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path: root/source/fitz/svg-device.c
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2016-07-13Bug 696846: Fix badly formed SVG output.Robin Watts
This has been broken since fz_text was changed to be multiple fz_text_spans.
2016-07-08Separate close and drop functionality for devices and writers.Tor Andersson
Closing a device or writer may throw exceptions, but much of the foreign language bindings (JNI and JS) depend on drop to never throw an exception (exceptions in finalizers are bad).
2016-06-20Bug 696847: Fix SEGV in svg device.Robin Watts
Silly typo.
2016-06-17Use 'size_t' instead of int as appropriate.Robin Watts
This silences the many warnings we get when building for x64 in windows. This does not address any of the warnings we get in thirdparty libraries - in particular harfbuzz. These look (at a quick glance) harmless though.
2016-05-24fz_pixmap revamp: add stride and make alpha optionalRobin Watts
fz_pixmaps now have an explicit stride value. By default no change from before, but code all copes with extra gaps at the end of the line. The alpha data in fz_pixmaps is no longer compulsory. mudraw: use rgb not rgba (ppmraw), cmyk not cmyka (pkmraw). Update halftone code to not expect alpha plane. Update PNG writing to cope with alpha less input. Also hide repeated params within the png output context. ARM code needs updating.
2016-04-28Refactor fz_image code cases.Robin Watts
Split compressed images (images based on a compressed buffer) and pixmap images (images based on a pixmap) out into separate subclasses.
2016-04-28Partial image decode.Robin Watts
Update the core fz_get_pixmap_from_image code to allow fetching a subarea of a pixmap. We pass in the required subarea, together with the transformation matrix for the whole image. On return, we have a pixmap at least as big as was requested, and the transformation matrix is updated to map the supplied area to the correct place on the screen. The draw device is updated to use this as required. Everywhere else passes NULLs in, and so gets unchanged behaviour. The standard 'get_pixmap' function has been updated to decode just the required areas of the bitmaps. This means that banded rendering of pages will decode just the image subareas that are required for each band, limiting the memory use. The downside to this is that each band will redecode the image again to extract just the section we want. The image subareas are put into the fz_store in the same way as full images. Currently image areas in the store are only matched when they match exactly; subareas are not identified as being able to use existing images.
2016-04-27Add fz_close_device function.Tor Andersson
Garbage collected languages need a way to signal that they are done with a device other than freeing it. Call it implicitly on fz_drop_device; so take care not to call it again in case it has been explicitly called already.
2016-02-24Add optional scissor hint argument to text clipping functions.Tor Andersson
2016-02-24Clarify scissor argument to clip device functions.Tor Andersson
The scissor argument is an optional (potentially NULL) rectangle that can give hints to devices about the area that can be scissored. This is used by the draw device and display list device to minimize the size of temporary clip mask buffers. The scissor rectangle, if used, must have been transformed by the current transform matrix.
2016-02-22Rename fz_path_processor to fz_path_walker.Tor Andersson
2016-02-22Drop const from fz_image.Tor Andersson
Image objects are immutable and opaque once constructed. Therefore there is no need for the const keyword.
2016-02-22Drop const from fz_shade.Tor Andersson
Shading objects are immutable and opaque once constructed. Therefore there is no need for the const keyword.
2016-01-21Drop const from fz_colorspace.Tor Andersson
It's an opaque immutable structure, that we don't expect to ever want to change after creation. Therefore the const keyword is not useful, and is only line noise.
2016-01-13Add lots of consts.Robin Watts
In general, we should use 'const fz_blah' in device calls whenever the callee should not alter the fz_blah. Push this through. This shows up various places where we fz_keep and fz_drop these const things. I've updated the fz_keep and fz_drops with appropriate casts to remove the consts. We may need to do the union dance to avoid the consts for some compilers, but will only do that if required. I think this is nicer overall, even allowing for the const<->no const problems.
2015-12-15Rename fz_output_x to fz_write_pixmap_as_x etc.Tor Andersson
2015-12-11Remove text clip accumulation.Tor Andersson
We can now group all clipped text into one fz_text object and simplify the device interface.
2015-12-11Keep spans of multiple fonts and sizes in one fz_text object.Tor Andersson
2015-03-24Path rework for improved memory usage.Robin Watts
Firstly, we make the definition of the path structures local to path.c. This is achieved by using an fz_path_processor function to step through paths enumerating each section using callback functions. Next, we extend the internal path representation to include other section types, including quads, beziers with common control points rectangles, horizontal, vertical and degenerate lines. We also roll close path sections up into the previous sections commands. The hairiest part of this is that fz_transform_path has to cope with changing the path commands depending on the matrix. This is a relatively rare operation though.
2015-02-23Fix double-malloc error.Tor Andersson
2015-02-17Use embedded superclass struct instead of user pointer in devices.Tor Andersson
2015-02-17Add ctx parameter and remove embedded contexts for API regularity.Tor Andersson
Purge several embedded contexts: Remove embedded context in fz_output. Remove embedded context in fz_stream. Remove embedded context in fz_device. Remove fz_rebind_stream (since it is no longer necessary). Remove embedded context in svg_device. Remove embedded context in XML parser. Add ctx argument to fz_document functions. Remove embedded context in fz_document. Remove embedded context in pdf_document. Remove embedded context in pdf_obj. Make fz_page independent of fz_document in the interface. We shouldn't need to pass the document to all functions handling a page. If a page is tied to the source document, it's redundant; otherwise it's just pointless. Fix reference counting oddity in fz_new_image_from_pixmap.
