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meshdraw.c
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Author
2010-07-21
Reorganize pixmap blending functions.
Tor Andersson
2010-07-17
Remove all trailing whitespace.
Tor Andersson
2010-07-17
Move device colorspace contants into the fitz namespace.
Tor Andersson
2010-07-01
Remove unnecessary (and invalid) assert.
Tor Andersson
2010-07-01
Fix typo that caused shadings using functions to clobber the destination colors.
Tor Andersson
2010-06-30
Refactor and clean up shading code a bit.
Tor Andersson
2010-06-29
Move over to RGBA instead of ARGB. Add missing gray-alpha 'duff' functions.
Robin Watts
2010-06-22
Add hints flag to device struct so that the interpreter doesn't need to load ...
Tor Andersson
2010-06-19
Floats everywhere!
Tor Andersson
2010-06-15
Use scissor bbox to clip shadings instead of using scratch buffers.
Tor Andersson
2010-06-13
Fix bug when loading edge from global edge list.
Sebastian Rasmussen
2010-05-14
Add workaround to clip image blits against the unit rectangle.
Tor Andersson
2010-04-19
Convert colors before rendering the shade mesh instead of converting the pixmap.
Tor Andersson
2010-04-14
Remove test for NaN in shademesh rendering since it no longer appears.
Sebastian Rasmussen
2010-04-11
Remove unused functions.
Tor Andersson
2010-04-08
Add display list device.
Tor Andersson
2010-03-15
Rename fitzdraw directory to draw.
Tor Andersson