#ifndef MUPDF_FITZ_CONTEXT_H #define MUPDF_FITZ_CONTEXT_H #include "mupdf/fitz/version.h" #include "mupdf/fitz/system.h" #include "mupdf/fitz/geometry.h" /* Contexts */ typedef struct fz_alloc_context_s fz_alloc_context; typedef struct fz_error_context_s fz_error_context; typedef struct fz_error_stack_slot_s fz_error_stack_slot; typedef struct fz_warn_context_s fz_warn_context; typedef struct fz_font_context_s fz_font_context; typedef struct fz_colorspace_context_s fz_colorspace_context; typedef struct fz_cmm_engine_s fz_cmm_engine; typedef struct fz_cmm_instance_s fz_cmm_instance; typedef struct fz_aa_context_s fz_aa_context; typedef struct fz_style_context_s fz_style_context; typedef struct fz_locks_context_s fz_locks_context; typedef struct fz_tuning_context_s fz_tuning_context; typedef struct fz_store_s fz_store; typedef struct fz_glyph_cache_s fz_glyph_cache; typedef struct fz_document_handler_context_s fz_document_handler_context; typedef struct fz_output_context_s fz_output_context; typedef struct fz_context_s fz_context; struct fz_alloc_context_s { void *user; void *(*malloc)(void *, size_t); void *(*realloc)(void *, void *, size_t); void (*free)(void *, void *); }; struct fz_error_stack_slot_s { int code; fz_jmp_buf buffer; }; struct fz_error_context_s { fz_error_stack_slot *top; fz_error_stack_slot stack[256]; int errcode; char message[256]; }; void fz_var_imp(void *); #define fz_var(var) fz_var_imp((void *)&(var)) /* Exception macro definitions. Just treat these as a black box - pay no attention to the man behind the curtain. */ fz_jmp_buf *fz_push_try(fz_context *ctx); int fz_do_try(fz_context *ctx); int fz_do_always(fz_context *ctx); int fz_do_catch(fz_context *ctx); #define fz_try(ctx) if (!fz_setjmp(*fz_push_try(ctx))) if (fz_do_try(ctx)) do #define fz_always(ctx) while (0); if (fz_do_always(ctx)) do #define fz_catch(ctx) while (0); if (fz_do_catch(ctx)) FZ_NORETURN void fz_vthrow(fz_context *ctx, int errcode, const char *, va_list ap); FZ_NORETURN void fz_throw(fz_context *ctx, int errcode, const char *, ...) FZ_PRINTFLIKE(3,4); FZ_NORETURN void fz_rethrow(fz_context *ctx); void fz_vwarn(fz_context *ctx, const char *fmt, va_list ap); void fz_warn(fz_context *ctx, const char *fmt, ...) FZ_PRINTFLIKE(2,3); const char *fz_caught_message(fz_context *ctx); int fz_caught(fz_context *ctx); void fz_rethrow_if(fz_context *ctx, int errcode); enum { FZ_ERROR_NONE = 0, FZ_ERROR_MEMORY = 1, FZ_ERROR_GENERIC = 2, FZ_ERROR_SYNTAX = 3, FZ_ERROR_TRYLATER = 4, FZ_ERROR_ABORT = 5, FZ_ERROR_COUNT }; /* fz_flush_warnings: Flush any repeated warnings. Repeated warnings are buffered, counted and eventually printed along with the number of repetitions. Call fz_flush_warnings to force printing of the latest buffered warning and the number of repetitions, for example to make sure that all warnings are printed before exiting an application. */ void fz_flush_warnings(fz_context *ctx); /* Locking functions MuPDF is kept deliberately free of any knowledge of particular threading systems. As such, in order for safe multi-threaded operation, we rely on callbacks to client provided functions. A client is expected to provide FZ_LOCK_MAX number of mutexes, and a function to lock/unlock each of them. These may be recursive mutexes, but do not have to be. If a client does not intend to use multiple threads, then it may pass NULL instead of a lock structure. In order to avoid deadlocks, we have one simple rule internally as to how we use locks: We can never take lock n when we already hold any lock i, where 0 <= i <= n. In order to verify this, we have some debugging code, that can be enabled by defining FITZ_DEBUG_LOCKING. */ struct fz_locks_context_s { void *user; void (*lock)(void *user, int lock); void (*unlock)(void *user, int lock); }; enum { FZ_LOCK_ALLOC = 0, FZ_LOCK_FREETYPE, FZ_LOCK_GLYPHCACHE, FZ_LOCK_MAX }; struct fz_context_s { void *user; const fz_alloc_context *alloc; fz_locks_context locks; fz_error_context *error; fz_warn_context *warn; fz_font_context *font; fz_colorspace_context *colorspace; fz_cmm_instance *cmm_instance; fz_aa_context *aa; fz_style_context *style; fz_store *store; fz_glyph_cache *glyph_cache; fz_tuning_context *tuning; fz_document_handler_context *handler; fz_output_context *output; uint16_t seed48[7]; }; /* Specifies the maximum size in bytes of the resource store in fz_context. Given as argument to fz_new_context. FZ_STORE_UNLIMITED: Let resource store grow unbounded. FZ_STORE_DEFAULT: A reasonable upper bound on the size, for devices that are not memory constrained. */ enum { FZ_STORE_UNLIMITED = 0, FZ_STORE_DEFAULT = 256 << 20, }; /* fz_new_context: Allocate context containing global state. The global state contains an exception stack, resource store, etc. Most functions in MuPDF take a context argument to be able to reference the global state. See fz_drop_context for freeing an allocated context. alloc: Supply a custom memory allocator through a set of function pointers. Set to NULL for the standard library allocator. The context will keep the allocator pointer, so the data it points to must not be modified or freed during the lifetime of the context. locks: Supply a set of locks and functions to lock/unlock them, intended for multi-threaded applications. Set to NULL when using MuPDF in a single-threaded applications. The context will keep the locks pointer, so the data it points to must not be modified or freed during the lifetime of the context. max_store: Maximum size in bytes of the resource store, before it will start evicting cached resources such as fonts and images. FZ_STORE_UNLIMITED can be used if a hard limit is not desired. Use FZ_STORE_DEFAULT to get a reasonable size. May return NULL. */ fz_context *fz_new_context_imp(const fz_alloc_context *alloc, const fz_locks_context *locks, size_t max_store, const char *version); #define fz_new_context(alloc, locks, max_store) fz_new_context_imp(alloc, locks, max_store, FZ_VERSION) /* fz_clone_context: Make a clone of an existing context. This function is meant to be used in multi-threaded applications where each thread requires its own context, yet parts of the global state, for example caching, are shared. ctx: Context obtained from fz_new_context to make a copy of. ctx must have had locks and lock/functions setup when created. The two contexts will share the memory allocator, resource store, locks and lock/unlock functions. They will each have their own exception stacks though. May return NULL. */ fz_context *fz_clone_context(fz_context *ctx); /* fz_drop_context: Free a context and its global state. The context and all of its global state is freed, and any buffered warnings are flushed (see fz_flush_warnings). If NULL is passed in nothing will happen. */ void fz_drop_context(fz_context *ctx); /* fz_set_user_context: Set the user field in the context. NULL initially, this field can be set to any opaque value required by the user. It is copied on clones. */ void fz_set_user_context(fz_context *ctx, void *user); /* fz_user_context: Read the user field from the context. */ void *fz_user_context(fz_context *ctx); /* In order to tune MuPDF's behaviour, certain functions can (optionally) be provided by callers. */ /* fz_tune_image_decode_fn: Given the width and height of an image, the subsample factor, and the subarea of the image actually required, the caller can decide whether to decode the whole image or just a subarea. arg: The caller supplied opaque argument. w, h: The width/height of the complete image. l2factor: The log2 factor for subsampling (i.e. image will be decoded to (w>>l2factor, h>>l2factor)). subarea: The actual subarea required for the current operation. The tuning function is allowed to increase this in size if required. */ typedef void (fz_tune_image_decode_fn)(void *arg, int w, int h, int l2factor, fz_irect *subarea); /* fz_tune_image_scale_fn: Given the source width and height of image, together with the actual required width and height, decide whether we should use mitchell scaling. arg: The caller supplied opaque