From b9d32b1d76e298db1eaa7f42bf14c67496a5804d Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Thu, 3 Feb 2011 10:20:04 +0000 Subject: Indent with tabs, not spaces. --- draw/imagesmooth.c | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'draw') diff --git a/draw/imagesmooth.c b/draw/imagesmooth.c index 2cbe01f9..c1002f46 100644 --- a/draw/imagesmooth.c +++ b/draw/imagesmooth.c @@ -1004,21 +1004,21 @@ fz_smoothscalepixmap(fz_pixmap *src, float x, float y, float w, float h) /* Find the destination bbox, width/height, and sub pixel offset, * allowing for whether we're flipping or not. */ - /* Note that the x and y sub pixel offsets here are different, due to - * the different way we scale horizontally and vertically. When scaling - * rows horizontally, we always read forwards through the source, and - * store either forwards or in reverse as required. When scaling - * vertically, we always store out forwards, but may feed source rows - * in in a different order. - * - * Consider the image rectange 'r' to which the image is mapped, - * and the (possibly) larger rectangle 'R', given by expanding 'r' to - * complete pixels. - * - * x can either be r.xmin-R.xmin or R.xmax-r.xmax depending on whether - * the image is x flipped or not. Whatever happens 0 <= x < 1. - * y is always r.ymin - R.ymin. - */ + /* Note that the x and y sub pixel offsets here are different, due to + * the different way we scale horizontally and vertically. When scaling + * rows horizontally, we always read forwards through the source, and + * store either forwards or in reverse as required. When scaling + * vertically, we always store out forwards, but may feed source rows + * in in a different order. + * + * Consider the image rectange 'r' to which the image is mapped, + * and the (possibly) larger rectangle 'R', given by expanding 'r' to + * complete pixels. + * + * x can either be r.xmin-R.xmin or R.xmax-r.xmax depending on whether + * the image is x flipped or not. Whatever happens 0 <= x < 1. + * y is always r.ymin - R.ymin. + */ flip_x = (w < 0); if (flip_x) { @@ -1040,8 +1040,8 @@ fz_smoothscalepixmap(fz_pixmap *src, float x, float y, float w, float h) if (flip_y) { h = -h; - y -= h; - } + y -= h; + } dst_y_int = floor(y); y -= (float)dst_y_int; dst_h_int = (int)ceilf(y + h); -- cgit v1.2.3