diff options
Diffstat (limited to 'pdf/pdf_shade.c')
-rw-r--r-- | pdf/pdf_shade.c | 822 |
1 files changed, 76 insertions, 746 deletions
diff --git a/pdf/pdf_shade.c b/pdf/pdf_shade.c index 39e71626..6fbfd6b7 100644 --- a/pdf/pdf_shade.c +++ b/pdf/pdf_shade.c @@ -1,326 +1,8 @@ #include "fitz-internal.h" #include "mupdf-internal.h" -#define HUGENUM 32000 /* how far to extend axial/radial shadings */ +/* FIXME: Remove this somehow */ #define FUNSEGS 32 /* size of sampled mesh for function-based shadings */ -#define RADSEGS 32 /* how many segments to generate for radial meshes */ -#define SUBDIV 3 /* how many levels to subdivide patches */ - -struct vertex -{ - float x, y; - float c[FZ_MAX_COLORS]; -}; - -static void -pdf_grow_mesh(fz_context *ctx, fz_shade *shade, int amount) -{ - int cap = shade->mesh_cap; - - if (shade->mesh_len + amount < cap) - return; - - if (cap == 0) - cap = 1024; - - while (shade->mesh_len + amount > cap) - cap = (cap * 3) / 2; - - shade->mesh = fz_resize_array(ctx, shade->mesh, cap, sizeof(float)); - shade->mesh_cap = cap; -} - -static void -pdf_add_vertex(fz_context *ctx, fz_shade *shade, struct vertex *v) -{ - int ncomp = shade->use_function ? 1 : shade->colorspace->n; - int i; - pdf_grow_mesh(ctx, shade, 2 + ncomp); - shade->mesh[shade->mesh_len++] = v->x; - shade->mesh[shade->mesh_len++] = v->y; - for (i = 0; i < ncomp; i++) - shade->mesh[shade->mesh_len++] = v->c[i]; -} - -static void -pdf_add_triangle(fz_context *ctx, fz_shade *shade, - struct vertex *v0, - struct vertex *v1, - struct vertex *v2) -{ - pdf_add_vertex(ctx, shade, v0); - pdf_add_vertex(ctx, shade, v1); - pdf_add_vertex(ctx, shade, v2); -} - -static void -pdf_add_quad(fz_context *ctx, fz_shade *shade, - struct vertex *v0, - struct vertex *v1, - struct vertex *v2, - struct vertex *v3) -{ - pdf_add_triangle(ctx, shade, v0, v1, v3); - pdf_add_triangle(ctx, shade, v1, v3, v2); -} - -/* Subdivide and tessellate tensor-patches */ - -typedef struct pdf_tensor_patch_s pdf_tensor_patch; - -struct pdf_tensor_patch_s -{ - fz_point pole[4][4]; - float color[4][FZ_MAX_COLORS]; -}; - -static void -triangulate_patch(fz_context *ctx, pdf_tensor_patch p, fz_shade *shade) -{ - struct vertex v0, v1, v2, v3; - - v0.x = p.pole[0][0].x; - v0.y = p.pole[0][0].y; - memcpy(v0.c, p.color[0], sizeof(v0.c)); - - v1.x = p.pole[0][3].x; - v1.y = p.pole[0][3].y; - memcpy(v1.c, p.color[1], sizeof(v1.c)); - - v2.x = p.pole[3][3].x; - v2.y = p.pole[3][3].y; - memcpy(v2.c, p.color[2], sizeof(v2.c)); - - v3.x = p.pole[3][0].x; - v3.y = p.pole[3][0].y; - memcpy(v3.c, p.color[3], sizeof(v3.c)); - - pdf_add_quad(ctx, shade, &v0, &v1, &v2, &v3); -} - -static inline void midcolor(float *c, float *c1, float *c2) -{ - int i; - for (i = 0; i < FZ_MAX_COLORS; i++) - c[i] = (c1[i] + c2[i]) * 0.5f; -} - -static void -split_curve(fz_point *pole, fz_point *q0, fz_point *q1, int polestep) -{ - /* - split bezier curve given by control points pole[0]..pole[3] - using de casteljau algo at midpoint and build two new - bezier curves q0[0]..q0[3] and q1[0]..q1[3]. all indices - should be multiplies by polestep == 1 for vertical bezier - curves in patch and == 4 for horizontal bezier curves due - to C's multi-dimensional matrix memory layout. - */ - - float x12 = (pole[1 * polestep].x + pole[2 * polestep].x) * 0.5f; - float y12 = (pole[1 * polestep].y + pole[2 * polestep].y) * 0.5f; - - q0[1 * polestep].x = (pole[0 * polestep].x + pole[1 * polestep].x) * 0.5f; - q0[1 * polestep].y = (pole[0 * polestep].y + pole[1 * polestep].y) * 0.5f; - q1[2 * polestep].x = (pole[2 * polestep].x + pole[3 * polestep].x) * 0.5f; - q1[2 * polestep].y = (pole[2 * polestep].y + pole[3 * polestep].y) * 0.5f; - - q0[2 * polestep].x = (q0[1 * polestep].x + x12) * 0.5f; - q0[2 * polestep].y = (q0[1 * polestep].y + y12) * 0.5f; - q1[1 * polestep].x = (x12 + q1[2 * polestep].x) * 0.5f; - q1[1 * polestep].y = (y12 + q1[2 * polestep].y) * 0.5f; - - q0[3 * polestep].x = (q0[2 * polestep].x + q1[1 * polestep].x) * 0.5f; - q0[3 * polestep].y = (q0[2 * polestep].y + q1[1 * polestep].y) * 0.5f; - q1[0 * polestep].x = (q0[2 * polestep].x + q1[1 * polestep].x) * 0.5f; - q1[0 * polestep].y = (q0[2 * polestep].y + q1[1 * polestep].y) * 0.5f; - - q0[0 * polestep].x = pole[0 * polestep].x; - q0[0 * polestep].y = pole[0 * polestep].y; - q1[3 * polestep].x = pole[3 * polestep].x; - q1[3 * polestep].y = pole[3 * polestep].y; -} - -static void -split_stripe(pdf_tensor_patch *p, pdf_tensor_patch *s0, pdf_tensor_patch *s1) -{ - /* - split all horizontal bezier curves in patch, - creating two new patches with half the width. - */ - split_curve(&p->pole[0][0], &s0->pole[0][0], &s1->pole[0][0], 4); - split_curve(&p->pole[0][1], &s0->pole[0][1], &s1->pole[0][1], 4); - split_curve(&p->pole[0][2], &s0->pole[0][2], &s1->pole[0][2], 4); - split_curve(&p->pole[0][3], &s0->pole[0][3], &s1->pole[0][3], 4); - - /* interpolate the colors for the two new patches. */ - memcpy(s0->color[0], p->color[0], sizeof(s0->color[0])); - memcpy(s0->color[1], p->color[1], sizeof(s0->color[1])); - midcolor(s0->color[2], p->color[1], p->color[2]); - midcolor(s0->color[3], p->color[0], p->color[3]); - - memcpy(s1->color[0], s0->color[3], sizeof(s1->color[0])); - memcpy(s1->color[1], s0->color[2], sizeof(s1->color[1])); - memcpy(s1->color[2], p->color[2], sizeof(s1->color[2])); - memcpy(s1->color[3], p->color[3], sizeof(s1->color[3])); -} - -static void -draw_stripe(fz_context *ctx, pdf_tensor_patch *p, fz_shade *shade, int depth) -{ - pdf_tensor_patch s0, s1; - - /* split patch into two half-height patches */ - split_stripe(p, &s0, &s1); - - depth--; - if (depth == 0) - { - /* if no more subdividing, draw two new patches... */ - triangulate_patch(ctx, s1, shade); - triangulate_patch(ctx, s0, shade); - } - else - { - /* ...otherwise, continue subdividing. */ - draw_stripe(ctx, &s1, shade, depth); - draw_stripe(ctx, &s0, shade, depth); - } -} - -static void -split_patch(pdf_tensor_patch *p, pdf_tensor_patch *s0, pdf_tensor_patch *s1) -{ - /* - split all vertical bezier curves in patch, - creating two new patches with half the height. - */ - split_curve(p->pole[0], s0->pole[0], s1->pole[0], 1); - split_curve(p->pole[1], s0->pole[1], s1->pole[1], 1); - split_curve(p->pole[2], s0->pole[2], s1->pole[2], 1); - split_curve(p->pole[3], s0->pole[3], s1->pole[3], 1); - - /* interpolate the colors for the two new patches. */ - memcpy(s0->color[0], p->color[0], sizeof(s0->color[0])); - midcolor(s0->color[1], p->color[0], p->color[1]); - midcolor(s0->color[2], p->color[2], p->color[3]); - memcpy(s0->color[3], p->color[3], sizeof(s0->color[3])); - - memcpy(s1->color[0], s0->color[1], sizeof(s1->color[0])); - memcpy(s1->color[1], p->color[1], sizeof(s1->color[1])); - memcpy(s1->color[2], p->color[2], sizeof(s1->color[2])); - memcpy(s1->color[3], s0->color[2], sizeof(s1->color[3])); -} - -static