#include "common.h" fz_context *ctx; dispatch_queue_t queue; float screenScale = 1; CGSize fitPageToScreen(CGSize page, CGSize screen) { float hscale = screen.width / page.width; float vscale = screen.height / page.height; float scale = fz_min(hscale, vscale); hscale = floorf(page.width * scale) / page.width; vscale = floorf(page.height * scale) / page.height; return CGSizeMake(hscale, vscale); } static int hit_count = 0; static fz_rect hit_bbox[500]; int search_page(fz_document *doc, int number, char *needle, fz_cookie *cookie) { fz_page *page = fz_load_page(doc, number); fz_text_sheet *sheet = fz_new_text_sheet(ctx); fz_text_page *text = fz_new_text_page(ctx); fz_device *dev = fz_new_text_device(ctx, sheet, text); fz_run_page(doc, page, dev, &fz_identity, cookie); fz_free_device(dev); hit_count = fz_search_text_page(ctx, text, needle, hit_bbox, nelem(hit_bbox)); fz_free_text_page(ctx, text); fz_free_text_sheet(ctx, sheet); fz_free_page(doc, page); return hit_count; } fz_rect search_result_bbox(fz_document *doc, int i) { return hit_bbox[i]; }