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|
#include "mupdf/fitz.h"
/* Extract text into an unsorted span soup. */
#define LINE_DIST 0.9f
#define SPACE_DIST 0.2f
#define SPACE_MAX_DIST 0.8f
#define PARAGRAPH_DIST 0.5f
#undef DEBUG_SPANS
#undef DEBUG_INTERNALS
#undef DEBUG_LINE_HEIGHTS
#undef DEBUG_MASKS
#undef DEBUG_ALIGN
#undef DEBUG_INDENTS
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_ADVANCES_H
typedef struct fz_stext_device_s fz_stext_device;
typedef struct span_soup_s span_soup;
struct fz_stext_device_s
{
fz_device super;
fz_stext_sheet *sheet;
fz_stext_page *page;
span_soup *spans;
fz_stext_span *cur_span;
int lastchar;
int options;
};
static fz_rect *
add_point_to_rect(fz_rect *a, const fz_point *p)
{
if (p->x < a->x0)
a->x0 = p->x;
if (p->x > a->x1)
a->x1 = p->x;
if (p->y < a->y0)
a->y0 = p->y;
if (p->y > a->y1)
a->y1 = p->y;
return a;
}
fz_rect *
fz_stext_char_bbox(fz_context *ctx, fz_rect *bbox, fz_stext_span *span, int i)
{
fz_point a, d;
const fz_point *max;
fz_stext_char *ch;
if (!span || i >= span->len)
{
*bbox = fz_empty_rect;
return bbox;
}
ch = &span->text[i];
if (i == span->len-1)
max = &span->max;
else
max = &span->text[i+1].p;
if (span->wmode == 0)
{
a.x = 0;
a.y = span->ascender_max;
d.x = 0;
d.y = span->descender_min;
}
else
{
a.x = span->ascender_max;
a.y = 0;
d.x = span->descender_min;
d.y = 0;
}
fz_transform_vector(&a, &span->transform);
fz_transform_vector(&d, &span->transform);
bbox->x0 = bbox->x1 = ch->p.x + a.x;
bbox->y0 = bbox->y1 = ch->p.y + a.y;
a.x += max->x;
a.y += max->y;
add_point_to_rect(bbox, &a);
a.x = ch->p.x + d.x;
a.y = ch->p.y + d.y;
add_point_to_rect(bbox, &a);
a.x = max->x + d.x;
a.y = max->y + d.y;
add_point_to_rect(bbox, &a);
return bbox;
}
static void
add_bbox_to_span(fz_stext_span *span)
{
fz_point a, d;
fz_rect *bbox = &span->bbox;
if (!span)
return;
if (span->wmode == 0)
{
a.x = 0;
a.y = span->ascender_max;
d.x = 0;
d.y = span->descender_min;
}
else
{
a.x = span->ascender_max;
a.y = 0;
d.x = span->descender_min;
d.y = 0;
}
fz_transform_vector(&a, &span->transform);
fz_transform_vector(&d, &span->transform);
bbox->x0 = bbox->x1 = span->min.x + a.x;
bbox->y0 = bbox->y1 = span->min.y + a.y;
a.x += span->max.x;
a.y += span->max.y;
add_point_to_rect(bbox, &a);
a.x = span->min.x + d.x;
a.y = span->min.y + d.y;
add_point_to_rect(bbox, &a);
a.x = span->max.x + d.x;
a.y = span->max.y + d.y;
add_point_to_rect(bbox, &a);
}
struct span_soup_s
{
int len, cap;
fz_stext_span **spans;
};
static span_soup *
new_span_soup(fz_context *ctx)
{
span_soup *soup = fz_malloc_struct(ctx, span_soup);
soup->len = 0;
soup->cap = 0;
soup->spans = NULL;
return soup;
}
static void
free_span_soup(fz_context *ctx, span_soup *soup)
{
int i;
if (soup == NULL)
return;
for (i = 0; i < soup->len; i++)
{
fz_free(ctx, soup->spans[i]);
}
fz_free(ctx, soup->spans);
fz_free(ctx, soup);
}
static void
add_span_to_soup(fz_context *ctx, span_soup *soup, fz_stext_span *span)
{
if (span == NULL)
return;
if (soup->len == soup->cap)
{
int newcap = (soup->cap ? soup->cap * 2 : 16);
soup->spans = fz_resize_array(ctx, soup->spans, newcap, sizeof(*soup->spans));
soup->cap = newcap;
}
add_bbox_to_span(span);
soup->spans[soup->len++] = span;
}
static fz_stext_line *
