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-rw-r--r--classes/compute/cl91c0.h1049
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diff --git a/classes/compute/cl91c0.h b/classes/compute/cl91c0.h
new file mode 100644
index 0000000..b83f4aa
--- /dev/null
+++ b/classes/compute/cl91c0.h
@@ -0,0 +1,1049 @@
+/*
+ * Copyright (c) 2003-2004, NVIDIA CORPORATION. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _cl_fermi_compute_b_h_
+#define _cl_fermi_compute_b_h_
+
+/* AUTO GENERATED FILE -- DO NOT EDIT */
+/* Command: ../../class/bin/sw_header.pl fermi_compute_b */
+
+#include "nvtypes.h"
+
+#define FERMI_COMPUTE_B 0x91C0
+
+typedef volatile struct _cl91c0_tag0 {
+ NvU32 SetObject;
+ NvU32 Reserved_0x04[0x3F];
+ NvU32 NoOperation;
+ NvU32 SetNotifyA;
+ NvU32 SetNotifyB;
+ NvU32 Notify;
+ NvU32 WaitForIdle;
+ NvU32 LoadMmeInstructionRamPointer;
+ NvU32 LoadMmeInstructionRam;
+ NvU32 LoadMmeStartAddressRamPointer;
+ NvU32 LoadMmeStartAddressRam;
+ NvU32 SetMmeShadowRamControl;
+ NvU32 Reserved_0x128[0x2];
+ NvU32 SetGlobalRenderEnableA;
+ NvU32 SetGlobalRenderEnableB;
+ NvU32 SetGlobalRenderEnableC;
+ NvU32 SendGoIdle;
+ NvU32 PmTrigger;
+ NvU32 Reserved_0x144[0x3];
+ NvU32 SetInstrumentationMethodHeader;
+ NvU32 SetInstrumentationMethodData;
+ NvU32 Reserved_0x158[0x2B];
+ NvU32 SetShaderLocalMemoryLowSize;
+ NvU32 SetShaderLocalMemoryHighSize;
+ NvU32 SetShaderLocalMemoryCrsSize;
+ NvU32 SetBindingControlTexture;
+ NvU32 SetShaderSharedMemoryWindow;
+ NvU32 Reserved_0x218[0x1];
+ NvU32 InvalidateShaderCaches;
+ NvU32 Reserved_0x220[0x2];
+ NvU32 BindTextureSampler;
+ NvU32 BindTextureHeader;
+ NvU32 BindExtraTextureSampler;
+ NvU32 BindExtraTextureHeader;
+ NvU32 SetCtaRasterSizeA;
+ NvU32 SetCtaRasterSizeB;
+ NvU32 Reserved_0x240[0x1];
+ NvU32 InvalidateTextureHeaderCacheNoWfi;
+ NvU32 Reserved_0x248[0x1];
+ NvU32 SetShaderSharedMemorySize;
+ NvU32 SetCtaThreadCount;
+ NvU32 SetCtaBarrierCount;
+ NvU32 Reserved_0x258[0xD];
+ NvU32 TestForCompute;
+ NvU32 Reserved_0x290[0x3];
+ NvU32 BeginGrid;
+ NvU32 SetWorkDistribution;
+ NvU32 Reserved_0x2A4[0x7];
+ NvU32 SetCtaRegisterCount;
+ NvU32 SetGaToVaMappingMode;
+ NvU32 LoadGaToVaMappingEntry;
+ NvU32 Reserved_0x2CC[0x5];
+ NvU32 SetTexHeaderExtendedDimensions;
+ NvU32 Reserved_0x2E4[0x9];
+ NvU32 SetL1Configuration;
+ NvU32 SetRenderEnableControl;
+ NvU32 Reserved_0x310[0x14];
+ NvU32 WaitRefCount;
+ NvU32 Reserved_0x364[0x1];
+ NvU32 Launch;
+ NvU32 SetLaunchId;
+ NvU32 Reserved_0x370[0xF];
+ NvU32 SetCtaThreadDimensionA;
+ NvU32 SetCtaThreadDimensionB;
+ NvU32 SetCtaProgramStart;
+ NvU32 Reserved_0x3B8[0x52];
+ NvU32 SetFalcon00;
+ NvU32 SetFalcon01;
+ NvU32 SetFalcon02;
+ NvU32 SetFalcon03;
+ NvU32 SetFalcon04;
+ NvU32 SetFalcon05;
+ NvU32 SetFalcon06;
+ NvU32 SetFalcon07;
+ NvU32 SetFalcon08;
+ NvU32 SetFalcon09;
+ NvU32 SetFalcon10;
+ NvU32 SetFalcon11;
+ NvU32 SetFalcon12;
+ NvU32 SetFalcon13;
+ NvU32 SetFalcon14;
+ NvU32 SetFalcon15;
+ NvU32 SetFalcon16;
+ NvU32 SetFalcon17;
+ NvU32 SetFalcon18;
+ NvU32 SetFalcon19;
+ NvU32 SetFalcon20;
+ NvU32 SetFalcon21;
+ NvU32 SetFalcon22;
+ NvU32 SetFalcon23;
+ NvU32 SetFalcon24;
+ NvU32 SetFalcon25;
+ NvU32 SetFalcon26;
+ NvU32 SetFalcon27;
+ NvU32 SetFalcon28;
+ NvU32 SetFalcon29;
+ NvU32 SetFalcon30;
+ NvU32 SetFalcon31;
+ NvU32 Reserved_0x580[0x76];
+ NvU32 SetMaxSmCount;
+ NvU32 Reserved_0x75C[0x8];
+ NvU32 SetShaderLocalMemoryWindow;
+ NvU32 SetGridParam;
+ NvU32 Reserved_0x784[0x3];