void -draw_patch(fz_context *ctx, fz_shade *shade, pdf_tensor_patch *p, int depth, int origdepth) -{ - pdf_tensor_patch s0, s1; - - /* split patch into two half-width patches */ - split_patch(p, &s0, &s1); - - depth--; - if (depth == 0) - { - /* if no more subdividing, draw two new patches... */ - draw_stripe(ctx, &s0, shade, origdepth); - draw_stripe(ctx, &s1, shade, origdepth); - } - else - { - /* ...otherwise, continue subdividing. */ - draw_patch(ctx, shade, &s0, depth, origdepth); - draw_patch(ctx, shade, &s1, depth, origdepth); - } -} - -static fz_point -pdf_compute_tensor_interior( - fz_point a, fz_point b, fz_point c, fz_point d, - fz_point e, fz_point f, fz_point g, fz_point h) -{ - fz_point pt; - - /* see equations at page 330 in pdf 1.7 */ - - pt.x = -4 * a.x; - pt.x += 6 * (b.x + c.x); - pt.x += -2 * (d.x + e.x); - pt.x += 3 * (f.x + g.x); - pt.x += -1 * h.x; - pt.x /= 9; - - pt.y = -4 * a.y; - pt.y += 6 * (b.y + c.y); - pt.y += -2 * (d.y + e.y); - pt.y += 3 * (f.y + g.y); - pt.y += -1 * h.y; - pt.y /= 9; - - return pt; -} - -static void -pdf_make_tensor_patch(pdf_tensor_patch *p, int type, fz_point *pt) -{ - if (type == 6) - { - /* see control point stream order at page 325 in pdf 1.7 */ - - p->pole[0][0] = pt[0]; - p->pole[0][1] = pt[1]; - p->pole[0][2] = pt[2]; - p->pole[0][3] = pt[3]; - p->pole[1][3] = pt[4]; - p->pole[2][3] = pt[5]; - p->pole[3][3] = pt[6]; - p->pole[3][2] = pt[7]; - p->pole[3][1] = pt[8]; - p->pole[3][0] = pt[9]; - p->pole[2][0] = pt[10]; - p->pole[1][0] = pt[11]; - - /* see equations at page 330 in pdf 1.7 */ - - p->pole[1][1] = pdf_compute_tensor_interior( - p->pole[0][0], p->pole[0][1], p->pole[1][0], p->pole[0][3], - p->pole[3][0], p->pole[3][1], p->pole[1][3], p->pole[3][3]); - - p->pole[1][2] = pdf_compute_tensor_interior( - p->pole[0][3], p->pole[0][2], p->pole[1][3], p->pole[0][0], - p->pole[3][3], p->pole[3][2], p->pole[1][0], p->pole[3][0]); - - p->pole[2][1] = pdf_compute_tensor_interior( - p->pole[3][0], p->pole[3][1], p->pole[2][0], p->pole[3][3], - p->pole[0][0], p->pole[0][1], p->pole[2][3], p->pole[0][3]); - - p->pole[2][2] = pdf_compute_tensor_interior( - p->pole[3][3], p->pole[3][2], p->pole[2][3], p->pole[3][0], - p->pole[0][3], p->pole[0][2], p->pole[2][0], p->pole[0][0]); - } - else if (type == 7) - { - /* see control point stream order at page 330 in pdf 1.7 */ - - p->pole[0][0] = pt[0]; - p->pole[0][1] = pt[1]; - p->pole[0][2] = pt[2]; - p->pole[0][3] = pt[3]; - p->pole[1][3] = pt[4]; - p->pole[2][3] = pt[5]; - p->pole[3][3] = pt[6]; - p->pole[3][2] = pt[7]; - p->pole[3][1] = pt[8]; - p->pole[3][0] = pt[9]; - p->pole[2][0] = pt[10]; - p->pole[1][0] = pt[11]; - p->pole[1][1] = pt[12]; - p->pole[1][2] = pt[13]; - p->pole[2][2] = pt[14]; - p->pole[2][1] = pt[15]; - } -} /* Sample various functions into lookup tables */ @@ -370,13 +52,11 @@ pdf_load_function_based_shading(fz_shade *shade, pdf_document *xref, pdf_obj *di { pdf_obj *obj; float x0, y0, x1, y1; + float fv[2]; fz_matrix matrix; - struct vertex v[4]; int xx, yy; - float x, y; - float xn, yn; - int i; fz_context *ctx = xref->ctx; + float *p; x0 = y0 = 0; x1 = y1 = 1; @@ -393,39 +73,26 @@ pdf_load_function_based_shading(fz_shade *shade, pdf_document *xref, pdf_obj *di obj = pdf_dict_gets(dict, "Matrix"); if (pdf_array_len(obj) == 6) matrix = pdf_to_matrix(ctx, obj); - - for (yy = 0; yy < FUNSEGS; yy++) + shade->u.f.matrix = matrix; + shade->u.f.xdivs = FUNSEGS; + shade->u.f.ydivs = FUNSEGS; + shade->u.f.fn_vals = fz_malloc(ctx, (FUNSEGS+1)*(FUNSEGS+1)*shade->colorspace->n*sizeof(float)); + shade->u.f.domain[0][0] = x0; + shade->u.f.domain[0][1] = y0; + shade->u.f.domain[1][0] = x1; + shade->u.f.domain[1][1] = y1; + + p = shade->u.f.fn_vals; + for (yy = 0; yy <= FUNSEGS; yy++) { - y = y0 + (y1 - y0) * yy / FUNSEGS; - yn = y0 + (y1 - y0) * (yy + 1) / FUNSEGS; + fv[1] = y0 + (y1 - y0) * yy / FUNSEGS; - for (xx = 0; xx < FUNSEGS; xx++) + for (xx = 0; xx <= FUNSEGS; xx++) { - x = x0 + (x1 - x0) * xx / FUNSEGS; - xn = x0 + (x1 - x0) * (xx + 1) / FUNSEGS; - - v[0].x = x; v[0].y = y; - v[1].x = xn; v[1].y = y; - v[2].x = xn; v[2].y = yn; - v[3].x = x; v[3].y = yn; + fv[0] = x0 + (x1 - x0) * xx / FUNSEGS; - for (i = 0; i < 4; i++) - { - fz_point pt; - float fv[2]; - - fv[0] = v[i].x; - fv[1] = v[i].y; - pdf_eval_function(ctx, func, fv, 2, v[i].c, shade->colorspace->n); - - pt.x = v[i].x; - pt.y = v[i].y; - pt = fz_transform_point(matrix, pt); - v[i].x = pt.x; - v[i].y = pt.y; - } - - pdf_add_quad(ctx, shade, &v[0], &v[1], &v[2], &v[3]); + pdf_eval_function(ctx, func, fv, 2, p, shade->colorspace->n); + p += shade->colorspace->n; } } } @@ -436,15 +103,13 @@ pdf_load_axial_shading(fz_shade *shade, pdf_document *xref, pdf_obj *dict, int f pdf_obj *obj; float d0, d1; int e0, e1; - float x0, y0, x1, y1; - struct vertex p1, p2; fz_context *ctx = xref->ctx; obj = pdf_dict_gets(dict, "Coords"); - x0 = pdf_to_real(pdf_array_get(obj, 0)); - y0 = pdf_to_real(pdf_array_get(obj, 1)); - x1 = pdf_to_real(pdf_array_get(obj, 2)); - y1 = pdf_to_real(pdf_array_get(obj, 3)); + shade->u.a_or_r.coords[0][0] = pdf_to_real(pdf_array_get(obj, 0)); + shade->u.a_or_r.coords[0][1] = pdf_to_real(pdf_array_get(obj, 1)); + shade->u.a_or_r.coords[1][0] = pdf_to_real(pdf_array_get(obj, 2)); + shade->u.a_or_r.coords[1][1] = pdf_to_real(pdf_array_get(obj, 3)); d0 = 0; d1 = 1; @@ -465,20 +130,8 @@ pdf_load_axial_shading(fz_shade *shade, pdf_document *xref, pdf_obj *dict, int f pdf_sample_shade_function(ctx, shade, funcs, func, d0, d1); - shade->type = FZ_LINEAR; - - shade->extend[0] = e0; - shade->extend[1] = e1; - - p1.x = x0; - p1.y = y0; - p1.c[0] = 0; - pdf_add_vertex(ctx, shade, &p1); - - p2.x = x1; - p2.y = y1; - p2.c[0] = 0; - pdf_add_vertex(ctx, shade, &p2); + shade->u.a_or_r.extend[0] = e0; + shade->u.a_or_r.extend[1] = e1; } static void @@ -487,17 +140,15 @@ pdf_load_radial_shading(fz_shade *shade, pdf_document *xref, pdf_obj *dict, int pdf_obj *obj; float d0, d1; int e0, e1; - float x0, y0, r0, x1, y1, r1; - struct vertex p1, p2; fz_context *ctx = xref->ctx; obj = pdf_dict_gets(dict, "Coords"); - x0 = pdf_to_real(pdf_array_get(obj, 0)); - y0 = pdf_to_real(pdf_array_get(obj, 1)); - r0 = pdf_to_real(pdf_array_get(obj, 2)); - x1 = pdf_to_real(pdf_array_get(obj, 3)); - y1 = pdf_to_real(pdf_array_get(obj, 4)); - r1 = pdf_to_real(pdf_array_get(obj, 5)); + shade->u.a_or_r.coords[0][0] = pdf_to_real(pdf_array_get(obj, 0)); + shade->u.a_or_r.coords[0][1] = pdf_to_real(pdf_array_get(obj, 