Age | Commit message (Collapse) | Author |
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I don't remember exactly why I added it; but there are several
progressions when I remove it.
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Keep the fuzz in just one place. Hopefully will be rendered
unnecessary by changes to make fz_bound_text accurate.
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Inspired by Sumatras gdi devices need for such a function expose
the blending functions. Note that we produce unsigned char's
where Zenikos original produces ints, but it's otherwise
identical.
This requires us to make various knockon changes throughout the code
from int to unsigned char, none of which should make any difference
at all - I hope!
We reserve the right to change/amend this function in future to
operate on blocks of pixels (or pixels in different colorspaces)
(or anything else we think of) in future.
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Add explanations of how to use the macros in fitz.h.
Also included are 2 different formulations, with different strengths/
weaknesses for reference. Will remove these shortly, but I want a
reference to them in git.
Workaround bug in Mac OS Lion gcc (clang works fine).
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Thanks to Zeniko for pointing this out.
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Add missing newline and remove excessive arguments.
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Include android headers in fitz.h so we can debug.
Arrange for error throwing to output to android error stream as
well as stderr.
Change jpeg library to not use backing store. Solves bug 692473.
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Various fixes to avoid overflow problems, division by zeros, use
of uninitialised variables etc. All from/suggested by Zenikos patch.
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Thanks to Zeniko for pointing this out.
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In error cases, ensure we free objects correctly. Thanks to Zeniko
for finding the problems (and many of the solutions!)
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In various places in the code, we add markers (".seen") to
dictionaries as we traverse them to ensure that we don't
go into infinite loops.
Adding a dictionary entry is bad as it's a) an expensive
operation, b) a potentially destructive one, and c) produces another
possible point of failure (as mallocs can fail).
Instead, add a flag to each dict to allow them to be marked/unmarked
and use that instead.
Thanks to Zeniko for pointing out various places that could usefully
be protected against infinite recursion.
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Externalise free_link_dest, use it in doc_outline.c to avoid a memory
leak.
Thanks to again to Zeniko for pointing this out.
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A new 'cookie' parameter is added to page rendering/interpretation
functions. Supply this as NULL to get existing behaviour.
If you supply a non-NULL cookie, then this is taken as a pointer to
a struct that can be used for simple, non-thread locked communication
between caller and library.
The entire struct should be memset to zero before entry, except for
specific flags (thus coping with future extensions to this struct).
The abort flag should be zero on entry. It will be checked periodically
by the library - if the caller sets it non-zero (via another thread)
then the current operation will be aborted. No guarantees are given as
to how often this will be checked, or how fast it will be responded to.
The progress_max field will be set to an integer (-1 for unknown)
representing the number of 'things' to do. The progress field will
count up from 0 to this number as time goes by. No guarantees are
made as to the accuracy of this information, but it should be
useful for offering some sort of progress bar etc. Note that
progress_max may increase during the job.
In general, callers should be careful to accept out of range or
invalid data in this structure as this is deliberately
accessed 'unlocked'.
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Fix a 'TODO'. When asking for the bounds of a shading, simply
convert the shadings bbox and intersect with that.
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Move 'kind' into the fz_link_dest structure (as this makes more sense).
Put an fz_link_dest rather than just a page number into the outlines
structure.
Correct parsing of actions and dests from pdf outlines.
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Move to a non-pdf specific type for links. PDF specific parsing is
done in pdf_annots.c as before, but the essential type (and handling
functions for that type) are in a new file fitz/base_link.c.
The new type is more expressive than before; specifically all the
possible PDF modes are expressable in it. Hopefully this should
allow XPS links to be represented too.
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One of the previous memsqueezing fixes (specifically that in
close_dctd) appears to cause the Memento fork bases squeezing
process to stop.
This appears to be because old code would do a NULL dereference
causing a SEGV. This would somehow NOT be picked up by the signal
handler, and the child would exit.
If the code is fixed to avoid the SEGV the code then somehow
goes on to do something (not in the close_dctd code) that makes
the mem squeeze process grind to a halt - but NOT in the same
instance of the executable. I am at a loss to explain this, but
would rather the code stays as it is (being as far as I can see
correct) for now.
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Disabled for now by default.
Better SEGV handling under windows (to facilitate scripted squeezing)
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Rather than passing a stream to a close function, just pass context
and state - that's all that is required. This enables us to
call close to cleanup neatly if the stream fails to allocate.
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Mupdf has some large structures (fz_shade is over 32K!), so to catch
all pointers we need to search further than the 1K I was originally
limiting ourselves to.
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Missed this one last time.
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The new fz_malloc_struct(A,B) macro allocates sizeof(B) bytes using
fz_malloc, and then passes the resultant pointer to Memento_label
to label it with "B".
This costs nothing in non-memento builds, but gives much nicer
listings of leaked blocks when memento is enabled.
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When listing blocks from Memento, look for internal pointers to
other blocks, and use this to generate a nested list - much
easier to read when looking to see which stray reference is
causing blocks to leak.
Add new Memento_label feature to allow blocks to be labelled. Makes
block displaying much easier to read.
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Slight memento tweak to simplify code (and correct problem with
repeated event numbers when squeezing).
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Fixes for leaks (and SEGVs, division by zeros etc) seen when
Memsqueezing.
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Fix warnings/errors thrown up by the last few commits (which were
only tested on windows).
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When fz_malloc (etc) are about to fail, we try to scavenge memory
from the store and then retry. We repeatedly try to bin objects
from the store until the malloc succeeds, or until we have nothing
else to bin.
This means we no longer need the 'aging' of the store, so this is
removed.
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