push_span(fz_context *ctx, fz_stext_device *tdev, fz_stext_span *span, int new_line, float distance)
{
fz_stext_line *line;
fz_stext_block *block;
fz_stext_page *page = tdev->page;
int prev_not_text = 0;
if (page->len == 0 || page->blocks[page->len-1].type != FZ_PAGE_BLOCK_TEXT)
prev_not_text = 1;
if (new_line || prev_not_text)
{
float size = fz_matrix_expansion(&span->transform);
/* So, a new line. Part of the same block or not? */
if (distance == 0 || distance > size * 1.5 || distance < -size * PARAGRAPH_DIST || page->len == 0 || prev_not_text)
{
/* New block */
if (page->len == page->cap)
{
int newcap = (page->cap ? page->cap*2 : 4);
page->blocks = fz_resize_array(ctx, page->blocks, newcap, sizeof(*page->blocks));
page->cap = newcap;
}
block = fz_malloc_struct(ctx, fz_stext_block);
page->blocks[page->len].type = FZ_PAGE_BLOCK_TEXT;
page->blocks[page->len].u.text = block;
block->cap = 0;
block->len = 0;
block->lines = 0;
block->bbox = fz_empty_rect;
page->len++;
distance = 0;
}
/* New line */
block = page->blocks[page->len-1].u.text;
if (block->len == block->cap)
{
int newcap = (block->cap ? block->cap*2 : 4);
block->lines = fz_resize_array(ctx, block->lines, newcap, sizeof(*block->lines));
block->cap = newcap;
}
block->lines[block->len].first_span = NULL;
block->lines[block->len].last_span = NULL;
block->lines[block->len].distance = distance;
block->lines[block->len].bbox = fz_empty_rect;
block->len++;
}
/* Find last line and append to it */
block = page->blocks[page->len-1].u.text;
line = &block->lines[block->len-1];
fz_union_rect(&block->lines[block->len-1].bbox, &span->bbox);
fz_union_rect(&block->bbox, &span->bbox);
span->base_offset = (new_line ? 0 : distance);
if (!line->first_span)
{
line->first_span = line->last_span = span;
span->next = NULL;
}
else
{
line->last_span->next = span;
line->last_span = span;
}
return line;
}
#if defined(DEBUG_SPANS) || defined(DEBUG_ALIGN) || defined(DEBUG_INDENTS)
static void
dump_span(fz_stext_span *s)
{
int i;
for (i=0; i < s->len; i++)
{
printf("%c", s->text[i].c);
}
}
#endif
#ifdef DEBUG_ALIGN
static void
dump_line(fz_stext_line *line)
{
int i;
for (i=0; i < line->len; i++)
{
fz_stext_span *s = line->spans[i];
if (s->spacing > 1)
printf(" ");
dump_span(s);
}
printf("\n");
}
#endif
static void
strain_soup(fz_context *ctx, fz_stext_device *tdev)
{
span_soup *soup = tdev->spans;
fz_stext_line *last_line = NULL;
fz_stext_span *last_span = NULL;
int span_num;
if (soup == NULL)
return;
/* Really dumb implementation to match what we had before */
for (span_num=0; span_num < soup->len; span_num++)
{
fz_stext_span *span = soup->spans[span_num];
int new_line = 1;
float distance = 0;
float spacing = 0;
soup->spans[span_num] = NULL;
if (last_span)
{
/* If we have a last_span, we must have a last_line */
/* Do span and last_line share the same baseline? */
fz_point p, q, perp_r;
float dot;
float size = fz_matrix_expansion(&span->transform);
#ifdef DEBUG_SPANS
{
printf("Comparing: \"");
dump_span(last_span);
printf("\" and \"");
dump_span(span);
printf("\"\n");
}
#endif
p.x = last_line->first_span->max.x - last_line->first_span->min.x;
p.y = last_line->first_span->max.y - last_line->first_span->min.y;
fz_normalize_vector(&p);
q.x = span->max.x - span->min.x;
q.y = span->max.y - span->min.y;
