#include "fitz-imp.h" #include "glyph-cache-imp.h" #include #include typedef struct svg_device_s svg_device; typedef struct tile_s tile; typedef struct font_s font; typedef struct glyph_s glyph; typedef struct image_s image; struct tile_s { int pattern; fz_matrix ctm; fz_rect view; fz_rect area; fz_point step; }; struct glyph_s { float x_off; float y_off; }; struct font_s { int id; fz_font *font; int max_sentlist; glyph *sentlist; }; struct image_s { int id; fz_image *image; }; struct svg_device_s { fz_device super; int text_as_text; int reuse_images; fz_output *out; fz_output *out_store; fz_output *defs; fz_buffer *defs_buffer; int def_count; int id; int num_tiles; int max_tiles; tile *tiles; int num_fonts; int max_fonts; font *fonts; int num_images; int max_images; image *images; }; /* SVG is awkward about letting us define things within symbol definitions * so we have to delay definitions until after the symbol definition ends. */ static fz_output * start_def(fz_context *ctx, svg_device *sdev) { sdev->def_count++; if (sdev->def_count == 2) { if (sdev->defs == NULL) { if (sdev->defs_buffer == NULL) sdev->defs_buffer = fz_new_buffer(ctx, 1024); sdev->defs = fz_new_output_with_buffer(ctx, sdev->defs_buffer); } sdev->out = sdev->defs; } return sdev->out; } static fz_output * end_def(fz_context *ctx, svg_device *sdev) { if (sdev->def_count > 0) sdev->def_count--; if (sdev->def_count == 1) sdev->out = sdev->out_store; if (sdev->def_count == 0 && sdev->defs_buffer != NULL) { fz_write_data(ctx, sdev->out, sdev->defs_buffer->data, sdev->defs_buffer->len); sdev->defs_buffer->len = 0; } return sdev->out; } /* Helper functions */ static void svg_path_moveto(fz_context *ctx, void *arg, float x, float y) { fz_output *out = (fz_output *)arg; fz_write_printf(ctx, out, "M %g %g ", x, y); } static void svg_path_lineto(fz_context *ctx, void *arg, float x, float y) { fz_output *out = (fz_output *)arg; fz_write_printf(ctx, out, "L %g %g ", x, y); } static void svg_path_curveto(fz_context *ctx, void *arg, float x1, float y1, float x2, float y2, float x3, float y3) { fz_output *out = (fz_output *)arg; fz_write_printf(ctx, out, "C %g %g %g %g %g %g ", x1, y1, x2, y2, x3, y3); } static void svg_path_close(fz_context *ctx, void *arg) { fz_output *out = (fz_output *)arg; fz_write_printf(ctx, out, "Z "); } static const fz_path_walker svg_path_walker = { svg_path_moveto, svg_path_lineto, svg_path_curveto, svg_path_close }; static void svg_dev_path(fz_context *ctx, svg_device *sdev, const fz_path *path) { fz_write_printf(ctx, sdev->out, " d=\""); fz_walk_path(ctx, path, &svg_path_walker, sdev->out); fz_write_printf(ctx, sdev->out, "\""); } static void svg_dev_ctm(fz_context *ctx, svg_device *sdev, const fz_matrix *ctm) { fz_output *out = sdev->out; if (ctm->a != 1.0f || ctm->b != 0 || ctm->c != 0 || ctm->d != 1.0f || ctm->e != 0 || ctm->f != 0) { fz_write_printf(ctx, out, " transform=\"matrix(%g,%g,%g,%g,%g,%g)\"", ctm->a, ctm->b, ctm->c, ctm->d, ctm->e, ctm->f); } } static void svg_dev_stroke_state(fz_context *ctx, svg_device *sdev, const fz_stroke_state *stroke_state, const fz_matrix *ctm) { fz_output *out = sdev->out; float exp; exp = fz_matrix_expansion(ctm); if (exp == 0) exp = 1; exp = stroke_state->linewidth/exp; if (exp < 1) exp = 1; fz_write_printf(ctx, out, " stroke-width=\"%g\"", exp); fz_write_printf(ctx, out, " stroke-linecap=\"%s\"", (stroke_state->start_cap == FZ_LINECAP_SQUARE ? "square" : (stroke_state->start_cap == FZ_LINECAP_ROUND ? "round" : "butt"))); if (stroke_state->dash_len != 0) { int i; fz_write_printf(ctx, out, " stroke-dasharray="); for (i = 0; i < stroke_state->dash_len; i++) fz_write_printf(ctx, out, "%c%g", (i == 0 ? '\"' : ','), stroke_state->dash_list[i]); fz_write_printf(ctx, out, "\""); if (stroke_state->dash_phase != 0) fz_write_printf(ctx, out, " stroke-dashoffset=\"%g\"", stroke_state->dash_phase); } if (stroke_state->linejoin == FZ_LINEJOIN_MITER || stroke_state->linejoin == FZ_LINEJOIN_MITER_XPS) fz_write_printf(ctx, out, " stroke-miterlimit=\"%g\"", stroke_state->miterlimit); fz_write_printf(ctx, out, " stroke-linejoin=\"%s\"", (stroke_state->linejoin == FZ_LINEJOIN_BEVEL ? "bevel" : (stroke_state->linejoin == FZ_LINEJOIN_ROUND ? "round" : "miter"))); } static unsigned int svg_hex_color(fz_context *ctx, fz_colorspace *colorspace, const float *color, const fz_color_params *color_params) { float rgb[3]; int r, g, b; if (colorspace != fz_device_rgb(ctx)) { fz_convert_color(ctx, color_params, NULL, fz_device_rgb(ctx), rgb, colorspace, color); color = rgb; } r = fz_clampi(255 * color[0] + 0.5f, 0, 255); g = fz_clampi(255 * color[1] + 0.5f, 0, 255); b = fz_clampi(255 * color[2] + 0.5f, 0, 255); return (r << 16) | (g << 8) | b; } static void svg_dev_fill_color(fz_context *ctx, svg_device *sdev, fz_colorspace *colorspace, const float *color, float alpha, const fz_color_params *color_params) { fz_output *out = sdev->out; if (colorspace) { int rgb = svg_hex_color(ctx, colorspace, color, color_params); if (rgb != 0) /* black is the default value */ fz_write_printf(ctx, out, " fill=\"#%06x\"", rgb); } else fz_write_printf(ctx, out, " fill=\"none\""); if (alpha != 1) fz_write_printf(ctx, out, " fill-opacity=\"%g\"", alpha); } static void svg_dev_stroke_color(fz_context *ctx, svg_device *sdev, fz_colorspace *colorspace, const float *color, float alpha, const fz_color_params *color_params) { fz_output *out = sdev->out; if (colorspace) fz_write_printf(ctx, out, " fill=\"none\" stroke=\"#%06x\"", svg_hex_color(ctx, colorspace, color, color_params)); else fz_write_printf(ctx, out, " fill=\"none\" stroke=\"none\""); if (alpha != 1) fz_write_printf(ctx, out, " stroke-opacity=\"%g\"", alpha); } static void svg_font_family(fz_context *ctx, char buf[], int size, const char *name) { /* Remove "ABCDEF+" prefix and "-Bold" suffix. */ char *p = strchr(name, '+'); if (p) fz_strlcpy(buf, p+1, size); else fz_strlcpy(buf, name, size); p = strrchr(buf, '-'); if (p) *p = 0; } static int find_first_char(fz_context *ctx, const fz_text_span *span, int i) { for (; i < span->len; ++i) if (span->items[i].ucs >= 0) return i; return i; } static int find_next_line_break(fz_context *ctx, const fz_text_span *span, const fz_matrix *inv_tm, int i) { fz_point p, old_p; old_p.x = span->items[i].x; old_p.y = span->items[i].y; fz_transform_point(&old_p, inv_tm); for (++i; i < span->len; ++i) { if (span->items[i].ucs >= 0) { p.x = span->items[i].x; p.y = span->items[i].y; fz_transform_point(&p, inv_tm); if (span->wmode == 0) { if (p.y != old_p.y) return i; } else { if (p.x != old_p.x) return i; } old_p = p; } } return i; } static float svg_cluster_advance(fz_context *ctx, const fz_text_span *span, int i, int end) { int n = 1; while (i + n < end && span->items[i + n].gid == -1) ++n; if (n > 1) return fz_advance_glyph(ctx, span->font, span->items[i].gid, span->wmode) / n; return 0; /* this value is never used (since n==1) */ } static void svg_dev_text_span(fz_context *ctx, svg_device *sdev, const fz_matrix *ctm, const fz_text_span *span) { fz_output *out = sdev->out; char font_family[100]; int is_bold, is_italic; fz_matrix tm, inv_tm, final_tm; fz_point p; float font_size; fz_text_item *it; int