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#include "mupdf/fitz.h"
#include "mupdf/ucdn.h"
#include <math.h>
#include <float.h>
#include <stdio.h> /* for debug printing */
/* Extract text into blocks and lines. */
#define LINE_DIST 0.9f
#define SPACE_DIST 0.15f
#define SPACE_MAX_DIST 0.8f
#define PARAGRAPH_DIST 0.5f
typedef struct fz_stext_device_s fz_stext_device;
struct fz_stext_device_s
{
fz_device super;
fz_stext_page *page;
fz_point pen, start;
fz_matrix trm;
int new_obj;
int curdir;
int lastchar;
int flags;
};
const char *fz_stext_options_usage =
"Text output options:\n"
"\tpreserve-ligatures: do not expand ligatures into constituent characters\n"
"\tpreserve-whitespace: do not convert all whitespace into space characters\n"
"\tpreserve-images: keep images in output\n"
"\n";
fz_stext_page *
fz_new_stext_page(fz_context *ctx, const fz_rect *mediabox)
{
fz_pool *pool = fz_new_pool(ctx);
fz_stext_page *page = NULL;
fz_try(ctx)
{
page = fz_pool_alloc(ctx, pool, sizeof(*page));
page->pool = pool;
page->mediabox = *mediabox;
page->first_block = NULL;
page->last_block = NULL;
}
fz_catch(ctx)
{
fz_drop_pool(ctx, pool);
fz_rethrow(ctx);
}
return page;
}
void
fz_drop_stext_page(fz_context *ctx, fz_stext_page *page)
{
if (page)
{
fz_stext_block *block;
for (block = page->first_block; block; block = block->next)
if (block->type == FZ_STEXT_BLOCK_IMAGE)
fz_drop_image(ctx, block->u.i.image);
fz_drop_pool(ctx, page->pool);
}
}
static fz_stext_block *
add_block_to_page(fz_context *ctx, fz_stext_page *page)
{
fz_stext_block *block = fz_pool_alloc(ctx, page->pool, sizeof *page->first_block);
block->prev = page->last_block;
if (!page->first_block)
page->first_block = page->last_block = block;
else
{
page->last_block->next = block;
page->last_block = block;
}
return block;
}
static fz_stext_block *
add_text_block_to_page(fz_context *ctx, fz_stext_page *page)
{
fz_stext_block *block = add_block_to_page(ctx, page);
block->type = FZ_STEXT_BLOCK_TEXT;
return block;
}
static fz_stext_block *
add_image_block_to_page(fz_context *ctx, fz_stext_page *page, const fz_matrix *ctm, fz_image *image)
{
fz_stext_block *block = add_block_to_page(ctx, page);
block->type = FZ_STEXT_BLOCK_IMAGE;
block->u.i.transform = *ctm;
block->u.i.image = fz_keep_image(ctx, image);
block->bbox.x0 = 0;
block->bbox.y0 = 0;
block->bbox.x1 = 1;
block->bbox.y1 = 1;
fz_transform_rect(&block->bbox, ctm);
return block;
}
static fz_stext_line *
add_line_to_block(fz_context *ctx, fz_stext_page *page, fz_stext_block *block, const fz_point *dir, int wmode)
{
fz_stext_line *line = fz_pool_alloc(ctx, page->pool, sizeof *block->u.t.first_line);
line->prev = block->u.t.last_line;
if (!block->u.t.first_line)
block->u.t.first_line = block->u.t.last_line = line;
else
{
block->u.t.last_line->next = line;
block->u.t.last_line = line;
}
line->dir = *dir;
line->wmode = wmode;
return line;
}
static float min4(float a, float b, float c, float d)
{
return fz_min(fz_min(a, b), fz_min(c, d));