2015-02-17Rename fz_close_* and fz_free_* to fz_drop_*.Tor Andersson
Rename fz_close to fz_drop_stream. Rename fz_close_archive to fz_drop_archive. Rename fz_close_output to fz_drop_output. Rename fz_free_* to fz_drop_*. Rename pdf_free_* to pdf_drop_*. Rename xps_free_* to xps_drop_*.
2014-09-02Clean some whitespace.Tor Andersson
2014-02-04Improve glyph bounding, outlining and SVG output text.Robin Watts
Luiz Henrique de Figueiredo reports that glyphs output from the SVG device contain 'lumpy' outlines. Investigation reveals that this is because the current code extracts the outlines from freetype at unit scale, and then relies on SVG to scale them up. Unfortunately, freetype insists on working in integer maths, so any sort of scaling runs the risk of distorting the outlines. The fix is to change the way we call freetype; we now request an 'UNSCALED' char, and set the required size to be the design size. We then transform the results in the floating point domain ourself. This cures the lumpy outlines, but reveals a second problem, namely that the bbox given for characters is inaccurate (and sometimes too small). Investigation shows that this is again caused by freetypes scaling, so we apply the same trick; ask for the glyph without scaling (as far as possible), and then scale the results down. We also take care to spot the 'ft_hint' flag in the font. If set this indicates that hinting must be performed to ensure that the returned outlines are sane. We therefore take note of this when calculating both bbox and outlines. This means that 'tricky' fonts such as dynalab ones now render correctly. This produces many changes in the bitmaps, the vast majority of which are neutral. The ones that aren't are all progressions.
2014-01-06fix various MSVC warningsSimon Bünzli
Some warnings we'd like to enable for MuPDF and still be able to compile it with warnings as errors using MSVC (2008 to 2013): * C4115: 'timeval' : named type definition in parentheses * C4204: nonstandard extension used : non-constant aggregate initializer * C4295: 'hex' : array is too small to include a terminating null character * C4389: '==' : signed/unsigned mismatch * C4702: unreachable code * C4706: assignment within conditional expression Also, globally disable C4701 which is frequently caused by MSVC not being able to correctly figure out fz_try/fz_catch code flow. And don't define isnan for VS2013 and later where that's no longer needed.
2014-01-02Add rebinding for fz_devices and fz_documentsRobin Watts
The SVG device needs rebinding as it holds a file. The PDF device needs to rebind the underlying pdf document. All documents need to rebind their underlying streams.
2013-11-11Remove unused variables causing warningsSebastian Rasmussen
2013-10-11SVG: Fix alpha issues.Robin Watts
While looking at fts_09_0921, I spotted that the alpha values on images and fills aren't being sent. Fix that here, together with broken colors being sent for masks. fts_09_0921 still renders badly due to the lack of support for blend modes.
2013-10-11SVG: Add simple smask support.Robin Watts
The luminosity flag and background color are currently ignored. The clip stack optionally held in the null device is updated here to be a container stack, together with a flags word (currently just used to indicate the type of the container at the current place in the stack), and a user value (used by the SVG device to stash the id for the mask it's generating).
2013-10-11SVG: Add dumb group implementation.Robin Watts
Really just a structure indicator as SVG 1.1 doesn't support blending etc.
2013-10-11SVG: Fix clip stack handling etc.Robin Watts
fts_09_0919.pdf shows up some silly mistakes in the clip stack handling and in the handling of 0 sized pixmaps. Simple fixes.
2013-10-10SVG: Fix fts_01_0106.pdfRobin Watts
A gradient fill that doesn't fill the bbox should be see through (unless background color is set, but we'll worry about that case when I find an example file that uses it). Arrange for the pixmap we draw the gradient fill into to be transparent initially. Also ensure that when we convert to png we preserve transparency.
2013-10-10SVG: Add image mask clip support.Robin Watts
2013-10-10SVG device: All gradient output (using images).Robin Watts
2013-10-10Add fz_new_png_from_pixmapRobin Watts
This accompanies the function formerly known as fz_image_as_png (now renamed to fz_new_png_from_image).
2013-10-09SVG: Support Type3 fonts and stroked fonts.Robin Watts
2013-10-07SVG device: Send text as reusable pathsRobin Watts
2013-10-07Update SVG device to send text as pathsRobin Watts
2013-09-08Separate command and coordinate arrays in fz_path structure.Tor Andersson
2013-09-02Improve SVG pattern handling.Robin Watts
In particular, cope with the cases where xstep/ystep are not the same as the tile width/heights.
2013-07-26Narrow definition of whitespace according to XML spec.Robin Watts
Thanks to Tor for finding the correct definitions for me.
2013-07-25Bug 694402: Fix various SVG output problemsRobin Watts
Images were missing a space, hence giving errors. SVG text gets confused by leading (and repeated) whitespace, so elide it.
2013-06-20Rearrange source files.Tor Andersson