start, end, i; float cluster_advance = 0; if (span->len == 0) { fz_write_printf(ctx, out, "/>\n"); return; } tm = span->trm; font_size = fz_matrix_expansion(&tm); final_tm.a = tm.a / font_size; final_tm.b = tm.b / font_size; final_tm.c = -tm.c / font_size; final_tm.d = -tm.d / font_size; final_tm.e = 0; final_tm.f = 0; fz_invert_matrix(&inv_tm, &final_tm); fz_concat(&final_tm, &final_tm, ctm); tm.e = span->items[0].x; tm.f = span->items[0].y; svg_font_family(ctx, font_family, sizeof font_family, fz_font_name(ctx, span->font)); is_bold = fz_font_is_bold(ctx, span->font); is_italic = fz_font_is_italic(ctx, span->font); fz_write_printf(ctx, out, " xml:space=\"preserve\""); fz_write_printf(ctx, out, " transform=\"matrix(%M)\"", &final_tm); fz_write_printf(ctx, out, " font-size=\"%g\"", font_size); fz_write_printf(ctx, out, " font-family=\"%s\"", font_family); if (is_bold) fz_write_printf(ctx, out, " font-weight=\"bold\""); if (is_italic) fz_write_printf(ctx, out, " font-style=\"italic\""); if (span->wmode != 0) fz_write_printf(ctx, out, " writing-mode=\"tb\""); fz_write_byte(ctx, out, '>'); start = find_first_char(ctx, span, 0); while (start < span->len) { end = find_next_line_break(ctx, span, &inv_tm, start); p.x = span->items[start].x; p.y = span->items[start].y; fz_transform_point(&p, &inv_tm); if (span->items[start].gid >= 0) cluster_advance = svg_cluster_advance(ctx, span, start, end); if (span->wmode == 0) fz_write_printf(ctx, out, "items[i]; if (it->gid >= 0) cluster_advance = svg_cluster_advance(ctx, span, i, end); if (it->ucs >= 0) { if (it->gid >= 0) { p.x = it->x; p.y = it->y; fz_transform_point(&p, &inv_tm); } else { /* we have no glyph (such as in a ligature) -- advance a bit */ if (span->wmode == 0) p.x += font_size * cluster_advance; else p.y += font_size * cluster_advance; } fz_write_printf(ctx, out, " %g", span->wmode == 0 ? p.x : p.y); } } fz_write_printf(ctx, out, "\">"); for (i = start; i < end; ++i) { it = &span->items[i]; if (it->ucs >= 0) { int c = it->ucs; if (c >= 32 && c <= 127 && c != '<' && c != '&' && c != '>') fz_write_byte(ctx, out, c); else fz_write_printf(ctx, out, "&#x%04x;", c); } } fz_write_printf(ctx, out, ""); start = find_first_char(ctx, span, end); } fz_write_printf(ctx, out, "\n"); } static font * svg_dev_text_span_as_paths_defs(fz_context *ctx, fz_device *dev, fz_text_span *span, const fz_matrix *ctm) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; int i, font_idx; font *fnt; fz_matrix shift = fz_identity; for (font_idx = 0; font_idx < sdev->num_fonts; font_idx++) { if (sdev->fonts[font_idx].font == span->font) break; } if (font_idx == sdev->num_fonts) { /* New font */ if (font_idx == sdev->max_fonts) { int newmax = sdev->max_fonts * 2; if (newmax == 0) newmax = 4; sdev->fonts = fz_resize_array(ctx, sdev->fonts, newmax, sizeof(*sdev->fonts)); memset(&sdev->fonts[font_idx], 0, (newmax - font_idx) * sizeof(sdev->fonts[0])); sdev->max_fonts = newmax; } sdev->fonts[font_idx].id = sdev->id++; sdev->fonts[font_idx].font = fz_keep_font(ctx, span->font); sdev->num_fonts++; } fnt = &sdev->fonts[font_idx]; for (i=0; i < span->len; i++) { fz_text_item *it = &span->items[i]; int gid = it->gid; if (gid < 0) continue; if (gid >= fnt->max_sentlist) { int j; fnt->sentlist = fz_resize_array(ctx, fnt->sentlist, gid+1, sizeof(fnt->sentlist[0])); for (j = fnt->max_sentlist; j <= gid; j++) { fnt->sentlist[j].x_off = FLT_MIN; fnt->sentlist[j].y_off = FLT_MIN; } fnt->max_sentlist = gid+1; } if (fnt->sentlist[gid].x_off == FLT_MIN) { /* Need to send this one */ fz_rect rect; fz_path *path; path = fz_outline_glyph(ctx, span->font, gid, &fz_identity); if (path) { fz_bound_path(ctx, path, NULL, &fz_identity, &rect); shift.e = -rect.x0; shift.f = -rect.y0; fz_transform_path(ctx, path, &shift); out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", fnt->id, gid); fz_write_printf(ctx, out, "\n"); fz_drop_path(ctx, path); } else { fz_bound_glyph(ctx, span->font, gid, &fz_identity, &rect); shift.e = -rect.x0; shift.f = -rect.y0; out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", fnt->id, gid); fz_run_t3_glyph(ctx, span->font, gid, &shift, dev); } fz_write_printf(ctx, out, "\n"); out = end_def(ctx, sdev); fnt->sentlist[gid].x_off = rect.x0; fnt->sentlist[gid].y_off = rect.y0; } } return fnt; } static void svg_dev_text_span_as_paths_fill(fz_context *ctx, fz_device *dev, const fz_text_span *span, const fz_matrix *ctm, fz_colorspace *colorspace, const float *color, float alpha, font *fnt, const fz_color_params *color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_matrix local_trm, local_trm2; int i; fz_matrix shift = { 1, 0, 0, 1, 0, 0}; /* Rely on the fact that trm.{e,f} == 0 */ local_trm.a = span->trm.a; local_trm.b = span->trm.b; local_trm.c = span->trm.c; local_trm.d = span->trm.d; local_trm.e = 0; local_trm.f = 0; for (i=0; i < span->len; i++) { fz_text_item *it = &span->items[i]; int gid = it->gid; if (gid < 0) continue; shift.e = fnt->sentlist[gid].x_off; shift.f = fnt->sentlist[gid].y_off; local_trm.e = it->x; local_trm.f = it->y; fz_concat(&local_trm2, &local_trm, ctm); fz_concat(&local_trm2, &shift, &local_trm2); fz_write_printf(ctx, out, "id, gid); svg_dev_ctm(ctx, sdev, &local_trm2); svg_dev_fill_color(ctx, sdev, colorspace, color, alpha, color_params); fz_write_printf(ctx, out, "/>\n"); } } static void svg_dev_text_span_as_paths_stroke(fz_context *ctx, fz_device *dev, const fz_text_span *span, const fz_stroke_state *stroke, const fz_matrix *ctm, fz_colorspace *colorspace, const float *color, float alpha, font *fnt, const fz_color_params *color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_matrix local_trm, local_trm2; int i; fz_matrix shift = { 1, 0, 0, 1, 0, 0}; /* Rely on the fact that trm.{e,f} == 0 */ local_trm.a = span->trm.a; local_trm.b = span->trm.b; local_trm.c = span->trm.c; local_trm.d = span->trm.d; local_trm.e = 0; local_trm.f = 0; for (i=0; i < span->len; i++) { fz_text_item *it = &span->items[i]; int gid = it->gid; if (gid < 0) continue; shift.e = fnt->sentlist[gid].x_off; shift.f = fnt->sentlist[gid].y_off; local_trm.e = it->x; local_trm.f = it->y; fz_concat(&local_trm2, &local_trm, ctm); fz_concat(&local_trm2, &shift, &local_trm2); fz_write_printf(ctx, out, "id, gid); svg_dev_stroke_state(ctx, sdev, stroke, &local_trm2); svg_dev_ctm(ctx, sdev, &local_trm2); svg_dev_stroke_color(ctx, sdev, colorspace, color, alpha, color_params); fz_write_printf(ctx, out, "/>\n"); } } /* Entry points */ static void svg_dev_fill_path(fz_context *ctx, fz_device *dev, const fz_path *path, int even_odd, const fz_matrix *ctm, fz_colorspace *colorspace, const float *color, float alpha, const fz_color_params *color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_write_printf(ctx, out, "\n"); } static void svg_dev_stroke_path(fz_context *ctx, fz_device *dev, const fz_path *path, const fz_stroke_state *stroke, const fz_matrix *ctm, fz_colorspace *colorspace, const float *color, float alpha, const fz_color_params *color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_write_printf(ctx, out, "\n"); } static void svg_dev_clip_path(fz_context *ctx, fz_device *dev, const fz_path *path, int even_odd, const fz_matrix *ctm, const fz_rect *scissor) { svg_device *sdev = (svg_device*)dev; fz_output *out; int num = sdev->id++; out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", num); fz_write_printf(ctx, out, "\n\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "\n", num); } static void svg_dev_clip_stroke_path(fz_context *ctx, fz_device *dev, const fz_path *path, const fz_stroke_state *stroke, const fz_matrix *ctm, const fz_rect *scissor) { svg_device *sdev = (svg_device*)dev; fz_output *out; fz_rect bounds; int num = sdev->id++; float white[3] = { 1, 1, 1 }; fz_bound_path(ctx, path, stroke, ctm, &bounds); out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", num, bounds.x0, bounds.y0, bounds.x1 - bounds.x0, bounds.y1 - bounds.y0); fz_write_printf(ctx, out, "\n\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "\n", num); } static void svg_dev_fill_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_matrix *ctm, fz_colorspace *colorspace, const float *color, float alpha, const fz_color_params *color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; font *fnt; fz_text_span *span; if (sdev->text_as_text) { for (span = text->head; span; span = span->next) { fz_write_printf(ctx, out, "head; span; span = span->next) { fnt = svg_dev_text_span_as_paths_defs(ctx, dev, span, ctm); svg_dev_text_span_as_paths_fill(ctx, dev, span, ctm, colorspace, color, alpha, fnt, color_params); } } } static void svg_dev_stroke_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_stroke_state *stroke, const fz_matrix *ctm, fz_colorspace *colorspace, const float *color, float alpha, const fz_color_params *color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; font *fnt; fz_text_span *span; if (sdev->text_as_text) { for (span = text->head; span; span = span->next) { fz_write_printf(ctx, out, "head; span; span = span->next) { fnt = svg_dev_text_span_as_paths_defs(ctx, dev, span, ctm); svg_dev_text_span_as_paths_stroke(ctx, dev, span, stroke, ctm, colorspace, color, alpha, fnt, color_params); } } } static void svg_dev_clip_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_matrix *ctm, const fz_rect *scissor) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_rect bounds; int num = sdev->id++; float white[3] = { 1, 1, 1 }; font *fnt; fz_text_span *span; fz_bound_text(ctx, text, NULL, ctm, &bounds); out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n"); if (sdev->text_as_text) { for (span = text->head; span; span = span->next) { fz_write_printf(ctx, out, "head; span; span = span->next) { fnt = svg_dev_text_span_as_paths_defs(ctx, dev, span, ctm); svg_dev_text_span_as_paths_fill(ctx, dev, span, ctm, fz_device_rgb(ctx), white, 1.0f, fnt, NULL); } } fz_write_printf(ctx, out, "\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "\n", num); } static void svg_dev_clip_stroke_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_stroke_state *stroke, const fz_matrix *ctm, const fz_rect *scissor) { svg_device *sdev = (svg_device*)dev; fz_output *out; fz_rect bounds; int num = sdev->id++; float white[3] = { 255, 255, 255 }; font *fnt; fz_text_span *span; fz_bound_text(ctx, text, NULL, ctm, &bounds); out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n"); if (sdev->text_as_text) { for (span = text->head; span; span = span->next) { fz_write_printf(ctx, out, "head; span; span = span->next) { fnt = svg_dev_text_span_as_paths_defs(ctx, dev, span, ctm); svg_dev_text_span_as_paths_stroke(ctx, dev, span, stroke, ctm, fz_device_rgb(ctx), white, 1.0f, fnt, NULL); } } fz_write_printf(ctx, out, "\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "\n", num); } static void