#ifndef FITZ_H #define FITZ_H /* Include the standard libc headers. */ #include #include #include #include #include #include #include #include #include /* INT_MAX & co */ #include /* FLT_EPSILON, FLT_MAX & co */ #include /* O_RDONLY & co */ #include #include "memento.h" /* Some versions of setjmp/longjmp (notably MacOSX and ios) store/restore signal handlers too. We don't alter signal handlers within mupdf, so there is no need for us to store/restore - hence we use the non-restoring variants. This makes a large speed difference. */ #ifdef __APPLE__ #define fz_setjmp _setjmp #define fz_longjmp _longjmp #else #define fz_setjmp setjmp #define fz_longjmp longjmp #endif #ifdef __ANDROID__ #include #define LOG_TAG "libmupdf" #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) #define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) #else #define LOGI(...) do {} while(0) #define LOGE(...) do {} while(0) #endif #define nelem(x) (sizeof(x)/sizeof((x)[0])) #define ABS(x) ( (x) < 0 ? -(x) : (x) ) #define MIN(a,b) ( (a) < (b) ? (a) : (b) ) #define MAX(a,b) ( (a) > (b) ? (a) : (b) ) #define CLAMP(x,a,b) ( (x) > (b) ? (b) : ( (x) < (a) ? (a) : (x) ) ) #define DIV_BY_ZERO(a, b, min, max) (((a) < 0) ^ ((b) < 0) ? (min) : (max)) /* Some differences in libc can be smoothed over */ #ifdef _MSC_VER /* Microsoft Visual C */ #pragma warning( disable: 4244 ) /* conversion from X to Y, possible loss of data */ #pragma warning( disable: 4996 ) /* The POSIX name for this item is deprecated */ #pragma warning( disable: 4996 ) /* This function or variable may be unsafe */ #include int gettimeofday(struct timeval *tv, struct timezone *tz); #define snprintf _snprintf #define isnan _isnan #define hypotf _hypotf #else /* Unix or close enough */ #include #ifndef O_BINARY #define O_BINARY 0 #endif #endif #ifndef M_PI #define M_PI 3.14159265358979323846 #endif #ifndef M_SQRT2 #define M_SQRT2 1.41421356237309504880 #endif /* Variadic macros, inline and restrict keywords */ #if __STDC_VERSION__ == 199901L /* C99 */ #elif _MSC_VER >= 1500 /* MSVC 9 or newer */ #define inline __inline #define restrict __restrict #elif __GNUC__ >= 3 /* GCC 3 or newer */ #define inline __inline #define restrict __restrict #else /* Unknown or ancient */ #define inline #define restrict #endif /* GCC can do type checking of printf strings */ #ifndef __printflike #if __GNUC__ > 2 || __GNUC__ == 2 && __GNUC_MINOR__ >= 7 #define __printflike(fmtarg, firstvararg) \ __attribute__((__format__ (__printf__, fmtarg, firstvararg))) #else #define __printflike(fmtarg, firstvararg) #endif #endif /* Contexts */ typedef struct fz_alloc_context_s fz_alloc_context; typedef struct fz_error_context_s fz_error_context; typedef struct fz_warn_context_s fz_warn_context; typedef struct fz_font_context_s fz_font_context; typedef struct fz_aa_context_s fz_aa_context; typedef struct fz_locks_context_s fz_locks_context; typedef struct fz_store_s fz_store; typedef struct fz_glyph_cache_s fz_glyph_cache; typedef struct fz_context_s fz_context; struct fz_alloc_context_s { void *user; void *(*malloc)(void *, unsigned int); void *(*realloc)(void *, void *, unsigned int); void (*free)(void *, void *); }; struct fz_error_context_s { int top; struct { int code; jmp_buf buffer; } stack[256]; char message[256]; }; void fz_var_imp(void *); #define fz_var(var) fz_var_imp((void *)&(var)) /* Exception macro definitions. Just treat these as a black box - pay no attention to the man behind the curtain. */ #define fz_try(ctx) \ if (fz_push_try(ctx->error), \ (ctx->error->stack[ctx->error->top].code = fz_setjmp(ctx->error->stack[ctx->error->top].buffer)) == 0) \ { do { #define fz_always(ctx) \ } while (0); \ } \ { do { \ #define fz_catch(ctx) \ } while(0); \ } \ if (ctx->error->stack[ctx->error->top--].code) void fz_push_try(fz_error_context *ex); void fz_throw(fz_context *, char *, ...) __printflike(2, 3); void fz_rethrow(fz_context *); void fz_warn(fz_context *ctx, char *fmt, ...) __printflike(2, 3); /* fz_flush_warnings: Flush any repeated warnings. Repeated warnings are buffered, counted and eventually printed along with the number of repetitions. Call fz_flush_warnings to force printing of the latest buffered warning and the number of repetitions, for example to make sure that all warnings are printed before exiting an application. Does not throw exceptions. */ void fz_flush_warnings(fz_context *ctx); struct fz_context_s { fz_alloc_context *alloc; fz_locks_context *locks; fz_error_context *error; fz_warn_context *warn; fz_font_context *font; fz_aa_context *aa; fz_store *store; fz_glyph_cache *glyph_cache; }; /* Specifies the maximum size in bytes of the resource store in fz_context. Given as argument to fz_new_context. FZ_STORE_UNLIMITED: Let resource store grow unbounded. FZ_STORE_DEFAULT: A reasonable upper bound on the size, for devices that are not memory constrained. */ enum { FZ_STORE_UNLIMITED = 0, FZ_STORE_DEFAULT = 256 << 20, }; /* fz_new_context: Allocate context containing global state. The global state contains an exception stack, resource store, etc. Most functions in MuPDF take a context argument to be able to reference the global state. See fz_free_context for freeing an allocated context. alloc: Supply a custom memory allocator through a set of function pointers. Set to NULL for the standard library allocator. The context will keep the allocator pointer, so the data it points to must not be modified or freed during the lifetime of the context. locks: Supply a set of locks and functions to lock/unlock them, intended for multi-threaded applications. Set to NULL when using MuPDF in a single-threaded applications. The context will keep the locks pointer, so the data it points to must not be modified or freed during the lifetime of the context. max_store: Maximum size in bytes of the resource store, before it will start evicting cached resources such as fonts and images. FZ_STORE_UNLIMITED can be used if a hard limit is not desired. Use FZ_STORE_DEFAULT to get a reasonable size. Does not throw exceptions, but may return NULL. */ fz_context *fz_new_context(fz_alloc_context *alloc, fz_locks_context *locks, unsigned int max_store); /* fz_clone_context: Make a clone of an existing context. This function is meant to be used in multi-threaded applications where each thread requires its own context, yet parts of the global state, for example caching, is shared. ctx: Context obtained from fz_new_context to make a copy of. ctx must have had locks and lock/functions setup when created. The two contexts will share the memory allocator, resource store, locks and lock/unlock functions. They will each have their own exception stacks though. Does not throw exception, but may return NULL. */ fz_context *fz_clone_context(fz_context *ctx); /* fz_free_context: Free a context and its global state. The context and all of its global state is freed, and any buffered warnings are flushed (see fz_flush_warnings). If NULL is passed in nothing will happen. Does not throw exceptions. */ void fz_free_context(fz_context *ctx); /* fz_aa_level: Get the number of bits of antialiasing we are using. Between 0 and 8. */ int fz_aa_level(fz_context *ctx); /* fz_set_aa_level: Set the