+ NvU32 SetShaderLocalMemoryA;
+ NvU32 SetShaderLocalMemoryB;
+ NvU32 SetShaderLocalMemoryC;
+ NvU32 SetShaderLocalMemoryD;
+ NvU32 SetShaderLocalMemoryE;
+ NvU32 Reserved_0x7A4[0x98];
+ NvU32 EndGrid;
+ NvU32 SetLaunchSize;
+ NvU32 Reserved_0xA0C[0xD6];
+ NvU32 SetApiVisibleCallLimit;
+ NvU32 Reserved_0xD68[0xB];
+ NvU32 SetShaderCacheControl;
+ NvU32 Reserved_0xD98[0x13];
+ NvU32 SetSmTimeoutInterval;
+ NvU32 Reserved_0xDE8[0x57];
+ NvU32 SetSpareNoop12;
+ NvU32 SetSpareNoop13;
+ NvU32 SetSpareNoop14;
+ NvU32 SetSpareNoop15;
+ NvU32 Reserved_0xF54[0x2C];
+ NvU32 SetForceOneTextureUnit;
+ NvU32 Reserved_0x1008[0xE];
+ NvU32 SetSpareNoop00;
+ NvU32 SetSpareNoop01;
+ NvU32 SetSpareNoop02;
+ NvU32 SetSpareNoop03;
+ NvU32 SetSpareNoop04;
+ NvU32 SetSpareNoop05;
+ NvU32 SetSpareNoop06;
+ NvU32 SetSpareNoop07;
+ NvU32 SetSpareNoop08;
+ NvU32 SetSpareNoop09;
+ NvU32 SetSpareNoop10;
+ NvU32 SetSpareNoop11;
+ NvU32 Reserved_0x1070[0x21];
+ NvU32 UnbindAll;
+ NvU32 Reserved_0x10F8[0x4F];
+ NvU32 SetSamplerBinding;
+ NvU32 Reserved_0x1238[0x14];
+ NvU32 InvalidateTextureDataCacheNoWfi;
+ NvU32 Reserved_0x128C[0x8];
+ NvU32 SetShaderScheduling;
+ NvU32 Reserved_0x12B0[0x20];
+ NvU32 InvalidateSamplerCache;
+ NvU32 InvalidateTextureHeaderCache;
+ NvU32 InvalidateTextureDataCache;
+ NvU32 Reserved_0x133C[0x6];
+ NvU32 SetGlobalColorKey;
+ NvU32 Reserved_0x1358[0x33];
+ NvU32 InvalidateSamplerCacheNoWfi;
+ NvU32 Reserved_0x1428[0x3F];
+ NvU32 PerfmonTransfer;
+ NvU32 SetShaderExceptions;
+ NvU32 Reserved_0x152C[0x9];
+ NvU32 SetRenderEnableA;
+ NvU32 SetRenderEnableB;
+ NvU32 SetRenderEnableC;
+ NvU32 SetTexSamplerPoolA;
+ NvU32 SetTexSamplerPoolB;
+ NvU32 SetTexSamplerPoolC;
+ NvU32 Reserved_0x1568[0x3];
+ NvU32 SetTexHeaderPoolA;
+ NvU32 SetTexHeaderPoolB;
+ NvU32 SetTexHeaderPoolC;
+ NvU32 Reserved_0x1580[0x22];
+ NvU32 SetProgramRegionA;
+ NvU32 SetProgramRegionB;
+ NvU32 Reserved_0x1610[0x15];
+ NvU32 SetCubemapInterFaceFiltering;
+ NvU32 Reserved_0x1668[0xA];
+ NvU32 SetShaderControl;
+ NvU32 BindConstantBuffer;
+ NvU32 InvalidateShaderCachesNoWfi;
+ NvU32 Reserved_0x169C[0xA5];
+ NvU32 InvalidateConstantBufferCache;
+ NvU32 Reserved_0x1934[0x4];
+ NvU32 SetRenderEnableOverride;
+ NvU32 Reserved_0x1948[0x37];
+ NvU32 Reserved_0x1A24[0x1];
+ NvU32 Reserved_0x1A28[0x1];
+ NvU32 PipeNop;
+ NvU32 SetSpare00;
+ NvU32 SetSpare01;
+ NvU32 SetSpare02;
+ NvU32 SetSpare03;
+ NvU32 Reserved_0x1A40[0x30];
+ NvU32 SetReportSemaphoreA;
+ NvU32 SetReportSemaphoreB;
+ NvU32 SetReportSemaphoreC;
+ NvU32 SetReportSemaphoreD;
+ NvU32 Reserved_0x1B10[0x21C];
+ NvU32 SetConstantBufferSelectorA;
+ NvU32 SetConstantBufferSelectorB;
+ NvU32 SetConstantBufferSelectorC;
+ NvU32 LoadConstantBufferOffset;
+ NvU32 LoadConstantBuffer[0x10];
+ NvU32 Reserved_0x23D0[0xCC];
+ struct {
+ NvU32 A;
+ NvU32 B;
+ NvU32 C;
+ NvU32 D;
+ NvU32 Format;
+ NvU32 BlockSize;
+ NvU32 Reserved_0x18[0x2];
+ } SetSuLdStTarget[0x8];
+ NvU32 Reserved_0x2800[0x2D7];
+ NvU32 SetShaderPerformanceCounterValue[0x8];
+ NvU32 SetShaderPerformanceCounterEvent[0x8];
+ NvU32 SetShaderPerformanceCounterControlA[0x8];
+ NvU32 SetShaderPerformanceCounterControlB[0x8];
+ NvU32 SetShaderPerformanceCounterTrapControl;
+ NvU32 Reserved_0x33E0[0x8];
+ NvU32 SetMmeShadowScratch[0x80];
+ NvU32 Reserved_0x3600[0x80];
+ struct {
+ NvU32 Macro;
+ NvU32 Data;
+ } CallMme[0x80];
+} fermi_compute_b_t;
+
+
+#define NV91C0_SET_OBJECT 0x0000
+#define NV91C0_SET_OBJECT_CLASS_ID 15:0
+#define NV91C0_SET_OBJECT_ENGINE_ID 20:16
