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#include <fitz.h>
#define LERP(a,b,t) (a + (((b - a) * t) >> 16))
static inline int getcomp(fz_pixmap *pix, int u, int v, int k)
{
if (u < 0 || u >= pix->w)
return 0;
if (v < 0 || v >= pix->h)
return 0;
return pix->samples[ (v * pix->w + u) * pix->n + k ];
}
static inline int sampleimage(fz_pixmap *pix, int u, int v, int k)
{
int ui = u >> 16;
int vi = v >> 16;
int ud = u & 0xFFFF;
int vd = v & 0xFFFF;
int a = getcomp(pix, ui, vi, k);
int b = getcomp(pix, ui + 1, vi, k);
int c = getcomp(pix, ui, vi + 1, k);
int d = getcomp(pix, ui + 1, vi + 1, k);
int ab = LERP(a, b, ud);
int cd = LERP(c, d, ud);
return LERP(ab, cd, vd);
}
static inline void
sgeneral(fz_matrix *invmat, fz_pixmap *dst, fz_pixmap *src, int y, int x0, int x1)
{
unsigned char *d;
int k, n;
int u = (invmat->a * (x0+0.5) + invmat->c * (y+0.5) + invmat->e) * 65536;
int v = (invmat->b * (x0+0.5) + invmat->d * (y+0.5) + invmat->f) * 65536;
int du = invmat->a * 65536;
int dv = invmat->b * 65536;
u -= 0.5 * 65536;
v -= 0.5 * 65536;
n = x1 - x0 + 1;
d = dst->samples + ((y - dst->y) * dst->w + (x0 - dst->x)) * dst->n;
while (n--)
{
for (k = 0; k < src->n; k++)
*d++ = sampleimage(src, u, v, k);
u += du;
v += dv;
}
}
static inline void
srgbover(fz_matrix *invmat, fz_pixmap *dst, fz_pixmap *src, int y, int x0, int x1)
{
unsigned char *d;
int x;
int u = (invmat->a * (x0+0.5) + invmat->c * (y+0.5) + invmat->e) * 65536;
int v = (invmat->b * (x0+0.5) + invmat->d * (y+0.5) + invmat->f) * 65536;
int du = invmat->a * 65536;
int dv = invmat->b * 65536;
u -= 0.5 * 65536;
v -= 0.5 * 65536;
d = dst->samples + ((y - dst->y) * dst->w + (x0 - dst->x)) * dst->n;
for (x = x0; x <= x1; x++)
{
int sa = sampleimage(src, u, v, 0);
int sr = sampleimage(src, u, v, 1);
int sg = sampleimage(src, u, v, 2);
int sb = sampleimage(src, u, v, 3);
int ssa = 255 - sa;
d[0] = sa + fz_mul255(d[0], ssa);
d[1] = sr + fz_mul255(d[1], ssa);
d[2] = sg + fz_mul255(d[2], ssa);
d[3] = sb + fz_mul255(d[3], ssa);
d += 4;
u += du;
v += dv;
}
}
static inline void
smaskover(fz_matrix *invmat, fz_pixmap *dst, fz_pixmap *src, int y, int x0, int x1)
{
unsigned char *d;
int x;
int u = (invmat->a * (x0+0.5) + invmat->c * (y+0.5) + invmat->e) * 65536;
int v = (invmat->b * (x0+0.5) + invmat->d * (y+0.5) + invmat->f) * 65536;
int du = invmat->a * 65536;
int dv = invmat->b * 65536;
u -= 0.5 * 65536;
v -= 0.5 * 65536;
d = dst->samples + ((y - dst->y) * dst->w + (x0 - dst->x)) * dst->n;
for (x = x0; x <= x1; x++)
{
int sa = sampleimage(src, u, v, 0);
d[0] = sa + fz_mul255(d[0], 255 - sa);
d += 1;
u += du;
v += dv;
}
}
static inline void
smaskrgbover(fz_matrix *invmat, fz_pixmap *dst, fz_pixmap *src, int y, int x0, int x1, fz_renderer *gc)
{
unsigned char r = gc->r;
unsigned char g = gc->g;
unsigned char b = gc->b;
unsigned char *d;
int x;
int u = (invmat->a * (x0+0.5) + invmat->c * (y+0.5) + invmat->e) * 65536;
int v = (invmat->b * (x0+0.5) + invmat->d * (y+0.5) + invmat->f) * 65536;
int du = invmat->a * 65536;
int dv = invmat->b * 65536;
u -= 0.5 * 65536;
v -= 0.5 * 65536;
d = dst->samples + ((y - dst->y) * dst->w + (x0 - dst->x)) * dst->n;
for (x = x0; x <= x1; x++)
{
int sa = sampleimage(src, u, v, 0);
int ssa = 255 - sa;
d[0] = sa + fz_mul255(d[0], ssa);
d[1] = fz_mul255(r, sa) + fz_mul255(d[1], ssa);
d[2] = fz_mul255(g, sa) + fz_mul255(d[2], ssa);
d[3] = fz_mul255(b, sa) + fz_mul255(d[3], ssa);
d += 4;
u += du;
v += dv;
}
}
static fz_error *
drawtile(fz_renderer *gc, fz_pixmap *out, fz_pixmap *tile, fz_matrix ctm, int over)
{
static const fz_point rect[4] = { {0, 0}, {0, 1}, {1, 1}, {1, 0} };
fz_matrix imgmat;
fz_matrix invmat;
fz_point v[4];
int y0, y1, x0, x1, y;
int i;
imgmat.a = 1.0 / tile->w;
imgmat.b = 0.0;
imgmat.c = 0.0;
imgmat.d = -1.0 / tile->h;