number of bits of antialiasing we should use. bits: The number of bits of antialiasing to use (values are clamped to within the 0 to 8 range). */ void fz_set_aa_level(fz_context *ctx, int bits); /* Locking functions MuPDF is kept deliberately free of any knowledge of particular threading systems. As such, in order for safe multi-threaded operation, we rely on callbacks to client provided functions. A client is expected to provide FZ_LOCK_MAX number of mutexes, and a function to lock/unlock each of them. These may be recursive mutexes, but do not have to be. If a client does not intend to use multiple threads, then it may pass NULL instead of a lock structure. In order to avoid deadlocks, we have one simple rule internally as to how we use locks: We can never take lock n when we already hold any lock i, where 0 <= i <= n. In order to verify this, we have some debugging code, that can be enabled by defining FITZ_DEBUG_LOCKING. */ struct fz_locks_context_s { void *user; void (*lock)(void *user, int lock); void (*unlock)(void *user, int lock); }; enum { FZ_LOCK_ALLOC = 0, FZ_LOCK_FILE, FZ_LOCK_FREETYPE, FZ_LOCK_GLYPHCACHE, FZ_LOCK_MAX }; /* Memory Allocation and Scavenging: All calls to MuPDFs allocator functions pass through to the underlying allocators passed in when the initial context is created, after locks are taken (using the supplied locking function) to ensure that only one thread at a time calls through. If the underlying allocator fails, MuPDF attempts to make room for the allocation by evicting elements from the store, then retrying. Any call to allocate may then result in several calls to the underlying allocator, and result in elements that are only referred to by the store being freed. */ /* fz_malloc: Allocate a block of memory (with scavenging) size: The number of bytes to allocate. Returns a pointer to the allocated block. May return NULL if size is 0. Throws exception on failure to allocate. */ void *fz_malloc(fz_context *ctx, unsigned int size); /* fz_calloc: Allocate a zeroed block of memory (with scavenging) count: The number of objects to allocate space for. size: The size (in bytes) of each object. Returns a pointer to the allocated block. May return NULL if size and/or count are 0. Throws exception on failure to allocate. */ void *fz_calloc(fz_context *ctx, unsigned int count, unsigned int size); /* fz_malloc_struct: Allocate storage for a structure (with scavenging), clear it, and (in Memento builds) tag the pointer as belonging to a struct of this type. CTX: The context. STRUCT: The structure type. Returns a pointer to allocated (and cleared) structure. Throws exception on failure to allocate. */ #define fz_malloc_struct(CTX, STRUCT) \ Memento_label(fz_calloc(CTX,1,sizeof(STRUCT)), #STRUCT) /* fz_malloc_array: Allocate a block of (non zeroed) memory (with scavenging). Equivalent to fz_calloc without the memory clearing. count: The number of objects to allocate space for. size: The size (in bytes) of each object. Returns a pointer to the allocated block. May return NULL if size and/or count are 0. Throws exception on failure to allocate. */ void *fz_malloc_array(fz_context *ctx, unsigned int count, unsigned int size); /* fz_resize_array: Resize a block of memory (with scavenging). p: The existing block to resize count: The number of objects to resize to. size: The size (in bytes) of each object. Returns a pointer to the resized block. May return NULL if size and/or count are 0. Throws exception on failure to resize (original block is left unchanged). */ void *fz_resize_array(fz_context *ctx, void *p, unsigned int count, unsigned int size); /* fz_strdup: Duplicate a C string (with scavenging) s: The string to duplicate. Returns a pointer to a duplicated string. Throws exception on failure to allocate. */ char *fz_strdup(fz_context *ctx, char *s); /* fz_free: Frees an allocation. Does not throw exceptions. */ void fz_free(fz_context *ctx, void *p); /* fz_malloc_no_throw: Allocate a block of memory (with scavenging) size: The number of bytes to allocate. Returns a pointer to the allocated block. May return NULL if size is 0. Returns NULL on failure to allocate. */ void *fz_malloc_no_throw(fz_context *ctx, unsigned int size); /* fz_calloc_no_throw: Allocate a zeroed block of memory (with scavenging) count: The number of objects to allocate space for. size: The size (in bytes) of each object. Returns a pointer to the allocated block. May return NULL if size and/or count are 0. Returns NULL on failure to allocate. */ void *fz_calloc_no_throw(fz_context *ctx, unsigned int count, unsigned int size); /* fz_malloc_array_no_throw: Allocate a block of (non zeroed) memory (with scavenging). Equivalent to fz_calloc_no_throw without the memory clearing. count: The number of objects to allocate space for. size: The size (in bytes) of each object. Returns a pointer to the allocated block. May return NULL if size and/or count are 0. Returns NULL on failure to allocate. */ void *fz_malloc_array_no_throw(fz_context *ctx, unsigned int count, unsigned int size); /* fz_resize_array_no_throw: Resize a block of memory (with scavenging). p: The existing block to resize count: The number of objects to resize to. size: The size (in bytes) of each object. Returns a pointer to the resized block. May return NULL if size and/or count are 0. Returns NULL on failure to resize (original block is left unchanged). */ void *fz_resize_array_no_throw(fz_context *ctx, void *p, unsigned int count, unsigned int size); /* fz_strdup_no_throw: Duplicate a C string (with scavenging) s: The string to duplicate. Returns a pointer to a duplicated string. Returns NULL on failure to allocate. */ char *fz_strdup_no_throw(fz_context *ctx, char *s); /* Safe string functions */ /* fz_strsep: Given a pointer to a C string (or a pointer to NULL) break it at the first occurence of a delimiter char (from a given set). stringp: Pointer to a C string pointer (or NULL). Updated on exit to point to the first char of the string after the delimiter that was found. The string pointed to by stringp will be corrupted by this call (as the found delimiter will be overwritten by 0). delim: A C string of acceptable delimiter characters. Returns a pointer to a C string containing the chars of stringp up to the first delimiter char (or the end of the string), or NULL. */ char *fz_strsep(char **stringp, const char *delim); /* fz_strlcpy: Copy at most n-1 chars of a string into a destination buffer with null termination, returning the real length of the initial string (excluding terminator). dst: Destination buffer, at least n bytes long. src: C string (non-NULL). n: Size of dst buffer in bytes. Returns the length (excluding terminator) of src. */ int fz_strlcpy(char *dst, const char *src, int n); /* fz_strlcat: Concatenate 2 strings, with a maximum length. dst: pointer to first string in a buffer of n bytes. src: pointer to string to concatenate. n: Size (in bytes) of buffer that dst is in. Returns the real length that a concatenated dst + src would have been (not including terminator). */ int fz_strlcat(char *dst, const char *src, int n); /* fz_chartorune: UTF8 decode a string of chars to a rune. rune: Pointer to an int