#include "fitz.h" #define BBOX_MIN -(1<<20) #define BBOX_MAX (1<<20) /* divide and floor towards -inf */ static inline int fz_idiv(int a, int b) { return a < 0 ? (a - b + 1) / b : a / b; } /* If AA_BITS is defined, then we assume constant N bits of antialiasing. We * will attempt to provide at least that number of bits of accuracy in the * antialiasing (to a maximum of 8). If it is defined to be 0 then no * antialiasing is done. If it is undefined to we will leave the antialiasing * accuracy as a run time choice. */ #ifndef AA_BITS #define AA_SCALE(x) ((x * fz_aa_scale) >> 8) static int fz_aa_hscale = 17; static int fz_aa_vscale = 15; static int fz_aa_scale = 256; static int fz_aa_level = 8; #elif AA_BITS > 6 #define AA_SCALE(x) (x) #define fz_aa_hscale 17 #define fz_aa_vscale 15 #define fz_aa_level 8 #elif AA_BITS > 4 #define AA_SCALE(x) ((x * 255) >> 6) #define fz_aa_hscale 8 #define fz_aa_vscale 8 #define fz_aa_level 6 #elif AA_BITS > 2 #define AA_SCALE(x) (x * 17) #define fz_aa_hscale 5 #define fz_aa_vscale 3 #define fz_aa_level 4 #elif AA_BITS > 0 #define AA_SCALE(x) ((x * 255) >> 2) #define fz_aa_hscale 2 #define fz_aa_vscale 2 #define fz_aa_level 2 #else #define AA_SCALE(x) (x * 255) #define fz_aa_hscale 1 #define fz_aa_vscale 1 #define fz_aa_level 0 #endif int fz_get_aa_level(void) { return fz_aa_level; } void fz_set_aa_level(int level) { #ifdef AA_BITS fz_warn("anti-aliasing was compiled with a fixed precision of %d bits", fz_aa_level); #else if (level > 6) { fz_aa_hscale = 17; fz_aa_vscale = 15; fz_aa_level = 8; } else if (level > 4) { fz_aa_hscale = 8; fz_aa_vscale = 8; fz_aa_level = 6; } else if (level > 2) { fz_aa_hscale = 5; fz_aa_vscale = 3; fz_aa_level = 4; } else if (level > 0) { fz_aa_hscale = 2; fz_aa_vscale = 2; fz_aa_level = 2; } else { fz_aa_hscale = 1; fz_aa_vscale = 1; fz_aa_level = 0; } fz_aa_scale = 0xFF00 / (fz_aa_hscale * fz_aa_vscale); #endif } /* * Global Edge List -- list of straight path segments for scan conversion * * Stepping along the edges is with bresenham's line algorithm. * * See Mike Abrash -- Graphics Programming Black Book (notably chapter 40) */ fz_gel * fz_new_gel(void) { fz_gel *gel; gel = fz_malloc(sizeof(fz_gel)); gel->cap = 512; gel->len = 0; gel->edges = fz_calloc(gel->cap, sizeof(fz_edge)); gel->clip.x0 = gel->clip.y0 = BBOX_MAX; gel->clip.x1 = gel->clip.y1 = BBOX_MIN; gel->bbox.x0 = gel->bbox.y0 = BBOX_MAX; gel->bbox.x1 = gel->bbox.y1 = BBOX_MIN; return gel; } void fz_reset_gel(fz_gel *gel, fz_bbox clip) { if (fz_is_infinite_rect(clip)) { gel->clip.x0 = gel->clip.y0 = BBOX_MAX; gel->clip.x1 = gel->clip.y1 = BBOX_MIN; } else { gel->clip.x0 = clip.x0 * fz_aa_hscale; gel->clip.x1 = clip.x1 * fz_aa_hscale; gel->clip.y0 = clip.y0 * fz_aa_vscale; gel->clip.y1 = clip.y1 * fz_aa_vscale; } gel->bbox.x0 = gel->bbox.y0 = BBOX_MAX; gel->bbox.x1 = gel->bbox.y1 = BBOX_MIN; gel->len = 0; } void fz_free_gel(fz_gel *gel) { fz_free(gel->edges); fz_free(gel); } fz_bbox fz_bound_gel(fz_gel *gel) { fz_bbox bbox; if (gel->len == 0) return fz_empty_bbox; bbox.x0 = fz_idiv(gel->bbox.x0, fz_aa_hscale); bbox.y0 = fz_idiv(gel->bbox.y0, fz_aa_vscale); bbox.x1 = fz_idiv(gel->bbox.x1, fz_aa_hscale) + 1; bbox.y1 = fz_idiv(gel->bbox.y1, fz_aa_vscale) + 1; return bbox; } enum { INSIDE, OUTSIDE, LEAVE, ENTER }; #define clip_lerp_y(v,m,x0,y0,x1,y1,t) clip_lerp_x(v,m,y0,x0,y1,x1,t) static int clip_lerp_x(int val, int m, int x0, int y0, int x1, int y1, int *out) { int v0out = m ? x0 > val : x0 < val; int v1out = m ? x1 > val : x1 < val; if (v0out + v1out == 0) return INSIDE; if (v0out + v1out == 2) return OUTSIDE; if (v1out) { *out = y0 + (y1 - y0) * (val - x0) / (x1 - x0); return LEAVE; } else { *out = y1 + (y0 - y1) * (val - x1) / (x0 - x1); return ENTER; } } static void fz_insert_gel_raw(fz_gel *gel, int x0, int y0, int x1, int y1) { fz_edge *edge; int dx, dy; int winding; int width; int tmp; if (y0 == y1) return; if (y0 > y1) { winding = -1; tmp = x0; x0 = x1; x1 = tmp; tmp = y0; y0 = y1; y1 = tmp; } else winding = 1; if (x0 < gel->bbox.x0) gel->bbox.x0 = x0; if (x0 > gel->bbox.x1) gel->bbox.x1 = x0; if (x1 < gel->bbox.x0) gel->bbox.x0 = x1; if (x1 > gel->bbox.x1) gel->bbox.x1 = x1; if (y0 < gel->bbox.y0) gel->bbox.y0 = y0; if (y1 > gel->bbox.y1) gel->bbox.y1 = y1; if (gel->len + 1 == gel->cap) { gel->cap = gel->cap + 512; gel->edges = fz_realloc(gel->edges, gel->cap, sizeof(fz_edge)); } edge = &gel->edges[gel->len++]; dy = y1 - y0; dx = x1 - x0; width = ABS(dx); edge->xdir = dx > 0 ? 1 : -1; edge->ydir = winding; edge->x = x0; edge->y = y0; edge->h = dy; edge->adj_down = dy; /* initial error term going l->r and r->l */ if (dx >= 0) edge->e = 0; else edge->e = -dy + 1; /* y-major edge */ if (dy >= width) { edge->xmove = 0; edge->adj_up = width; } /* x-major edge */ else { edge->xmove = (width / dy) * edge->xdir; edge->adj_up = width % dy; } } void fz_insert_gel(fz_gel *gel, float fx0, float fy0, float fx1, float fy1) { int x0, y0, x1, y1; int d, v; fx0 = floorf(fx0 * fz_aa_hscale); fx1 = floorf(fx1 * fz_aa_hscale); fy0 = floorf(fy0 * fz_aa_vscale); fy1 = floorf(fy1 * fz_aa_vscale); x0 = CLAMP(fx0, BBOX_MIN, BBOX_MAX); y0 = CLAMP(fy0, BBOX_MIN, BBOX_MAX); x1 = CLAMP(fx1, BBOX_MIN, BBOX_MAX); y1 = CLAMP(fy1, BBOX_MIN, BBOX_MAX); d = clip_lerp_y(gel->clip.y0, 0, x0, y0, x1, y1, &v); if (d == OUTSIDE) return; if (d == LEAVE) { y1 = gel->clip.y0; x1 = v; } if (d == ENTER) { y0 = gel->clip.y0; x0 = v; } d = clip_lerp_y(gel->clip.y1, 1, x0, y0, x1, y1, &v); if (d == OUTSIDE) return; if (d == LEAVE) { y1 = gel->clip.y1; x1 = v; } if (d == ENTER) { y0 = gel->clip.y1; x0 = v; } d = clip_lerp_x(gel->clip.x0, 0, x0, y0, x1, y1, &v); if (d == OUTSIDE) { x0 = x1 = gel->clip.x0; } if (d == LEAVE) { fz_insert_gel_raw(gel, gel->clip.x0, v, gel->clip.x0, y1); x1 = gel->clip.x0; y1 = v; } if (d == ENTER) { fz_insert_gel_raw(gel, gel->clip.x0, y0, gel->clip.x0, v); x0 = gel->clip.x0; y0 = v; } d = clip_lerp_x(gel->clip.x1, 1, x0, y0, x1, y1, &v); if (d == OUTSIDE) { x0 = x1 = gel->clip.x1; } if (d == LEAVE) { fz_insert_gel_raw(gel, gel->clip.x1, v, gel->clip.x1, y1); x1 = gel->clip.x1; y1 = v; } if (d == ENTER) { fz_insert_gel_raw(gel, gel->clip.x1, y0, gel->clip.x1, v); x0 = gel->clip.x1; y0 = v; } fz_insert_gel_raw(gel, x0, y0, x1, y1); } void fz_sort_gel(fz_gel *gel) { fz_edge *a = gel->edges; int n = gel->len; int h, i, k; fz_edge t; h = 1; if (n < 14) { h = 1; } else { while (h < n) h = 3 * h + 1; h /= 3; h /= 3; } while (h > 0) { for (i = 0; i < n; i++) { t = a[i]; k = i - h; /* TODO: sort on y major, x minor */ while (k >= 0 && a[k].y > t.y) { a[k + h] = a[k]; k -= h; } a[k + h] = t; } h /= 3; } } int fz_is_rect_gel(fz_gel *gel) { /* a rectangular path is converted into two vertical edges of identical height */ if (gel->len == 2) { fz_edge *a = gel->edges + 0; fz_edge *b = gel->edges + 1; return a->y == b->y && a->h == b->h && a->xmove == 0 && a->adj_up == 0 && b->xmove == 0 && b->adj_up == 0; } return 0; } /* * Active Edge List -- keep track of active edges while sweeping */ fz_ael * fz_new_ael(void) { fz_ael *ael; ael = fz_malloc(sizeof(fz_ael)); ael->cap = 64; ael->len = 0; ael->edges = fz_calloc(ael->cap, sizeof(fz_edge*)); return ael; } void fz_free_ael(fz_ael *ael) { fz_free(ael->edges); fz_free(ael); } static void sort_ael(fz_edge **a, int n) { int h, i, k; fz_edge *t; h = 1; if (n < 14) { h = 1; } else { while (h < n) h = 3 * h + 1; h /= 3; h /= 3; } while (h > 0) { for (i = 0; i < n; i++) { t = a[i]; k = i - h; while (k >= 0 && a[k]->x > t->x) { a[k + h] = a[k]; k -= h; } a[k + h] = t; } h /= 3; } } static void insert_ael(fz_ael *ael, fz_gel *gel, int y, int *e) { /* insert edges that start here */ while (*e < gel->len && gel->edges[*e].y == y) { if (ael->len + 1 == ael->cap) { int newcap = ael->cap + 64; fz_edge **newedges = fz_realloc(ael->edges, newcap, sizeof(fz_edge*)); ael->edges = newedges; ael->cap = newcap; } ael->edges[ael->len++] = &gel->edges[(*e)++]; } /* shell-sort the edges by increasing x */ sort_ael(ael->edges, ael->len); } static void advance_ael(fz_ael *ael) { fz_edge *edge; int i = 0; while (i < ael->len) { edge = ael->edges[i]; edge->h --; /* terminator! */ if (edge->h == 0) { ael->edges[i] = ael->edges[--ael->len]; } else { edge->x += edge->xmove; edge->e += edge->adj_up; if (edge->e > 0) { edge->x += edge->xdir; edge->e -= edge->adj_down; } i ++; } } } /* * Anti-aliased scan conversion. */ static inline void add_span_aa(int *list, int x0, int x1, int xofs) { int x0pix, x0sub; int x1pix, x1sub; if (x0 == x1) return; /* x between 0 and width of bbox */ x0 -= xofs; x1 -= xofs; x0pix = x0 / fz_aa_hscale; x0sub = x0 % fz_aa_hscale; x1pix = x1 / fz_aa_hscale; x1sub = x1 % fz_aa_hscale; if (x0pix == x1pix) { list[x0pix] += x1sub - x0sub; list[x0pix+1] += x0sub - x1sub; } else { list[x0pix] += fz_aa_hscale - x0sub; list[x0pix+1] += x0sub; list[x1pix] += x1sub - fz_aa_hscale; list[x1pix+1] += -x1sub; } } static inline void non_zero_winding_aa(fz_ael *ael, int *list, int xofs) { int winding = 0; int x = 0; int i; for (i = 0; i < ael->len; i++) { if (!winding && (winding + ael->edges[i]->ydir)) x = ael->edges[i]->x; if (winding && !(winding + ael->edges[i]->ydir)) add_span_aa(list, x, ael->edges[i]->x, xofs); winding += ael->edges[i]->ydir; } } static inline void even_odd_aa(fz_ael *ael, int *list, int xofs) { int even = 0; int x = 0; int i; for (i = 0; i < ael->len; i++) { if (!even) x = ael->edges[i]->x; else add_span_aa(list, x, ael->edges[i]->x, xofs); even = !even; } } static inline void undelta_aa(unsigned char * restrict out, int * restrict in, int n) { int d = 0; while (n--) { d += *in++; *out++ = AA_SCALE(d); } } static inline void blit_aa(fz_pixmap *dst, int x, int y, unsigned char *mp, int w, unsigned char *color) { unsigned char *dp; dp = dst->samples + ( (y - dst->y) * dst->w + (x - dst->x) ) * dst->n; if (color) fz_paint_span_with_color(dp, mp, dst->n, w, color); else fz_paint_span(dp, mp, 1, w, 255); } static void fz_scan_convert_aa(fz_gel *gel, fz_ael *ael, int eofill, fz_bbox clip, fz_pixmap *dst, unsigned char *color) { unsigned char *alphas; int *deltas; int y, e; int yd, yc; int xmin = fz_idiv(gel->bbox.x0, fz_aa_hscale); int xmax = fz_idiv(gel->bbox.x1, fz_aa_hscale) + 1; int xofs = xmin * fz_aa_hscale; int skipx = clip.x0 - xmin; int clipn = clip.x1 - clip.x0; if (gel->len == 0) return; assert(clip.x0 >= xmin); assert(clip.x1 <= xmax); alphas = fz_malloc(xmax - xmin + 1); deltas = fz_malloc((xmax - xmin + 1) * sizeof(int)); memset(deltas, 0, (xmax - xmin + 1) * sizeof(int)); e = 0; y = gel->edges[0].y; yc = fz_idiv(y, fz_aa_vscale); yd = yc; while (ael->len > 0 || e < gel->len) { yc = fz_idiv(y, fz_aa_vscale); if (yc != yd) { if (yd >= clip.y0 && yd < clip.y1) { undelta_aa(alphas, deltas, skipx + clipn); blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color); memset(deltas, 0, (skipx + clipn) * sizeof(int)); } } yd = yc; insert_ael(ael, gel, y, &e); if (yd >= clip.y0 && yd < clip.y1) { if (eofill) even_odd_aa(ael, deltas, xofs); else non_zero_winding_aa(ael, deltas, xofs); } advance_ael(ael); if (ael->len > 0) y ++; else if (e < gel->len) y = gel->edges[e].y; } if (yd >= clip.y0 && yd < clip.y1) { undelta_aa(alphas, deltas, skipx + clipn); blit_aa(dst, xmin + skipx, yd, alphas + skipx, clipn, color); } fz_free(deltas); } /* * Sharp (not anti-aliased) scan conversion */ static inline void blit_sharp(int x0, int x1, int y, fz_bbox clip, fz_pixmap *dst, unsigned char *color) { unsigned char *dp; x0 = CLAMP(x0, dst->x, dst->x + dst->w); x1 = CLAMP(x1, dst->x, dst->x + dst->w); if (x0 < x1) { dp = dst->samples + ( (y - dst->y) * dst->w + (x0 - dst->x) ) * dst->n; if (color) fz_paint_solid_color(dp, dst->n, x1 - x0, color); else fz_paint_solid_alpha(dp, x1 - x0, 255); } } static inline void non_zero_winding_sharp(fz_ael *ael, int y, fz_bbox clip, fz_pixmap *dst, unsigned char *color) { int winding = 0; int x = 0; int i; for (i = 0; i < ael->len; i++) { if (!winding && (winding + ael->edges[i]->ydir)) x = ael->edges[i]->x; if (winding && !(winding + ael->edges[i]->ydir)) blit_sharp(x, ael->edges[i]->x, y, clip, dst, color); winding += ael->edges[i]->ydir; } } static inline void even_odd_sharp(fz_ael *ael, int y, fz_bbox clip, fz_pixmap *dst, unsigned char *color) { int even = 0; int x = 0; int i; for (i = 0; i < ael->len; i++) { if (!even) x = ael->edges[i]->x; else blit_sharp(x, ael->edges[i]->x, y, clip, dst, color); even = !even; } } static void fz_scan_convert_sharp(fz_gel *gel, fz_ael *ael, int eofill, fz_bbox clip, fz_pixmap *dst, unsigned char *color) { int e = 0; int y = gel->edges[0].y; while (ael->len > 0 || e < gel->len) { insert_ael(ael, gel, y, &e); if (y >= clip.y0 && y < clip.y1) { if (eofill) even_odd_sharp(ael, y, clip, dst, color); else non_zero_winding_sharp(ael, y, clip, dst, color); } advance_ael(ael); if (ael->len > 0) y ++; else if (e < gel->len) y = gel->edges[e].y; } } void fz_scan_convert(fz_gel *gel, fz_ael *ael, int eofill, fz_bbox clip, fz_pixmap *dst, unsigned char *color) { if (fz_aa_level > 0) fz_scan_convert_aa(gel, ael, eofill, clip, dst, color); else fz_scan_convert_sharp(gel, ael, eofill, clip, dst, color); }