summaryrefslogtreecommitdiff
path: root/raster/meshdraw.c
diff options
context:
space:
mode:
Diffstat (limited to 'raster/meshdraw.c')
-rw-r--r--raster/meshdraw.c402
1 files changed, 402 insertions, 0 deletions
diff --git a/raster/meshdraw.c b/raster/meshdraw.c
new file mode 100644
index 00000000..f5b1a3fb
--- /dev/null
+++ b/raster/meshdraw.c
@@ -0,0 +1,402 @@
+#include <fitz.h>
+
+/*
+ * polygon clipping
+ */
+
+enum { IN, OUT, ENTER, LEAVE };
+enum { MAXV = 3 + 4 };
+enum { MAXN = 2 + FZ_MAXCOLORS };
+
+static int clipx(float val, int ismax, float *v1, float *v2, int n)
+{
+ float t;
+ int i;
+ int v1o = ismax ? v1[0] > val : v1[0] < val;
+ int v2o = ismax ? v2[0] > val : v2[0] < val;
+ if (v1o + v2o == 0)
+ return IN;
+ if (v1o + v2o == 2)
+ return OUT;
+ if (v2o)
+ {
+ t = (val - v1[0]) / (v2[0] - v1[0]);
+ v2[0] = val;
+ v2[1] = v1[1] + t * (v2[1] - v1[1]);
+ for (i = 2; i < n; i++)
+ v2[i] = v1[i] + t * (v2[i] - v1[i]);
+ return LEAVE;
+ }
+ else
+ {
+ t = (val - v2[0]) / (v1[0] - v2[0]);
+ v1[0] = val;
+ v1[1] = v2[1] + t * (v1[1] - v2[1]);
+ for (i = 2; i < n; i++)
+ v1[i] = v2[i] + t * (v1[i] - v2[i]);
+ return ENTER;
+ }
+}
+
+static int clipy(float val, int ismax, float *v1, float *v2, int n)
+{
+ float t;
+ int i;
+ int v1o = ismax ? v1[1] > val : v1[1] < val;
+ int v2o = ismax ? v2[1] > val : v2[1] < val;
+ if (v1o + v2o == 0)
+ return IN;
+ if (v1o + v2o == 2)
+ return OUT;
+ if (v2o)
+ {
+ t = (val - v1[1]) / (v2[1] - v1[1]);
+ v2[0] = v1[0] + t * (v2[0] - v1[0]);
+ v2[1] = val;
+ for (i = 2; i < n; i++)
+ v2[i] = v1[i] + t * (v2[i] - v1[i]);
+ return LEAVE;
+ }
+ else
+ {
+ t = (val - v2[1]) / (v1[1] - v2[1]);
+ v1[0] = v2[0] + t * (v1[0] - v2[0]);
+ v1[1] = val;
+ for (i = 2; i < n; i++)
+ v1[i] = v2[i] + t * (v1[i] - v2[i]);
+ return ENTER;
+ }
+}
+
+static inline void copyvert(float *dst, float *src, int n)
+{
+ while (n--)
+ *dst++ = *src++;
+}
+
+static int clippoly(float src[MAXV][MAXN],
+ float dst[MAXV][MAXN], int len, int n,
+ float val, int isy, int ismax)
+{
+ float cv1[MAXN];
+ float cv2[MAXN];
+ int v1, v2, cp;
+ int r;
+
+ v1 = len - 1;
+ cp = 0;
+
+ for (v2 = 0; v2 < len; v2++)
+ {
+ copyvert(cv1, src[v1], n);
+ copyvert(cv2, src[v2], n);
+
+ if (isy)
+ r = clipy(val, ismax, cv1, cv2, n);
+ else
+ r = clipx(val, ismax, cv1, cv2, n);
+
+ switch (r)
+ {
+ case IN:
+ copyvert(dst[cp++], cv2, n);
+ break;
+ case OUT:
+ break;
+ case LEAVE:
+ copyvert(dst[cp++], cv2, n);
+ break;
+ case ENTER:
+ copyvert(dst[cp++], cv1, n);
+ copyvert(dst[cp++], cv2, n);
+ break;
+ }
+ v1 = v2;
+ }
+
+ return cp;
+}
+
+/*