to assign the decoded 'rune' to. str: Pointer to a UTF8 encoded string Returns the number of bytes consumed. Does not throw exceptions. */ int fz_chartorune(int *rune, char *str); /* runetochar: UTF8 encode a run to a string of chars. str: Pointer to a place to put the UTF8 encoded string. rune: Pointer to a 'rune'. Returns the number of bytes the rune took to output. Does not throw exceptions. */ int fz_runetochar(char *str, int rune); /* fz_runelen: Count many chars are required to represent a rune. rune: The rune to encode. Returns the number of bytes required to represent this run in UTF8. */ int fz_runelen(int rune); /* getopt: Simple functions/variables for use in tools. */ extern int fz_getopt(int nargc, char * const *nargv, const char *ostr); extern int fz_optind; extern char *fz_optarg; /* fz_point is a point in a two-dimensional space. */ typedef struct fz_point_s fz_point; struct fz_point_s { float x, y; }; /* fz_rect is a rectangle represented by two diagonally opposite corners at arbitrary coordinates. Rectangles are always axis-aligned with the X- and Y- axes. The relationship between the coordinates are that x0 <= x1 and y0 <= y1 in all cases except for infinte rectangles. The area of a rectangle is defined as (x1 - x0) * (y1 - y0). If either x0 > x1 or y0 > y1 is true for a given rectangle then it is defined to be infinite. To check for empty or infinite rectangles use fz_is_empty_rect and fz_is_infinite_rect. Compare to fz_bbox which has corners at integer coordinates. x0, y0: The top left corner. x1, y1: The botton right corner. */ typedef struct fz_rect_s fz_rect; struct fz_rect_s { float x0, y0; float x1, y1; }; /* fz_bbox is a bounding box similar to a fz_rect, except that all corner coordinates are rounded to integer coordinates. To check for empty or infinite bounding boxes use fz_is_empty_bbox and fz_is_infinite_bbox. x0, y0: The top left corner. x1, y1: The bottom right corner. */ typedef struct fz_bbox_s fz_bbox; struct fz_bbox_s { int x0, y0; int x1, y1; }; /* A rectangle with sides of length one. The bottom left corner is at (0, 0) and the top right corner is at (1, 1). */ extern const fz_rect fz_unit_rect; /* A bounding box with sides of length one. See fz_unit_rect. */ extern const fz_bbox fz_unit_bbox; /* An empty rectangle with an area equal to zero. Both the top left and bottom right corner are at (0, 0). */ extern const fz_rect fz_empty_rect; /* An empty bounding box. See fz_empty_rect. */ extern const fz_bbox fz_empty_bbox; /* An infinite rectangle with negative area. The corner (x0, y0) is at (1, 1) while the corner (x1, y1) is at (-1, -1). */ extern const fz_rect fz_infinite_rect; /* An infinite bounding box. See fz_infinite_rect. */ extern const fz_bbox fz_infinite_bbox; /* fz_is_empty_rect: Check if rectangle is empty. An empty rectangle is defined as one whose area is zero. */ #define fz_is_empty_rect(r) ((r).x0 == (r).x1 || (r).y0 == (r).y1) /* fz_is_empty_bbox: Check if bounding box is empty. Same definition of empty bounding boxes as for empty rectangles. See fz_is_empty_rect. */ #define fz_is_empty_bbox(b) ((b).x0 == (b).x1 || (b).y0 == (b).y1) /* fz_is_infinite: Check if rectangle is infinite. An infinite rectangle is defined as one where either of the two relationships between corner coordinates are not true. */ #define fz_is_infinite_rect(r) ((r).x0 > (r).x1 || (r).y0 > (r).y1) /* fz_is_infinite_bbox: Check if bounding box is infinite. Same definition of infinite bounding boxes as for infinite rectangles. See fz_is_infinite_rect. */ #define fz_is_infinite_bbox(b) ((b).x0 > (b).x1 || (b).y0 > (b).y1) /* fz_matrix is a a row-major 3x3 matrix used for representing transformations of coordinates throughout MuPDF. Since all points reside in a two-dimensional space, one vector is always a constant unit vector; hence only some elements may vary in a matrix. Below is how the elements map between different representations. / a b 0 \ | c d 0 | normally represented as [ a b c d e f ]. \ e f 1 / */ typedef struct fz_matrix_s fz_matrix; struct fz_matrix_s { float a, b, c, d, e, f; }; /* fz_identity: Identity transform matrix. */ extern const fz_matrix fz_identity; /* fz_concat: Multiply two matrices. The order of the two matrices are important since matrix multiplication is not commutative. Does not throw exceptions. */ fz_matrix fz_concat(fz_matrix left, fz_matrix right); /* fz_scale: Create a scaling matrix. The returned matrix is of the form [ sx 0 0 sy 0 0 ]. sx, sy: Scaling factors along the X- and Y-axes. A scaling factor of 1.0 will not cause any scaling along the relevant axis. Does not throw exceptions. */ fz_matrix fz_scale(float sx, float sy); /* fz_shear: Create a shearing matrix. The returned matrix is of the form [ 1 sy sx 1 0 0 ]. sx, sy: Shearing factors. A shearing factor of 0.0 will not cause any shearing along the relevant axis. Does not throw exceptions. */ fz_matrix fz_shear(float sx, float sy); /* fz_rotate: Create a rotation matrix. The returned matrix is of the form [ cos(deg) sin(deg) -sin(deg) cos(deg) 0 0 ]. degrees: Degrees of counter clockwise rotation. Values less than zero and greater than 360 are handled as expected. Does not throw exceptions. */ fz_matrix fz_rotate(float degrees); /* fz_translate: Create a translation matrix. The returned matrix is of the form [ 1 0 0 1 tx ty ]. tx, ty: Translation distances along the X- and Y-axes. A translation of 0 will not cause any translation along the relevant axis. Does not throw exceptions. */ fz_matrix fz_translate(float tx, float ty); /* fz_invert_matrix: Create an inverse matrix. matrix: Matrix to invert. A degenerate matrix, where the determinant is equal to zero, can not be inverted and the original matrix is returned instead. Does not throw exceptions. */ fz_matrix fz_invert_matrix(fz_matrix matrix); /* fz_is_rectilinear: Check if a transformation is rectilinear. Rectilinear means that no shearing is present and that any rotations present are a multiple of 90 degrees. Usually this is used to make sure that axis-aligned rectangles before the transformation are still axis-aligned rectangles afterwards. Does not throw exceptions. */ int fz_is_rectilinear(fz_matrix m); /* fz_matrix_expansion: Calculate average scaling factor of matrix. */ float fz_matrix_expansion(fz_matrix m); /* sumatrapdf */ /* fz_bbox_covering_rect: Convert a rect into the minimal bounding box that covers the rectangle. Coordinates in a bounding box are integers, so rounding of the rects coordinates takes place. The top left corner is rounded upwards and left while the bottom right corner is rounded downwards and to the right. Overflows or underflowing coordinates are clamped to INT_MIN/INT_MAX. Does not throw exceptions. */ fz_bbox fz_bbox_covering_rect(fz_rect rect); /* fz_round_rect: Convert a rect into a bounding box. Coordinates in a bounding box are integers, so rounding of the rects coordinates takes place. The top left corner is rounded upwards and left while the bottom right corner is rounded downwards and to the right. Overflows or underflowing coordinates are clamped to INT_MIN/INT_MAX. This differs from fz_bbox_covering_rect, in that fz_bbox_covering_rect slavishly follows the