+
+#define NV91C0_NO_OPERATION 0x0100
+#define NV91C0_NO_OPERATION_V 31:0
+
+#define NV91C0_SET_NOTIFY_A 0x0104
+#define NV91C0_SET_NOTIFY_A_ADDRESS_UPPER 7:0
+
+#define NV91C0_SET_NOTIFY_B 0x0108
+#define NV91C0_SET_NOTIFY_B_ADDRESS_LOWER 31:0
+
+#define NV91C0_NOTIFY 0x010c
+#define NV91C0_NOTIFY_TYPE 31:0
+#define NV91C0_NOTIFY_TYPE_WRITE_ONLY 0x00000000
+#define NV91C0_NOTIFY_TYPE_WRITE_THEN_AWAKEN 0x00000001
+
+#define NV91C0_WAIT_FOR_IDLE 0x0110
+#define NV91C0_WAIT_FOR_IDLE_V 31:0
+
+#define NV91C0_LOAD_MME_INSTRUCTION_RAM_POINTER 0x0114
+#define NV91C0_LOAD_MME_INSTRUCTION_RAM_POINTER_V 31:0
+
+#define NV91C0_LOAD_MME_INSTRUCTION_RAM 0x0118
+#define NV91C0_LOAD_MME_INSTRUCTION_RAM_V 31:0
+
+#define NV91C0_LOAD_MME_START_ADDRESS_RAM_POINTER 0x011c
+#define NV91C0_LOAD_MME_START_ADDRESS_RAM_POINTER_V 31:0
+
+#define NV91C0_LOAD_MME_START_ADDRESS_RAM 0x0120
+#define NV91C0_LOAD_MME_START_ADDRESS_RAM_V 31:0
+
+#define NV91C0_SET_MME_SHADOW_RAM_CONTROL 0x0124
+#define NV91C0_SET_MME_SHADOW_RAM_CONTROL_MODE 1:0
+#define NV91C0_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_TRACK 0x00000000
+#define NV91C0_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_TRACK_WITH_FILTER 0x00000001
+#define NV91C0_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_PASSTHROUGH 0x00000002
+#define NV91C0_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_REPLAY 0x00000003
+
+#define NV91C0_SET_GLOBAL_RENDER_ENABLE_A 0x0130
+#define NV91C0_SET_GLOBAL_RENDER_ENABLE_A_OFFSET_UPPER 7:0
+
+#define NV91C0_SET_GLOBAL_RENDER_ENABLE_B 0x0134
+#define NV91C0_SET_GLOBAL_RENDER_ENABLE_B_OFFSET_LOWER 31:0
+
+#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C 0x0138
+#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C_MODE 2:0
+#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_FALSE 0x00000000
+#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_TRUE 0x00000001
+#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_CONDITIONAL 0x00000002
+#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL 0x00000003
+#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL 0x00000004
+
+#define NV91C0_SEND_GO_IDLE 0x013c
+#define NV91C0_SEND_GO_IDLE_V 31:0
+
+#define NV91C0_PM_TRIGGER 0x0140
+#define NV91C0_PM_TRIGGER_V 31:0
+
+#define NV91C0_SET_INSTRUMENTATION_METHOD_HEADER 0x0150
+#define NV91C0_SET_INSTRUMENTATION_METHOD_HEADER_V 31:0
+
+#define NV91C0_SET_INSTRUMENTATION_METHOD_DATA 0x0154
+#define NV91C0_SET_INSTRUMENTATION_METHOD_DATA_V 31:0
+
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_LOW_SIZE 0x0204
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_LOW_SIZE_V 23:0
+
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_HIGH_SIZE 0x0208
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_HIGH_SIZE_V 23:0
+
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_CRS_SIZE 0x020c
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_CRS_SIZE_V 20:0
+
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE 0x0210
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_SAMPLERS 3:0
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_SAMPLERS__1 0x00000000
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_SAMPLERS__2 0x00000001
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_SAMPLERS__4 0x00000002
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_SAMPLERS__8 0x00000003
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_SAMPLERS__16 0x00000004