imgmat.e = 0.0;
imgmat.f = 1.0;
invmat = fz_invertmatrix(fz_concat(imgmat, ctm));
for (i = 0; i < 4; i++)
v[i] = fz_transformpoint(ctm, rect[i]);
y0 = fz_floor(MIN4(v[0].y, v[1].y, v[2].y, v[3].y));
y1 = fz_ceil(MAX4(v[0].y, v[1].y, v[2].y, v[3].y));
x0 = fz_floor(MIN4(v[0].x, v[1].x, v[2].x, v[3].x));
x1 = fz_ceil(MAX4(v[0].x, v[1].x, v[2].x, v[3].x));
y0 = CLAMP(y0, out->y, out->y + out->h - 1);
y1 = CLAMP(y1, out->y, out->y + out->h - 1);
x0 = CLAMP(x0, out->x, out->x + out->w - 1);
x1 = CLAMP(x1, out->x, out->x + out->w - 1);
for (y = y0; y <= y1; y++)
{
if (over && tile->n == 4)
srgbover(&invmat, out, tile, y, x0, x1);
else if (over && tile->n == 1 && gc->hasrgb)
smaskrgbover(&invmat, out, tile, y, x0, x1, gc);
else if (over && tile->n == 1 && !gc->hasrgb)
smaskover(&invmat, out, tile, y, x0, x1);
else
sgeneral(&invmat, out, tile, y, x0, x1);
}
return nil;
}
fz_error *
fz_renderimage(fz_renderer *gc, fz_imagenode *node, fz_matrix ctm)
{
fz_error *error;
fz_pixmap *tile1;
fz_pixmap *tile2;
fz_pixmap *tile3;
fz_image *image = node->image;
fz_colorspace *cs = image->cs;
int w = image->w;
int h = image->h;
int n = image->n;
int a = image->a;
int dx, dy;
fz_rect bbox;
fz_irect r;
float sx = sqrt(ctm.a * ctm.a + ctm.b * ctm.b);
float sy = sqrt(ctm.c * ctm.c + ctm.d * ctm.d);
dx = 1;
while ( ( (w + dx - 1) / dx ) / sx > 2.0 && (w+dx-1)/dx > 1)
dx++;
dy = 1;
while ( ( (h + dy - 1) / dy ) / sy > 2.0 && (h+dy-1)/dy > 1)
dy++;
printf("renderimage s=%gx%g/%dx%d d=%d,%d\n", sx, sy, w, h, dx, dy);
error = fz_newpixmap(&tile1, 0, 0, w, h, n + 1);
printf(" load tile %d x %d\n", w, h);
error = image->loadtile(image, tile1);
if (dx != 1 || dy != 1)
{
printf(" scale tile 1/%d x 1/%d\n", dx, dy);
error = fz_scalepixmap(&tile2, tile1, dx, dy);
fz_droppixmap(tile1);
}
else
tile2 = tile1;
bbox.min.x = 0;
bbox.min.y = 0;
bbox.max.x = 1;
bbox.max.y = 1;
bbox = fz_transformaabb(ctm, bbox);
r = fz_intersectirects(fz_roundrect(bbox), gc->clip);
/* render image mask */
if (n == 0 && a == 1)
{
if (gc->acc && !gc->model)
{
printf(" draw image mask over\n");
error = drawtile(gc, gc->acc, tile2, ctm, 1);
}
else if (gc->acc && gc->hasrgb)
{
printf(" draw image mask + color over\n");
error = drawtile(gc, gc->acc, tile2, ctm, 1);
}
else
{
printf(" draw image mask\n");
error = fz_newpixmap(&gc->tmp, r.min.x, r.min.y, r.max.x - r.min.x, r.max.y - r.min.y, 1);
fz_clearpixmap(gc->tmp);
error = drawtile(gc, gc->tmp, tile2, ctm, 0);
}
}
/* render rgb over */
else if (gc->acc)
{
if (n == 3 && a == 0)
{
printf(" draw image rgb over\n");
error = drawtile(gc, gc->acc, tile2, ctm, 1);
}
/* render generic image */
else
{
printf(" draw image rgb over after cs transform\n");
error = fz_newpixmap(&tile3, tile2->x, tile2->y, tile2->w, tile2->h, gc->model->n + 1);
fz_convertpixmap(cs, tile2, gc->model, tile3);
error = drawtile(gc, gc->acc, tile3, ctm, 1);
fz_droppixmap(tile3);
}
}
/* render generic image */
else
{
printf(" draw image after cs transform\n");
error = fz_newpixmap(&tile3, tile2->x, tile2->y, tile2->w, tile2->h, gc->model->n + 1);
fz_convertpixmap(cs, tile2, gc->model, tile3);
error = fz_newpixmap(&gc->tmp, r.min.x, r.min.y,
r.max.x - r.min.x, r.max.y - r.min.y, gc->model->n + 1);
fz_clearpixmap(gc->tmp);
error = drawtile(gc, gc->tmp, tile3, ctm, 0);
fz_droppixmap(tile3);
}
fz_droppixmap(tile2);
return nil;
}
fz_error *
fz_rendercolorimage(fz_renderer *gc, fz_imagenode *node, fz_colornode *color, fz_matrix ctm)
{
fz_error *error;
float rgb[3];
assert(gc->model);
fz_convertcolor(color->cs, color->samples, gc->model, rgb);
gc->r = rgb[0] * 255;
gc->g = rgb[1] * 255;
gc->b = rgb[2] * 255;
gc->hasrgb = 1;
error = fz_renderimage(gc, node, ctm);
gc->hasrgb = 0;
return error;
}
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