numbers (i.e any slight over/under calculations can cause whole extra pixels to be added). fz_round_rect allows for a small amount of rounding error when calculating the bbox. Does not throw exceptions. */ fz_bbox fz_round_rect(fz_rect rect); /* fz_intersect_rect: Compute intersection of two rectangles. Compute the largest axis-aligned rectangle that covers the area covered by both given rectangles. If either rectangle is empty then the intersection is also empty. If either rectangle is infinite then the intersection is simply the non-infinite rectangle. Should both rectangles be infinite, then the intersection is also infinite. Does not throw exceptions. */ fz_rect fz_intersect_rect(fz_rect a, fz_rect b); /* fz_intersect_bbox: Compute intersection of two bounding boxes. Similar to fz_intersect_rect but operates on two bounding boxes instead of two rectangles. Does not throw exceptions. */ fz_bbox fz_intersect_bbox(fz_bbox a, fz_bbox b); /* fz_union_rect: Compute union of two rectangles. Compute the smallest axis-aligned rectangle that encompasses both given rectangles. If either rectangle is infinite then the union is also infinite. If either rectangle is empty then the union is simply the non-empty rectangle. Should both rectangles be empty, then the union is also empty. Does not throw exceptions. */ fz_rect fz_union_rect(fz_rect a, fz_rect b); /* fz_union_bbox: Compute union of two bounding boxes. Similar to fz_union_rect but operates on two bounding boxes instead of two rectangles. Does not throw exceptions. */ fz_bbox fz_union_bbox(fz_bbox a, fz_bbox b); /* fz_transform_point: Apply a transformation to a point. transform: Transformation matrix to apply. See fz_concat, fz_scale, fz_rotate and fz_translate for how to create a matrix. Does not throw exceptions. */ fz_point fz_transform_point(fz_matrix transform, fz_point point); /* fz_transform_vector: Apply a transformation to a vector. transform: Transformation matrix to apply. See fz_concat, fz_scale and fz_rotate for how to create a matrix. Any translation will be ignored. Does not throw exceptions. */ fz_point fz_transform_vector(fz_matrix transform, fz_point vector); /* fz_transform_rect: Apply a transform to a rectangle. After the four corner points of the axis-aligned rectangle have been transformed it may not longer be axis-aligned. So a new axis-aligned rectangle is created covering at least the area of the transformed rectangle. transform: Transformation matrix to apply. See fz_concat, fz_scale and fz_rotate for how to create a matrix. rect: Rectangle to be transformed. The two special cases fz_empty_rect and fz_infinite_rect, may be used but are returned unchanged as expected. Does not throw exceptions. */ fz_rect fz_transform_rect(fz_matrix transform, fz_rect rect); /* fz_transform_bbox: Transform a given bounding box. Similar to fz_transform_rect, but operates on a bounding box instead of a rectangle. Does not throw exceptions. */ fz_bbox fz_transform_bbox(fz_matrix matrix, fz_bbox bbox); /* fz_buffer is a wrapper around a dynamically allocated array of bytes. Buffers have a capacity (the number of bytes storage immediately available) and a current size. */ typedef struct fz_buffer_s fz_buffer; /* fz_keep_buffer: Increment the reference count for a buffer. buf: The buffer to increment the reference count for. Returns a pointer to the buffer. Does not throw exceptions. */ fz_buffer *fz_keep_buffer(fz_context *ctx, fz_buffer *buf); /* fz_drop_buffer: Decrement the reference count for a buffer. buf: The buffer to decrement the reference count for. */ void fz_drop_buffer(fz_context *ctx, fz_buffer *buf); /* fz_buffer_storage: Retrieve information on the storage currently used by a buffer. data: Pointer to place to retrieve data pointer. Returns length of stream. */ int fz_buffer_storage(fz_context *ctx, fz_buffer *buf, unsigned char **data); /* fz_stream is a buffered reader capable of seeking in both directions. Streams are reference counted, so references must be dropped by a call to fz_close. Only the data between rp and wp is valid. */ typedef struct fz_stream_s fz_stream; /* fz_open_file: Open the named file and wrap it in a stream. filename: Path to a file as it would be given to open(2). */ fz_stream *fz_open_file(fz_context *ctx, const char *filename); /* fz_open_file_w: Open the named file and wrap it in a stream. This function is only available when compiling for Win32. filename: Wide character path to the file as it would be given to _wopen(). */ fz_stream *fz_open_file_w(fz_context *ctx, const wchar_t *filename); /* fz_open_fd: Wrap an open file descriptor in a stream. file: An open file descriptor supporting bidirectional seeking. The stream will take ownership of the file descriptor, so it may not be modified or closed after the call to fz_open_fd. When the stream is closed it will also close the file descriptor. */ fz_stream *fz_open_fd(fz_context *ctx, int file); /* fz_open_memory: Open a block of memory as a stream. data: Pointer to start of data block. Ownership of the data block is NOT passed in. len: Number of bytes in data block. Returns pointer to newly created stream. May throw exceptions on failure to allocate. */ fz_stream *fz_open_memory(fz_context *ctx, unsigned char *data, int len); /* fz_open_buffer: Open a buffer as a stream. buf: The buffer to open. Ownership of the buffer is NOT passed in (this function takes it's own reference). Returns pointer to newly created stream. May throw exceptions on failure to allocate. */ fz_stream *fz_open_buffer(fz_context *ctx, fz_buffer *buf); /* fz_close: Close an open stream. Drops a reference for the stream. Once no references remain the stream will be closed, as will any file descriptor the stream is using. Does not throw exceptions. */ void fz_close(fz_stream *stm); /* fz_tell: return the current reading position within a stream */ int fz_tell(fz_stream *stm); /* fz_seek: Seek within a stream. stm: The stream to seek within. offset: The offset to seek to. whence: From where the offset is measured (see fseek). */ void fz_seek(fz_stream *stm, int offset, int whence); /* fz_read: Read from a stream into a given data block. stm: The stream to read from. data: The data block to read into. len: The length of the data block (in bytes). Returns the number of bytes read. May throw exceptions. */ int fz_read(fz_stream *stm, unsigned char *data, int len); /* fz_read_all: Read all of a stream into a buffer. stm: The stream to read from initial: Suggested initial size for the buffer. Returns a buffer created from reading from the stream. May throw exceptions on failure to allocate. */ fz_buffer *fz_read_all(fz_stream *stm, int initial); /* Bitmaps have 1 bit per component. Only used for creating halftoned versions of contone buffers, and saving out. Samples are stored msb first, akin to pbms. */ typedef struct fz_bitmap_s fz_bitmap; /* fz_keep_bitmap: Take a reference to a bitmap. bit: The bitmap to increment the reference for. Returns bit. Does not throw exceptions. */ fz_bitmap *fz_keep_bitmap(fz_context *ctx, fz_bitmap *bit); /* fz_drop_bitmap: Drop a reference and free a bitmap. Decrement the reference count for the bitmap. When no references