert_pixmap(fz_context *ctx, fz_pixmap *pix)
}
}
-void fz_invert_pixmap_rect(fz_pixmap *image, fz_rect r)
+void fz_invert_pixmap_rect(fz_pixmap *image, fz_irect r)
{
unsigned char *p;
int x0, x1, y0, y1;
int x, y, n;
- r = fz_round_rect(r);
x0 = fz_clampi(r.x0 - image->x, 0, image->w - 1);
x1 = fz_clampi(r.x1 - image->x, 0, image->w - 1);
y0 = fz_clampi(r.y0 - image->y, 0, image->h - 1);