}
static float max4(float a, float b, float c, float d)
{
return fz_max(fz_max(a, b), fz_max(c, d));
}
static fz_stext_char *
add_char_to_line(fz_context *ctx, fz_stext_page *page, fz_stext_line *line, const fz_matrix *trm, fz_font *font, float size, int c, fz_point *p, fz_point *q, int rtl)
{
fz_stext_char *ch = fz_pool_alloc(ctx, page->pool, sizeof *line->first_char);
fz_point a, d;
if (!line->first_char)
line->first_char = line->last_char = ch;
else
{
line->last_char->next = ch;
line->last_char = ch;
}
ch->c = c;
ch->rtl = rtl;
ch->origin = *p;
ch->size = size;
ch->font = font; /* TODO: keep and drop */
if (line->wmode == 0)
{
a.x = 0;
d.x = 0;
a.y = fz_font_ascender(ctx, font);
d.y = fz_font_descender(ctx, font);
}
else
{
fz_rect *bbox = fz_font_bbox(ctx, font);
a.x = bbox->x1;
d.x = bbox->x0;
a.y = 0;
d.y = 0;
}
fz_transform_vector(&a, trm);
fz_transform_vector(&d, trm);
ch->bbox.x0 = min4(p->x + a.x, q->x + a.x, p->x + d.x, q->x + d.x);
ch->bbox.x1 = max4(p->x + a.x, q->x + a.x, p->x + d.x, q->x + d.x);
ch->bbox.y0 = min4(p->y + a.y, q->y + a.y, p->y + d.y, q->y + d.y);
ch->bbox.y1 = max4(p->y + a.y, q->y + a.y, p->y + d.y, q->y + d.y);
return ch;
}
static int
direction_from_bidi_class(int bidiclass, int curdir)
{
switch (bidiclass)
{
/* strong */
case UCDN_BIDI_CLASS_L: return 1;
case UCDN_BIDI_CLASS_R: return -1;
case UCDN_BIDI_CLASS_AL: return -1;
/* weak */
case UCDN_BIDI_CLASS_EN:
case UCDN_BIDI_CLASS_ES:
case UCDN_BIDI_CLASS_ET:
case UCDN_BIDI_CLASS_AN:
case UCDN_BIDI_CLASS_CS:
case UCDN_BIDI_CLASS_NSM:
case UCDN_BIDI_CLASS_BN:
return curdir;
/* neutral */
case UCDN_BIDI_CLASS_B:
case UCDN_BIDI_CLASS_S:
case UCDN_BIDI_CLASS_WS:
case UCDN_BIDI_CLASS_ON:
return curdir;
/* embedding, override, pop ... we don't support them */
default:
return 0;
}
}
static int
vec_dot(const fz_point *a, const fz_point *b)
{
return a->x * b->x + a->y * b->y;
}
static void
fz_add_stext_char_imp(fz_context *ctx, fz_stext_device *dev, fz_font *font, int c, int glyph, fz_matrix *trm, float adv, int wmode)
{
fz_stext_page *page = dev->page;
fz_stext_block *cur_block;
fz_stext_line *cur_line;
int new_para = 0;
int new_line = 1;
int add_space = 0;
fz_point dir, ndir, p, q;
float size;
fz_point delta;
float spacing = 0;
float base_offset = 0;
int rtl = 0;
dev->curdir = direction_from_bidi_class(ucdn_get_bidi_class(c), dev->curdir);
/* dir = direction vector for motion. ndir = normalised(dir) */
if (wmode == 0)
{
dir.x = 1;
dir.y = 0;
}
else
{
dir.x = 0;
dir.y = -1;
}
fz_transform_vector(&dir, trm);
ndir = dir;
fz_normalize_vector(&ndir);
size = fz_matrix_expansion(trm);
/* We need to identify where glyphs 'start' (p) and 'stop' (q).
* Each glyph holds its 'start' position, and the next glyph in the
* span (or span->max if there is no next glyph) holds its 'end'
* position.
*
* For both horizontal and vertical motion, trm->{e,f} gives the
* origin (usually the bottom left) of the glyph.
*
* In horizontal mode:
* + p is bottom left.