remain the pixmap will be freed. Does not throw exceptions. */ void fz_drop_bitmap(fz_context *ctx, fz_bitmap *bit); /* An fz_colorspace object represents an abstract colorspace. While this should be treated as a black box by callers of the library at this stage, know that it encapsulates knowledge of how to convert colors to and from the colorspace, any lookup tables generated, the number of components in the colorspace etc. */ typedef struct fz_colorspace_s fz_colorspace; /* fz_find_device_colorspace: Find a standard colorspace based upon it's name. */ fz_colorspace *fz_find_device_colorspace(fz_context *ctx, char *name); /* fz_device_gray: Abstract colorspace representing device specific gray. */ extern fz_colorspace *fz_device_gray; /* fz_device_rgb: Abstract colorspace representing device specific rgb. */ extern fz_colorspace *fz_device_rgb; /* fz_device_bgr: Abstract colorspace representing device specific bgr. */ extern fz_colorspace *fz_device_bgr; /* fz_device_cmyk: Abstract colorspace representing device specific CMYK. */ extern fz_colorspace *fz_device_cmyk; /* Pixmaps represent a set of pixels for a 2 dimensional region of a plane. Each pixel has n components per pixel, the last of which is always alpha. The data is in premultiplied alpha when rendering, but non-premultiplied for colorspace conversions and rescaling. */ typedef struct fz_pixmap_s fz_pixmap; /* fz_pixmap_bbox: Return a bounding box for a pixmap. Returns an exact bounding box for the supplied pixmap. */ fz_bbox fz_pixmap_bbox(fz_context *ctx, fz_pixmap *pix); /* fz_pixmap_width: Return the width of the pixmap in pixels. */ int fz_pixmap_width(fz_context *ctx, fz_pixmap *pix); /* fz_pixmap_height: Return the height of the pixmap in pixels. */ int fz_pixmap_height(fz_context *ctx, fz_pixmap *pix); /* fz_new_pixmap: Create a new pixmap, with it's origin at (0,0) cs: The colorspace to use for the pixmap, or NULL for an alpha plane/mask. w: The width of the pixmap (in pixels) h: The height of the pixmap (in pixels) Returns a pointer to the new pixmap. Throws exception on failure to allocate. */ fz_pixmap *fz_new_pixmap(fz_context *ctx, fz_colorspace *cs, int w, int h); /* fz_new_pixmap_with_bbox: Create a pixmap of a given size, location and pixel format. The bounding box specifies the size of the created pixmap and where it will be located. The colorspace determines the number of components per pixel. Alpha is always present. Pixmaps are reference counted, so drop references using fz_drop_pixmap. colorspace: Colorspace format used for the created pixmap. The pixmap will keep a reference to the colorspace. bbox: Bounding box specifying location/size of created pixmap. Returns a pointer to the new pixmap. Throws exception on failure to allocate. */ fz_pixmap *fz_new_pixmap_with_bbox(fz_context *ctx, fz_colorspace *colorspace, fz_bbox bbox); /* fz_new_pixmap_with_data: Create a new pixmap, with it's origin at (0,0) using the supplied data block. cs: The colorspace to use for the pixmap, or NULL for an alpha plane/mask. w: The width of the pixmap (in pixels) h: The height of the pixmap (in pixels) samples: The data block to keep the samples in. Returns a pointer to the new pixmap. Throws exception on failure to allocate. */ fz_pixmap *fz_new_pixmap_with_data(fz_context *ctx, fz_colorspace *colorspace, int w, int h, unsigned char *samples); /* fz_new_pixmap_with_bbox_and_data: Create a pixmap of a given size, location and pixel format, using the supplied data block. The bounding box specifies the size of the created pixmap and where it will be located. The colorspace determines the number of components per pixel. Alpha is always present. Pixmaps are reference counted, so drop references using fz_drop_pixmap. colorspace: Colorspace format used for the created pixmap. The pixmap will keep a reference to the colorspace. bbox: Bounding box specifying location/size of created pixmap. samples: The data block to keep the samples in. Returns a pointer to the new pixmap. Throws exception on failure to allocate. */ fz_pixmap *fz_new_pixmap_with_bbox_and_data(fz_context *ctx, fz_colorspace *colorspace, fz_bbox bbox, unsigned char *samples); /* fz_keep_pixmap: Take a reference to a pixmap. pix: The pixmap to increment the reference for. Returns pix. Does not throw exceptions. */ fz_pixmap *fz_keep_pixmap(fz_context *ctx, fz_pixmap *pix); /* fz_drop_pixmap: Drop a reference and free a pixmap. Decrement the reference count for the pixmap. When no references remain the pixmap will be freed. Does not throw exceptions. */ void fz_drop_pixmap(fz_context *ctx, fz_pixmap *pix); /* fz_pixmap_colorspace: Return the colorspace of a pixmap Returns colorspace. Does not throw exceptions. */ fz_colorspace *fz_pixmap_colorspace(fz_context *ctx, fz_pixmap *pix); /* fz_pixmap_components: Return the number of components in a pixmap. Returns the number of components. Does not throw exceptions. */ int fz_pixmap_components(fz_context *ctx, fz_pixmap *pix); /* fz_pixmap_samples: Returns a pointer to the pixel data of a pixmap. Returns the pointer. Does not throw exceptions. */ unsigned char *fz_pixmap_samples(fz_context *ctx, fz_pixmap *pix); /* fz_clear_pixmap_with_value: Clears a pixmap with the given value. pix: The pixmap to clear. value: Values in the range 0 to 255 are valid. Each component sample for each pixel in the pixmap will be set to this value, while alpha will always be set to 255 (non-transparent). Does not throw exceptions. */ void fz_clear_pixmap_with_value(fz_context *ctx, fz_pixmap *pix, int value); /* fz_clear_pixmap_with_value: Sets all components (including alpha) of all pixels in a pixmap to 0. pix: The pixmap to clear. Does not throw exceptions. */ void fz_clear_pixmap(fz_context *ctx, fz_pixmap *pix); /* fz_invert_pixmap: Invert all the pixels in a pixmap. All components of all pixels are inverted (except alpha, which is unchanged). Does not throw exceptions. */ void fz_invert_pixmap(fz_context *ctx, fz_pixmap *pix); /* fz_invert_pixmap: Invert all the pixels in a given rectangle of a pixmap. All components of all pixels in the rectangle are inverted (except alpha, which is unchanged). Does not throw exceptions. */ void fz_invert_pixmap_rect(fz_pixmap *image, fz_bbox rect); /* fz_gamma_pixmap: Apply gamma correction to a pixmap. All components of all pixels are modified (except alpha, which is unchanged). gamma: The gamma value to apply; 1.0 for no change. Does not throw exceptions. */ void fz_gamma_pixmap(fz_context *ctx, fz_pixmap *pix, float gamma); /* fz_unmultiply_pixmap: Convert a pixmap from premultiplied to non-premultiplied format. Does not throw exceptions. */ void fz_unmultiply_pixmap(fz_context *ctx, fz_pixmap *pix); /* fz_convert_pixmap: Convert from one pixmap to another (assumed to be the same size, but possibly with a different colorspace). dst: the source pixmap. src: the destination pixmap. */ void fz_convert_pixmap(fz_context *ctx, fz_pixmap *dst, fz_pixmap *src); /* fz_write_pixmap: Save a pixmap out. name: The prefix for the name of the pixmap. The pixmap will be saved as "name.png" if the pixmap is RGB or Greyscale, "name.pam" otherwise. rgb: If non zero, the pixmap is converted to rgb (if