argument. dst_w, dst_h: The actual width/height required on the target device. src_w, src_h: The source width/height of the image. Return 0 not to use the Mitchell scaler, 1 to use the Mitchell scaler. All other values reserved. */ typedef int (fz_tune_image_scale_fn)(void *arg, int dst_w, int dst_h, int src_w, int src_h); /* fz_tune_image_decode: Set the tuning function to use for image decode. image_decode: Function to use. arg: Opaque argument to be passed to tuning function. */ void fz_tune_image_decode(fz_context *ctx, fz_tune_image_decode_fn *image_decode, void *arg); /* fz_tune_image_scale: Set the tuning function to use for image scaling. image_scale: Function to use. arg: Opaque argument to be passed to tuning function. */ void fz_tune_image_scale(fz_context *ctx, fz_tune_image_scale_fn *image_scale, void *arg); /* fz_aa_level: Get the number of bits of antialiasing we are using (for graphics). Between 0 and 8. */ int fz_aa_level(fz_context *ctx); /* fz_set_aa_level: Set the number of bits of antialiasing we should use (for both text and graphics). bits: The number of bits of antialiasing to use (values are clamped to within the 0 to 8 range). */ void fz_set_aa_level(fz_context *ctx, int bits); /* fz_text_aa_level: Get the number of bits of antialiasing we are using for text. Between 0 and 8. */ int fz_text_aa_level(fz_context *ctx); /* fz_set_text_aa_level: Set the number of bits of antialiasing we should use for text. bits: The number of bits of antialiasing to use (values are clamped to within the 0 to 8 range). */ void fz_set_text_aa_level(fz_context *ctx, int bits); /* fz_graphics_aa_level: Get the number of bits of antialiasing we are using for graphics. Between 0 and 8. */ int fz_graphics_aa_level(fz_context *ctx); /* fz_set_graphics_aa_level: Set the number of bits of antialiasing we should use for graphics. bits: The number of bits of antialiasing to use (values are clamped to within the 0 to 8 range). */ void fz_set_graphics_aa_level(fz_context *ctx, int bits); /* fz_graphics_min_line_width: Get the minimum line width to be used for stroked lines. min_line_width: The minimum line width to use (in pixels). */ float fz_graphics_min_line_width(fz_context *ctx); /* fz_set_graphics_min_line_width: Set the minimum line width to be used for stroked lines. min_line_width: The minimum line width to use (in pixels). */ void fz_set_graphics_min_line_width(fz_context *ctx, float min_line_width); /* fz_user_css: Get the user stylesheet source text. */ const char *fz_user_css(fz_context *ctx); /* fz_set_user_css: Set the user stylesheet source text for use with HTML and EPUB. */ void fz_set_user_css(fz_context *ctx, const char *text); /* fz_use_document_css: Return whether to respect document styles in HTML and EPUB. */ int fz_use_document_css(fz_context *ctx); /* fz_set_use_document_css: Toggle whether to respect document styles in HTML and EPUB. */ void fz_set_use_document_css(fz_context *ctx, int use); /* Memory Allocation and Scavenging: All calls to MuPDF's allocator functions pass through to the underlying allocators passed in when the initial context is created, after locks are taken (using the supplied locking function) to ensure that only one thread at a time calls through. If the underlying allocator fails, MuPDF attempts to make room for the allocation by evicting elements from the store, then retrying. Any call to allocate may then result in several calls to the underlying allocator, and result in elements that are only referred to by the store being freed. */ /* fz_malloc: Allocate a block of memory (with scavenging) size: The number of bytes to allocate. Returns a pointer to the allocated block. May return NULL if size is 0. Throws exception on failure to allocate. */ void *fz_malloc(fz_context *ctx, size_t size); /* fz_calloc: Allocate a zeroed block of memory (with scavenging) count: The number of objects to allocate space for. size: The size (in bytes) of each object. Returns a pointer to the allocated block. May return NULL if size and/or count