svg_dev_ignore_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_matrix *ctm) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_text_span *span; float black[3] = { 0, 0, 0}; if (sdev->text_as_text) { for (span = text->head; span; span = span->next) { fz_write_printf(ctx, out, "out; int i; int id; if (sdev->reuse_images) { for (i = sdev->num_images-1; i >= 0; i--) if (img == sdev->images[i].image) break; if (i >= 0) { fz_write_printf(ctx, out, "\n", sdev->images[i].id, img->w, img->h); return; } /* We need to send this image for the first time */ if (sdev->num_images == sdev->max_images) { int new_max = sdev->max_images * 2; if (new_max == 0) new_max = 32; sdev->images = fz_resize_array(ctx, sdev->images, new_max, sizeof(image)); sdev->max_images = new_max; } id = sdev->id++; out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", id, img->w, img->h); } fz_write_printf(ctx, out, "w, img->h); fz_write_image_as_data_uri(ctx, out, img); fz_write_printf(ctx, out, "\"/>\n"); if (sdev->reuse_images) { fz_write_printf(ctx, out, "\n"); out = end_def(ctx, sdev); sdev->images[sdev->num_images].id = id; sdev->images[sdev->num_images].image = fz_keep_image(ctx, img); sdev->num_images++; fz_write_printf(ctx, out, "\n", id, img->w, img->h); } } static void svg_dev_fill_image(fz_context *ctx, fz_device *dev, fz_image *image, const fz_matrix *ctm, float alpha, const fz_color_params *color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_matrix local_ctm = *ctm; fz_matrix scale = { 0 }; scale.a = 1.0f / image->w; scale.d = 1.0f / image->h; fz_concat(&local_ctm, &scale, ctm); fz_write_printf(ctx, out, "\n"); svg_send_image(ctx, sdev, image, color_params); fz_write_printf(ctx, out, "\n"); } static void svg_dev_fill_shade(fz_context *ctx, fz_device *dev, fz_shade *shade, const fz_matrix *ctm, float alpha, const fz_color_params *color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_rect rect; fz_irect bbox; fz_pixmap *pix; fz_buffer *buf = NULL; fz_var(buf); if (dev->container_len == 0) return; fz_round_rect(&bbox, fz_intersect_rect(fz_bound_shade(ctx, shade, ctm, &rect), &dev->container[dev->container_len-1].scissor)); if (fz_is_empty_irect(&bbox)) return; pix = fz_new_pixmap_with_bbox(ctx, fz_device_rgb(ctx), &bbox, NULL, 1); fz_clear_pixmap(ctx, pix); fz_try(ctx) { fz_paint_shade(ctx, shade, ctm, pix, color_params, &bbox, NULL); buf = fz_new_buffer_from_pixmap_as_png(ctx, pix, color_params); if (alpha != 1.0f) fz_write_printf(ctx, out, "\n", alpha); fz_write_printf(ctx, out, "x, pix->y, pix->w, pix->h); fz_write_base64_buffer(ctx, out, buf, 1); fz_write_printf(ctx, out, "\"/>\n"); if (alpha != 1.0f) fz_write_printf(ctx, out, "\n"); } fz_always(ctx) { fz_drop_buffer(ctx, buf); fz_drop_pixmap(ctx, pix); } fz_catch(ctx) { fz_rethrow(ctx); } } static void svg_dev_fill_image_mask(fz_context *ctx, fz_device *dev, fz_image *image, const fz_matrix *ctm, fz_colorspace *colorspace, const float *color, float alpha, const fz_color_params *color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out; fz_matrix local_ctm = *ctm; fz_matrix scale = { 0 }; int mask = sdev->id++; scale.a = 1.0f / image->w; scale.d = 1.0f / image->h; fz_concat(&local_ctm, &scale, ctm); out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", mask); svg_send_image(ctx, sdev, image, color_params); fz_write_printf(ctx, out, "\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "w, image->h); svg_dev_fill_color(ctx, sdev, colorspace, color, alpha, color_params); svg_dev_ctm(ctx, sdev, &local_ctm); fz_write_printf(ctx, out, " mask=\"url(#ma%d)\"/>\n", mask); } static void