1)); + shade->u.a_or_r.coords[0][2] = pdf_to_real(pdf_array_get(obj, 2)); + shade->u.a_or_r.coords[1][0] = pdf_to_real(pdf_array_get(obj, 3)); + shade->u.a_or_r.coords[1][1] = pdf_to_real(pdf_array_get(obj, 4)); + shade->u.a_or_r.coords[1][2] = pdf_to_real(pdf_array_get(obj, 5)); d0 = 0; d1 = 1; @@ -518,31 +169,12 @@ pdf_load_radial_shading(fz_shade *shade, pdf_document *xref, pdf_obj *dict, int pdf_sample_shade_function(ctx, shade, funcs, func, d0, d1); - shade->type = FZ_RADIAL; - - shade->extend[0] = e0; - shade->extend[1] = e1; - - p1.x = x0; - p1.y = y0; - p1.c[0] = r0; - pdf_add_vertex(ctx, shade, &p1); - - p2.x = x1; - p2.y = y1; - p2.c[0] = r1; - pdf_add_vertex(ctx, shade, &p2); + shade->u.a_or_r.extend[0] = e0; + shade->u.a_or_r.extend[1] = e1; } /* Type 4-7 -- Triangle and patch mesh shadings */ -static inline float read_sample(fz_stream *stream, int bits, float min, float max) -{ - /* we use pow(2,x) because (1<<x) would overflow the math on 32-bit samples */ - float bitscale = 1 / (powf(2, bits) - 1); - return min + fz_read_bits(stream, bits) * (max - min) * bitscale; -} - struct mesh_params { int vprow; @@ -556,53 +188,53 @@ struct mesh_params }; static void -pdf_load_mesh_params(pdf_document *xref, pdf_obj *dict, struct mesh_params *p) +pdf_load_mesh_params(fz_shade *shade, pdf_document *xref, pdf_obj *dict) { pdf_obj *obj; int i, n; - p->x0 = p->y0 = 0; - p->x1 = p->y1 = 1; + shade->u.m.x0 = shade->u.m.y0 = 0; + shade->u.m.x1 = shade->u.m.y1 = 1; for (i = 0; i < FZ_MAX_COLORS; i++) { - p->c0[i] = 0; - p->c1[i] = 1; + shade->u.m.c0[i] = 0; + shade->u.m.c1[i] = 1; } - p->vprow = pdf_to_int(pdf_dict_gets(dict, "VerticesPerRow")); - p->bpflag = pdf_to_int(pdf_dict_gets(dict, "BitsPerFlag")); - p->bpcoord = pdf_to_int(pdf_dict_gets(dict, "BitsPerCoordinate")); - p->bpcomp = pdf_to_int(pdf_dict_gets(dict, "BitsPerComponent")); + shade->u.m.vprow = pdf_to_int(pdf_dict_gets(dict, "VerticesPerRow")); + shade->u.m.bpflag = pdf_to_int(pdf_dict_gets(dict, "BitsPerFlag")); + shade->u.m.bpcoord = pdf_to_int(pdf_dict_gets(dict, "BitsPerCoordinate")); + shade->u.m.bpcomp = pdf_to_int(pdf_dict_gets(dict, "BitsPerComponent")); obj = pdf_dict_gets(dict, "Decode"); if (pdf_array_len(obj) >= 6) { n = (pdf_array_len(obj) - 4) / 2; - p->x0 = pdf_to_real(pdf_array_get(obj, 0)); - p->x1 = pdf_to_real(pdf_array_get(obj, 1)); - p->y0 = pdf_to_real(pdf_array_get(obj, 2)); - p->y1 = pdf_to_real(pdf_array_get(obj, 3)); + shade->u.m.x0 = pdf_to_real(pdf_array_get(obj, 0)); + shade->u.m.x1 = pdf_to_real(pdf_array_get(obj, 1)); + shade->u.m.y0 = pdf_to_real(pdf_array_get(obj, 2)); + shade->u.m.y1 = pdf_to_real(pdf_array_get(obj, 3)); for (i = 0; i < n; i++) { - p->c0[i] = pdf_to_real(pdf_array_get(obj, 4 + i * 2)); - p->c1[i] = pdf_to_real(pdf_array_get(obj, 5 + i * 2)); + shade->u.m.c0[i] = pdf_to_real(pdf_array_get(obj, 4 + i * 2)); + shade->u.m.c1[i] = pdf_to_real(pdf_array_get(obj, 5 + i * 2)); } } - if (p->vprow < 2) - p->vprow = 2; + if (shade->u.m.vprow < 2) + shade->u.m.vprow = 2; - if (p->bpflag != 2 && p->bpflag != 4 && p->bpflag != 8) - p->bpflag = 8; + if (shade->u.m.bpflag != 2 && shade->u.m.bpflag != 4 && shade->u.m.bpflag != 8) + shade->u.m.bpflag = 8; - if (p->bpcoord != 1 && p->bpcoord != 2 && p->bpcoord != 4 && - p->bpcoord != 8 && p->bpcoord != 12 && p->bpcoord != 16 && - p->bpcoord != 24 && p->bpcoord != 32) - p->bpcoord = 8; + if (shade->u.m.bpcoord != 1 && shade->u.m.bpcoord != 2 && shade->u.m.bpcoord != 4 && + shade->u.m.bpcoord != 8 && shade->u.m.bpcoord != 12 && shade->u.m.bpcoord != 16 && + shade->u.m.bpcoord != 24 && shade->u.m.bpcoord != 32) + shade->u.m.bpcoord = 8; - if (p->bpcomp != 1 && p->bpcomp != 2 && p->bpcomp != 4 && - p->bpcomp != 8 && p->bpcomp != 12 && p->bpcomp != 16) - p->bpcomp = 8; + if (shade->u.m.bpcomp != 1 && shade->u.m.bpcomp != 2 && shade->u.m.bpcomp != 4 && + shade->u.m.bpcomp != 8 && shade->u.m.bpcomp != 12 && shade->u.m.bpcomp != 16) + shade->u.m.bpcomp = 8; } static void @@ -610,67 +242,15 @@ pdf_load_type4_shade(fz_shade *shade, pdf_document *xref, pdf_obj *dict, int funcs, pdf_function **func) { fz_context *ctx = xref->ctx; - struct mesh_params p; - struct vertex va, vb, vc, vd; - int ncomp; - int flag; - int i; fz_stream *stream; - pdf_load_mesh_params(xref, dict, &p); + pdf_load_mesh_params(shade, xref, dict); if (funcs > 0) - { - ncomp = 1; - pdf_sample_shade_function(ctx, shade, funcs, func, p.c0[0], p.c1[0]); - } - else - ncomp = shade->colorspace->n; + pdf_sample_shade_function(ctx, shade, funcs, func, shade->u.m.c0[0], shade->u.m.c1[0]); stream = pdf_open_stream(xref, pdf_to_num(dict), pdf_to_gen(dict)); - - while (!fz_is_eof_bits(stream)) - { - flag = fz_read_bits(stream, p.bpflag); - vd.x = read_sample(stream, p.bpcoord, p.x0, p.x1); - vd.y = read_sample(stream, p.bpcoord, p.y0, p.y1); - for (i = 0; i < ncomp; i++) - vd.c[i] = read_sample(stream, p.bpcomp, p.c0[i], p.c1[i]); - - switch (flag) - { - case 0: /* start new triangle */ - va = vd; - - fz_read_bits(stream, p.bpflag); - vb.x = read_sample(stream, p.bpcoord, p.x0, p.x1); - vb.y = read_sample(stream, p.bpcoord, p.y0, p.y1); - for (i = 0; i < ncomp; i++) - vb.c[i] = read_sample(stream, p.bpcomp, p.c0[i], p.c1[i]); - - fz_read_bits(stream, p.bpflag); - vc.x = read_sample(stream, p.bpcoord, p.x0, p.x1); - vc.y = read_sample(stream, p.bpcoord, p.y0, p.y1); - for (i = 0; i < ncomp; i++) - vc.c[i] = read_sample(stream, p.bpcomp, p.c0[i], p.c1[i]); - - pdf_add_triangle(ctx, shade, &va, &vb, &vc); - break; - - case 1: /* Vb, Vc, Vd */ - va = vb; - vb = vc; - vc = vd; - pdf_add_triangle(ctx, shade, &va, &vb, &vc); - break; - - case 2: /* Va, Vc, Vd */ - vb = vc; - vc = vd; - pdf_add_triangle(ctx, shade, &va, &vb, &vc); - break; - } - } + shade->buffer = fz_read_all(stream, 1024 /* FIXME */); fz_close(stream); } @@ -679,50 +259,15 @@ pdf_load_type5_shade(fz_shade *shade, pdf_document *xref, pdf_obj *dict, int funcs, pdf_function **func) { fz_context *ctx = xref->ctx; - struct mesh_params p; - struct vertex *buf, *ref; - int first; - int ncomp; - int i, k; fz_stream *stream; - pdf_load_mesh_params(xref, dict, &p); + pdf_load_mesh_params(shade, xref, dict); if (funcs > 0) - { - ncomp = 1; - pdf_sample_shade_function(ctx, shade, funcs, func, p.c0[0], p.c1[0]); - } - else - ncomp = shade->colorspace->n; - - ref = fz_malloc_array(ctx, p.vprow, sizeof(struct vertex)); - buf = fz_malloc_array(ctx, p.vprow, sizeof(struct vertex)); - first = 1; + pdf_sample_shade_function(ctx, shade, funcs, func, shade->u.m.c0[0], shade->u.m.c1[0]); stream = pdf_open_stream(xref, pdf_to_num(dict), pdf_to_gen(dict)); - - while (!fz_is_eof_bits(stream)) - { - for (i = 0; i < p.vprow; i++) - { - buf[i].x = read_sample(stream, p.bpcoord, p.x0, p.x1); - buf[i].y = read_sample(stream, p.bpcoord, p.y0, p.y1); - for (k = 0; k < ncomp; k++) - buf[i].c[k] = read_sample(stream, p.bpcomp, p.c0[k], p.c1[k]); - } - - if (!first) - for (i = 0; i < p.vprow - 1; i++) - pdf_add_quad(ctx, shade, - &ref[i], &ref[i+1], &buf[i+1], &buf[i]); - - memcpy(ref, buf, p.vprow * sizeof(struct vertex)); - first = 0; - } - - fz_free(ctx, ref); - fz_free(ctx, buf); + shade->buffer = fz_read_all(stream, 1024 /* FIXME */); fz_close(stream); } @@ -733,121 +278,15 @@ pdf_load_type6_shade(fz_shade *shade, pdf_document *xref, pdf_obj *dict, int funcs, pdf_function **func) { fz_context *ctx = xref->ctx; - struct mesh_params p; - int haspatch, hasprevpatch; - float prevc[4][FZ_MAX_COLORS]; - fz_point prevp[12]; - int ncomp; - int i, k; fz_stream *stream; - pdf_load_mesh_params(xref, dict, &p); + pdf_load_mesh_params(shade, xref, dict); if (funcs > 0) - { - ncomp = 1; - pdf_sample_shade_function(ctx, shade, funcs, func, p.c0[0], p.c1[0]); - } - else - ncomp = shade->colorspace->n; - - hasprevpatch = 0; + pdf_sample_shade_function(ctx, shade, funcs, func, shade->u.m.c0[0], shade->u.m.c1[0]); stream = pdf_open_stream(xref, pdf_to_num(dict), pdf_to_gen(dict)); - - while (!fz_is_eof_bits(stream)) - { - float c[4][FZ_MAX_COLORS]; - fz_point v[12]; - int startcolor; - int startpt; - int flag; - - flag = fz_read_bits(stream, p.bpflag); - - if (flag == 0) - { - startpt = 0; - startcolor = 0; - } - else - { - startpt = 4; - startcolor = 2; - } - - for (i = startpt; i < 12; i++) - { - v[i].x = read_sample(stream, p.bpcoord, p.x0, p.x1); - v[i].y = read_sample(stream, p.bpcoord, p.y0, p.y1); - } - - for (i = startcolor; i < 4; i++) - { - for (k = 0; k < ncomp; k++) - c[i][k] = read_sample(stream, p.bpcomp, p.c0[k], p.c1[k]); - } - - haspatch = 0; - - if (flag == 0) - { - haspatch = 1; - } - else if (flag == 1 && hasprevpatch) - { - v[0] = prevp[3]; - v[1] = prevp[4]; - v[2] = prevp[5]; - v[3] = prevp[6]; - memcpy(c[0], prevc[1], ncomp * sizeof(float)); - memcpy(c[1], prevc[2], ncomp * sizeof(float)); - - haspatch = 1; - } - else if (flag == 2 && hasprevpatch) - { - v[0] = prevp[6]; - v[1] = prevp[7]; - v[2] = prevp[8]; - v[3] = prevp[9]; - memcpy(c[0], prevc[2], ncomp * sizeof(float)); - memcpy(c[1], prevc[3], ncomp * sizeof(float)); - - haspatch = 1; - } - else if (flag == 3 && hasprevpatch) - { - v[0] = prevp[ 9]; - v[1] = prevp[10]; - v[2] = prevp[11]; - v[3] = prevp[ 0]; - memcpy(c[0], prevc[3], ncomp * sizeof(float)); - memcpy(c[1], prevc[0], ncomp * sizeof(float)); - - haspatch = 1; - } - - if (haspatch) - { - pdf_tensor_patch patch; - - pdf_make_tensor_patch(&patch, 6, v); - - for (i = 0; i < 4; i++) - memcpy(patch.color[i], c[i], ncomp * sizeof(float)); - - draw_patch(ctx, shade, &patch, SUBDIV, SUBDIV); - - for (i = 0; i < 12; i++) - prevp[i] = v[i]; - - for (i = 0; i < 4; i++) - memcpy(prevc[i], c[i], ncomp * sizeof(float)); - - hasprevpatch = 1; - } - } + shade->buffer = fz_read_all(stream, 1024 /* FIXME */); fz_close(stream); } @@ -856,121 +295,15 @@ pdf_load_type7_shade(fz_shade *shade, pdf_document *xref, pdf_obj *dict, int funcs, pdf_function **func) { fz_context *ctx = xref->ctx; - struct mesh_params p; - int haspatch, hasprevpatch; - float