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS 7:4
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__1 0x00000000
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__2 0x00000001
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__4 0x00000002
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__8 0x00000003
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__16 0x00000004
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__32 0x00000005
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__64 0x00000006
+#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__128 0x00000007
+
+#define NV91C0_SET_SHADER_SHARED_MEMORY_WINDOW 0x0214
+#define NV91C0_SET_SHADER_SHARED_MEMORY_WINDOW_BASE_ADDRESS 31:0
+
+#define NV91C0_INVALIDATE_SHADER_CACHES 0x021c
+#define NV91C0_INVALIDATE_SHADER_CACHES_INSTRUCTION 0:0
+#define NV91C0_INVALIDATE_SHADER_CACHES_INSTRUCTION_FALSE 0x00000000
+#define NV91C0_INVALIDATE_SHADER_CACHES_INSTRUCTION_TRUE 0x00000001
+#define NV91C0_INVALIDATE_SHADER_CACHES_DATA 4:4
+#define NV91C0_INVALIDATE_SHADER_CACHES_DATA_FALSE 0x00000000
+#define NV91C0_INVALIDATE_SHADER_CACHES_DATA_TRUE 0x00000001
+#define NV91C0_INVALIDATE_SHADER_CACHES_UNIFORM 8:8
+#define NV91C0_INVALIDATE_SHADER_CACHES_UNIFORM_FALSE 0x00000000
+#define NV91C0_INVALIDATE_SHADER_CACHES_UNIFORM_TRUE 0x00000001
+#define NV91C0_INVALIDATE_SHADER_CACHES_CONSTANT 12:12
+#define NV91C0_INVALIDATE_SHADER_CACHES_CONSTANT_FALSE 0x00000000
+#define NV91C0_INVALIDATE_SHADER_CACHES_CONSTANT_TRUE 0x00000001
+#define NV91C0_INVALIDATE_SHADER_CACHES_LOCKS 1:1
+#define NV91C0_INVALIDATE_SHADER_CACHES_LOCKS_FALSE 0x00000000
+#define NV91C0_INVALIDATE_SHADER_CACHES_LOCKS_TRUE 0x00000001
+#define NV91C0_INVALIDATE_SHADER_CACHES_FLUSH_DATA 2:2
+#define NV91C0_INVALIDATE_SHADER_CACHES_FLUSH_DATA_FALSE 0x00000000
+#define NV91C0_INVALIDATE_SHADER_CACHES_FLUSH_DATA_TRUE 0x00000001
+
+#define NV91C0_BIND_TEXTURE_SAMPLER 0x0228
+#define NV91C0_BIND_TEXTURE_SAMPLER_VALID 0:0
+#define NV91C0_BIND_TEXTURE_SAMPLER_VALID_FALSE 0x00000000
+#define NV91C0_BIND_TEXTURE_SAMPLER_VALID_TRUE 0x00000001
+#define NV91C0_BIND_TEXTURE_SAMPLER_SAMPLER_SLOT 11:4
+#define NV91C0_BIND_TEXTURE_SAMPLER_INDEX 24:12
+
+#define NV91C0_BIND_TEXTURE_HEADER 0x022c
+#define NV91C0_BIND_TEXTURE_HEADER_VALID 0:0
+#define NV91C0_BIND_TEXTURE_HEADER_VALID_FALSE 0x00000000
+#define NV91C0_BIND_TEXTURE_HEADER_VALID_TRUE 0x00000001
+#define NV91C0_BIND_TEXTURE_HEADER_TEXTURE_SLOT 8:1
+#define NV91C0_BIND_TEXTURE_HEADER_INDEX 30:9
+
+#define NV91C0_BIND_EXTRA_TEXTURE_SAMPLER 0x0230
+#define NV91C0_BIND_EXTRA_TEXTURE_SAMPLER_VALID 0:0
+#define NV91C0_BIND_EXTRA_TEXTURE_SAMPLER_VALID_FALSE 0x00000000
+#define NV91C0_BIND_EXTRA_TEXTURE_SAMPLER_VALID_TRUE 0x00000001
+#define NV91C0_BIND_EXTRA_TEXTURE_SAMPLER_SAMPLER_SLOT 11:4
+#define NV91C0_BIND_EXTRA_TEXTURE_SAMPLER_INDEX 24:12
+
+#define NV91C0_BIND_EXTRA_TEXTURE_HEADER 0x0234
+#define NV91C0_BIND_EXTRA_TEXTURE_HEADER_VALID 0:0
+#define NV91C0_BIND_EXTRA_TEXTURE_HEADER_VALID_FALSE 0x00000000
+#define NV91C0_BIND_EXTRA_TEXTURE_HEADER_VALID_TRUE 0x00000001
+#define NV91C0_BIND_EXTRA_TEXTURE_HEADER_TEXTURE_SLOT 8:1
+#define NV91C0_BIND_EXTRA_TEXTURE_HEADER_INDEX 30:9
+
+#define NV91C0_SET_CTA_RASTER_SIZE_A 0x0238
+#define NV91C0_SET_CTA_RASTER_SIZE_A_WIDTH 15:0
+#define NV91C0_SET_CTA_RASTER_SIZE_A_HEIGHT 31:16
+
+#define NV91C0_SET_CTA_RASTER_SIZE_B 0x023c
+#define NV91C0_SET_CTA_RASTER_SIZE_B_DEPTH 15:0
+#define NV91C0_SET_CTA_RASTER_SIZE_B_WIDTH_UPPER 31:16