svg_dev_clip_image_mask(fz_context *ctx, fz_device *dev, fz_image *image, const fz_matrix *ctm, const fz_rect *scissor) { svg_device *sdev = (svg_device*)dev; fz_output *out; fz_matrix local_ctm = *ctm; fz_matrix scale = { 0 }; int mask = sdev->id++; scale.a = 1.0f / image->w; scale.d = 1.0f / image->h; fz_concat(&local_ctm, &scale, ctm); out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n\n"); svg_send_image(ctx, sdev, image, NULL/* FIXME */); fz_write_printf(ctx, out, "\n\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "\n", mask); } static void svg_dev_pop_clip(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; /* FIXME */ fz_write_printf(ctx, out, "\n"); } static void svg_dev_begin_mask(fz_context *ctx, fz_device *dev, const fz_rect *bbox, int luminosity, fz_colorspace *colorspace, const float *color, const fz_color_params *color_params) { svg_device *sdev = (svg_device*)dev; fz_output *out; int mask = sdev->id++; out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", mask); if (dev->container_len > 0) dev->container[dev->container_len-1].user = mask; } static void svg_dev_end_mask(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; int mask = 0; if (dev->container_len > 0) mask = (int)dev->container[dev->container_len-1].user; fz_write_printf(ctx, out, "\"/>\n\n"); out = end_def(ctx, sdev); fz_write_printf(ctx, out, "\n", mask); } static void svg_dev_begin_group(fz_context *ctx, fz_device *dev, const fz_rect *bbox, fz_colorspace *cs, int isolated, int knockout, int blendmode, float alpha) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; /* SVG 1.1 doesn't support adequate blendmodes/knockout etc, so just ignore it for now */ if (alpha == 1) fz_write_printf(ctx, out, "\n"); else fz_write_printf(ctx, out, "\n", alpha); } static void svg_dev_end_group(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_write_printf(ctx, out, "\n"); } static int svg_dev_begin_tile(fz_context *ctx, fz_device *dev, const fz_rect *area, const fz_rect *view, float xstep, float ystep, const fz_matrix *ctm, int id) { svg_device *sdev = (svg_device*)dev; fz_output *out; int num; tile *t; if (sdev->num_tiles == sdev->max_tiles) { int n = (sdev->num_tiles == 0 ? 4 : sdev->num_tiles * 2); sdev->tiles = fz_resize_array(ctx, sdev->tiles, n, sizeof(tile)); sdev->max_tiles = n; } num = sdev->num_tiles++; t = &sdev->tiles[num]; t->area = *area; t->view = *view; t->ctm = *ctm; t->pattern = sdev->id++; t->step.x = xstep; t->step.y = ystep; /* view = area of our reference tile in pattern space. * area = area to tile into in pattern space. * xstep/ystep = pattern repeat step in pattern space. * All of these need to be transformed by ctm to get to device space. * SVG only allows us to specify pattern tiles as axis aligned * rectangles, so we send these through as is, and ensure that the * correct matrix is used on the fill. */ /* The first thing we do is to capture the contents of the pattern * as a symbol we can reuse. */ out = start_def(ctx, sdev); fz_write_printf(ctx, out, "\n", t->pattern); return 0; } static void svg_dev_end_tile(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; int num, cp = -1; tile *t; fz_matrix inverse; float x, y, w, h; if (sdev->num_tiles == 0) return; num = --sdev->num_tiles; t = &sdev->tiles[num]; fz_write_printf(ctx, out, "\n"); /* In svg, the reference tile is taken from (x,y) to (x+width,y+height) * and is repeated at (x+n*width,y+m*height) for all integer n and m. * This means that width and height generally correspond to xstep and * ystep. There are exceptional cases where we have to break this * though; when