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-rw-r--r--include/mupdf/fitz/shade.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/include/mupdf/fitz/shade.h b/include/mupdf/fitz/shade.h
index 1a9a174d..5604e762 100644
--- a/include/mupdf/fitz/shade.h
+++ b/include/mupdf/fitz/shade.h
@@ -126,8 +126,6 @@ fz_rect *fz_bound_shade(fz_context *ctx, fz_shade *shade, const fz_matrix *ctm,
dest: The pixmap to render into.
- prf: Proofing color space.
-
color_params: The color rendering settings
bbox: Pointer to a bounding box to limit the rendering
@@ -135,7 +133,7 @@ fz_rect *fz_bound_shade(fz_context *ctx, fz_shade *shade, const fz_matrix *ctm,
op: NULL, or pointer to overprint bitmap.
*/
-void fz_paint_shade(fz_context *ctx, fz_shade *shade, const fz_matrix *ctm, fz_pixmap *dest, fz_colorspace *prf, const fz_color_params *color_params, const fz_irect *bbox, const fz_overprint *op);
+void fz_paint_shade(fz_context *ctx, fz_shade *shade, const fz_matrix *ctm, fz_pixmap *dest, const fz_color_params *color_params, const fz_irect *bbox, const fz_overprint *op);
/*
* Handy routine for processing mesh based shades