+ * gouraud shaded polygon scan conversion
+ */
+
+static inline void
+drawscan(fz_pixmap *pix, int y, int x1, int x2, int *v1, int *v2, int n)
+{
+ unsigned char *p = pix->samples + ((y - pix->y) * pix->w + (x1 - pix->x)) * pix->n;
+ int v[FZ_MAXCOLORS];
+ int dv[FZ_MAXCOLORS];
+ int w = x2 - x1;
+ int k;
+
+ assert(w >= 0);
+ assert(y >= pix->y);
+ assert(y < pix->y + pix->h);
+ assert(x1 >= pix->x);
+ assert(x2 <= pix->x + pix->w);
+
+ if (w == 0)
+ return;
+
+ for (k = 0; k < n; k++)
+ {
+ v[k] = v1[k];
+ dv[k] = (v2[k] - v1[k]) / w;
+ }
+
+ while (w--)
+ {
+ *p++ = 255;
+ for (k = 0; k < n; k++)
+ {
+ *p++ = v[k] >> 16;
+ v[k] += dv[k];
+ }
+ }
+}
+
+static inline int
+findnext(int gel[MAXV][MAXN], int len, int a, int *s, int *e, int d)
+{
+ int b;
+
+ while (1)
+ {
+ b = a + d;
+ if (b == len)
+ b = 0;
+ if (b == -1)
+ b = len - 1;
+
+ if (gel[b][1] == gel[a][1])
+ {
+ a = b;
+ continue;
+ }
+
+ if (gel[b][1] > gel[a][1])
+ {
+ *s = a;
+ *e = b;
+ return 0;
+ }
+
+ return 1;
+ }
+}
+
+static inline void
+loadedge(int gel[MAXV][MAXN], int s, int e, int *ael, int *del, int n)
+{
+ int swp, k, dy;
+
+ if (gel[s][1] > gel[s][1])
+ {
+ swp = s; s = e; e = swp;
+ }
+
+ dy = gel[e][1] - gel[s][1];
+
+ ael[0] = gel[s][0];
+ del[0] = (gel[e][0] - gel[s][0]) / dy;
+ for (k = 2; k < n; k++)
+ {
+ ael[k] = gel[s][k];
+ del[k] = (gel[e][k] - gel[s][k]) / dy;
+ }
+}
+
+static inline void
+stepedge(int *ael, int *del, int n)
+{
+ int k;
+ ael[0] += del[0];
+ for (k = 2; k < n; k++)
+ ael[k] += del[k];
+}
+
+void
+fz_drawtriangle(fz_pixmap *pix, float *av, float *bv, float *cv, int n)
+{
+ float poly[MAXV][MAXN];
+ float temp[MAXV][MAXN];
+ float cx0 = pix->x;
+ float cy0 = pix->y;
+ float cx1 = pix->x + pix->w;
+ float cy1 = pix->y + pix->h;
+
+ int gel[MAXV][MAXN];
+ int ael[2][MAXN];
+ int del[2][MAXN];
+ int y, s0, s1, e0, e1;
+ int top, bot, len;
+
+ int i, k;
+
+ copyvert(poly[0], av, n);
+ copyvert(poly[1], bv, n);
+ copyvert(poly[2], cv, n);
+
+ len = clippoly(poly, temp, 3, n, cx0, 0, 0);
+ len = clippoly(temp, poly, len, n, cx1, 0, 1);
+ len = clippoly(poly, temp, len, n, cy0, 1, 0);
+ len = clippoly(temp, poly, len, n, cy1, 1, 1);
+
+ if (len < 3)
+ return;
+
+ for (i = 0; i < len; i++)
+ {
+ gel[i][0] = fz_floor(poly[i][0] + 0.5) * 65536; /* trunc and fix */
+ gel[i][1] = fz_floor(poly[i][1] + 0.5); /* y is not fixpoint */
+ for (k = 2; k < n; k++)
+ gel[i][k] = poly[i][k] * 65536; /* fix with precision */
+ }
+
+ top = bot = 0;
+ for (i = 0; i < len; i++)
+ {
+ if (gel[i][1] < gel[top][1])
+ top = i;
+ if (gel[i][1] > gel[bot][1])
+ bot = i;
+ }
+
