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path: root/draw/draw_glyph.c
AgeCommit message (Collapse)Author
2012-07-17Fall back to character path rendering if stroked text uses a dash pattern.Tor Andersson
The FT_Stroker doesn't support dash patterns. Fall back to the normal path rendering, same as with glyphs that are too big to fit the cache.
2012-07-17Handle glyphs that are too large to render as pixmaps.Tor Andersson
2012-03-13Rename some functions and accessors to be more consistent.Tor Andersson
Debug printing functions: debug -> print. Accessors: get noun attribute -> noun attribute. Find -> lookup when the returned value is not reference counted. pixmap_with_rect -> pixmap_with_bbox. We are reserving the word "find" to mean lookups that give ownership of objects to the caller. Lookup is used in other places where the ownership is not transferred, or simple values are returned. The rename is done by the sed script in scripts/rename3.sed
2012-03-12Merge branch 'header-split'Robin Watts
2012-03-12Store AA level used to render a glyph in the glyphcache.Robin Watts
In the existing code, glyphs are stored/retrieved from the glyphcache with no reference to the antialias level used to create them. This means that if we are using different aa levels in different threads, we can retrieve 'non-matching' glyphs and hence get rendering indeterminisms. Fixed simply here by storing the aa level in the glyphcache too.
2012-03-06Split fitz.h/mupdf.h into internal/external headers.Robin Watts
Attempt to separate public API from internal functions.
2012-02-25Rework image handling for on demand decodeRobin Watts
Introduce a new 'fz_image' type; this type contains rudimentary information about images (such as native, size, colorspace etc) and a function to call to get a pixmap of that image (with a size hint). Instead of passing pixmaps through the device interface (and holding pixmaps in the display list) we now pass images instead. The rendering routines therefore call fz_image_to_pixmap to get pixmaps to render, and fz_pixmap_drop those afterwards. The file format handling routines therefore need to produce images rather than pixmaps; xps and cbz currently just wrap pixmaps as images. PDF is more involved. The stream handling routines in PDF have been altered so that they can recognise when the last stream entry in a filter dictionary is an image decoding filter. Rather than applying this filter, they read and store the parameters into a pdf_image_params structure, and stop decoding at that point. This allows us to read the compressed data for an image into memory as a block. We can then restart the image decode process later. pdf_images therefore consist of the compressed image data for images. When a pixmap is requested for such an image, the code checks to see if we have one (of an appropriate size), and if not, decodes it. The size hint is used to determine whether it is possible to subsample the image; currently this is only supported for JPEGs, but we could add generic subsampling code later. In order to handle caching the produced images, various changes have been made to the store and the underlying hash table. Previously the store was indexed purely by fz_obj keys; we don't have an fz_obj key any more, so have extended the store by adding a concept of a key 'type'. A key type is a pointer to a set of functions that keep/drop/compare and make a hashable key from a key pointer. We make a pdf_store.c file that contains functions to offer the existing fz_obj based functions, and add a new 'type' for keys (based on the fz_image handle, and the subsample factor) in the pdf_image.c file. While working on this, a problem became apparent in the existing store codel; fz_obj objects had no protection on their reference counts, hence an interpreter thread could try to alter a ref count at the same time as a malloc caused an eviction from the store. This has been solved by using the alloc lock as protection. This in turn requires some tweaks to the code to make sure we don't try and keep/drop fz_obj's from the store code while the alloc lock is held. A side effect of this work is that when a hash table is created, we inform it what lock should be used to protect its innards (if any). If the alloc lock is used, the insert method knows to drop/retake it to allow it to safely expand the hash table. Callers to the hash functions have the responsibility of taking/dropping the appropriate lock, and ensuring that they cope with the possibility that insert might drop the alloc lock, causing race conditions.
2012-02-13Add locking around freetype calls.Robin Watts
We only open one instance of freetype per document. We therefore have to ensure that only 1 call to it takes place at a time. We introduce a lock for this purpose (FZ_LOCK_FREETYPE), and arrange to take/release it as required. We also update the font context so it is properly shared.
