Age | Commit message (Collapse) | Author |
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indentation errors in the future).
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image resources for dev_text.
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drop.
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Tweak C to use pointer arithmetic rather than array indexing.
Decrement vars rather than increment which gets us free/cheap
tests against 0 on some architectures. Add new scolc and srowc
implementations for common cases.
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vanilla versions for speed.
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favour of doing blending using some macros.
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32-bit.
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Windows viewer.
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indexes for non-premultiplied colors from back when the array had both non and premultiplied colors.
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rendering mode support.
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is too big.
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The following patch is removed:
Wed, 09 Apr 2008 17:00:18 glenn.kennard@gmail.com
Check for NaN in fz_rendershade.
Fixes crash rendering chinesopera.pdf
Since the patch below makes NaN not appear:
Sun, 20 Apr 2008 01:15:15 sebras@hotmail.com
Axial shadings with no length should not extend, and the same position on the axis may be used for the entire mesh.
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