#include "fitz.h" int fz_isbigendian(void) { static const int one = 1; return *(char*)&one == 0; } char * fz_strsep(char **stringp, const char *delim) { char *ret = *stringp; if (ret == nil) return nil; if ((*stringp = strpbrk(*stringp, delim)) != nil) *((*stringp)++) = '\0'; return ret; } int fz_strlcpy(char *dst, const char *src, int siz) { register char *d = dst; register const char *s = src; register int n = siz; /* Copy as many bytes as will fit */ if (n != 0 && --n != 0) { do { if ((*d++ = *s++) == 0) break; } while (--n != 0); } /* Not enough room in dst, add NUL and traverse rest of src */ if (n == 0) { if (siz != 0) *d = '\0'; /* NUL-terminate dst */ while (*s++) ; } return(s - src - 1); /* count does not include NUL */ } int fz_strlcat(char *dst, const char *src, int siz) { register char *d = dst; register const char *s = src; register int n = siz; int dlen; /* Find the end of dst and adjust bytes left but don't go past end */ while (*d != '\0' && n-- != 0) d++; dlen = d - dst; n = siz - dlen; if (n == 0) return dlen + strlen(s); while (*s != '\0') { if (n != 1) { *d++ = *s; n--; } s++; } *d = '\0'; return dlen + (s - src); /* count does not include NUL */ } enum { UTFmax = 4, /* maximum bytes per rune */ Runesync = 0x80, /* cannot represent part of a UTF sequence (<) */ Runeself = 0x80, /* rune and UTF sequences are the same (<) */ Runeerror = 0xFFFD, /* decoding error in UTF */ Runemax = 0x10FFFF, /* maximum rune value */ }; enum { Bit1 = 7, Bitx = 6, Bit2 = 5, Bit3 = 4, Bit4 = 3, Bit5 = 2, T1 = ((1<<(Bit1+1))-1) ^ 0xFF, /* 0000 0000 */ Tx = ((1<<(Bitx+1))-1) ^ 0xFF, /* 1000 0000 */ T2 = ((1<<(Bit2+1))-1) ^ 0xFF, /* 1100 0000 */ T3 = ((1<<(Bit3+1))-1) ^ 0xFF, /* 1110 0000 */ T4 = ((1<<(Bit4+1))-1) ^ 0xFF, /* 1111 0000 */ T5 = ((1<<(Bit5+1))-1) ^ 0xFF, /* 1111 1000 */ Rune1 = (1<<(Bit1+0*Bitx))-1, /* 0000 0000 0111 1111 */ Rune2 = (1<<(Bit2+1*Bitx))-1, /* 0000 0111 1111 1111 */ Rune3 = (1<<(Bit3+2*Bitx))-1, /* 1111 1111 1111 1111 */ Rune4 = (1<<(Bit4+3*Bitx))-1, /* 0001 1111 1111 1111 1111 1111 */ Maskx = (1< T1 */ c = *(unsigned char*)str; if(c < Tx) { *rune = c; return 1; } /* * two character sequence * 0080-07FF => T2 Tx */ c1 = *(unsigned char*)(str+1) ^ Tx; if(c1 & Testx) goto bad; if(c < T3) { if(c < T2) goto bad; l = ((c << Bitx) | c1) & Rune2; if(l <= Rune1) goto bad; *rune = l; return 2; } /* * three character sequence * 0800-FFFF => T3 Tx Tx */ c2 = *(unsigned char*)(str+2) ^ Tx; if(c2 & Testx) goto bad; if(c < T4) { l = ((((c << Bitx) | c1) << Bitx) | c2) & Rune3; if(l <= Rune2) goto bad; *rune = l; return 3; } /* * four character sequence (21-bit value) * 10000-1FFFFF => T4 Tx Tx Tx */ c3 = *(unsigned char*)(str+3) ^ Tx; if (c3 & Testx) goto bad; if (c < T5) { l = ((((((c << Bitx) | c1) << Bitx) | c2) << Bitx) | c3) & Rune4; if (l <= Rune3) goto bad; *rune = l; return 4; } /* * Support for 5-byte or longer UTF-8 would go here, but * since we don't have that, we'll just fall through to bad. */ /* * bad decoding */ bad: *rune = Bad; return 1; } int runetochar(char *str, int *rune) { /* Runes are signed, so convert to unsigned for range check. */ unsigned long c; /* * one character sequence * 00000-0007F => 00-7F */ c = *rune; if(c <= Rune1) { str[0] = c; return 1; } /* * two character sequence * 0080-07FF => T2 Tx */ if(c <= Rune2) { str[0] = T2 | (c >> 1*Bitx); str[1] = Tx | (c & Maskx); return 2; } /* * If the Rune is out of range, convert it to the error rune. * Do this test here because the error rune encodes to three bytes. * Doing it earlier would duplicate work, since an out of range * Rune wouldn't have fit in one or two bytes. */ if (c > Runemax) c = Runeerror; /* * three character sequence * 0800-FFFF => T3 Tx Tx */ if (c <= Rune3) { str[0] = T3 | (c >> 2*Bitx); str[1] = Tx | ((c >> 1*Bitx) & Maskx); str[2] = Tx | (c & Maskx); return 3; } /* * four character sequence (21-bit value) * 10000-1FFFFF => T4 Tx Tx Tx */ str[0] = T4 | (c >> 3*Bitx); str[1] = Tx | ((c >> 2*Bitx) & Maskx); str[2] = Tx | ((c >> 1*Bitx) & Maskx); str[3] = Tx | (c & Maskx); return 4; } int runelen(int c) { char str[10]; return runetochar(str, &c); }