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2011-11-14Add 'simple scale' variant of scaling routines.Robin Watts
draw_simple_scale.c is a cut down version of draw_scale.c, that only uses filter functions that return values strictly in the 0 to 1 range. Because of that, we can use bytes rather than ints as intermediate storage, and have no clipping to do.
2011-11-14ARM opts in draw_scale.c; updated android build opts.Robin Watts
Kammerer reports 90%+ of CPU time is spent in the image scaling code for his documents on Android. In this commit we provide ARM optimised cores for the common scaling routines (1/2/4 components). Tests indicate this doubles the speed of rendering for a bitmap heavy PDF file on an HTC desire. This code is included if ARCH_ARM is defined. If ARCH_THUMB is defined then extra instructions are added to ensure correct interworking. We also update the Android jni makefiles to set these defines. We update the ReadMe.txt with more explicit instructions and update with more modern ndk/sdk versions. We update build.xml in line with new sdk releases.
2011-09-03Introduce ATTEMPT_KNOCKOUT_AND_ISOLATED define (off by default).Robin Watts
Until such time as the knockout and isolated group support is known to work properly, leave it disabled so we behave the same as we have until now.
2011-09-02Fix bug 692356: use stricter limit for dash pattern lengths.Tor Andersson
2011-09-02Fix minor regression in fix for zero-length line segment dots.Tor Andersson
2011-09-01Only draw dots for zero-length line segments with round line caps.Tor Andersson
2011-08-06Cosmetic style fixes.Tor Andersson
2011-08-05More changes to blending of groups.Robin Watts
In an effort to solve bug 692377, examine what ghostscript does, and move mupdf into line with it. Firstly, it seems that rather than collecting a pure 'shape' plane ghostscript keeps a 'shape-with-alpha' plane. Only a tiny change is required to move mupdf to the do the same thing, so done here. Secondly, it seems that ghostscript 'uncomposites' the result of non-isolated groups, before applying the blend mode. It's not clear to me that this is entirely correct; this 'uncomposite' operation assumes that all compositing has been done internally with the 'normal' blend mode. Nonetheless, I do the same here, and it seems to work. This 'uncomposite' operation may yet turn out to be a source of bugs if I have muddled the use of premultiplied and non-premultiplied components, but it seems to work on the testfiles I have.
2011-08-04Fix part of bug 692377: "hivemind" PDF regressionRobin Watts
Comment #3 on bug 692377 notes that the "Hivemind" pdf (from bug 692203) has regressed; this is due to the new shape code not working quite right with mask groups. Fixed here. It also showed up a bug in the shape code with filled paths at non full alpha. Also fixed. In tracking this down, I've extended the DUMP_GROUP_BLENDS debugging code to give more readable output. Also committed here. This still leaves a regression in l16.pdf which the bug was originally reopened about, but that's a much more minor one.
2011-08-03Fix bug 692388; colored type3 fonts drawn incorrectly.Robin Watts
All glyphs in type3 colored fonts were drawn mirrored in y due to an incorrectly setup transformation matrix. The bug was reported by Zeniko, with a helpful example file that showed the problem. Until then I'd been working using only fts_23_2303.pdf as an example, which uses geometric shapes, so isn't obvious that it's wrong. Also my copy of acrobat fails to render them.
2011-08-03Add (disabled by default) debug code for group blends.Robin Watts
Some code that I find useful for debugging the group blending code.
2011-08-02Another attempt to fix bug 691629.Robin Watts
To solve bug 691629 we need to ensure that the scaling weights for every pixel in a gridfitted image sum to 256. I had attempted to do that by enabling the 'WRAP' code, but this has the effect of adding too much bias to the outlying source pixels, resulting in thickened serifs etc. A better fix is to extend the code that is already present to check the weights for validity. If an image pixel is completely covered, then force the weights to 256 by adjusting the largest weight. This still skews the output slightly but it's a much less visible result.
2011-08-01Fix bug 692377: Incorrect rendering of blending groups.Robin Watts
A combination of constant alpha and non-zero blending modes resulted in incorrect rendering. Various fixes seem to have made it work: * Allow for non-full alpha when blending non-isolated groups back. * Clamp blended pixels to allow for overflow. * Allow for alpha in the shape blending.
2011-08-01Fix bug 691629; avoid aa'd edge pixels due to bad weight calcs.Robin Watts
When we calculate weights for scaling, 'wrap' weight calculations slightly to avoid getting antialiased edge pixels in grid fitted images. Seems to solve bug 691629 as much as it's possible to.
2011-08-01Add support for colored Type3 glyphs (ones that use d0).Robin Watts
Detect the d0 or d1 operators by writing a bit to the new device flags word. This can then be checked by the Type3 code to create the appropriate backing pixmap. In order to know what the appropriate backing pixmap is, we pass an additional colorspace into the glyph rendering code.
2011-07-26Fix bug 692354: Horizontal white lines in images.Robin Watts
The problem is due to abutting images showing gaps between them. These gaps are due to a combination of rounding errors, and anti-aliasing effects on the edge of images. The solution is to selectively 'grid fit' images. If an image is part of a type 3 font, we do NOT want to grid fit it, as this is where the sub pixel positioning makes a huge difference. If an image is displayed with alpha, then we don't want to grid fit it (as grid fitting will tend to make the edges of images overlap by 1 pixel, and will hence produce nasty effects). Otherwise, we will grid fit; Grid fit in this sense is where we expand an image to completely fill the pixel grid that it touches (i.e. the extents for the image are expanded to pixel boundaries; no half full pixels are left around the edges). The only real change of note here is in how we detect that we are in a type 3 charproc; we add a new draw device creation function that we call in the type3 charproc case that sets a flag that the drawing functions can check.
