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path: root/platform/gl/gl-ui.c
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2018-06-22gl: Use black backdrop when displaying an inverted (black) page.Tor Andersson
2018-06-22gl: Rework how popup menus are handled.Tor Andersson
Handle the logic immediately, but put the drawing commands into a display list that is invoked after the rest of the UI is drawn.
2018-06-22gl: Increase font size on high resolution displays.Tor Andersson
Also increase the max resolution in the zoom list.
2018-06-22gl: Add annotation editor.Tor Andersson
* Select with right mouse, edit with left mouse. * Clamp movement to page area. * Integrate page scroll offset into matrices. * Edit Ink annotations. * Initialise important annotation properties when creating them. * Deselect annotation when pressing ESC. * Add polygon/polyline annotation editing. * Tweak polygon editing. * Edit square/circle annotations. * Cancel canvas edits on right click. * Expand selectable areas and grab zones for rects. * Edit line annotations. * Edit caret annotations. * Return true when value has changed (checkbox and slider). * Add popup menu widget: Menu items are drawn at ui_end to overlay other widgets properly. * Use popup menu to set icons. * Fix text selection translation offset. * Edit quad point annotations. * Set user and modification date when creating new annotations. * Add select widget. * Edit line endings. * Edit highlight opacity. * Create properly sized stamp annotations. * Edit FreeText annotations. * Trigger list selection on mouse-up instead of mouse-down. * Use index in ui_select. * Edit Freetext quadding. * Fix windows build issues. * Use 'const void *' for ids. * Add file dialog to choose file when none given on command line. * Add save file dialog. * Add pdfwrite options to save dialog. * Add error dialog instead of dying silently on exceptions. * Add password dialog. * Add warning dialog that does not exit the program. * Show in title bar when document is modified. * Separate motion and passive motion callbacks. * Add /Volumes 'disk' for MacOS X mount points. * Tweak input focus/blur handling. * Use popup menu to create annotations instead of big list of buttons. * Update appearance after canvas edits too. * Release old grab before checking for new grab and taking focus. * Set cursor shape depending on hot item. * Draw prettier widgets. * Use integers for slider to allow snapping to values. * Add 'ui.gridsize' to ease layout of buttons and text fields. * Tweak file dialog layout. * Bevels around lists and scroll bars. * Only add new points to the ink list when drawing. * Use named color constants instead of hardcoding color values. * Adjust layout and which properties to edit for each annotation. * Use a panel for search field. * Add splitter, dialogs, and panel padding. * Popup menus above the button if they don't fit below it. * Use triangle strip to draw check mark.
2018-06-22gl: Add layout packer and various widgets.Tor Andersson
* Move window setup and swap buffer calls into ui_begin/end. * Rearrange source files. * Simplify grab logic: Make it more robust in the face of user errors, such as setting ui.active to NULL explicitly. * Copy text to primary selection as well.