From e7bd6babd4b6567db153806eb928591f2b26f4e2 Mon Sep 17 00:00:00 2001 From: Robin Watts Date: Tue, 27 May 2014 18:11:07 +0100 Subject: Further fix for Bug 695260: Cope with out of memory in fz_draw_end_mask If we hit an out of memory error in fz_draw_end_mask, then pop the stack, and rethrow. Ensure that the generic device code catches this error and sets the error_depth to 1 so that the final pop is ignored. --- source/fitz/device.c | 15 +++++++++++++-- source/fitz/draw-device.c | 35 +++++++++++++++++++++-------------- 2 files changed, 34 insertions(+), 16 deletions(-) diff --git a/source/fitz/device.c b/source/fitz/device.c index d9249732..a13cd470 100644 --- a/source/fitz/device.c +++ b/source/fitz/device.c @@ -402,6 +402,8 @@ fz_begin_mask(fz_device *dev, const fz_rect *area, int luminosity, fz_colorspace void fz_end_mask(fz_device *dev) { + fz_context *ctx = dev->ctx; + if (dev->error_depth) { /* Converts from mask to clip, so no change in stack depth */ @@ -412,8 +414,17 @@ fz_end_mask(fz_device *dev) dev->container[dev->container_len-1].flags &= ~fz_device_container_stack_in_mask; dev->container[dev->container_len-1].flags |= fz_device_container_stack_is_mask; } - if (dev->end_mask) - dev->end_mask(dev); + fz_try(ctx) + { + if (dev->end_mask) + dev->end_mask(dev); + } + fz_catch(ctx) + { + dev->error_depth = 1; + strcpy(dev->errmess, fz_caught_message(ctx)); + /* Error swallowed */ + } } void diff --git a/source/fitz/draw-device.c b/source/fitz/draw-device.c index 73a8b585..c5354e61 100644 --- a/source/fitz/draw-device.c +++ b/source/fitz/draw-device.c @@ -1478,23 +1478,30 @@ fz_draw_end_mask(fz_device *devp) fz_drop_pixmap(dev->ctx, state[1].mask); state[1].mask = NULL; - /* create new dest scratch buffer */ - fz_pixmap_bbox(ctx, temp, &bbox); - dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, &bbox); - fz_clear_pixmap(dev->ctx, dest); + fz_try(ctx) + { + /* create new dest scratch buffer */ + fz_pixmap_bbox(ctx, temp, &bbox); + dest = fz_new_pixmap_with_bbox(dev->ctx, state->dest->colorspace, &bbox); + fz_clear_pixmap(dev->ctx, dest); - /* push soft mask as clip mask */ - state[1].mask = temp; - state[1].dest = dest; - state[1].blendmode |= FZ_BLEND_ISOLATED; - /* If we have a shape, then it'll need to be masked with the - * clip mask when we pop. So create a new shape now. */ - if (state[0].shape) + /* push soft mask as clip mask */ + state[1].mask = temp; + state[1].dest = dest; + state[1].blendmode |= FZ_BLEND_ISOLATED; + /* If we have a shape, then it'll need to be masked with the + * clip mask when we pop. So create a new shape now. */ + if (state[0].shape) + { + state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox); + fz_clear_pixmap(dev->ctx, state[1].shape); + } + state[1].scissor = bbox; + } + fz_catch(ctx) { - state[1].shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, &bbox); - fz_clear_pixmap(dev->ctx, state[1].shape); + emergency_pop_stack(dev, state); } - state[1].scissor = bbox; } static void -- cgit v1.2.3