Age | Commit message (Collapse) | Author |
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(Revert the fix for potential memory leak - there wasn't a potential memory
leak as the device only takes ownership of it's display list if
dev->free_user is set).
This reverts commit ada560eb015e7b2208c492d47f28da8093733c4a.
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If an iOS app uses too much memory, the OS asks it to free up some space.
If it doesn't do so in a timely manner, it will get a second warning before
being killed by the OS.
In other platforms, where malloc() return NULL in OOM, the store scavenger
releases memory when mallocs fail. In iOS, mallocs usually never return NULL
because the app is killed before this can happen. Therefore, we need to
initiate a scavenge from the low memory notification instead.
We evict the store to 50% of its current size when a memory warning occurs
when it is in the foreground, and 0% when a memory warning occurs whilst
it is in the background. Having said this, I didn't manage to get a background
warning to occur, presumably because we don't request background execution
Therefore, I think in practice the OS just kills the process. However, this
will be useful if we ever add background execution.
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When throwing an error during fz_alpha_from_gray, the stack depth
can get confused. Fix this by moving some more code into the
appropriate fz_try().
In the course of fixing this bug, I added some new optional debug
code to display the stack level as it runs. This is committed here
disabled; just change the appropriate #define in draw-device.c to
enable it.
Also, add some code to run_xobject, to avoid throwing in an fz_always()
clause.
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If we hit an out of memory error in fz_draw_end_mask, then pop the
stack, and rethrow. Ensure that the generic device code catches this
error and sets the error_depth to 1 so that the final pop is ignored.
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We used to extract the outline using the combined TM*CTM matrix and
use the identity transform for stroking, thus ending up with the wrong
line width.
If we instead extract using the TM and then stroke with the CTM we get
the correct results.
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When I changed the stream implementations to use implementation
specific buffers, rather than a generic public one in every fz_stream,
I changed fz_read_byte to only get a single byte at a time.
I noted at the time that the underlying stream was free to decode
larger blocks if it wanted too, but I forgot to actually do this for
the flate decoder. Fixing this here should solve the speed issues.
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Grow the edge list using an exponential realloc pattern.
Use qsort for huge paths and only fall back to the simple
shell sort for small paths.
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This adds a custom memory management layer between libjpeg and the calling
app - in such a way that the code can be shared between mupdf and
Ghostscript/PDL.
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Don't let a glyph's bbox be too much bigger than the font bbox.
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Same as for fz_bbox_fill_image_mask, fz_bbox_clip_image_mask must
transform the unit rectangle to get the bounding bbox.
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There are two issues where variables may be used unitialized:
* extract_exif_resolution fails to set xres and yres for JPEG images if
there's no valid resolution unit (mainly affects XPS documents)
* xps_measure_font_glyph uses hadv and vadv unitialized if the glyph id
isn't valid (i.e. if FT_Get_Advance fails)
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Thanks to Triet Lai.
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Currently, png_read_phys always rounds the resolution down. Many images
have a resolution just slightly shy of 96 DPI and are thus rendered too
large when they're resized from 95 to match the required 96 for output.
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If the reported height is 0 or too large, use the image size reported
in the PDF itself instead (in the case of height 0, the JPEG library
is supposed to read the correct value from the DNL segment, but libjpeg
doesn't support that).
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If a JPEG stream is missing valid values for width/height (usually -1),
Adobe Reader substitutes these using the values read from the PDF
object. This can be done by scanning and patching the data before
passing it to libjpeg.
Thanks to zeniko for the patch.
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fast_cmyk_to_rgb had a simple 1 place cache to avoid recalculating
the same conversions again and again. The implementation was broken
though, both in C and ARM code versions. This seems to fix it.
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... instead convert a JPEG2000 used as a soft mask into grayscale.
This is more robust than trusting the PDF specified colorspace over
the internal JPX colorspace.
The spec implies that in a colorspace conflict, the internal JPX
colorspace should be used.
The PDF colorspace may be a DeviceN or Separation colorspace.
DeviceN and Separation colorspaces are not valid destination
colorspaces, so we may not always be able to convert the internal
JPX colorspace into the PDF specified colorspace.
Converting from the internal colorspace into grayscale is more robust,
and solves the issue that the original commit was intended to fix.
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When we return the padding byte in an fz_concat stream, ensure that
we remember to increment rp to point just past in. If not, then we'll
read 2 whitespace chars out. This is fine unless we try and
fz_unread_byte the first one, when we'll leave rp pointing to
an out of buffer address.
Credit to Malc for the bisecting/debugging that got me to the fix.
Many thanks.
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fts_5904.xps and fts_5905.xps use namespace prefixes.
Work around that by ignoring the namespace prefix for tag names.
A more robust solution would be to expand or record the tag and
attribute namespaces in the fz_xml node structure, but that's a
overkill for our current needs.
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This fixes three instances of warning C4706, allows compilation with
VS2013 and prevents an accidental va_end for when va_end is defined
(which is the case for debug builds).
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Split functions out of pdf-form.c that shouldn't be there, and make
javascript initialization explicit.
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Stupid MSVC has no strtof.
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%q escapes using C syntax and wraps the string in double quotes.
%( escapes using PS/PDF syntax and wraps the string in parens.