prevc[4][FZ_MAX_COLORS]; - fz_point prevp[16]; - int ncomp; - int i, k; fz_stream *stream; - pdf_load_mesh_params(xref, dict, &p); + pdf_load_mesh_params(shade, xref, dict); if (funcs > 0) - { - ncomp = 1; - pdf_sample_shade_function(ctx, shade, funcs, func, p.c0[0], p.c1[0]); - } - else - ncomp = shade->colorspace->n; - - hasprevpatch = 0; + pdf_sample_shade_function(ctx, shade, funcs, func, shade->u.m.c0[0], shade->u.m.c1[0]); stream = pdf_open_stream(xref, pdf_to_num(dict), pdf_to_gen(dict)); - - while (!fz_is_eof_bits(stream)) - { - float c[4][FZ_MAX_COLORS]; - fz_point v[16]; - int startcolor; - int startpt; - int flag; - - flag = fz_read_bits(stream, p.bpflag); - - if (flag == 0) - { - startpt = 0; - startcolor = 0; - } - else - { - startpt = 4; - startcolor = 2; - } - - for (i = startpt; i < 16; i++) - { - v[i].x = read_sample(stream, p.bpcoord, p.x0, p.x1); - v[i].y = read_sample(stream, p.bpcoord, p.y0, p.y1); - } - - for (i = startcolor; i < 4; i++) - { - for (k = 0; k < ncomp; k++) - c[i][k] = read_sample(stream, p.bpcomp, p.c0[k], p.c1[k]); - } - - haspatch = 0; - - if (flag == 0) - { - haspatch = 1; - } - else if (flag == 1 && hasprevpatch) - { - v[0] = prevp[3]; - v[1] = prevp[4]; - v[2] = prevp[5]; - v[3] = prevp[6]; - memcpy(c[0], prevc[1], ncomp * sizeof(float)); - memcpy(c[1], prevc[2], ncomp * sizeof(float)); - - haspatch = 1; - } - else if (flag == 2 && hasprevpatch) - { - v[0] = prevp[6]; - v[1] = prevp[7]; - v[2] = prevp[8]; - v[3] = prevp[9]; - memcpy(c[0], prevc[2], ncomp * sizeof(float)); - memcpy(c[1], prevc[3], ncomp * sizeof(float)); - - haspatch = 1; - } - else if (flag == 3 && hasprevpatch) - { - v[0] = prevp[ 9]; - v[1] = prevp[10]; - v[2] = prevp[11]; - v[3] = prevp[ 0]; - memcpy(c[0], prevc[3], ncomp * sizeof(float)); - memcpy(c[1], prevc[0], ncomp * sizeof(float)); - - haspatch = 1; - } - - if (haspatch) - { - pdf_tensor_patch patch; - - pdf_make_tensor_patch(&patch, 7, v); - - for (i = 0; i < 4; i++) - memcpy(patch.color[i], c[i], ncomp * sizeof(float)); - - draw_patch(ctx, shade, &patch, SUBDIV, SUBDIV); - - for (i = 0; i < 16; i++) - prevp[i] = v[i]; - - for (i = 0; i < 4; i++) - memcpy(prevc[i], c[i], FZ_MAX_COLORS * sizeof(float)); - - hasprevpatch = 1; - } - } + shade->buffer = fz_read_all(stream, 1024 /* FIXME */); fz_close(stream); } @@ -996,17 +329,11 @@ pdf_load_shading_dict(pdf_document *xref, pdf_obj *dict, fz_matrix transform) { shade = fz_malloc_struct(ctx, fz_shade); FZ_INIT_STORABLE(shade, 1, fz_free_shade_imp); - shade->type = FZ_MESH; + shade->type = FZ_MESH_TYPE4; shade->use_background = 0; shade->use_function = 0; shade->matrix = transform; shade->bbox = fz_infinite_rect; - shade->extend[0] = 0; - shade->extend[1] = 0; - - shade->mesh_len = 0; - shade->mesh_cap = 0; - shade->mesh = NULL; shade->colorspace = NULL; @@ -1069,6 +396,7 @@ pdf_load_shading_dict(pdf_document *xref, pdf_obj *dict, fz_matrix transform) } } + shade->type = type; switch (type) { case 1: pdf_load_function_based_shading(shade, xref, dict, func[0]); break; @@ -1103,7 +431,9 @@ fz_shade_size(fz_shade *s) { if (s == NULL) return 0; - return sizeof(*s) + s->mesh_cap * sizeof(*s->mesh) + s->colorspace->size; + if (s->type != 1) + return sizeof(*s); + return sizeof(*s) + sizeof(float) * s->u.f.xdivs * s->u.f.ydivs * s->colorspace->n; } fz_shade * |