* + q is the bottom right
* In vertical mode:
* + p is top left (where it advanced from)
* + q is bottom left
*/
if (wmode == 0)
{
p.x = trm->e;
p.y = trm->f;
q.x = trm->e + adv * dir.x;
q.y = trm->f + adv * dir.y;
}
else
{
p.x = trm->e - adv * dir.x;
p.y = trm->f - adv * dir.y;
q.x = trm->e;
q.y = trm->f;
}
/* Find current position to enter new text. */
cur_block = page->last_block;
if (cur_block && cur_block->type != FZ_STEXT_BLOCK_TEXT)
cur_block = NULL;
cur_line = cur_block ? cur_block->u.t.last_line : NULL;
if (cur_line && glyph < 0)
{
/* Don't advance pen or break lines for no-glyph characters in a cluster */
add_char_to_line(ctx, page, cur_line, trm, font, size, c, &dev->pen, &dev->pen, 0);
dev->lastchar = c;
return;
}
if (cur_line == NULL || cur_line->wmode != wmode || vec_dot(&ndir, &cur_line->dir) < 0.999f)
{
/* If the matrix has changed rotation, or the wmode is different (or if we don't have a line at all),
* then we can't append to the current block/line. */
new_para = 1;
new_line = 1;
}
else
{
/* Detect fake bold where text is printed twice in the same place. */
delta.x = fabsf(q.x - dev->pen.x);
delta.y = fabsf(q.y - dev->pen.y);
if (delta.x < FLT_EPSILON && delta.y < FLT_EPSILON && c == dev->lastchar)
return;
/* Calculate how far we've moved since the last character. */
delta.x = p.x - dev->pen.x;
delta.y = p.y - dev->pen.y;
/* The transform has not changed, so we know we're in the same
* direction. Calculate 2 distances; how far off the previous
* baseline we are, together with how far along the baseline
* we are from the expected position. */
spacing = ndir.x * delta.x + ndir.y * delta.y;
base_offset = -ndir.y * delta.x + ndir.x * delta.y;
/* Only a small amount off the baseline - we'll take this */
if (fabsf(base_offset) < size * 0.8f)
{
/* LTR or neutral character */
if (dev->curdir >= 0)
{
if (fabsf(spacing) < size * SPACE_DIST)
{
/* Motion is in line, and small. */
new_line = 0;
}
else if (spacing >= size * SPACE_DIST && spacing < size * SPACE_MAX_DIST)
{
/* Motion is in line, but large enough to warrant us adding a space. */
if (dev->lastchar != ' ' && wmode == 0)
add_space = 1;
new_line = 0;
}
else
{
/* Motion is in line, but large enough to warrant splitting to a new line */
new_line = 1;
}
}
/* RTL character -- disable space character and column detection heuristics */
else
{
new_line = 0;
if (spacing > size * SPACE_DIST || spacing < 0)
rtl = 0; /* backward (or big jump to 'right' side) means logical order */
else
rtl = 1; /* visual order, we need to reverse in a post process pass */
}
}
/* Enough for a new line, but not enough for a new paragraph */
else if (fabsf(base_offset) < size * 1.3f)
{
/* Check indent to spot text-indent style paragraphs */
if (wmode == 0 && cur_line && dev->new_obj)
if (fabsf(p.x - dev->start.x) > size * 0.5f)
new_para = 1;
new_line = 1;
}
/* Way off the baseline - open a new paragraph */
else
{
new_para = 1;
new_line = 1;
}
}
/* Start a new block (but only at the beginning of a text object) */
if (new_para || !cur_block)
{
cur_block = add_text_block_to_page(ctx, page);
cur_line = cur_block->u.t.last_line;
}
/* Start a new line */
if (new_line || !cur_line)
{
cur_line = add_line_to_block(ctx, page, cur_block, &ndir, wmode);
dev->start = p;
}
/* Add synthetic space */
if (add_space)
add_char_to_line(ctx, page, cur_line, trm, font, size, ' ', &dev->pen, &p, rtl);