fz_normalize_vector(&q);
#ifdef DEBUG_SPANS
printf("last_span=%g %g -> %g %g = %g %g\n", last_span->min.x, last_span->min.y, last_span->max.x, last_span->max.y, p.x, p.y);
printf("span =%g %g -> %g %g = %g %g\n", span->min.x, span->min.y, span->max.x, span->max.y, q.x, q.y);
#endif
perp_r.y = last_line->first_span->min.x - span->min.x;
perp_r.x = -(last_line->first_span->min.y - span->min.y);
/* Check if p and q are parallel. If so, then this
* line is parallel with the last one. */
dot = p.x * q.x + p.y * q.y;
if (fabsf(dot) > 0.9995)
{
/* If we take the dot product of normalised(p) and
* perp(r), we get the perpendicular distance from
* one line to the next (assuming they are parallel). */
distance = p.x * perp_r.x + p.y * perp_r.y;
/* We allow 'small' distances of baseline changes
* to cope with super/subscript. FIXME: We should
* gather subscript/superscript information here. */
new_line = (fabsf(distance) > size * LINE_DIST);
}
else
{
new_line = 1;
distance = 0;
}
if (!new_line)
{
fz_point delta;
delta.x = span->min.x - last_span->max.x;
delta.y = span->min.y - last_span->max.y;
spacing = (p.x * delta.x + p.y * delta.y);
spacing = fabsf(spacing);
/* Only allow changes in baseline (subscript/superscript etc)
* when the spacing is small. */
if (spacing * fabsf(distance) > size * LINE_DIST && fabsf(distance) > size * 0.1f)
{
new_line = 1;
distance = 0;
spacing = 0;
}
else
{
spacing /= size * SPACE_DIST;
/* Apply the same logic here as when we're adding chars to build spans. */
if (spacing >= 1 && spacing < (SPACE_MAX_DIST/SPACE_DIST))
spacing = 1;
}
}
#ifdef DEBUG_SPANS
printf("dot=%g new_line=%d distance=%g size=%g spacing=%g\n", dot, new_line, distance, size, spacing);
#endif
}
span->spacing = spacing;
last_line = push_span(ctx, tdev, span, new_line, distance);
last_span = span;
}
}
fz_stext_sheet *
fz_new_stext_sheet(fz_context *ctx)
{
fz_stext_sheet *sheet = fz_malloc(ctx, sizeof *sheet);
sheet->maxid = 0;
sheet->style = NULL;
return sheet;
}
void
fz_drop_stext_sheet(fz_context *ctx, fz_stext_sheet *sheet)
{
fz_stext_style *style;
if (sheet == NULL)
return;
style = sheet->style;
while (style)
{
fz_stext_style *next = style->next;
fz_drop_font(ctx, style->font);
fz_free(ctx, style);
style = next;
}
fz_free(ctx, sheet);
}
static fz_stext_style *
fz_lookup_stext_style_imp(fz_context *ctx, fz_stext_sheet *sheet,
float size, fz_font *font, int wmode, int script)
{
fz_stext_style *style;
for (style = sheet->style; style; style = style->next)
{
if (style->font == font &&
style->size == size &&
style->wmode == wmode &&
style->script == script) /* FIXME: others */
{
return style;
}
}
/* Better make a new one and add it to our list */
style = fz_malloc(ctx, sizeof *style);
style->id = sheet->maxid++;
style->font = fz_keep_font(ctx, font);
style->size = size;
style->wmode = wmode;
style->script = script;
style->next = sheet->style;
sheet->style = style;
return style;
}
static fz_stext_style *
fz_lookup_stext_style(fz_context *ctx, fz_stext_sheet *sheet, fz_text_span *span, const fz_matrix *ctm,
fz_colorspace *colorspace, const float *color, float alpha, const fz_stroke_state *stroke)
{
float size = 1.0f;
fz_font *font = span ? span->font : NULL;
int wmode = span ? span->wmode : 0;
if (ctm && span)
{
fz_matrix tm = span->trm;
