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path: root/platform/gl/gl-ui.c
AgeCommit message (Collapse)Author
2018-10-23Remove extra blank lines.Tor Andersson
2018-10-04Fix simple typos.1.14.0Tor Andersson
2018-09-19gl: ifdef freeglut specific API calls so it will build on MacOS.Tor Andersson
2018-09-05gl: Allow varying font sizes in text rendering.Tor Andersson
2018-07-06gl: Multi-line labels.Tor Andersson
2018-07-05Pass rect and matrix by value in geometry functions.Tor Andersson
Several things irk me about passing values as const pointers: * They can be NULL, which is not a valid value. * They require explicit temporary variables for storage. * They don't compose easily in a legible manner, requiring weird pointer passing semantics where the variable being assigned is hidden as an argument in the innermost function call. * We can't change the value through the pointer, requiring yet more local variables to hold copies of the input value. In the device interface where we pass a matrix to a function, we often find ourselves making a local copy of the matrix so we can concatenate other transforms to it. This copying is a lot of unnecessary busywork that I hope to eventually avoid by laying the groundwork with this commit. This is a rather large API change, so I apologize for the inconvenience, but I hope the end result and gain in legibility will be worth the pain.
2018-07-04gl: Track modifier keys during mouse events too.Tor Andersson
2018-06-22gl: Use black backdrop when displaying an inverted (black) page.Tor Andersson
2018-06-22gl: Rework how popup menus are handled.Tor Andersson
Handle the logic immediately, but put the drawing commands into a display list that is invoked after the rest of the UI is drawn.
2018-06-22gl: Increase font size on high resolution displays.Tor Andersson
Also increase the max resolution in the zoom list.
2018-06-22gl: Add annotation editor.Tor Andersson
* Select with right mouse, edit with left mouse. * Clamp movement to page area. * Integrate page scroll offset into matrices. * Edit Ink annotations. * Initialise important annotation properties when creating them. * Deselect annotation when pressing ESC. * Add polygon/polyline annotation editing. * Tweak polygon editing. * Edit square/circle annotations. * Cancel canvas edits on right click. * Expand selectable areas and grab zones for rects. * Edit line annotations. * Edit caret annotations. * Return true when value has changed (checkbox and slider). * Add popup menu widget: Menu items are drawn at ui_end to overlay other widgets properly. * Use popup menu to set icons. * Fix text selection translation offset. * Edit quad point annotations. * Set user and modification date when creating new annotations. * Add select widget. * Edit line endings. * Edit highlight opacity. * Create properly sized stamp annotations. * Edit FreeText annotations. * Trigger list selection on mouse-up instead of mouse-down. * Use index in ui_select. * Edit Freetext quadding. * Fix windows build issues. * Use 'const void *' for ids. * Add file dialog to choose file when none given on command line. * Add save file dialog. * Add pdfwrite options to save dialog. * Add error dialog instead of dying silently on exceptions. * Add password dialog. * Add warning dialog that does not exit the program. * Show in title bar when document is modified. * Separate motion and passive motion callbacks. * Add /Volumes 'disk' for MacOS X mount points. * Tweak input focus/blur handling. * Use popup menu to create annotations instead of big list of buttons. * Update appearance after canvas edits too. * Release old grab before checking for new grab and taking focus. * Set cursor shape depending on hot item. * Draw prettier widgets. * Use integers for slider to allow snapping to values. * Add 'ui.gridsize' to ease layout of buttons and text fields. * Tweak file dialog layout. * Bevels around lists and scroll bars. * Only add new points to the ink list when drawing. * Use named color constants instead of hardcoding color values. * Adjust layout and which properties to edit for each annotation. * Use a panel for search field. * Add splitter, dialogs, and panel padding. * Popup menus above the button if they don't fit below it. * Use triangle strip to draw check mark.
2018-06-22gl: Add layout packer and various widgets.Tor Andersson
* Move window setup and swap buffer calls into ui_begin/end. * Rearrange source files. * Simplify grab logic: Make it more robust in the face of user errors, such as setting ui.active to NULL explicitly. * Copy text to primary selection as well.