diff options
Diffstat (limited to 'render')
-rw-r--r-- | render/pixmap.c | 101 | ||||
-rw-r--r-- | render/render.c | 30 | ||||
-rw-r--r-- | render/renderimage.c | 20 |
3 files changed, 91 insertions, 60 deletions
diff --git a/render/pixmap.c b/render/pixmap.c index a9287ea8..9bbe297b 100644 --- a/render/pixmap.c +++ b/render/pixmap.c @@ -37,61 +37,35 @@ fz_clearpixmap(fz_pixmap *pix) memset(pix->samples, 0, pix->w * pix->h * pix->n * sizeof(fz_sample)); } -fz_error * -fz_convertpixmap(fz_pixmap **dstp, fz_pixmap *src, fz_colorspace *srcs, fz_colorspace *dsts) -{ - fz_error *error; - fz_pixmap *dst; - float srcv[32]; - float dstv[32]; - int y, x, k; - - error = fz_newpixmap(&dst, src->x, src->y, src->w, src->h, dsts->n + 1); - if (error) - return error; - - unsigned char *s = src->samples; - unsigned char *d = dst->samples; - - printf("convert pixmap from %s to %s\n", srcs->name, dsts->name); - - for (y = 0; y < src->h; y++) - { - for (x = 0; x < src->w; x++) - { - *d++ = *s++; - - for (k = 0; k < src->n - 1; k++) - srcv[k] = *s++ / 255.0; - - fz_convertcolor(srcs, srcv, dsts, dstv); - - for (k = 0; k < dst->n - 1; k++) - *d++ = dstv[k] * 255; - } - } - - *dstp = dst; - return nil; -} - void fz_blendover(fz_pixmap *src, fz_pixmap *dst) { int x, y, k; + fz_irect sr, dr, rect; + unsigned char *s; + unsigned char *d; assert(dst->n == src->n || src->n == 1); - assert(dst->w == src->w); - assert(dst->h == src->h); - unsigned char *s = src->samples; - unsigned char *d = dst->samples; + sr.min.x = src->x; + sr.min.y = src->y; + sr.max.x = src->x + src->w; + sr.max.y = src->y + src->h; + + dr.min.x = dst->x; + dr.min.y = dst->y; + dr.max.x = dst->x + dst->w; + dr.max.y = dst->y + dst->h; + + rect = fz_intersectirects(sr, dr); if (dst->n == src->n) { - for (y = 0; y < dst->h; y++) + for (y = rect.min.y; y < rect.max.y; y++) { - for (x = 0; x < dst->w; x++) + s = src->samples + ((rect.min.x - src->x) + (y - src->y) * src->w) * src->n; + d = dst->samples + ((rect.min.x - dst->x) + (y - dst->y) * dst->w) * dst->n; + for (x = rect.min.x; x < rect.max.x; x++) { int sa = s[0]; int ssa = 255 - sa; @@ -106,9 +80,11 @@ fz_blendover(fz_pixmap *src, fz_pixmap *dst) } else if (src->n == 1) { - for (y = 0; y < dst->h; y++) + for (y = rect.min.y; y < rect.max.y; y++) { - for (x = 0; x < dst->w; x++) + s = src->samples + ((rect.min.x - src->x) + (y - src->y) * src->w) * src->n; + d = dst->samples + ((rect.min.x - dst->x) + (y - dst->y) * dst->w) * dst->n; + for (x = rect.min.x; x < rect.max.x; x++) { int sa = s[0]; int ssa = 255 - sa; @@ -127,22 +103,41 @@ fz_blendover(fz_pixmap *src, fz_pixmap *dst) void fz_blendmask(fz_pixmap *dst, fz_pixmap *src, fz_pixmap *msk) { + unsigned char *d; + unsigned char *s; + unsigned char *m; + fz_irect sr, dr, mr, rect; int x, y, k; assert(src->n == dst->n); - unsigned char *d = dst->samples; - unsigned char *s = src->samples; - unsigned char *m = msk->samples; + sr.min.x = src->x; + sr.min.y = src->y; + sr.max.x = src->x + src->w; + sr.max.y = src->y + src->h; + + dr.min.x = dst->x; + dr.min.y = dst->y; + dr.max.x = dst->x + dst->w; + dr.max.y = dst->y + dst->h; + + mr.min.x = msk->x; + mr.min.y = msk->y; + mr.max.x = msk->x + msk->w; + mr.max.y = msk->y + msk->h; - for (y = 0; y < dst->h; y++) + rect = fz_intersectirects(sr, dr); + rect = fz_intersectirects(rect, mr); + + for (y = rect.min.y; y < rect.max.y; y++) { - for (x = 0; x < dst->w; x++) + s = src->samples + ((rect.min.x - src->x) + (y - src->y) * src->w) * src->n; + d = dst->samples + ((rect.min.x - dst->x) + (y - dst->y) * dst->w) * dst->n; + m = msk->samples + ((rect.min.x - msk->x) + (y - msk->y) * msk->w) * msk->n; + for (x = rect.min.x; x < rect.max.x; x++) { for (k = 0; k < dst->n; k++) - { *d++ = fz_mul255(*s++, *m); - } m += msk->n; } } diff --git a/render/render.c b/render/render.c index ad42bdbe..1798e011 100644 --- a/render/render.c +++ b/render/render.c @@ -9,7 +9,7 @@ fz_error *fz_renderimageover(fz_renderer*, fz_imagenode*, fz_matrix); fz_error *fz_renderimage(fz_renderer*, fz_imagenode*, fz_matrix); fz_error * -fz_newrenderer(fz_renderer **gcp, fz_colorspace *processcolormodel) +fz_newrenderer(fz_renderer **gcp, fz_colorspace *processcolormodel, int gcmem) { fz_error *error; fz_renderer *gc; @@ -26,7 +26,7 @@ fz_newrenderer(fz_renderer **gcp, fz_colorspace *processcolormodel) gc->tmp = nil; gc->acc = nil; - error = fz_newglyphcache(&gc->cache, 4096, 256 * 1024); + error = fz_newglyphcache(&gc->cache, gcmem / 32, gcmem); if (error) goto cleanup; @@ -191,6 +191,8 @@ fz_rendermask(fz_renderer *gc, fz_masknode *mask, fz_matrix ctm) fz_node *color; fz_node *shape; int oldmode; + fz_rect bbox; + int ox, oy, ow, oh; color = mask->super.child; shape = color->next; @@ -201,6 +203,8 @@ fz_rendermask(fz_renderer *gc, fz_masknode *mask, fz_matrix ctm) return fz_rendercolorpath(gc, (fz_pathnode*)shape, (fz_colornode*)color, ctm); if (fz_istextnode(shape) && fz_iscolornode(color)) return fz_rendercolortext(gc, (fz_textnode*)shape, (fz_colornode*)color, ctm); + if (fz_isimagenode(shape) && fz_iscolornode(color)) + puts("could optimize image mask!"); } printf("begin mask\n"); @@ -210,6 +214,23 @@ printf("begin mask\n"); gc->acc = nil; gc->mode = FZ_RMASK; + // TODO: set clip bbox to that of shape + + bbox = fz_boundnode(shape, ctm); + bbox = fz_intersectrects(bbox, (fz_rect){{gc->x,gc->y},{gc->x+gc->w,gc->y+gc->h}}); + printf("mask bbox [%g %g %g %g]\n", bbox.min.x, bbox.min.y, bbox.max.x, bbox.max.y); + ox = gc->x; + oy = gc->y; + ow = gc->w; + oh = gc->h; + + gc->x = fz_floor(bbox.min.x) - 1; + gc->y = fz_floor(bbox.min.y) - 1; + gc->w = fz_ceil(bbox.max.x) - fz_floor(bbox.min.x) + 1; + gc->h = fz_ceil(bbox.max.y) - fz_floor(bbox.min.y) + 1; + ctm.e -= bbox.min.x - fz_floor(bbox.min.x); + ctm.f -= bbox.min.y - fz_floor(bbox.min.y); + gc->tmp = nil; error = fz_rendernode(gc, color, ctm); if (error) @@ -240,6 +261,11 @@ if (!shapepix) return nil; gc->acc = oldacc; gc->mode = oldmode; + gc->x = ox; + gc->y = oy; + gc->w = ow; + gc->h = oh; + printf("end mask\n"); return nil; diff --git a/render/renderimage.c b/render/renderimage.c index e4daae57..3741ab73 100644 --- a/render/renderimage.c +++ b/render/renderimage.c @@ -12,8 +12,6 @@ static inline int getcomp(fz_pixmap *pix, int u, int v, int k) return 0; if (v < 0 || v >= pix->h) return 0; -// u = CLAMP(u, 0, pix->w - 1); -// v = CLAMP(v, 0, pix->h - 1); return pix->samples[ (v * pix->w + u) * pix->n + k ]; } @@ -204,7 +202,8 @@ printf(" draw image rgb over\n"); else { printf(" draw image rgb over after cs transform\n"); - error = fz_convertpixmap(&tile3, tile2, cs, gc->model); + error = fz_newpixmap(&tile3, tile2->x, tile2->y, tile2->w, tile2->h, gc->model->n + 1); + fz_convertpixmap(cs, tile2, gc->model, tile3); error = drawtile(gc, gc->acc, tile3, ctm, 1); fz_droppixmap(tile3); } @@ -214,8 +213,19 @@ printf(" draw image rgb over after cs transform\n"); else { printf(" draw image after cs transform\n"); - error = fz_convertpixmap(&tile3, tile2, cs, gc->model); - error = fz_newpixmap(&gc->tmp, gc->x, gc->y, gc->w, gc->h, gc->model->n + 1); + error = fz_newpixmap(&tile3, tile2->x, tile2->y, tile2->w, tile2->h, gc->model->n + 1); + fz_convertpixmap(cs, tile2, gc->model, tile3); + fz_rect bbox = fz_boundnode((fz_node*)node, ctm); + fz_irect aabb; + aabb.min.x = fz_floor(bbox.min.x) - 1; + aabb.min.y = fz_floor(bbox.min.y) - 1; + aabb.max.x = fz_ceil(bbox.max.x) + 1; + aabb.max.y = fz_ceil(bbox.max.y) + 1; + aabb = fz_intersectirects(aabb, (fz_irect){{gc->x,gc->y},{gc->x+gc->w,gc->y+gc->h}}); + error = fz_newpixmap(&gc->tmp, + aabb.min.x, aabb.min.y, + aabb.max.x - aabb.min.x, aabb.max.y - aabb.min.y, + gc->model->n + 1); fz_clearpixmap(gc->tmp); error = drawtile(gc, gc->tmp, tile3, ctm, 0); fz_droppixmap(tile3); |