possible) before saving. */ void fz_write_pixmap(fz_context *ctx, fz_pixmap *img, char *name, int rgb); /* fz_write_pnm: Save a pixmap as a pnm filename: The filename to save as (including extension). */ void fz_write_pnm(fz_context *ctx, fz_pixmap *pixmap, char *filename); /* fz_write_pam: Save a pixmap as a pam filename: The filename to save as (including extension). */ void fz_write_pam(fz_context *ctx, fz_pixmap *pixmap, char *filename, int savealpha); /* fz_write_png: Save a pixmap as a png filename: The filename to save as (including extension). */ void fz_write_png(fz_context *ctx, fz_pixmap *pixmap, char *filename, int savealpha); /* fz_write_pbm: Save a bitmap as a pbm filename: The filename to save as (including extension). */ void fz_write_pbm(fz_context *ctx, fz_bitmap *bitmap, char *filename); /* fz_md5_pixmap: Return the md5 digest for a pixmap filename: The filename to save as (including extension). */ void fz_md5_pixmap(fz_pixmap *pixmap, unsigned char digest[16]); /* Images are storable objects from which we can obtain fz_pixmaps. These may be implemented as simple wrappers around a pixmap, or as more complex things that decode at different subsample settings on demand. */ typedef struct fz_image_s fz_image; /* fz_image_to_pixmap: Called to get a handle to a pixmap from an image. image: The image to retrieve a pixmap from. w: The desired width (in pixels). This may be completely ignored, but may serve as an indication of a suitable subsample factor to use for image types that support this. h: The desired height (in pixels). This may be completely ignored, but may serve as an indication of a suitable subsample factor to use for image types that support this. Returns a non NULL pixmap pointer. May throw exceptions. */ fz_pixmap *fz_image_to_pixmap(fz_context *ctx, fz_image *image, int w, int h); /* fz_drop_image: Drop a reference to an image. image: The image to drop a reference to. */ void fz_drop_image(fz_context *ctx, fz_image *image); /* fz_keep_image: Increment the reference count of an image. image: The image to take a reference to. Returns a pointer to the image. */ fz_image *fz_keep_image(fz_context *ctx, fz_image *image); /* A halftone is a set of threshold tiles, one per component. Each threshold tile is a pixmap, possibly of varying sizes and phases. Currently, we only provide one 'default' halftone tile for operating on 1 component plus alpha pixmaps (where the alpha is ignored). This is signified by an fz_halftone pointer to NULL. */ typedef struct fz_halftone_s fz_halftone; /* fz_halftone_pixmap: Make a bitmap from a pixmap and a halftone. pix: The pixmap to generate from. Currently must be a single color component + alpha (where the alpha is assumed to be solid). ht: The halftone to use. NULL implies the default halftone. Returns the resultant bitmap. Throws exceptions in the case of failure to allocate. */ fz_bitmap *fz_halftone_pixmap(fz_context *ctx, fz_pixmap *pix, fz_halftone *ht); /* An abstract font handle. Currently there are no public API functions for handling these. */ typedef struct fz_font_s fz_font; /* The different format handlers (pdf, xps etc) interpret pages to a device. These devices can then process the stream of calls they recieve in various ways: The trace device outputs debugging information for the calls. The draw device will render them. The list device stores them in a list to play back later. The text device performs text extraction and searching. The bbox device calculates the bounding box for the page. Other devices can (and will) be written in future. */ typedef struct fz_device_s fz_device; /* fz_free_device: Free a devices of any type and its resources. */ void fz_free_device(fz_device *dev); /* fz_new_trace_device: Create a device to print a debug trace of all device calls. */ fz_device *fz_new_trace_device(fz_context *ctx); /* fz_new_bbox_device: Create a device to compute the bounding box of all marks on a page. The returned bounding box will be the union of all bounding boxes of all objects on a page. */ fz_device *fz_new_bbox_device(fz_context *ctx, fz_bbox *bboxp); /* fz_new_draw_device: Create a device to draw on a pixmap. dest: Target pixmap for the draw device. See fz_new_pixmap* for how to obtain a pixmap. The pixmap is not cleared by the draw device, see fz_clear_pixmap* for how to clear it prior to calling fz_new_draw_device. Free the device by calling fz_free_device. */ fz_device *fz_new_draw_device(fz_context *ctx, fz_pixmap *dest); /* Text extraction device: Used for searching, format conversion etc. (In development - Subject to change in future versions) */ typedef struct fz_text_style_s fz_text_style; typedef struct fz_text_char_s fz_text_char; typedef struct fz_text_span_s fz_text_span; typedef struct fz_text_line_s fz_text_line; typedef struct fz_text_block_s fz_text_block; typedef struct fz_text_sheet_s fz_text_sheet; typedef struct fz_text_page_s fz_text_page; /* fz_text_sheet: A text sheet contains a list of distinct text styles used on a page (or a series of pages). */ struct fz_text_sheet_s { int maxid; fz_text_style *style; }; /* fz_text_style: A text style contains details of a distinct text style used on a page. */ struct fz_text_style_s { fz_text_style *next; int id; fz_font *font; float size; int wmode; int script; /* etc... */ }; /* fz_text_page: A text page is a list of blocks of text, together with an overall bounding box. */ struct fz_text_page_s { fz_rect mediabox; int len, cap; fz_text_block *blocks; }; /* fz_text_block: A text block is a list of lines of text. In typical cases this may correspond to a paragraph or a column of text. A collection of blocks makes up a page. */ struct fz_text_block_s { fz_rect bbox; int len, cap; fz_text_line *lines; }; /* fz_text_line: A text line is a list of text spans, with the same (or very similar) baseline. In typical cases this should correspond (as expected) to complete lines of text. A collection of lines makes up a block. */ struct fz_text_line_s { fz_rect bbox; int len, cap; fz_text_span *spans; }; /* fz_text_span: A text span is a list of characters in the same style that share a common (or very similar) baseline. In typical cases (where only one font style is used in a line), a single span may be enough to represent a complete line. In cases where multiple font styles are used (for example italics), then a line will be broken down into a series of spans. */ struct fz_text_span_s { fz_rect bbox; int len, cap; fz_text_char *text; fz_text_style *style; }; /* fz_text_char: A text char is a unicode character and the bounding box with which it appears on the page. */ struct fz_text_char_s { fz_rect bbox; int c; }; /* fz_new_text_device: Create a device to extract the text on a page. Gather and sort the text on a page into spans of uniform style, arranged into lines and blocks by reading order. The reading order is determined by various heuristics, so may not be accurate. sheet: The text sheet to which styles should be added. This can either be a newly created (empty) text sheet, or one containing styles from a previous text device. The same sheet cannot be used in multiple threads simultaneously. page: The text page to which content