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The primary motivator for this is so that we can print floating point
values and get the full accuracy out, without having to print 1.5 as
1.5000000, and without getting 23e24 etc.
We only support %c, %f, %d, %o, %x and %s currently.
We only support the zero padding qualifier, for integers.
We do support some extensions:
%C turns values >=128 into UTF-8.
%M prints a fz_matrix.
%R prints a fz_rect.
%P prints a fz_point.
We also implement a fprintf variant on top of this to allow for
consistent results when using fz_output.
a
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Previously pdf_process buffer did not understand inline images.
In order to make this work without needlessly duplicating complex code
from within pdf-op-run, the parsing of inline images has been moved to
happen in pdf-interpret.c. When the op_table entry for BI is called
it now expects the inline image to be in csi->img and the dictionary
object to be in csi->obj.
To make this work, we have had to improve the handling of inline images
in general. While non-inline images have been loaded and held in
memory in their compressed form and only decoded when required, until
now we have always loaded and decoded inline images immediately. This
has been due to the difficulty in knowing how many bytes of data to
read from the stream - we know the length of the stream once
uncompressed, but relating this to the compressed length is hard.
To cure this we introduce a new type of filter stream, a 'leecher'.
We insert a leecher stream before we build the filters required to
decode the image. We then read and discard the appropriate number
of uncompressed bytes from the filters. This pulls the compressed
data through the leecher stream, which stores it in an fz_buffer.
Thus images are now always held in their compressed forms in memory.
The pdf-op-run implementation is now trivial. The only real complexity
in the pdf-op-buffer implementation is the need to ensure that the
/Filter entry in the dictionary object matches the exact point at
which we backstopped the decompression.
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Currently fz_streams have a 4K buffer within their header. The call
to read from a stream fills this buffer, resulting in more data being
pulled from any underlying stream than we might like. This causes
problems with the forthcoming 'leech' filter.
Here we simplify the fields available in the public stream header.
No specific buffer is given; simply the read and write pointers.
The underlying 'read' function is replaced by a 'next' function
that makes the next block of data available and returns the first
character of it (or EOF).
A caller to the 'next' function should supply the maximum number of
bytes that it knows it will need (possibly not now, but eventually).
This enables the underlying stream to efficiently decode just enough.
The underlying stream is free to return fewer, or a greater number
if it wants to.
The exact size of the 'block' of data returned will depend on the
filter in use and (possibly) the data therein.
Callers can get the currently available amount of data by calling
fz_available (but again should pass the maximum amount of data they know
they will need). The only time this will ever return 0 is if we have
hit EOF.
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Gridfitting can increase the required width/height of images by up to
2 pixels. This makes images that are rendered very small very
sensitive to over quantisation.
This can produce 'mushier' images than it should, for instance on
tests/Ghent_V3.0/090_Font-Support_x3.pdf (pgmraw, 72dpi)
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If the expansion of a transformation matrix is huge, the path flatness
becomes so small that even simple paths consist of millions of edges
which easily causes MuPDF to hang quite long for simple documents. One
solution for this is to limit the allowed flatness.
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The following changes allow font providers to make better choices WRT
what font to provide and under what circumstances:
* bold and italic flags are passed in so that implementors can decide
themselves whether to ask for simulated boldening/italicising
if a font claims not to be bold/italic
* is_substitute is replaced with needs_exact_metrics to make the
meaning of this argument hopefully clearer (that argument is set only
for PDF fonts without a FontDescriptor)
* the font name is always passed as requested by the document instead
of the cleaned name for the standard 14 fonts which allows
distinguishing e.g. Symbol and Symbol,Bold
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and give them names more likely to be unique.
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Many times, the idiom p.x = x; p.y = y; fz_transform_point() is used.
This function should simplify that use case by both initializing and
transforming the point in one call.
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Patch from Thomas Fach-Pedersen. Many thanks!
Add a new format handler that copes with TIFF files. This replaces
the TIFF functionality within the image format handler, and is
better because this copes with multiple images (as one image per
page).
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Patch from Thomas Fach-Pedersen. Many Thanks.
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Luiz Henrique de Figueiredo reports that glyphs output from the
SVG device contain 'lumpy' outlines. Investigation reveals that
this is because the current code extracts the outlines from
freetype at unit scale, and then relies on SVG to scale them up.
Unfortunately, freetype insists on working in integer maths, so
any sort of scaling runs the risk of distorting the outlines.
The fix is to change the way we call freetype; we now request an
'UNSCALED' char, and set the required size to be the design size.
We then transform the results in the floating point domain
ourself.
This cures the lumpy outlines, but reveals a second problem,
namely that the bbox given for characters is inaccurate (and
sometimes too small). Investigation shows that this is again
caused by freetypes scaling, so we apply the same trick; ask
for the glyph without scaling (as far as possible), and then
scale the results down.
We also take care to spot the 'ft_hint' flag in the font. If set
this indicates that hinting must be performed to ensure that
the returned outlines are sane. We therefore take note of this
when calculating both bbox and outlines. This means that 'tricky'
fonts such as dynalab ones now render correctly.
This produces many changes in the bitmaps, the vast majority of which
are neutral. The ones that aren't are all progressions.
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