xstep/ystep are smaller than the width/height of the * pattern tile, we need to render the pattern contents several times * to ensure that the pattern tile contains everything. */ fz_write_printf(ctx, out, "pattern); fz_write_printf(ctx, out, " x=\"0\" y=\"0\" width=\"%g\" height=\"%g\">\n", t->step.x, t->step.y); if (t->view.x0 > 0 || t->step.x < t->view.x1 || t->view.y0 > 0 || t->step.y < t->view.y1) { cp = sdev->id++; fz_write_printf(ctx, out, "\n", cp); fz_write_printf(ctx, out, "\n", t->view.x0, t->view.y0, t->view.x1, t->view.y0, t->view.x1, t->view.y1, t->view.x0, t->view.y1); fz_write_printf(ctx, out, "\n"); fz_write_printf(ctx, out, "\n", cp); } /* All the pattern contents will have their own ctm applied. Let's * undo the current one to allow for this */ fz_invert_matrix(&inverse, &t->ctm); fz_write_printf(ctx, out, "\n"); w = t->view.x1 - t->view.x0; h = t->view.y1 - t->view.y0; for (x = 0; x > -w; x -= t->step.x) for (y = 0; y > -h; y -= t->step.y) fz_write_printf(ctx, out, "\n", x, y, t->pattern); fz_write_printf(ctx, out, "\n"); if (cp != -1) fz_write_printf(ctx, out, "\n"); fz_write_printf(ctx, out, "\n"); out = end_def(ctx, sdev); /* Finally, fill a rectangle with the pattern. */ fz_write_printf(ctx, out, "ctm); fz_write_printf(ctx, out, " fill=\"url(#pa%d)\" x=\"%g\" y=\"%g\" width=\"%g\" height=\"%g\"/>\n", t->pattern, t->area.x0, t->area.y0, t->area.x1 - t->area.x0, t->area.y1 - t->area.y0); } static void svg_dev_close_device(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; fz_write_printf(ctx, out, "\n"); } static void svg_dev_drop_device(fz_context *ctx, fz_device *dev) { svg_device *sdev = (svg_device*)dev; int i; fz_free(ctx, sdev->tiles); fz_drop_buffer(ctx, sdev->defs_buffer); fz_drop_output(ctx, sdev->defs); for (i = 0; i < sdev->num_fonts; i++) { fz_drop_font(ctx, sdev->fonts[i].font); fz_free(ctx, sdev->fonts[i].sentlist); } fz_free(ctx, sdev->fonts); for (i = 0; i < sdev->num_images; i++) { fz_drop_image(ctx, sdev->images[i].image); } fz_free(ctx, sdev->images); } fz_device *fz_new_svg_device(fz_context *ctx, fz_output *out, float page_width, float page_height, int text_format, int reuse_images) { svg_device *dev = fz_new_derived_device(ctx, svg_device); dev->super.close_device = svg_dev_close_device; dev->super.drop_device = svg_dev_drop_device; dev->super.fill_path = svg_dev_fill_path; dev->super.stroke_path = svg_dev_stroke_path; dev->super.clip_path = svg_dev_clip_path; dev->super.clip_stroke_path = svg_dev_clip_stroke_path; dev->super.fill_text = svg_dev_fill_text; dev->super.stroke_text = svg_dev_stroke_text; dev->super.clip_text = svg_dev_clip_text; dev->super.clip_stroke_text = svg_dev_clip_stroke_text; dev->super.ignore_text = svg_dev_ignore_text; dev->super.fill_shade = svg_dev_fill_shade; dev->super.fill_image = svg_dev_fill_image; dev->super.fill_image_mask = svg_dev_fill_image_mask; dev->super.clip_image_mask = svg_dev_clip_image_mask; dev->super.pop_clip = svg_dev_pop_clip; dev->super.begin_mask = svg_dev_begin_mask; dev->super.end_mask = svg_dev_end_mask; dev->super.begin_group = svg_dev_begin_group; dev->super.end_group = svg_dev_end_group; dev->super.begin_tile = svg_dev_begin_tile; dev->super.end_tile = svg_dev_end_tile; dev->super.hints |= FZ_MAINTAIN_CONTAINER_STACK; dev->out = out; dev->out_store = out; dev->id = 0; dev->text_as_text = (text_format == FZ_SVG_TEXT_AS_TEXT); dev->reuse_images = reuse_images; fz_write_printf(ctx, out, "\n"); fz_write_printf(ctx, out, "\n"); fz_write_printf(ctx, out, "\n", page_width, page_height, page_width, page_height); return (fz_device*)dev; }