should be added. This will usually be a newly created (empty) text page, but it can be one containing data already (for example when merging multiple pages, or watermarking). */ fz_device *fz_new_text_device(fz_context *ctx, fz_text_sheet *sheet, fz_text_page *page); /* fz_new_text_sheet: Create an empty style sheet. The style sheet is filled out by the text device, creating one style for each unique font, color, size combination that is used. */ fz_text_sheet *fz_new_text_sheet(fz_context *ctx); void fz_free_text_sheet(fz_context *ctx, fz_text_sheet *sheet); /* fz_new_text_page: Create an empty text page. The text page is filled out by the text device to contain the blocks, lines and spans of text on the page. */ fz_text_page *fz_new_text_page(fz_context *ctx, fz_rect mediabox); void fz_free_text_page(fz_context *ctx, fz_text_page *page); /* fz_print_text_sheet: Output a text sheet to a file as CSS. */ void fz_print_text_sheet(fz_context *ctx, FILE *out, fz_text_sheet *sheet); /* fz_print_text_page_html: Output a page to a file in HTML format. */ void fz_print_text_page_html(fz_context *ctx, FILE *out, fz_text_page *page); /* fz_print_text_page_xml: Output a page to a file in XML format. */ void fz_print_text_page_xml(fz_context *ctx, FILE *out, fz_text_page *page); /* fz_print_text_page: Output a page to a file in UTF-8 format. */ void fz_print_text_page(fz_context *ctx, FILE *out, fz_text_page *page); /* Cookie support - simple communication channel between app/library. */ typedef struct fz_cookie_s fz_cookie; /* Provide two-way communication between application and library. Intended for multi-threaded applications where one thread is rendering pages and another thread wants read progress feedback or abort a job that takes a long time to finish. The communication is unsynchronized without locking. abort: The appliation should set this field to 0 before calling fz_run_page to render a page. At any point when the page is being rendered the application my set this field to 1 which will cause the rendering to finish soon. This field is checked periodically when the page is rendered, but exactly when is not known, therefore there is no upper bound on exactly when the the rendering will abort. If the application did not provide a set of locks to fz_new_context, it must also await the completion of fz_run_page before issuing another call to fz_run_page. Note that once the application has set this field to 1 after it called fz_run_page it may not change the value again. progress: Communicates rendering progress back to the application and is read only. Increments as a page is being rendered. The value starts out at 0 and is limited to less than or equal to progress_max, unless progress_max is -1. progress_max: Communicates the known upper bound of rendering back to the application and is read only. The maximum value that the progress field may take. If there is no known upper bound on how long the rendering may take this value is -1 and progress is not limited. Note that the value of progress_max may change from -1 to a positive value once an upper bound is known, so take this into consideration when comparing the value of progress to that of progress_max. */ struct fz_cookie_s { int abort; int progress; int progress_max; /* -1 for unknown */ }; /* Display list device -- record and play back device commands. */ /* fz_display_list is a list containing drawing commands (text, images, etc.). The intent is two-fold: as a caching-mechanism to reduce parsing of a page, and to be used as a data structure in multi-threading where one thread parses the page and another renders pages. Create a displaylist with fz_new_display_list, hand it over to fz_new_list_device to have it populated, and later replay the list (once or many times) by calling fz_run_display_list. When the list is no longer needed free it with fz_free_display_list. */ typedef struct fz_display_list_s fz_display_list; /* fz_new_display_list: Create an empty display list. A display list contains drawing commands (text, images, etc.). Use fz_new_list_device for populating the list. */ fz_display_list *fz_new_display_list(fz_context *ctx); /* fz_new_list_device: Create a rendering device for a display list. When the device is rendering a page it will populate the display list with drawing commsnds (text, images, etc.). The display list can later be reused to render a page many times without having to re-interpret the page from the document file for each rendering. Once the device is no longer needed, free it with fz_free_device. list: A display list that the list device takes ownership of. */ fz_device *fz_new_list_device(fz_context *ctx, fz_display_list *list); /* fz_run_display_list: (Re)-run a display list through a device. list: A display list, created by fz_new_display_list and populated with objects from a page by running fz_run_page on a device obtained from fz_new_list_device. dev: Device obtained from fz_new_*_device. ctm: Transform to apply to display list contents. May include for example scaling and rotation, see fz_scale, fz_rotate and fz_concat. Set to fz_identity if no transformation is desired. area: Only the part of the contents of the display list visible within this area will be considered when the list is run through the device. This does not imply for tile objects contained in the display list. cookie: Communication mechanism between caller and library running the page. Intended for multi-threaded applications, while single-threaded applications set cookie to NULL. The caller may abort an ongoing page run. Cookie also communicates progress information back to the caller. The fields inside cookie are continually updated while the page is being run. */ void fz_run_display_list(fz_display_list *list, fz_device *dev, fz_matrix ctm, fz_bbox area, fz_cookie *cookie); /* fz_free_display_list: Frees a display list. list: Display list to be freed. Any objects put into the display list by a list device will also be freed. Does not throw exceptions. */ void fz_free_display_list(fz_context *ctx, fz_display_list *list); /* Links NOTE: The link destination struct is scheduled for imminent change! Use at your own peril. */ typedef struct fz_link_s fz_link; typedef struct fz_link_dest_s fz_link_dest; typedef enum fz_link_kind_e { FZ_LINK_NONE = 0, FZ_LINK_GOTO, FZ_LINK_URI, FZ_LINK_LAUNCH, FZ_LINK_NAMED, FZ_LINK_GOTOR } fz_link_kind; enum { fz_link_flag_l_valid = 1, /* lt.x is valid */ fz_link_flag_t_valid = 2, /* lt.y is valid */ fz_link_flag_r_valid = 4, /* rb.x is valid */ fz_link_flag_b_valid = 8, /* rb.y is valid */ fz_link_flag_fit_h = 16, /* Fit horizontally */ fz_link_flag_fit_v = 32, /* Fit vertically */ fz_link_flag_r_is_zoom = 64 /* rb.x is actually a zoom figure */ }; /* fz_link_dest: This structure represents the destination of an fz_link; this may be a page to display, a new file to open, a javascript action to perform, etc. kind: This identifies the kind of link destination. Different kinds use different sections of the union. For FZ_LINK_GOTO or FZ_LINK_GOTOR: gotor.page: The target page number to move to (0 being the first page in the document). gotor.flags: A bitfield consisting of fz_link_flag_* describing