#ifndef MUPDF_FITZ_PATH_H #define MUPDF_FITZ_PATH_H #include "mupdf/fitz/system.h" #include "mupdf/fitz/context.h" #include "mupdf/fitz/geometry.h" /* * Vector path buffer. * It can be stroked and dashed, or be filled. * It has a fill rule (nonzero or even_odd). * * When rendering, they are flattened, stroked and dashed straight * into the Global Edge List. */ typedef struct fz_path_s fz_path; typedef struct fz_stroke_state_s fz_stroke_state; typedef enum fz_linecap_e { FZ_LINECAP_BUTT = 0, FZ_LINECAP_ROUND = 1, FZ_LINECAP_SQUARE = 2, FZ_LINECAP_TRIANGLE = 3 } fz_linecap; typedef enum fz_linejoin_e { FZ_LINEJOIN_MITER = 0, FZ_LINEJOIN_ROUND = 1, FZ_LINEJOIN_BEVEL = 2, FZ_LINEJOIN_MITER_XPS = 3 } fz_linejoin; struct fz_stroke_state_s { int refs; fz_linecap start_cap, dash_cap, end_cap; fz_linejoin linejoin; float linewidth; float miterlimit; float dash_phase; int dash_len; float dash_list[32]; }; typedef struct { /* Compulsory ones */ void (*moveto)(fz_context *ctx, void *arg, float x, float y); void (*lineto)(fz_context *ctx, void *arg, float x, float y); void (*curveto)(fz_context *ctx, void *arg, float x1, float y1, float x2, float y2, float x3, float y3); void (*closepath)(fz_context *ctx, void *arg); /* Optional ones */ void (*quadto)(fz_context *ctx, void *arg, float x1, float y1, float x2, float y2); void (*curvetov)(fz_context *ctx, void *arg, float x2, float y2, float x3, float y3); void (*curvetoy)(fz_context *ctx, void *arg, float x1, float y1, float x3, float y3); void (*rectto)(fz_context *ctx, void *arg, float x1, float y1, float x2, float y2); } fz_path_walker; /* fz_walk_path: Walk the segments of a path, calling the appropriate callback function from a given set for each segment of the path. path: The path to walk. walker: The set of callback functions to use. The first 4 callback pointers in the set must be non-NULL. The subsequent ones can either be supplied, or can be left as NULL, in which case the top 4 functions will be called as appropriate to simulate them. arg: An opaque argument passed in to each callback. Exceptions will only be thrown if the underlying callback functions throw them. */ void fz_walk_path(fz_context *ctx, const fz_path *path, const fz_path_walker *walker, void *arg); /* fz_new_path: Create an empty path, and return a reference to it. Throws exception on failure to allocate. */ fz_path *fz_new_path(fz_context *ctx); /* fz_keep_path: Take an additional reference to a path. No modifications should be carried out on a path to which more than one reference is held, as this can cause race conditions. Never throws exceptions. */ fz_path *fz_keep_path(fz_context *ctx, const fz_path *path); /* fz_drop_path: Drop a reference to a path, destroying the path if it is the last reference. Never throws exceptions. */ void fz_drop_path(fz_context *ctx, const fz_path *path); /* fz_trim_path: Minimise the internal storage used by a path. As paths are constructed, the internal buffers grow. To avoid repeated reallocations they grow with some spare space. Once a path has been fully constructed, this call allows the excess space to be trimmed. Never throws exceptions. */ void fz_trim_path(fz_context *ctx, fz_path *path); /* fz_packed_path_size: Return the number of bytes required to pack a path. Never throws exceptions. */ int fz_packed_path_size(const fz_path *path); /* fz_pack_path: Pack a path into the given block. To minimise the size of paths, this function allows them to be packed into a buffer with other information. Paths can be used interchangeably regardless of how they are packed. pack: Pointer to a block of data to pack the path into. Should be aligned by the caller to the same alignment as required for a fz_path pointer. max: The number of bytes available in the block. If max < sizeof(fz_path) then an exception will be thrown. If max >= the value returned by fz_packed_path_size, then this call will never fail, except in low memory situations with large paths. path: The path to pack. Returns the number of bytes within the block used. Callers can access the packed path data by casting the value of pack on entry to be a fz_path *. Throws exceptions on failure to allocate, or if max < sizeof(fz_path). Implementation details: Paths can be 'unpacked', 'flat', or 'open'. Standard paths, as created are 'unpacked'. Paths that will pack into less than max bytes will be packed as 'flat', unless they are too large (where large indicates that they exceed some private implementation defined limits, currently including having more than 256 coordinates or commands). Large paths are 'open' packed as a header into the given block, plus pointers to other data blocks. Users should not have to care about whether paths are 'open' or 'flat' packed. Simply pack a path (if required), and then forget about the details. */ int fz_pack_path(fz_context *ctx, uint8_t *pack, int max, const fz_path *path); /* fz_clone_path: Clone the data for a path. This is used in preference to fz_keep_path when a whole new copy of a path is required, rather than just a shared pointer. This probably indicates that the path is about to be modified. path: path to clone. Throws exceptions on failure to allocate. */ fz_path *fz_clone_path(fz_context *ctx, fz_path *path); /* fz_currentpoint: Return the current point that a path has reached or (0,0) if empty. path: path to return the current point of. */ fz_point fz_currentpoint(fz_context *ctx, fz_path *path); /* fz_moveto: Append a 'moveto' command to a path. This 'opens' a path. path: The path to modify. x, y: The coordinate to move to. Throws exceptions on failure to allocate. */ void fz_moveto(fz_context *ctx, fz_path *path, float x, float y); /* fz_lineto: Append a 'lineto' command to an open path. path: The path to modify. x, y: The coordinate to line to. Throws exceptions on failure to allocate. */ void fz_lineto(fz_context *ctx, fz_path *path, float x, float y); /* fz_rectto: Append a 'rectto' command to an open path. The rectangle is equivalent to: moveto x0 y0 lineto x1 y0 lineto x1 y1 lineto x0 y1 closepath path: The path to modify. x0, y0: First corner of the rectangle. x1, y1: Second corner of the rectangle. Throws exceptions on failure to allocate. */ void fz_rectto(fz_context *ctx, fz_path *path, float x0, float y0, float x1, float y1); /* fz_quadto: Append a 'quadto' command to an open path. (For a quadratic bezier). path: The path to modify. x0, y0: The control coordinates for the quadratic curve. x1, y1: The end coordinates for the quadratic curve. Throws exceptions on failure to allocate. */ void fz_quadto(fz_context *ctx, fz_path *path, float x0, float y0, float x1, float y1); /* fz_curveto: Append a 'curveto' command to an open path. (For a cubic bezier). path: The path to modify. x0, y0: The coordinates of the first control point for the curve. x1, y1: The coordinates of the second control point for the curve. x2, y2: The end coordinates for the curve. Throws exceptions on failure to allocate. */ void fz_curveto(fz_context *ctx, fz_path *path, float x0, float y0, float x1, float y1, float x2, float y2); /* fz_curvetov: Append a 'curvetov' command to an open path. (For a cubic bezier with the first control coordinate equal to the start point). path: The path to modify. x1, y1: The coordinates of the second control point for the curve. x2, y2: The end coordinates for the curve. Throws exceptions on failure to allocate. */ void fz_curvetov(fz_context *ctx, fz_path *path, float x1, float y1, float x2, float y2); /* fz_curvetoy: Append a 'curvetoy' command to an open path. (For a cubic bezier with the second control coordinate equal to the end point). path: The path to modify. x0, y0: The coordinates of the first control point for the curve. x2, y2: The end coordinates for the curve (and the second control coordinate). Throws exceptions on failure to allocate. */ void fz_curvetoy(fz_context *ctx, fz_path *path, float x0, float y0, float x2, float y2); /* fz_closepath: Close the current subpath. path: The path to modify. Throws exceptions on failure to allocate, and illegal path closes (i.e. closing a non open path). */ void fz_closepath(fz_context *ctx, fz_path *path); /* fz_transform_path: Transform a path by a given matrix. path: The path to modify (must not be a packed path). transform: The transform to apply. Throws exceptions if the path is packed, or on failure to allocate. */ void fz_transform_path(fz_context *ctx, fz_path *path, fz_matrix transform); /* fz_bound_path: Return a bounding rectangle for a path. path: The path to bound. stroke: If NULL, the bounding rectangle given is for the filled path. If non-NULL the bounding rectangle given is for the path stroked with the given attributes. ctm: The matrix to apply to the path during stroking. r: Pointer to a fz_rect which will be used to hold the result. Returns r, updated to contain the bounding rectangle. */ fz_rect fz_bound_path(fz_context *ctx, const fz_path *path, const fz_stroke_state *stroke, fz_matrix ctm); fz_rect fz_adjust_rect_for_stroke(fz_context *ctx, fz_rect rect, const fz_stroke_state *stroke, fz_matrix ctm); extern const fz_stroke_state fz_default_stroke_state; /* fz_new_stroke_state: Create a new (empty) stroke state structure (with no dash data) and return a reference to it. Throws exception on failure to allocate. */ fz_stroke_state *fz_new_stroke_state(fz_context *ctx); /* fz_new_stroke_state_with_dash_len: Create a new (empty) stroke state structure, with room for dash data of the given length, and return a reference to it. len: The number of dash elements to allow room for. Throws exception on failure to allocate. */ fz_stroke_state *fz_new_stroke_state_with_dash_len(fz_context *ctx, int len); /* fz_keep_stroke_state: Take an additional reference to a stroke state structure. No modifications should be carried out on a stroke state to which more than one reference is held, as this can cause race conditions. Never throws exceptions. */ fz_stroke_state *fz_keep_stroke_state(fz_context *ctx, const fz_stroke_state *stroke); /* fz_drop_stroke_state: Drop a reference to a stroke state structure, destroying the structure if it is the last reference. Never throws exceptions. */ void fz_drop_stroke_state(fz_context *ctx, const fz_stroke_state *stroke); /* fz_unshare_stroke_state: Given a reference to a (possibly) shared stroke_state structure, return a reference to an equivalent stroke_state structure that is guaranteed to be unshared (i.e. one that can safely be modified). shared: The reference to a (possibly) shared structure to unshare. Ownership of this reference is passed in to this function, even in the case of exceptions being thrown. Exceptions may be thrown in the event of failure to allocate if required. */ fz_stroke_state *fz_unshare_stroke_state(fz_context *ctx, fz_stroke_state *shared); /* fz_unshare_stroke_state_with_dash_len: Given a reference to a (possibly) shared stroke_state structure, return a reference to a stroke_state structure (with room for a given amount of dash data) that is guaranteed to be unshared (i.e. one that can safely be modified). shared: The reference to a (possibly) shared structure to unshare. Ownership of this reference is passed in to this function, even in the case of exceptions being thrown. Exceptions may be thrown in the event of failure to allocate if required. */ fz_stroke_state *fz_unshare_stroke_state_with_dash_len(fz_context *ctx, fz_stroke_state *shared, int len); /* fz_clone_stroke_state: Create an identical stroke_state structure and return a reference to it. stroke: The stroke state reference to clone. Exceptions may be thrown in the event of a failure to allocate. */ fz_stroke_state *fz_clone_stroke_state(fz_context *ctx, fz_stroke_state *stroke); #endif