Age | Commit message (Collapse) | Author |
|
Several things irk me about passing values as const pointers:
* They can be NULL, which is not a valid value.
* They require explicit temporary variables for storage.
* They don't compose easily in a legible manner, requiring
weird pointer passing semantics where the variable being assigned
is hidden as an argument in the innermost function call.
* We can't change the value through the pointer, requiring yet more
local variables to hold copies of the input value.
In the device interface where we pass a matrix to a function, we often
find ourselves making a local copy of the matrix so we can concatenate
other transforms to it. This copying is a lot of unnecessary busywork
that I hope to eventually avoid by laying the groundwork with this
commit.
This is a rather large API change, so I apologize for the inconvenience,
but I hope the end result and gain in legibility will be worth the pain.
|
|
|
|
Xcode has an idiotic default configuration where it gets confused by include
search paths and file names in projects, so that it will load our
"mupdf/fitz/math.h" instead of the system <math.h>.
Work around this by renaming header files that have the same base name as a
system header (even though they live in a subdirectory, and should never be
available directly on the compiler's include path).
|
|
Move internal functions from public to private headers.
|
|
This silences the many warnings we get when building for x64
in windows.
This does not address any of the warnings we get in thirdparty
libraries - in particular harfbuzz. These look (at a quick
glance) harmless though.
|
|
This has knock on effects in the store.
fix
|
|
|
|
Rather than generating fz_pixmaps for glyphs, we generate fz_glyphs.
fz_glyphs can either contain a pixmap, or an RLEd representation
(if it's a mask, and it's smaller).
Should take less memory in the cache, and should be faster to plot.
|