the validity and meaning of the different parts of gotor.lr and gotor.rb. Link destinations are constructed (as far as possible) so that lt and rb can be treated as a bounding box, though the validity flags indicate which of the values was actually specified in the file. gotor.lt: The top left corner of the destination bounding box. gotor.rb: The bottom right corner of the destination bounding box. If fz_link_flag_r_is_zoom is set, then the r figure should actually be interpretted as a zoom ratio. gotor.file_spec: If set, this destination should cause a new file to be opened; this field holds a pointer to a remote file specification (UTF-8). Always NULL in the FZ_LINK_GOTO case. gotor.new_window: If true, the destination should open in a new window. For FZ_LINK_URI: uri.uri: A UTF-8 encoded URI to launch. uri.is_map: If true, the x and y coords (as ints, in user space) should be appended to the URI before launch. For FZ_LINK_LAUNCH: launch.file_spec: A UTF-8 file specification to launch. launch.new_window: If true, the destination should be launched in a new window. For FZ_LINK_NAMED: named.named: The named action to perform. Likely to be client specific. */ struct fz_link_dest_s { fz_link_kind kind; union { struct { int page; int flags; fz_point lt; fz_point rb; char *file_spec; int new_window; } gotor; struct { char *uri; int is_map; } uri; struct { char *file_spec; int new_window; } launch; struct { char *named; } named; } ld; }; /* fz_link is a list of interactive links on a page. There is no relation between the order of the links in the list and the order they appear on the page. The list of links for a given page can be obtained from fz_load_links. A link is reference counted. Dropping a reference to a link is done by calling fz_drop_link. rect: The hot zone. The area that can be clicked in untransformed coordinates. dest: Link destinations come in two forms: Page and area that an application should display when this link is activated. Or as an URI that can be given to a browser. next: A pointer to the next link on the same page. */ struct fz_link_s { int refs; fz_rect rect; fz_link_dest dest; fz_link *next; }; fz_link *fz_new_link(fz_context *ctx, fz_rect bbox, fz_link_dest dest); fz_link *fz_keep_link(fz_context *ctx, fz_link *link); /* fz_drop_link: Drop and free a list of links. Does not throw exceptions. */ void fz_drop_link(fz_context *ctx, fz_link *link); void fz_free_link_dest(fz_context *ctx, fz_link_dest *dest); /* Outline */ typedef struct fz_outline_s fz_outline; /* fz_outline is a tree of the outline of a document (also known as table of contents). title: Title of outline item using UTF-8 encoding. May be NULL if the outline item has no text string. dest: Destination in the document to be displayed when this outline item is activated. May be FZ_LINK_NONE if the outline item does not have a destination. next: The next outline item at the same level as this outline item. May be NULL if no more outline items exist at this level. down: The outline items immediate children in the hierarchy. May be NULL if no children exist. */ struct fz_outline_s { char *title; fz_link_dest dest; fz_outline *next; fz_outline *down; }; /* fz_print_outline_xml: Dump the given outlines as (pseudo) XML. out: The file handle to output to. outline: The outlines to output. */ void fz_print_outline_xml(fz_context *ctx, FILE *out, fz_outline *outline); /* fz_print_outline: Dump the given outlines to as text. out: The file handle to output to. outline: The outlines to output. */ void fz_print_outline(fz_context *ctx, FILE *out, fz_outline *outline); /* fz_free_outline: Free hierarchical outline. Free an outline obtained from fz_load_outline. Does not throw exceptions. */ void fz_free_outline(fz_context *ctx, fz_outline *outline); /* Document interface */ typedef struct fz_document_s fz_document; typedef struct fz_page_s fz_page; /* fz_open_document: Open a PDF, XPS or CBZ document. Open a document file and read its basic structure so pages and objects can be located. MuPDF will try to repair broken documents (without actually changing the file contents). The returned fz_document is used when calling most other document related functions. Note that it wraps the context, so those functions implicitly can access the global state in context. filename: a path to a file as it would be given to open(2). */ fz_document *fz_open_document(fz_context *ctx, char *filename); /* fz_close_document: Close and free an open document. The resource store in the context associated with fz_document is emptied, and any allocations for the document are freed. Does not throw exceptions. */ void fz_close_document(fz_document *doc); /* fz_needs_password: Check if a document is encrypted with a non-blank password. Does not throw exceptions. */ int fz_needs_password(fz_document *doc); /* fz_authenticate_password: Test if the given password can decrypt the document. password: The password string to be checked. Some document specifications do not specify any particular text encoding, so neither do we. Does not throw exceptions. */ int fz_authenticate_password(fz_document *doc, char *password); /* fz_load_outline: Load the hierarchical document outline. Should be freed by fz_free_outline. */ fz_outline *fz_load_outline(fz_document *doc); /* fz_count_pages: Return the number of pages in document May return 0 for documents with no pages. */ int fz_count_pages(fz_document *doc); /* fz_load_page: Load a page. After fz_load_page is it possible to retrieve the size of the page using fz_bound_page, or to render the page using fz_run_page_*. Free the page by calling fz_free_page. number: page number, 0 is the first page of the document. */ fz_page *fz_load_page(fz_document *doc, int number); /* fz_load_links: Load the list of links for a page. Returns a linked list of all the links on the page, each with its clickable region and link destination. Each link is reference counted so drop and free the list of links by calling fz_drop_link on the pointer return from fz_load_links. page: Page obtained from fz_load_page. */ fz_link *fz_load_links(fz_document *doc, fz_page *page); /* fz_bound_page: Determine the size of a page at 72 dpi. Does not throw exceptions. */ fz_rect fz_bound_page(fz_document *doc, fz_page *page); /* fz_run_page: Run a page through a device. page: Page obtained from fz_load_page. dev: Device obtained from fz_new_*_device. transform: Transform to apply to page. May include for example scaling and rotation, see fz_scale, fz_rotate and fz_concat. Set to fz_identity if no transformation is desired. cookie: Communication mechanism between caller and library rendering the page. Intended for multi-threaded applications, while single-threaded applications set cookie to NULL. The caller may abort an ongoing rendering of a page. Cookie also communicates progress information back to the caller. The fields inside cookie are continually updated while the page is rendering. */ void fz_run_page(fz_document *doc, fz_page *page, fz_device *dev, fz_matrix transform, fz_cookie *cookie); /* fz_free_page: Free a loaded page. Does not throw exceptions. */ void fz_free_page(fz_document *doc, fz_page *page); #endif