are 0. Throws exception on failure to allocate. */ void *fz_calloc(fz_context *ctx, size_t count, size_t size); /* fz_malloc_struct: Allocate storage for a structure (with scavenging), clear it, and (in Memento builds) tag the pointer as belonging to a struct of this type. CTX: The context. STRUCT: The structure type. Returns a pointer to allocated (and cleared) structure. Throws exception on failure to allocate. */ #define fz_malloc_struct(CTX, STRUCT) \ ((STRUCT *)Memento_label(fz_calloc(CTX,1,sizeof(STRUCT)), #STRUCT)) /* fz_malloc_array: Allocate a block of (non zeroed) memory (with scavenging). Equivalent to fz_calloc without the memory clearing. count: The number of objects to allocate space for. size: The size (in bytes) of each object. Returns a pointer to the allocated block. May return NULL if size and/or count are 0. Throws exception on failure to allocate. */ void *fz_malloc_array(fz_context *ctx, size_t count, size_t size); /* fz_resize_array: Resize a block of memory (with scavenging). p: The existing block to resize count: The number of objects to resize to. size: The size (in bytes) of each object. Returns a pointer to the resized block. May return NULL if size and/or count are 0. Throws exception on failure to resize (original block is left unchanged). */ void *fz_resize_array(fz_context *ctx, void *p, size_t count, size_t size); /* fz_strdup: Duplicate a C string (with scavenging) s: The string to duplicate. Returns a pointer to a duplicated string. Throws exception on failure to allocate. */ char *fz_strdup(fz_context *ctx, const char *s); /* fz_free: Frees an allocation. */ void fz_free(fz_context *ctx, void *p); /* fz_malloc_no_throw: Allocate a block of memory (with scavenging) size: The number of bytes to allocate. Returns a pointer to the allocated block. May return NULL if size is 0. Returns NULL on failure to allocate. */ void *fz_malloc_no_throw(fz_context *ctx, size_t size); /* fz_calloc_no_throw: Allocate a zeroed block of memory (with scavenging) count: The number of objects to allocate space for. size: The size (in bytes) of each object. Returns a pointer to the allocated block. May return NULL if size and/or count are 0. Returns NULL on failure to allocate. */ void *fz_calloc_no_throw(fz_context *ctx, size_t count, size_t size); /* fz_malloc_array_no_throw: Allocate a block of (non zeroed) memory (with scavenging). Equivalent to fz_calloc_no_throw without the memory clearing. count: The number of objects to allocate space for. size: The size (in bytes) of each object. Returns a pointer to the allocated block. May return NULL if size and/or count are 0. Returns NULL on failure to allocate. */ void *fz_malloc_array_no_throw(fz_context *ctx, size_t count, size_t size); /* fz_resize_array_no_throw: Resize a block of memory (with scavenging). p: The existing block to resize count: The number of objects to resize to. size: The size (in bytes) of each object. Returns a pointer to the resized block. May return NULL if size and/or count are 0. Returns NULL on failure to resize (original block is left unchanged). */ void *fz_resize_array_no_throw(fz_context *ctx, void *p, size_t count, size_t size); struct fz_warn_context_s { char message[256]; int count; }; /* Default allocator */ extern fz_alloc_context fz_alloc_default; /* Default locks */ extern fz_locks_context fz_locks_default; /* Pseudo-random numbers using a linear congruential algorithm and 48-bit integer arithmetic. */ double fz_drand48(fz_context *ctx); int32_t fz_lrand48(fz_context *ctx); int32_t fz_mrand48(fz_context *ctx); double fz_erand48(fz_context *ctx, uint16_t xsubi[3]); int32_t fz_jrand48(fz_context *ctx, uint16_t xsubi[3]); int32_t fz_nrand48(fz_context *ctx, uint16_t xsubi[3]); void fz_lcong48(fz_context *ctx, uint16_t param[7]); uint16_t *fz_seed48(fz_context *ctx, uint16_t seed16v[3]); void fz_srand48(fz_context *ctx, int32_t seedval); /* fz_memrnd: Fill block with len bytes of pseudo-randomness. */ void fz_memrnd(fz_context *ctx, uint8_t *block, int len); #endif