Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-17 | Add fz_transform_point_xy to simplify transforming a point. | Tor Andersson | |
Many times, the idiom p.x = x; p.y = y; fz_transform_point() is used. This function should simplify that use case by both initializing and transforming the point in one call. | |||
2013-09-30 | Bug 694526: Spot non-invertable matrices and bale before stroking | Robin Watts | |
The bug fix added in the previous commit fails to work in this case (hang-9527.pdf) because the matrix is not invertible and hence the clipping rectangle ends up infinite. Spot this case here and return early. | |||
2013-06-20 | Rearrange source files. | Tor Andersson | |