+
+#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI 0x0244
+#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES 0:0
+#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ALL 0x00000000
+#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ONE 0x00000001
+#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_TAG 25:4
+
+#define NV91C0_SET_SHADER_SHARED_MEMORY_SIZE 0x024c
+#define NV91C0_SET_SHADER_SHARED_MEMORY_SIZE_V 17:0
+
+#define NV91C0_SET_CTA_THREAD_COUNT 0x0250
+#define NV91C0_SET_CTA_THREAD_COUNT_V 15:0
+
+#define NV91C0_SET_CTA_BARRIER_COUNT 0x0254
+#define NV91C0_SET_CTA_BARRIER_COUNT_V 7:0
+
+#define NV91C0_TEST_FOR_COMPUTE 0x028c
+#define NV91C0_TEST_FOR_COMPUTE_V 31:0
+
+#define NV91C0_BEGIN_GRID 0x029c
+#define NV91C0_BEGIN_GRID_V 0:0
+
+#define NV91C0_SET_WORK_DISTRIBUTION 0x02a0
+#define NV91C0_SET_WORK_DISTRIBUTION_MAX_BATCH_SIZE 16:13
+#define NV91C0_SET_WORK_DISTRIBUTION_FIXED_MODE 4:4
+#define NV91C0_SET_WORK_DISTRIBUTION_FIXED_MODE_FALSE 0x00000000
+#define NV91C0_SET_WORK_DISTRIBUTION_FIXED_MODE_TRUE 0x00000001
+#define NV91C0_SET_WORK_DISTRIBUTION_MAX_STANDBY_CTAS 12:5
+
+#define NV91C0_SET_CTA_REGISTER_COUNT 0x02c0
+#define NV91C0_SET_CTA_REGISTER_COUNT_V 7:0
+
+#define NV91C0_SET_GA_TO_VA_MAPPING_MODE 0x02c4
+#define NV91C0_SET_GA_TO_VA_MAPPING_MODE_V 0:0
+#define NV91C0_SET_GA_TO_VA_MAPPING_MODE_V_DISABLE 0x00000000
+#define NV91C0_SET_GA_TO_VA_MAPPING_MODE_V_ENABLE 0x00000001
+
+#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY 0x02c8
+#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_VIRTUAL_ADDRESS_UPPER 7:0
+#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_GENERIC_ADDRESS_UPPER 23:16
+#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_READ_ENABLE 30:30
+#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_READ_ENABLE_FALSE 0x00000000
+#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_READ_ENABLE_TRUE 0x00000001
+#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_WRITE_ENABLE 31:31
+#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_WRITE_ENABLE_FALSE 0x00000000
+#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_WRITE_ENABLE_TRUE 0x00000001
+
+#define NV91C0_SET_TEX_HEADER_EXTENDED_DIMENSIONS 0x02e0
+#define NV91C0_SET_TEX_HEADER_EXTENDED_DIMENSIONS_ENABLE 0:0
+#define NV91C0_SET_TEX_HEADER_EXTENDED_DIMENSIONS_ENABLE_FALSE 0x00000000
+#define NV91C0_SET_TEX_HEADER_EXTENDED_DIMENSIONS_ENABLE_TRUE 0x00000001
+
+#define NV91C0_SET_L1_CONFIGURATION 0x0308
+#define NV91C0_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY 2:0
+#define NV91C0_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY_SIZE_16KB 0x00000001
+#define NV91C0_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY_SIZE_32KB 0x00000002
+#define NV91C0_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY_SIZE_48KB 0x00000003
+
+#define NV91C0_SET_RENDER_ENABLE_CONTROL 0x030c
+#define NV91C0_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER 0:0
+#define NV91C0_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER_FALSE 0x00000000
+#define NV91C0_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER_TRUE 0x00000001
+
+#define NV91C0_WAIT_REF_COUNT 0x0360
+#define NV91C0_WAIT_REF_COUNT_REF_CNT 11:8
+#define NV91C0_WAIT_REF_COUNT_FLUSH_SYS_MEM 0:0
+#define NV91C0_WAIT_REF_COUNT_FLUSH_SYS_MEM_FALSE 0x00000000
+#define NV91C0_WAIT_REF_COUNT_FLUSH_SYS_MEM_TRUE 0x00000001
+
+#define NV91C0_LAUNCH 0x0368
+#define NV91C0_LAUNCHCTA_PARAM 31:0
