From e49c70808fba2d0d2a691d1568d766bfeee863f0 Mon Sep 17 00:00:00 2001 From: Robin Watts Date: Mon, 12 Mar 2012 15:05:16 +0000 Subject: Change order of params in fz_convert_color to C standard. C's standard is copy(dst, src), so we move to adopt that here. Hopefully no one is calling this routine other than us - if they are, then I apologise! Better to aim for consistency before we freeze the API at v1.0 than to carry an inconsistent API around ever after. --- draw/draw_device.c | 14 +++++++------- draw/draw_mesh.c | 4 ++-- 2 files changed, 9 insertions(+), 9 deletions(-) (limited to 'draw') diff --git a/draw/draw_device.c b/draw/draw_device.c index e8356f6e..e2c22db1 100644 --- a/draw/draw_device.c +++ b/draw/draw_device.c @@ -248,7 +248,7 @@ fz_draw_fill_path(fz_device *devp, fz_path *path, int even_odd, fz_matrix ctm, if (state->blendmode & FZ_BLEND_KNOCKOUT) state = fz_knockout_begin(dev); - fz_convert_color(dev->ctx, colorspace, color, model, colorfv); + fz_convert_color(dev->ctx, model, colorfv, colorspace, color); for (i = 0; i < model->n; i++) colorbv[i] = colorfv[i] * 255; colorbv[i] = alpha * 255; @@ -302,7 +302,7 @@ fz_draw_stroke_path(fz_device *devp, fz_path *path, fz_stroke_state *stroke, fz_ if (state->blendmode & FZ_BLEND_KNOCKOUT) state = fz_knockout_begin(dev); - fz_convert_color(dev->ctx, colorspace, color, model, colorfv); + fz_convert_color(dev->ctx, model, colorfv, colorspace, color); for (i = 0; i < model->n; i++) colorbv[i] = colorfv[i] * 255; colorbv[i] = alpha * 255; @@ -472,7 +472,7 @@ fz_draw_fill_text(fz_device *devp, fz_text *text, fz_matrix ctm, if (state->blendmode & FZ_BLEND_KNOCKOUT) state = fz_knockout_begin(dev); - fz_convert_color(dev->ctx, colorspace, color, model, colorfv); + fz_convert_color(dev->ctx, model, colorfv, colorspace, color); for (i = 0; i < model->n; i++) colorbv[i] = colorfv[i] * 255; colorbv[i] = alpha * 255; @@ -532,7 +532,7 @@ fz_draw_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke, fz_ if (state->blendmode & FZ_BLEND_KNOCKOUT) state = fz_knockout_begin(dev); - fz_convert_color(dev->ctx, colorspace, color, model, colorfv); + fz_convert_color(dev->ctx, model, colorfv, colorspace, color); for (i = 0; i < model->n; i++) colorbv[i] = colorfv[i] * 255; colorbv[i] = alpha * 255; @@ -775,7 +775,7 @@ fz_draw_fill_shade(fz_device *devp, fz_shade *shade, fz_matrix ctm, float alpha) { unsigned char *s; int x, y, n, i; - fz_convert_color(dev->ctx, shade->colorspace, shade->background, model, colorfv); + fz_convert_color(dev->ctx, model, colorfv, shade->colorspace, shade->background); for (i = 0; i < model->n; i++) colorbv[i] = colorfv[i] * 255; colorbv[i] = 255; @@ -1027,7 +1027,7 @@ fz_draw_fill_image_mask(fz_device *devp, fz_image *image, fz_matrix ctm, pixmap = scaled; } - fz_convert_color(dev->ctx, colorspace, color, model, colorfv); + fz_convert_color(dev->ctx, model, colorfv, colorspace, color); for (i = 0; i < model->n; i++) colorbv[i] = colorfv[i] * 255; colorbv[i] = alpha * 255; @@ -1228,7 +1228,7 @@ fz_draw_begin_mask(fz_device *devp, fz_rect rect, int luminosity, fz_colorspace float bc; if (!colorspace) colorspace = fz_device_gray; - fz_convert_color(dev->ctx, colorspace, colorfv, fz_device_gray, &bc); + fz_convert_color(dev->ctx, fz_device_gray, &bc, colorspace, colorfv); fz_clear_pixmap_with_value(dev->ctx, dest, bc * 255); if (shape) fz_clear_pixmap_with_value(dev->ctx, shape, 255); diff --git a/draw/draw_mesh.c b/draw/draw_mesh.c index e6812d77..1d6f1759 100644 --- a/draw/draw_mesh.c +++ b/draw/draw_mesh.c @@ -509,7 +509,7 @@ fz_paint_mesh(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_pixmap *dest, tri[k][2] = *mesh++ * 255; else { - fz_convert_color(ctx, shade->colorspace, mesh, dest->colorspace, tri[k] + 2); + fz_convert_color(ctx, dest->colorspace, tri[k] + 2, shade->colorspace, mesh); for (i = 0; i < dest->colorspace->n; i++) tri[k][i + 2] *= 255; mesh += shade->colorspace->n; @@ -539,7 +539,7 @@ fz_paint_shade(fz_context *ctx, fz_shade *shade, fz_matrix ctm, fz_pixmap *dest, { for (i = 0; i < 256; i++) { - fz_convert_color(ctx, shade->colorspace, shade->function[i], dest->colorspace, color); + fz_convert_color(ctx, dest->colorspace, color, shade->colorspace, shade->function[i]); for (k = 0; k < dest->colorspace->n; k++) clut[i][k] = color[k] * 255; clut[i][k] = shade->function[i][shade->colorspace->n] * 255; -- cgit v1.2.3