fz_matrix trm;
tm.e = 0;
tm.f = 0;
fz_concat(&trm, &tm, ctm);
size = fz_matrix_expansion(&trm);
}
return fz_lookup_stext_style_imp(ctx, sheet, size, font, wmode, 0);
}
fz_stext_page *
fz_new_stext_page(fz_context *ctx, const fz_rect *mediabox)
{
fz_stext_page *page = fz_malloc(ctx, sizeof(*page));
page->mediabox = *mediabox;
page->len = 0;
page->cap = 0;
page->blocks = NULL;
page->next = NULL;
return page;
}
static void
fz_drop_stext_line_contents(fz_context *ctx, fz_stext_line *line)
{
fz_stext_span *span, *next;
for (span = line->first_span; span; span=next)
{
next = span->next;
fz_free(ctx, span->text);
fz_free(ctx, span);
}
}
static void
fz_drop_stext_block(fz_context *ctx, fz_stext_block *block)
{
fz_stext_line *line;
if (block == NULL)
return;
for (line = block->lines; line < block->lines + block->len; line++)
fz_drop_stext_line_contents(ctx, line);
fz_free(ctx, block->lines);
fz_free(ctx, block);
}
static void
fz_drop_image_block(fz_context *ctx, fz_image_block *block)
{
if (block == NULL)
return;
fz_drop_image(ctx, block->image);
fz_drop_colorspace(ctx, block->cspace);
fz_free(ctx, block);
}
void
fz_drop_stext_page(fz_context *ctx, fz_stext_page *page)
{
fz_page_block *block;
if (page == NULL)
return;
for (block = page->blocks; block < page->blocks + page->len; block++)
{
switch (block->type)
{
case FZ_PAGE_BLOCK_TEXT:
fz_drop_stext_block(ctx, block->u.text);
break;
case FZ_PAGE_BLOCK_IMAGE:
fz_drop_image_block(ctx, block->u.image);
break;
}
}
fz_free(ctx, page->blocks);
fz_free(ctx, page);
}
static fz_stext_span *
fz_new_stext_span(fz_context *ctx, const fz_point *p, int wmode, const fz_matrix *trm)
{
fz_stext_span *span = fz_malloc_struct(ctx, fz_stext_span);
span->ascender_max = 0;
span->descender_min = 0;
span->cap = 0;
span->len = 0;
span->min = *p;
span->max = *p;
span->wmode = wmode;
span->transform.a = trm->a;
span->transform.b = trm->b;
span->transform.c = trm->c;
span->transform.d = trm->d;
span->transform.e = 0;
span->transform.f = 0;
span->text = NULL;
span->next = NULL;
return span;
}
static void
add_char_to_span(fz_context *ctx, fz_stext_span *span, int c, fz_point *p, fz_point *max, fz_stext_style *style)
{
if (span->len == span->cap)
{
int newcap = (span->cap ? span->cap * 2 : 16);
span->text = fz_resize_array(ctx, span->text, newcap, sizeof(fz_stext_char));
span->cap = newcap;
span->bbox = fz_empty_rect;
}
span->max = *max;
if (style->ascender > span->ascender_max)
span->ascender_max = style->ascender;
if (style->descender < span->descender_min)
span->descender_min = style->descender;
span->text[span->len].c = c;
span->text[span->len].p = *p;
span->text[span->len].style = style;
span->len++;
}
static void
fz_add_stext_char_imp(fz_context *ctx, fz_stext_device *dev, fz_stext_style *style, int c, int glyph, fz_matrix *trm, float adv, int wmode)
{
int can_append = 1;
int add_space = 0;
fz_point dir, ndir, p, q, r;
float size;
fz_point delta;
float spacing = 0;
float base_offset = 0;
if (wmode == 0)
{
dir.x = 1;
dir.y = 0;
}
else
{
dir.x = 0;
dir.y = -1;
}
fz_transform_vector(&dir, trm);
ndir = dir;
fz_normalize_vector(&ndir);
/* dir = direction vector for motion. ndir = normalised(dir) */
size = fz_matrix_expansion(trm);
/* We need to identify where glyphs 'start' (p) and 'stop' (q).