add_char_to_line(ctx, page, cur_line, trm, font, size, c, &p, &q, rtl);
dev->lastchar = c;
dev->pen = q;
dev->new_obj = 0;
dev->trm = *trm;
}
static void
fz_add_stext_char(fz_context *ctx, fz_stext_device *dev, fz_font *font, int c, int glyph, fz_matrix *trm, float adv, int wmode)
{
/* ignore when one unicode character maps to multiple glyphs */
if (c == -1)
return;
if (!(dev->flags & FZ_STEXT_PRESERVE_LIGATURES))
{
switch (c)
{
case 0xFB00: /* ff */
fz_add_stext_char_imp(ctx, dev, font, 'f', glyph, trm, adv, wmode);
fz_add_stext_char_imp(ctx, dev, font, 'f', -1, trm, 0, wmode);
return;
case 0xFB01: /* fi */
fz_add_stext_char_imp(ctx, dev, font, 'f', glyph, trm, adv, wmode);
fz_add_stext_char_imp(ctx, dev, font, 'i', -1, trm, 0, wmode);
return;
case 0xFB02: /* fl */
fz_add_stext_char_imp(ctx, dev, font, 'f', glyph, trm, adv, wmode);
fz_add_stext_char_imp(ctx, dev, font, 'l', -1, trm, 0, wmode);
return;
case 0xFB03: /* ffi */
fz_add_stext_char_imp(ctx, dev, font, 'f', glyph, trm, adv, wmode);
fz_add_stext_char_imp(ctx, dev, font, 'f', -1, trm, 0, wmode);
fz_add_stext_char_imp(ctx, dev, font, 'i', -1, trm, 0, wmode);
return;
case 0xFB04: /* ffl */
fz_add_stext_char_imp(ctx, dev, font, 'f', glyph, trm, adv, wmode);
fz_add_stext_char_imp(ctx, dev, font, 'f', -1, trm, 0, wmode);
fz_add_stext_char_imp(ctx, dev, font, 'l', -1, trm, 0, wmode);
return;
case 0xFB05: /* long st */
case 0xFB06: /* st */
fz_add_stext_char_imp(ctx, dev, font, 's', glyph, trm, adv, wmode);
fz_add_stext_char_imp(ctx, dev, font, 't', -1, trm, 0, wmode);
return;
}
}
if (!(dev->flags & FZ_STEXT_PRESERVE_WHITESPACE))
{
switch (c)
{
case 0x0009: /* tab */
case 0x0020: /* space */
case 0x00A0: /* no-break space */
case 0x1680: /* ogham space mark */
case 0x180E: /* mongolian vowel separator */
case 0x2000: /* en quad */
case 0x2001: /* em quad */
case 0x2002: /* en space */
case 0x2003: /* em space */
case 0x2004: /* three-per-em space */
case 0x2005: /* four-per-em space */
case 0x2006: /* six-per-em space */
case 0x2007: /* figure space */
case 0x2008: /* punctuation space */
case 0x2009: /* thin space */
case 0x200A: /* hair space */
case 0x202F: /* narrow no-break space */
case 0x205F: /* medium mathematical space */
case 0x3000: /* ideographic space */
c = ' ';
}
}
fz_add_stext_char_imp(ctx, dev, font, c, glyph, trm, adv, wmode);
}
static void
fz_stext_extract(fz_context *ctx, fz_stext_device *dev, fz_text_span *span, const fz_matrix *ctm)
{
fz_font *font = span->font;
fz_matrix tm = span->trm;
fz_matrix trm;
float adv;
int i;
if (span->len == 0)
return;
tm.e = 0;
tm.f = 0;
fz_concat(&trm, &tm, ctm);
for (i = 0; i < span->len; i++)
{
/* Calculate new pen location and delta */
tm.e = span->items[i].x;
tm.f = span->items[i].y;
fz_concat(&trm, &tm, ctm);
/* Calculate bounding box and new pen position based on font metrics */
if (span->items[i].gid >= 0)
adv = fz_advance_glyph(ctx, font, span->items[i].gid, span->wmode);
else
adv = 0;
fz_add_stext_char(ctx, dev, font, span->items[i].ucs, span->items[i].gid, &trm, adv, span->wmode);
}
}
static void
fz_stext_fill_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_matrix *ctm,
fz_colorspace *colorspace, const float *color, float alpha, const fz_color_params *color_params)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
fz_text_span *span;
tdev->new_obj = 1;
for (span = text->head; span; span = span->next)
fz_stext_extract(ctx, tdev, span, ctm);
}
static void