2011-07-14Add Knockout group support.Robin Watts
While in a knockout group, we create a new group around every single object drawn. These groups are either isolated or non-isolated as required (but non-isolated ones seed their background from two backgrounds up the stack, not one).
2011-07-13Non-isolated group support, and fix Bug 692336.Robin Watts
Firstly, this takes on some of Zenikos patch to correct the clip stack handling that was broken by the fix to bug 692287 (in commit 2c3bbbf). This bug should now be solved. We add a new 'shape' field to the draw device structure (and clip stack). When we are inside non-isolated groups, this is set to be a pixmap where we accumulate the 'shape' of the objects drawn. When we come to blend back, if we are blending a non-isolated group back, we have to use a different blending function that takes account of the shape. Various internal groups (the page group, and groups used to force blending) are set to be isolated to avoid carrying shape planes around when this is not required. All our rendering code now has to know how to maintain the shape plane as well as doing the basic rendering.
2011-07-08Clip area optimisations for displaylist case:Robin Watts
First, we add clipping rects to clipping functions. Various functions (the ones that handle clipping) are now additionally passed a rectangle that represents an additional bound for this clip in device space (i.e. it has already been mapped through the current ctm). Next, when constructing the displaylist, keep track of the bounding box for the contents of each clip. While writing the list, on every node we add, we add the bbox for that node to the enclosing clips content bbox (if there is an enclosing clip). When we pop a clip, write back to the corresponding push to update the bbox. This means if we get large clip regions, with only small areas used within them, we will only do the slow blending for those small areas. Finally, we fix a calculation in fz_bound_path which was incorrectly accounting for mitrelimits. This was showing up in testing on page 630 of the PDF reference v1.7.
2011-05-19Fix Bug 692196: segv in scale_single_row.Robin Watts
Thanks to Zeniko for finding/reporting/patching the problem. Due to a pointer miscalculation we were overwriting memory. Simple fix.
2011-04-25Always call glyph index "gid"; not "cid" as in some places.Tor Andersson
2011-04-11Add triangle caps; separate start, dash and end cap styles for XPS.Tor Andersson
2011-04-10Fix segfault inducing typo in non-aa scanconverter.Tor Andersson
2011-04-10Make global edge list struct opaque, and remove active edge list struct.Tor Andersson
2011-04-10Make blendmode opaque.Tor Andersson
2011-04-08draw_edge.c: Plug memory leak.Tor Andersson
2011-04-08Simplify arguments to fz_new_pixmap.Tor Andersson
2011-04-08Remove inline keyword where it is not strictly necessary for performance.Tor Andersson
Also put the function on the same line for inline functions, so they stick out and are easy to find with grep.
2011-04-08Add special case non-aa scan converter with accompanying blit functions.Tor Andersson
Also turn on font hinting when rendering non-aa text.
2011-04-07Add AA_BITS define to control antialias level of line art.Robin Watts
AA_BITS < 0 => Runtime configurable. AA_BITS = 0 => No antialiasing AA_BITS > 0 => At least that many bits of accuracy (to a max of 8). If unspecified, default is 8, so old behaviour is maintained.
2011-04-07Check for zero length dash arrays.Tor Andersson
2011-04-07Update README files.Tor Andersson
2011-04-06Rename span to stride, and add gray->bgr fast path image drawing.Tor Andersson
2011-04-06Add special case gray image -> rgb device rendering code.Robin Watts
New code to render grayscale images on an rgb device without converting to rgb first.
2011-04-05Makefile tweaks.Tor Andersson
2011-04-05Add wrapper functions around device calls.Tor Andersson
They test for NULL and make the code look nicer.
2011-04-04Le Roi est mort, vive le Roi!Tor Andersson
The run-together words are dead! Long live the underscores! The postscript inspired naming convention of using all run-together words has served us well, but it is now time for more readable code. In this commit I have also added the sed script, rename.sed, that I used to convert the source. Use it on your patches and application code.
2011-04-04draw: Rename files in draw directory.Tor Andersson
2011-04-04draw: Combine pathfill.c and pathscan.cTor Andersson
2011-04-04draw: Purge old (fast but too ugly) image scaling code.Tor Andersson
2011-04-04Add device interface functions to draw tiled patterns.Tor Andersson
2011-04-04pdf: Also interpolate images that aren't to be interpolated up to 200%Tor Andersson
2011-04-03Merge branch 'xps'Tor Andersson
2011-04-01xps: Use opacity masks, and draw gradients with opacity.Tor Andersson
2011-03-31xps: Clean up image loading code, and handle images with alpha.Tor Andersson
2011-03-29Don't shorten colorspace to 'cs' in structs and other names.Tor Andersson
2011-03-09Draw radial shading extensions in the right order.Tor Andersson
2011-03-01Fix subtle path stroking bug where closepath did not update the pen position.Tor Andersson
2011-02-12Calculate the y sub pixel position correctly.Robin Watts
2011-02-08Only interpolate upscaled images when the interpolate flag is set in the ↵Tor Andersson
image dictionary.