* Each glyph holds it's 'start' position, and the next glyph in the
* span (or span->max if there is no next glyph) holds it's 'end'
* position.
*
* For both horizontal and vertical motion, trm->{e,f} gives the
* bottom left corner of the glyph.
*
* In horizontal mode:
* + p is bottom left.
* + q is the bottom right
* In vertical mode:
* + p is top left (where it advanced from)
* + q is bottom left
*/
if (wmode == 0)
{
p.x = trm->e;
p.y = trm->f;
q.x = trm->e + adv * dir.x;
q.y = trm->f + adv * dir.y;
}
else
{
p.x = trm->e - adv * dir.x;
p.y = trm->f - adv * dir.y;
q.x = trm->e;
q.y = trm->f;
}
if (glyph < 0)
goto no_glyph;
if (dev->cur_span == NULL ||
trm->a != dev->cur_span->transform.a || trm->b != dev->cur_span->transform.b ||
trm->c != dev->cur_span->transform.c || trm->d != dev->cur_span->transform.d ||
dev->cur_span->wmode != wmode)
{
/* If the matrix has changed, or the wmode is different (or
* if we don't have a span at all), then we can't append. */
#ifdef DEBUG_SPANS
printf("Transform/WMode changed\n");
#endif
can_append = 0;
}
else
{
delta.x = q.x - dev->cur_span->max.x;
delta.y = q.y - dev->cur_span->max.y;
if (delta.x < FLT_EPSILON && delta.y < FLT_EPSILON && c == dev->lastchar)
return;
/* Calculate how far we've moved since the end of the current
* span. */
delta.x = p.x - dev->cur_span->max.x;
delta.y = p.y - dev->cur_span->max.y;
/* The transform has not changed, so we know we're in the same
* direction. Calculate 2 distances; how far off the previous
* baseline we are, together with how far along the baseline
* we are from the expected position. */
spacing = ndir.x * delta.x + ndir.y * delta.y;
base_offset = -ndir.y * delta.x + ndir.x * delta.y;
spacing /= size * SPACE_DIST;
spacing = fabsf(spacing);
if (fabsf(base_offset) < size * 0.1)
{
/* Only a small amount off the baseline - we'll take this */
if (spacing < 1.0)
{
/* Motion is in line, and small. */
}
else if (spacing >= 1 && spacing < (SPACE_MAX_DIST/SPACE_DIST))
{
/* Motion is in line, but large enough
* to warrant us adding a space */
if (dev->lastchar != ' ' && wmode == 0)
add_space = 1;
}
else
{
/* Motion is in line, but too large - split to a new span */
can_append = 0;
}
}
else
{
can_append = 0;
#ifdef DEBUG_SPANS
spacing = 0;
#endif
}
}
#ifdef DEBUG_SPANS
printf("%c%c append=%d space=%d size=%g spacing=%g base_offset=%g\n", dev->lastchar, c, can_append, add_space, size, spacing, base_offset);
#endif
if (can_append == 0)
{
/* Start a new span */
add_span_to_soup(ctx, dev->spans, dev->cur_span);
dev->cur_span = NULL;
dev->cur_span = fz_new_stext_span(ctx, &p, wmode, trm);
dev->cur_span->spacing = 0;
}
if (add_space)
{
r.x = - 0.2f;
r.y = 0;
fz_transform_point(&r, trm);
add_char_to_span(ctx, dev->cur_span, ' ', &p, &r, style);
}
no_glyph:
add_char_to_span(ctx, dev->cur_span, c, &p, &q, style);
}
static void
fz_add_stext_char(fz_context *ctx, fz_stext_device *dev, fz_stext_style *style, int c, int glyph, fz_matrix *trm, float adv, int wmode)
{
/* ignore when one unicode character maps to multiple glyphs */
if (c == -1)
return;
if (!(dev->options & FZ_STEXT_PRESERVE_LIGATURES))
switch (c)
{
case 0xFB00: /* ff */
fz_add_stext_char_imp(ctx, dev, style, 'f', glyph, trm, adv, wmode);
fz_add_stext_char_imp(ctx, dev, style, 'f', -1, trm, 0, wmode);
return;