+
+#define NV91C0_SET_LAUNCH_ID 0x036c
+#define NV91C0_SET_LAUNCH_ID_REF_CNT 3:0
+
+#define NV91C0_SET_CTA_THREAD_DIMENSION_A 0x03ac
+#define NV91C0_SET_CTA_THREAD_DIMENSION_A_D0 15:0
+#define NV91C0_SET_CTA_THREAD_DIMENSION_A_D1 31:16
+
+#define NV91C0_SET_CTA_THREAD_DIMENSION_B 0x03b0
+#define NV91C0_SET_CTA_THREAD_DIMENSION_B_D2 15:0
+
+#define NV91C0_SET_CTA_PROGRAM_START 0x03b4
+#define NV91C0_SET_CTA_PROGRAM_START_OFFSET 31:0
+
+#define NV91C0_SET_FALCON00 0x0500
+#define NV91C0_SET_FALCON00_V 31:0
+
+#define NV91C0_SET_FALCON01 0x0504
+#define NV91C0_SET_FALCON01_V 31:0
+
+#define NV91C0_SET_FALCON02 0x0508
+#define NV91C0_SET_FALCON02_V 31:0
+
+#define NV91C0_SET_FALCON03 0x050c
+#define NV91C0_SET_FALCON03_V 31:0
+
+#define NV91C0_SET_FALCON04 0x0510
+#define NV91C0_SET_FALCON04_V 31:0
+
+#define NV91C0_SET_FALCON05 0x0514
+#define NV91C0_SET_FALCON05_V 31:0
+
+#define NV91C0_SET_FALCON06 0x0518
+#define NV91C0_SET_FALCON06_V 31:0
+
+#define NV91C0_SET_FALCON07 0x051c
+#define NV91C0_SET_FALCON07_V 31:0
+
+#define NV91C0_SET_FALCON08 0x0520
+#define NV91C0_SET_FALCON08_V 31:0
+
+#define NV91C0_SET_FALCON09 0x0524
+#define NV91C0_SET_FALCON09_V 31:0
+
+#define NV91C0_SET_FALCON10 0x0528
+#define NV91C0_SET_FALCON10_V 31:0
+
+#define NV91C0_SET_FALCON11 0x052c
+#define NV91C0_SET_FALCON11_V 31:0
+
+#define NV91C0_SET_FALCON12 0x0530
+#define NV91C0_SET_FALCON12_V 31:0
+
+#define NV91C0_SET_FALCON13 0x0534
+#define NV91C0_SET_FALCON13_V 31:0
+
+#define NV91C0_SET_FALCON14 0x0538
+#define NV91C0_SET_FALCON14_V 31:0
+
+#define NV91C0_SET_FALCON15 0x053c
+#define NV91C0_SET_FALCON15_V 31:0
+
+#define NV91C0_SET_FALCON16 0x0540
+#define NV91C0_SET_FALCON16_V 31:0
+
+#define NV91C0_SET_FALCON17 0x0544
+#define NV91C0_SET_FALCON17_V 31:0
+
+#define NV91C0_SET_FALCON18 0x0548
+#define NV91C0_SET_FALCON18_V 31:0
+
+#define NV91C0_SET_FALCON19 0x054c
+#define NV91C0_SET_FALCON19_V 31:0
+
+#define NV91C0_SET_FALCON20 0x0550
+#define NV91C0_SET_FALCON20_V 31:0
+
+#define NV91C0_SET_FALCON21 0x0554
+#define NV91C0_SET_FALCON21_V 31:0
+
+#define NV91C0_SET_FALCON22 0x0558
+#define NV91C0_SET_FALCON22_V 31:0
+
+#define NV91C0_SET_FALCON23 0x055c
+#define NV91C0_SET_FALCON23_V 31:0
+
+#define NV91C0_SET_FALCON24 0x0560
+#define NV91C0_SET_FALCON24_V 31:0
+
+#define NV91C0_SET_FALCON25 0x0564
+#define NV91C0_SET_FALCON25_V 31:0
+
+#define NV91C0_SET_FALCON26 0x0568
+#define NV91C0_SET_FALCON26_V 31:0
+
+#define NV91C0_SET_FALCON27 0x056c
+#define NV91C0_SET_FALCON27_V 31:0
+
+#define NV91C0_SET_FALCON28 0x0570
+#define NV91C0_SET_FALCON28_V 31:0
+
+#define NV91C0_SET_FALCON29 0x0574
+#define NV91C0_SET_FALCON29_V 31:0
+
+#define NV91C0_SET_FALCON30 0x0578
+#define NV91C0_SET_FALCON30_V 31:0
+
+#define NV91C0_SET_FALCON31 0x057c
+#define NV91C0_SET_FALCON31_V 31:0
+
+#define NV91C0_SET_MAX_SM_COUNT 0x0758
+#define NV91C0_SET_MAX_SM_COUNT_V 8:0
+
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_WINDOW 0x077c
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_WINDOW_BASE_ADDRESS 31:0
+
+#define NV91C0_SET_GRID_PARAM 0x0780
+#define NV91C0_SET_GRID_PARAM_V 31:0
+
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_A 0x0790
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_A_ADDRESS_UPPER 7:0
+
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_B 0x0794
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_B_ADDRESS_LOWER 31:0
+
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_C 0x0798