2012-02-08Lock reworking.Robin Watts
This is a significant change to the use of locks in MuPDF. Previously, the user had the option of passing us lock/unlock functions for a single mutex as part of the allocation struct. Now we remove these entries from the allocation struct, and make a separate 'locks' struct. This enables people to use fz_alloc_default with locking. If multithreaded operation is required, then the user is required to create FZ_LOCK_MAX mutexes, which will be locked or unlocked by MuPDF calling the lock/unlock functions within the new fz_locks_context structure passed in at context creation. These mutexes are not required to be recursive (they may be, but MuPDF should never call them in this way). MuPDF avoids deadlocks by imposing a locking ordering on itself; a thread will never take lock n, if it already holds any lock i for which 0 <= i <= n. Currently, there are 4 locks used within MuPDF. Lock 0: The alloc lock; taken around all calls to user supplied (or default) allocation functions. Also taken around all accesses to the refs field of storable items. Lock 1: The store lock; taken whenever the store data structures (specifically the linked list pointers) are accessed. Lock 2: The file lock; taken whenever a thread is accessing the raw file. We use the debugging macros to insist that this is held whenever we do a file based seek or read. We also insist that this is never held when we resolve an indirect reference, as this can have the effect of moving the file pointer. Lock 3: The glyphcache lock; taken whenever a thread calls freetype, or accesses the glyphcache data structures. This introduces some complexities w.r.t type3 fonts. Locking can be hugely problematic, so to ease our minds as to the correctness of this code, we introduce some debugging macros. These compile away to nothing unless FITZ_DEBUG_LOCKING is defined. fz_assert_lock_held(ctx, lock) checks that we hold lock. fz_assert_lock_not_held(ctx, lock) checks that we do not hold lock. In addition fz_lock_debug_lock and fz_lock_debug_unlock are used on every fz_lock/fz_unlock to check the validity of the operation we are performing - in particular it checks that we do/do not already hold the lock we are trying to take/drop, and that by taking this lock we are not violating our defined locking order. The RESOLVE macro (used throughout the code to check whether we need to resolve an indirect reference) calls fz_assert_lock_not_held to ensure that we aren't about to resolve an indirect reference (and hence move the stream pointer) when the file is locked. In order to implement the file locking properly, pdf_open_stream (and friends) now lock the file as a side effect (because they fz_seek to the start of the stream). The lock is automatically dropped on an fz_close of such streams. Previously, the glyph cache was created in a context when it was first required; this presents problems as it can be shared between several contexts or not, depending on whether it is created before the contexts are cloned. We now always create it at startup, so it is always shared. This means that we need reference counting for the glyph caches. Added here. In fz_render_glyph, we take the glyph cache lock, and check to see whether the glyph is in the cache. If it is, we bump the refcount, drop the lock and returned the cached character. If it is not, we need to render the character. For freetype based fonts we keep the lock throughout the rendering process, thus ensuring that freetype is only called in a single threaded manner. For type3 fonts, however, we need to invoke the interpreter again to render the glyph streams. This can require reentrance to this routine. We therefore drop the glyph cache lock, call the interpreter to render us our pixmap, and take the lock again. This dropping and retaking of the lock introduces a possible race condition; 2 threads may try to render the same character at the same time. We therefore modify our hash table insert routines to behave differently if it comes to insert an entry only to find that an entry with the same key is already there. We spot this case; if we have just rendered a type3 glyph and when we try to insert it into the cache discover that someone has beaten us to it, we just discard our entry and use the cached one. Hopefully this will seldom be a problem in practise; to solve it properly would require greater complexity (probably involving spotting that another thread is already working on the desired rendering, and sleeping on a semaphore until it completes).
2012-02-03Be consistent about passing a fz_context in path/text/shade functions.Tor Andersson
2012-02-03Pass context explicitly to hash table functions.Tor Andersson
2012-01-19Multi-threading support for MuPDFRobin Watts
When we moved over to a context based system, we laid the foundation for a thread-safe mupdf. This commit should complete that process. Firstly, fz_clone_context is properly implemented so that it makes a new context, but shares certain sections (currently just the allocator, and the store). Secondly, we add locking (to parts of the code that have previously just had placeholder LOCK/UNLOCK comments). Functions to lock and unlock a mutex are added to the allocator structure; omit these (as is the case today) and no multithreading is (safely) possible. The context will refuse to clone if these are not provided. Finally we flesh out the LOCK/UNLOCK comments to be real calls of the functions - unfortunately this requires us to plumb fz_context into the fz_keep_storable function (and all the fz_keep_xxx functions that call it). This is the largest section of the patch. No changes expected to any test files.
2012-01-11Hide glyph cache in context.Tor Andersson
2011-12-19More Memory squeezing fixesRobin Watts
2011-12-16Add fz_malloc_struct, and make code use it.Robin Watts
The new fz_malloc_struct(A,B) macro allocates sizeof(B) bytes using fz_malloc, and then passes the resultant pointer to Memento_label to label it with "B". This costs nothing in non-memento builds, but gives much nicer listings of leaked blocks when memento is enabled.
2011-12-15Various Memsqueezing fixes.Robin Watts
Fixes for leaks (and SEGVs, division by zeros etc) seen when Memsqueezing.
2011-09-21Add warning context.Tor Andersson
2011-09-15Add context to mupdf.Robin Watts
Huge pervasive change to lots of files, adding a context for exception handling and allocation. In time we'll move more statics into there. Also fix some for(i = 0; i < function(...); i++) calls.
2011-08-01Add support for colored Type3 glyphs (ones that use d0).Robin Watts
Detect the d0 or d1 operators by writing a bit to the new device flags word. This can then be checked by the Type3 code to create the appropriate backing pixmap. In order to know what the appropriate backing pixmap is, we pass an additional colorspace into the glyph rendering code.
2011-04-25Always call glyph index "gid"; not "cid" as in some places.Tor Andersson
2011-04-04Le Roi est mort, vive le Roi!Tor Andersson
The run-together words are dead! Long live the underscores! The postscript inspired naming convention of using all run-together words has served us well, but it is now time for more readable code. In this commit I have also added the sed script, rename.sed, that I used to convert the source. Use it on your patches and application code.
2011-04-04draw: Rename files in draw directory.Tor Andersson