case 0xFB01: /* fi */
fz_add_stext_char_imp(ctx, dev, style, 'f', glyph, trm, adv, wmode);
fz_add_stext_char_imp(ctx, dev, style, 'i', -1, trm, 0, wmode);
return;
case 0xFB02: /* fl */
fz_add_stext_char_imp(ctx, dev, style, 'f', glyph, trm, adv, wmode);
fz_add_stext_char_imp(ctx, dev, style, 'l', -1, trm, 0, wmode);
return;
case 0xFB03: /* ffi */
fz_add_stext_char_imp(ctx, dev, style, 'f', glyph, trm, adv, wmode);
fz_add_stext_char_imp(ctx, dev, style, 'f', -1, trm, 0, wmode);
fz_add_stext_char_imp(ctx, dev, style, 'i', -1, trm, 0, wmode);
return;
case 0xFB04: /* ffl */
fz_add_stext_char_imp(ctx, dev, style, 'f', glyph, trm, adv, wmode);
fz_add_stext_char_imp(ctx, dev, style, 'f', -1, trm, 0, wmode);
fz_add_stext_char_imp(ctx, dev, style, 'l', -1, trm, 0, wmode);
return;
case 0xFB05: /* long st */
case 0xFB06: /* st */
fz_add_stext_char_imp(ctx, dev, style, 's', glyph, trm, adv, wmode);
fz_add_stext_char_imp(ctx, dev, style, 't', -1, trm, 0, wmode);
return;
}
if (!(dev->options & FZ_STEXT_PRESERVE_WHITESPACE))
switch (c)
{
case 0x0009: /* tab */
case 0x0020: /* space */
case 0x00A0: /* no-break space */
case 0x1680: /* ogham space mark */
case 0x180E: /* mongolian vowel separator */
case 0x2000: /* en quad */
case 0x2001: /* em quad */
case 0x2002: /* en space */
case 0x2003: /* em space */
case 0x2004: /* three-per-em space */
case 0x2005: /* four-per-em space */
case 0x2006: /* six-per-em space */
case 0x2007: /* figure space */
case 0x2008: /* punctuation space */
case 0x2009: /* thin space */
case 0x200A: /* hair space */
case 0x202F: /* narrow no-break space */
case 0x205F: /* medium mathematical space */
case 0x3000: /* ideographic spac */
fz_add_stext_char_imp(ctx, dev, style, ' ', glyph, trm, adv, wmode);
}
fz_add_stext_char_imp(ctx, dev, style, c, glyph, trm, adv, wmode);
}
static void
fz_stext_extract(fz_context *ctx, fz_stext_device *dev, fz_text_span *span, const fz_matrix *ctm, fz_stext_style *style)
{
fz_font *font = span->font;
FT_Face face = font->ft_face;
fz_matrix tm = span->trm;
fz_matrix trm;
float adv;
float ascender = 1;
float descender = 0;
int i, err;
if (span->len == 0)
return;
if (dev->spans == NULL)
dev->spans = new_span_soup(ctx);
if (style->wmode == 0)
{
if (font->ft_face)
{
fz_lock(ctx, FZ_LOCK_FREETYPE);
err = FT_Set_Char_Size(font->ft_face, 64, 64, 72, 72);
if (err)
fz_warn(ctx, "freetype set character size: %s", ft_error_string(err));
ascender = (float)face->ascender / face->units_per_EM;
descender = (float)face->descender / face->units_per_EM;
fz_unlock(ctx, FZ_LOCK_FREETYPE);
}
else if (font->t3procs && !fz_is_empty_rect(&font->bbox))
{
ascender = font->bbox.y1;
descender = font->bbox.y0;
}
}
else
{
ascender = font->bbox.x1;
descender = font->bbox.x0;
}
style->ascender = ascender;
style->descender = descender;
tm.e = 0;
tm.f = 0;
fz_concat(&trm, &tm, ctm);
for (i = 0; i < span->len; i++)
{
/* Calculate new pen location and delta */
tm.e = span->items[i].x;
tm.f = span->items[i].y;
fz_concat(&trm, &tm, ctm);
/* Calculate bounding box and new pen position based on font metrics */
if (span->items[i].gid >= 0)
adv = fz_advance_glyph(ctx, font, span->items[i].gid, style->wmode);
else
adv = 0;
fz_add_stext_char(ctx, dev, style, span->items[i].ucs, span->items[i].gid, &trm, adv, span->wmode);
dev->lastchar = span->items[i].ucs;