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_C_SIZE_UPPER 5:0
+
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_D 0x079c
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_D_SIZE_LOWER 31:0
+
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_E 0x07a0
+#define NV91C0_SET_SHADER_LOCAL_MEMORY_E_DEFAULT_SIZE_PER_WARP 25:0
+
+#define NV91C0_END_GRID 0x0a04
+#define NV91C0_END_GRID_V 0:0
+
+#define NV91C0_SET_LAUNCH_SIZE 0x0a08
+#define NV91C0_SET_LAUNCH_SIZE_V 31:0
+
+#define NV91C0_SET_API_VISIBLE_CALL_LIMIT 0x0d64
+#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA 3:0
+#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__0 0x00000000
+#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__1 0x00000001
+#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__2 0x00000002
+#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__4 0x00000003
+#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__8 0x00000004
+#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__16 0x00000005
+#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__32 0x00000006
+#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__64 0x00000007
+#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__128 0x00000008
+#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA_NO_CHECK 0x0000000F
+
+#define NV91C0_SET_SHADER_CACHE_CONTROL 0x0d94
+#define NV91C0_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE 0:0
+#define NV91C0_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_FALSE 0x00000000
+#define NV91C0_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_TRUE 0x00000001
+
+#define NV91C0_SET_SM_TIMEOUT_INTERVAL 0x0de4
+#define NV91C0_SET_SM_TIMEOUT_INTERVAL_COUNTER_BIT 5:0
+
+#define NV91C0_SET_SPARE_NOOP12 0x0f44
+#define NV91C0_SET_SPARE_NOOP12_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP13 0x0f48
+#define NV91C0_SET_SPARE_NOOP13_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP14 0x0f4c
+#define NV91C0_SET_SPARE_NOOP14_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP15 0x0f50
+#define NV91C0_SET_SPARE_NOOP15_V 31:0
+
+#define NV91C0_SET_FORCE_ONE_TEXTURE_UNIT 0x1004
+#define NV91C0_SET_FORCE_ONE_TEXTURE_UNIT_ENABLE 0:0
+#define NV91C0_SET_FORCE_ONE_TEXTURE_UNIT_ENABLE_FALSE 0x00000000
+#define NV91C0_SET_FORCE_ONE_TEXTURE_UNIT_ENABLE_TRUE 0x00000001
+
+#define NV91C0_SET_SPARE_NOOP00 0x1040
+#define NV91C0_SET_SPARE_NOOP00_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP01 0x1044
+#define NV91C0_SET_SPARE_NOOP01_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP02 0x1048
+#define NV91C0_SET_SPARE_NOOP02_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP03 0x104c
+#define NV91C0_SET_SPARE_NOOP03_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP04 0x1050
+#define NV91C0_SET_SPARE_NOOP04_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP05 0x1054
+#define NV91C0_SET_SPARE_NOOP05_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP06 0x1058
+#define NV91C0_SET_SPARE_NOOP06_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP07 0x105c
+#define NV91C0_SET_SPARE_NOOP07_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP08 0x1060
+#define NV91C0_SET_SPARE_NOOP08_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP09 0x1064
+#define NV91C0_SET_SPARE_NOOP09_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP10 0x1068
+#define NV91C0_SET_SPARE_NOOP10_V 31:0
+
+#define NV91C0_SET_SPARE_NOOP11 0x106c
+#define NV91C0_SET_SPARE_NOOP11_V 31:0
+
+#define NV91C0_UNBIND_ALL 0x10f4