fz_stext_stroke_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_stroke_state *stroke, const fz_matrix *ctm,
fz_colorspace *colorspace, const float *color, float alpha, const fz_color_params *color_params)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
fz_text_span *span;
tdev->new_obj = 1;
for (span = text->head; span; span = span->next)
fz_stext_extract(ctx, tdev, span, ctm);
}
static void
fz_stext_clip_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_matrix *ctm, const fz_rect *scissor)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
fz_text_span *span;
tdev->new_obj = 1;
for (span = text->head; span; span = span->next)
fz_stext_extract(ctx, tdev, span, ctm);
}
static void
fz_stext_clip_stroke_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_stroke_state *stroke, const fz_matrix *ctm, const fz_rect *scissor)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
fz_text_span *span;
tdev->new_obj = 1;
for (span = text->head; span; span = span->next)
fz_stext_extract(ctx, tdev, span, ctm);
}
static void
fz_stext_ignore_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_matrix *ctm)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
fz_text_span *span;
tdev->new_obj = 1;
for (span = text->head; span; span = span->next)
fz_stext_extract(ctx, tdev, span, ctm);
}
/* Images and shadings */
static void
fz_stext_fill_image(fz_context *ctx, fz_device *dev, fz_image *img, const fz_matrix *ctm, float alpha, const fz_color_params *color_params)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
/* If the alpha is less than 50% then it's probably a watermark or effect or something. Skip it. */
if (alpha < 0.5f)
return;
add_image_block_to_page(ctx, tdev->page, ctm, img);
}
static void
fz_stext_fill_image_mask(fz_context *ctx, fz_device *dev, fz_image *img, const fz_matrix *ctm,
fz_colorspace *cspace, const float *color, float alpha, const fz_color_params *color_params)
{
fz_stext_fill_image(ctx, dev, img, ctm, alpha, color_params);
}
static fz_image *
fz_new_image_from_shade(fz_context *ctx, fz_shade *shade, fz_matrix *in_out_ctm, const fz_color_params *color_params, const fz_rect *scissor)
{
fz_matrix ctm = *in_out_ctm;
fz_pixmap *pix;
fz_image *img = NULL;
fz_rect bounds;
fz_irect bbox;
fz_bound_shade(ctx, shade, &ctm, &bounds);
fz_intersect_rect(&bounds, scissor);
fz_irect_from_rect(&bbox, &bounds);
pix = fz_new_pixmap_with_bbox(ctx, fz_device_rgb(ctx), &bbox, NULL, !shade->use_background);
fz_try(ctx)
{
if (shade->use_background)
fz_fill_pixmap_with_color(ctx, pix, shade->colorspace, shade->background, color_params);
else
fz_clear_pixmap(ctx, pix);
fz_paint_shade(ctx, shade, &ctm, pix, NULL, color_params, &bbox);
img = fz_new_image_from_pixmap(ctx, pix, NULL);
}
fz_always(ctx)
fz_drop_pixmap(ctx, pix);
fz_catch(ctx)
fz_rethrow(ctx);
in_out_ctm->a = pix->w;
in_out_ctm->b = 0;
in_out_ctm->c = 0;
in_out_ctm->d = pix->h;
in_out_ctm->e = pix->x;
in_out_ctm->f = pix->y;
return img;
}
static void
fz_stext_fill_shade(fz_context *ctx, fz_device *dev, fz_shade *shade, const fz_matrix *ctm, float alpha, const fz_color_params *color_params)
{
fz_matrix local_ctm = *ctm;
const fz_rect *scissor = fz_device_current_scissor(ctx, dev);
fz_image *image = fz_new_image_from_shade(ctx, shade, &local_ctm, color_params, scissor);
fz_try(ctx)
fz_stext_fill_image(ctx, dev, image, &local_ctm, alpha, color_params);
fz_always(ctx)
fz_drop_image(ctx, image);