}
}
static void
fz_stext_fill_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_matrix *ctm,
fz_colorspace *colorspace, const float *color, float alpha)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
fz_stext_style *style;
fz_text_span *span;
for (span = text->head; span; span = span->next)
{
style = fz_lookup_stext_style(ctx, tdev->sheet, span, ctm, colorspace, color, alpha, NULL);
fz_stext_extract(ctx, tdev, span, ctm, style);
}
}
static void
fz_stext_stroke_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_stroke_state *stroke, const fz_matrix *ctm,
fz_colorspace *colorspace, const float *color, float alpha)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
fz_stext_style *style;
fz_text_span *span;
for (span = text->head; span; span = span->next)
{
style = fz_lookup_stext_style(ctx, tdev->sheet, span, ctm, colorspace, color, alpha, stroke);
fz_stext_extract(ctx, tdev, span, ctm, style);
}
}
static void
fz_stext_clip_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_matrix *ctm, const fz_rect *scissor)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
fz_stext_style *style;
fz_text_span *span;
for (span = text->head; span; span = span->next)
{
style = fz_lookup_stext_style(ctx, tdev->sheet, span, ctm, NULL, NULL, 0, NULL);
fz_stext_extract(ctx, tdev, span, ctm, style);
}
}
static void
fz_stext_clip_stroke_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_stroke_state *stroke, const fz_matrix *ctm, const fz_rect *scissor)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
fz_stext_style *style;
fz_text_span *span;
for (span = text->head; span; span = span->next)
{
style = fz_lookup_stext_style(ctx, tdev->sheet, span, ctm, NULL, NULL, 0, stroke);
fz_stext_extract(ctx, tdev, span, ctm, style);
}
}
static void
fz_stext_ignore_text(fz_context *ctx, fz_device *dev, const fz_text *text, const fz_matrix *ctm)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
fz_stext_style *style;
fz_text_span *span;
for (span = text->head; span; span = span->next)
{
style = fz_lookup_stext_style(ctx, tdev->sheet, span, ctm, NULL, NULL, 0, NULL);
fz_stext_extract(ctx, tdev, span, ctm, style);
}
}
static void
fz_stext_fill_image_mask(fz_context *ctx, fz_device *dev, fz_image *img, const fz_matrix *ctm,
fz_colorspace *cspace, const float *color, float alpha)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
fz_stext_page *page = tdev->page;
fz_image_block *block;
/* If the alpha is less than 50% then it's probably a watermark or
* effect or something. Skip it */
if (alpha < 0.5)
return;
/* New block */
if (page->len == page->cap)
{
int newcap = (page->cap ? page->cap*2 : 4);
page->blocks = fz_resize_array(ctx, page->blocks, newcap, sizeof(*page->blocks));
page->cap = newcap;
}
block = fz_malloc_struct(ctx, fz_image_block);
page->blocks[page->len].type = FZ_PAGE_BLOCK_IMAGE;
page->blocks[page->len].u.image = block;
block->image = fz_keep_image(ctx, img);
block->cspace = fz_keep_colorspace(ctx, cspace);
if (cspace)
memcpy(block->colors, color, sizeof(block->colors[0])*cspace->n);
block->mat = *ctm;
block->bbox.x0 = 0;
block->bbox.y0 = 0;
block->bbox.x1 = 1;
block->bbox.y1 = 1;
fz_transform_rect(&block->bbox, ctm);
page->len++;
}
static void
fz_stext_fill_image(fz_context *ctx, fz_device *dev, fz_image *img, const fz_matrix *ctm, float alpha)