+ if (gel[bot][1] - gel[top][1] == 0)
+ return;
+
+ y = gel[top][1];
+
+ if (findnext(gel, len, top, &s0, &e0, 1))
+ return;
+ if (findnext(gel, len, top, &s1, &e1, -1))
+ return;
+
+ loadedge(gel, s0, e0, ael[0], del[0], n);
+ loadedge(gel, s1, e1, ael[1], del[1], n);
+
+ while (1)
+ {
+ int x0 = ael[0][0] >> 16;
+ int x1 = ael[1][0] >> 16;
+
+ if (ael[0][0] < ael[1][0])
+ drawscan(pix, y, x0, x1, ael[0]+2, ael[1]+2, n-2);
+ else
+ drawscan(pix, y, x1, x0, ael[1]+2, ael[0]+2, n-2);
+
+ stepedge(ael[0], del[0], n);
+ stepedge(ael[1], del[1], n);
+ y ++;
+
+ if (y >= gel[e0][1])
+ {
+ if (findnext(gel, len, e0, &s0, &e0, 1))
+ return;
+ loadedge(gel, s0, e0, ael[0], del[0], n);
+ }
+
+ if (y >= gel[e1][1])
+ {
+ if (findnext(gel, len, e1, &s1, &e1, -1))
+ return;
+ loadedge(gel, s1, e1, ael[1], del[1], n);
+ }
+ }
+}
+
+/*
+ * mesh drawing
+ */
+
+fz_error *
+fz_rendershade(fz_shade *shade, fz_matrix ctm, fz_colorspace *destcs, fz_pixmap *dest)
+{
+ unsigned char clut[256][3];
+ unsigned char *s, *d;
+ fz_error *error;
+ fz_pixmap *temp;
+ float rgb[3];
+ float tri[3][MAXN];
+ fz_point p;
+ int i, j, k, n;
+
+ assert(dest->n == 4);
+
+ ctm = fz_concat(shade->matrix, ctm);
+
+ if (shade->usefunction)
+ {
+ n = 3;
+ error = fz_newpixmap(&temp, dest->x, dest->y, dest->w, dest->h, 2);
+ if (error)
+ return error;
+ }
+ else if (shade->cs != destcs)
+ {
+ n = 2 + shade->cs->n;
+ error = fz_newpixmap(&temp, dest->x, dest->y, dest->w, dest->h,
+ shade->cs->n + 1);
+ if (error)
+ return error;
+ }
+ else
+ {
+ n = 2 + shade->cs->n;
+ temp = dest;
+ }
+
+ fz_clearpixmap(temp);
+
+ for (i = 0; i < shade->meshlen; i++)
+ {
+ for (k = 0; k < 3; k++)
+ {
+ p.x = shade->mesh[(i * 3 + k) * n + 0];
+ p.y = shade->mesh[(i * 3 + k) * n + 1];
+ p = fz_transformpoint(ctm, p);
+ tri[k][0] = p.x;
+ tri[k][1] = p.y;
+ for (j = 2; j < n; j++)
+ tri[k][j] = shade->mesh[( i * 3 + k) * n + j] * 255;
+ }
+ fz_drawtriangle(temp, tri[0], tri[1], tri[2], n);
+ }
+
+ if (shade->usefunction)
+ {
+ for (i = 0; i < 256; i++)
+ {
+ fz_convertcolor(shade->cs, shade->function[i], destcs, rgb);
+ clut[i][0] = rgb[0] * 255;
+ clut[i][1] = rgb[1] * 255;
+ clut[i][2] = rgb[2] * 255;
+ }
+
+ n = temp->w * temp->h;
+ s = temp->samples;
+ d = dest->samples;
+
+ while (n--)
+ {
+ d[0] = s[0];
+ d[1] = fz_mul255(s[0], clut[s[1]][0]);
+ d[2] = fz_mul255(s[0], clut[s[1]][1]);
+ d[3] = fz_mul255(s[0], clut[s[1]][2]);
+ s += 2;
+ d += 4;
+ }
+
+ fz_droppixmap(temp);
+ }
+
+ else if (shade->cs != destcs)
+ {
+ fz_convertpixmap(shade->cs, temp, destcs, dest);
+ fz_droppixmap(temp);
+ }
+
+ return nil;
+}
+