fz_catch(ctx)
fz_rethrow(ctx);
}
/* RTL visual to logical order pass */
static void
fz_bidi_reorder_run(fz_stext_char *a, fz_stext_char *b, int dir)
{
if (a < b && dir == -1)
{
fz_stext_char tmp;
fz_stext_char *m = a + (b - a) / 2;
while (a < m)
{
b--;
tmp.c = a->c;
tmp.origin = a->origin;
tmp.bbox = a->bbox;
tmp.size = a->size;
tmp.font = a->font;
a->c = b->c;
a->origin = b->origin;
a->bbox = b->bbox;
a->size = b->size;
a->font = b->font;
b->c = tmp.c;
b->origin = tmp.origin;
b->bbox = tmp.bbox;
b->size = tmp.size;
b->font = tmp.font;
a++;
}
}
}
static void
fz_bidi_reorder_line(fz_stext_line *line)
{
fz_stext_char *a, *b;
int dir, curdir;
a = line->first_char;
curdir = 0;
for (b = line->first_char; b; b = b->next)
{
dir = b->rtl;
if (dir != curdir)
{
fz_bidi_reorder_run(a, b, curdir);
curdir = dir;
a = b;
}
}
fz_bidi_reorder_run(a, b, curdir);
}
static void
fz_bidi_reorder_stext_page(fz_context *ctx, fz_stext_page *page)
{
fz_stext_block *block;
fz_stext_line *line;
for (block = page->first_block; block; block = block->next)
if (block->type == FZ_STEXT_BLOCK_TEXT)
for (line = block->u.t.first_line; line; line = line->next)
fz_bidi_reorder_line(line);
}
static void
fz_stext_close_device(fz_context *ctx, fz_device *dev)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
fz_stext_page *page = tdev->page;
fz_stext_block *block;
fz_stext_line *line;
fz_stext_char *ch;
for (block = page->first_block; block; block = block->next)
{
if (block->type == FZ_STEXT_BLOCK_TEXT)
{
for (line = block->u.t.first_line; line; line = line->next)
{
for (ch = line->first_char; ch; ch = ch->next)
fz_union_rect(&line->bbox, &ch->bbox);
fz_union_rect(&block->bbox, &line->bbox);
}
}
}
/* TODO: smart sorting of blocks and lines in reading order */
/* TODO: unicode NFC normalization */
fz_bidi_reorder_stext_page(ctx, tdev->page);
}
static void
fz_stext_drop_device(fz_context *ctx, fz_device *dev)
{
}
fz_stext_options *
fz_parse_stext_options(fz_context *ctx, fz_stext_options *opts, const char *string)
{
const char *val;
memset(opts, 0, sizeof *opts);
if (fz_has_option(ctx, string, "preserve-ligatures", &val) && fz_option_eq(val, "yes"))
opts->flags |= FZ_STEXT_PRESERVE_LIGATURES;
if (fz_has_option(ctx, string, "preserve-whitespace", &val) && fz_option_eq(val, "yes"))
opts->flags |= FZ_STEXT_PRESERVE_WHITESPACE;
if (fz_has_option(ctx, string, "preserve-images", &val) && fz_option_eq(val, "yes"))
opts->flags |= FZ_STEXT_PRESERVE_IMAGES;
return opts;
}
fz_device *
fz_new_stext_device(fz_context *ctx, fz_stext_page *page, const fz_stext_options *opts)
{
fz_stext_device *dev = fz_new_derived_device(ctx, fz_stext_device);
dev->super.close_device = fz_stext_close_device;
dev->super.drop_device = fz_stext_drop_device;
dev->super.fill_text = fz_stext_fill_text;
dev->super.stroke_text = fz_stext_stroke_text;
dev->super.clip_text = fz_stext_clip_text;
dev->super.clip_stroke_text = fz_stext_clip_stroke_text;
dev->super.ignore_text = fz_stext_ignore_text;
if (opts && (opts->flags & FZ_STEXT_PRESERVE_IMAGES))
{
dev->super.hints |= FZ_MAINTAIN_CONTAINER_STACK;
dev->super.fill_shade = fz_stext_fill_shade;
dev->super.fill_image = fz_stext_fill_image;
dev->super.fill_image_mask = fz_stext_fill_image_mask;
}
dev->page = page;
dev->pen.x = 0;
dev->pen.y = 0;
dev->trm = fz_identity;
dev->lastchar = ' ';
dev->curdir = 1;
return (fz_device*)dev;
}
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