Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-10-06 | gl: Base UI sizes on line height. | Tor Andersson | |
2015-10-06 | gl: Add simple (mouse event only) forms support. | Tor Andersson | |
2015-10-06 | gl: Keep fz_page around for later use with annotations. | Tor Andersson | |
2015-10-06 | gl: Only compute view transform once. | Tor Andersson | |
2015-10-06 | gl: Render page contents and annotations to separate textures. | Tor Andersson | |
2015-10-06 | gl: Use utility functions. | Tor Andersson | |
2015-10-06 | gl: Bundle page texture info into a struct. | Tor Andersson | |
2015-10-06 | gl: Windows stuff. | Tor Andersson | |
* Add icons to application and window. * Open file dialog if no command line argument. * Install file type associations. | |||
2015-10-06 | gl: Cut, copy, and paste in text fields. | Tor Andersson | |
2015-10-06 | gl: Use UTF-8 string internally in text field. | Tor Andersson | |
2015-10-06 | gl: Don't try searching outside the document. | Tor Andersson | |
2015-10-06 | gl: Use upper control characters for special keys. | Tor Andersson | |
2015-10-06 | gl: Split text field handling into separate file and add keyboard focus. | Tor Andersson | |
2015-10-06 | gl: Handle keyboard events in main loop. | Tor Andersson | |
Also fix event loop and refreshing the display at the correct times. | |||
2015-10-06 | gl: Don't require ARB_texture_non_power_of_two extension. | Tor Andersson | |
2015-10-06 | gl: Add an internal header file for GL application. | Tor Andersson | |
2015-10-06 | gl: Remove unneeded fz_malloc return value test. | Tor Andersson | |
2015-10-06 | gl: Remove unneeded printf message. | Tor Andersson | |
2015-10-06 | gl: Rename some variables for clarity. | Tor Andersson | |
2015-10-06 | gl: Fix MSVC warnings. | Tor Andersson | |
2015-10-06 | gl: Fix event/display loop. | Tor Andersson | |
Now should behave more like the old glutPostRedisplay code did. | |||
2015-10-06 | gl: Don't zero 'number' on all keypresses. | Tor Andersson | |
Bug casued by difference between GLUT and GLFW event interfaces. | |||
2015-10-06 | gl: Use GLFW instead of GLUT. | Tor Andersson | |
Add OpenGL text rendering using textured quads, instead of using glut bitmap fonts. |