Age | Commit message (Expand) | Author |
---|---|---|
2016-10-18 | Avoid checking argument to fz_drop_*()/fz_free(). | Sebastian Rasmussen |
2016-10-07 | Rename fz_process_mesh to fz_process_shade. | Robin Watts |
2016-10-06 | Hide internals of fz_colorspace | Robin Watts |
2016-02-22 | Drop const from fz_shade. | Tor Andersson |
2016-01-13 | Add lots of consts. | Robin Watts |
2015-12-11 | Use fz_output instead of FILE* for most of our output needs. | Tor Andersson |
2015-02-17 | Add ctx parameter and remove embedded contexts for API regularity. | Tor Andersson |
2015-02-17 | Rename fz_close_* and fz_free_* to fz_drop_*. | Tor Andersson |
2014-08-27 | Allow NULL callback functions in the mesh processor. | Tor Andersson |
2014-05-01 | Fix 694084: compute number of segments in radial shading from radius. | Tor Andersson |
2014-02-17 | Simplify shade vertex preparation and remove redundant memcpy calls. | Tor Andersson |
2014-01-02 | Bug 694585: Slow rendering of meshes | Robin Watts |
2013-06-20 | Rearrange source files. | Tor Andersson |