{
fz_stext_fill_image_mask(ctx, dev, img, ctm, NULL, NULL, alpha);
}
static int
direction_from_bidi_class(int bidiclass, int curdir)
{
switch (bidiclass)
{
/* strong */
case UCDN_BIDI_CLASS_L: return 1;
case UCDN_BIDI_CLASS_R: return -1;
case UCDN_BIDI_CLASS_AL: return -1;
/* weak */
case UCDN_BIDI_CLASS_EN:
case UCDN_BIDI_CLASS_ES:
case UCDN_BIDI_CLASS_ET:
case UCDN_BIDI_CLASS_AN:
case UCDN_BIDI_CLASS_CS:
case UCDN_BIDI_CLASS_NSM:
case UCDN_BIDI_CLASS_BN:
return curdir;
/* neutral */
case UCDN_BIDI_CLASS_B:
case UCDN_BIDI_CLASS_S:
case UCDN_BIDI_CLASS_WS:
case UCDN_BIDI_CLASS_ON:
return curdir;
/* embedding, override, pop ... we don't support them */
default:
return 0;
}
}
static void
fz_bidi_reorder_run(fz_stext_span *span, int a, int b, int dir)
{
if (a < b && dir == -1)
{
fz_stext_char c;
int m = a + (b - a) / 2;
while (a < m)
{
b--;
c = span->text[a];
span->text[a] = span->text[b];
span->text[b] = c;
a++;
}
}
}
static void
fz_bidi_reorder_span(fz_stext_span *span)
{
int a, b, dir, curdir;
a = 0;
curdir = 1;
for (b = 0; b < span->len; b++)
{
dir = direction_from_bidi_class(ucdn_get_bidi_class(span->text[b].c), curdir);
if (dir != curdir)
{
fz_bidi_reorder_run(span, a, b, curdir);
curdir = dir;
a = b;
}
}
fz_bidi_reorder_run(span, a, b, curdir);
}
static void
fz_bidi_reorder_stext_page(fz_context *ctx, fz_stext_page *page)
{
fz_page_block *pageblock;
fz_stext_block *block;
fz_stext_line *line;
fz_stext_span *span;
for (pageblock = page->blocks; pageblock < page->blocks + page->len; pageblock++)
if (pageblock->type == FZ_PAGE_BLOCK_TEXT)
for (block = pageblock->u.text, line = block->lines; line < block->lines + block->len; line++)
for (span = line->first_span; span; span = span->next)
fz_bidi_reorder_span(span);
}
static void
fz_stext_close_device(fz_context *ctx, fz_device *dev)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
add_span_to_soup(ctx, tdev->spans, tdev->cur_span);
tdev->cur_span = NULL;
strain_soup(ctx, tdev);
/* TODO: smart sorting of blocks in reading order */
/* TODO: unicode NFC normalization */
fz_bidi_reorder_stext_page(ctx, tdev->page);
}
static void
fz_stext_drop_device(fz_context *ctx, fz_device *dev)
{
fz_stext_device *tdev = (fz_stext_device*)dev;
free_span_soup(ctx, tdev->spans);
tdev->spans = NULL;
}
fz_device *
fz_new_stext_device(fz_context *ctx, fz_stext_sheet *sheet, fz_stext_page *page, int options)
{
fz_stext_device *dev = fz_new_device(ctx, sizeof *dev);
dev->super.hints = FZ_IGNORE_IMAGE | FZ_IGNORE_SHADE | FZ_STEXT_PRESERVE_LIGATURES | FZ_STEXT_PRESERVE_WHITESPACE;
dev->super.close_device = fz_stext_close_device;
dev->super.drop_device = fz_stext_drop_device;
dev->super.fill_text = fz_stext_fill_text;
dev->super.stroke_text = fz_stext_stroke_text;
dev->super.clip_text = fz_stext_clip_text;
dev->super.clip_stroke_text = fz_stext_clip_stroke_text;
dev->super.ignore_text = fz_stext_ignore_text;
dev->super.fill_image = fz_stext_fill_image;
dev->super.fill_image_mask = fz_stext_fill_image_mask;
dev->sheet = sheet;
dev->page = page;
dev->spans = NULL;
dev->cur_span = NULL;
dev->lastchar = ' ';
dev->options = options ? options : FZ_STEXT_PRESERVE_LIGATURES | FZ_STEXT_PRESERVE_WHITESPACE;
return (fz_device*)dev;
}
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