+#define NV91C0_UNBIND_ALL_TEXTURE_HEADERS 0:0
+#define NV91C0_UNBIND_ALL_TEXTURE_HEADERS_FALSE 0x00000000
+#define NV91C0_UNBIND_ALL_TEXTURE_HEADERS_TRUE 0x00000001
+#define NV91C0_UNBIND_ALL_TEXTURE_SAMPLERS 4:4
+#define NV91C0_UNBIND_ALL_TEXTURE_SAMPLERS_FALSE 0x00000000
+#define NV91C0_UNBIND_ALL_TEXTURE_SAMPLERS_TRUE 0x00000001
+#define NV91C0_UNBIND_ALL_CONSTANT_BUFFERS 8:8
+#define NV91C0_UNBIND_ALL_CONSTANT_BUFFERS_FALSE 0x00000000
+#define NV91C0_UNBIND_ALL_CONSTANT_BUFFERS_TRUE 0x00000001
+
+#define NV91C0_SET_SAMPLER_BINDING 0x1234
+#define NV91C0_SET_SAMPLER_BINDING_V 0:0
+#define NV91C0_SET_SAMPLER_BINDING_V_INDEPENDENTLY 0x00000000
+#define NV91C0_SET_SAMPLER_BINDING_V_VIA_HEADER_BINDING 0x00000001
+
+#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI 0x1288
+#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES 0:0
+#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ALL 0x00000000
+#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ONE 0x00000001
+#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_TAG 25:4
+
+#define NV91C0_SET_SHADER_SCHEDULING 0x12ac
+#define NV91C0_SET_SHADER_SCHEDULING_MODE 0:0
+#define NV91C0_SET_SHADER_SCHEDULING_MODE_OLDEST_THREAD_FIRST 0x00000000
+#define NV91C0_SET_SHADER_SCHEDULING_MODE_ROUND_ROBIN 0x00000001
+
+#define NV91C0_INVALIDATE_SAMPLER_CACHE 0x1330
+#define NV91C0_INVALIDATE_SAMPLER_CACHE_LINES 0:0
+#define NV91C0_INVALIDATE_SAMPLER_CACHE_LINES_ALL 0x00000000
+#define NV91C0_INVALIDATE_SAMPLER_CACHE_LINES_ONE 0x00000001
+#define NV91C0_INVALIDATE_SAMPLER_CACHE_TAG 25:4
+
+#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE 0x1334
+#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_LINES 0:0
+#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ALL 0x00000000
+#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ONE 0x00000001
+#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_TAG 25:4
+
+#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE 0x1338
+#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_LINES 0:0
+#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ALL 0x00000000
+#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ONE 0x00000001
+#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_TAG 25:4
+#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_LEVELS 2:1
+#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_LEVELS_L1_ONLY 0x00000000
+
+#define NV91C0_SET_GLOBAL_COLOR_KEY 0x1354
+#define NV91C0_SET_GLOBAL_COLOR_KEY_ENABLE 0:0
+#define NV91C0_SET_GLOBAL_COLOR_KEY_ENABLE_FALSE 0x00000000
+#define NV91C0_SET_GLOBAL_COLOR_KEY_ENABLE_TRUE 0x00000001
+
+#define NV91C0_INVALIDATE_SAMPLER_CACHE_NO_WFI 0x1424
+#define NV91C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES 0:0
+#define NV91C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ALL 0x00000000
+#define NV91C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ONE 0x00000001
+#define NV91C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_TAG 25:4
+
+#define NV91C0_PERFMON_TRANSFER 0x1524
+#define NV91C0_PERFMON_TRANSFER_V 31:0
+
+#define NV91C0_SET_SHADER_EXCEPTIONS 0x1528
+#define NV91C0_SET_SHADER_EXCEPTIONS_ENABLE 0:0
+#define NV91C0_SET_SHADER_EXCEPTIONS_ENABLE_FALSE 0x00000000
+#define NV91C0_SET_SHADER_EXCEPTIONS_ENABLE_TRUE 0x00000001
+
+#define NV91C0_SET_RENDER_ENABLE_A 0x1550
+#define NV91C0_SET_RENDER_ENABLE_A_OFFSET_UPPER 7:0
+
+#define NV91C0_SET_RENDER_ENABLE_B 0x1554
+#define NV91C0_SET_RENDER_ENABLE_B_OFFSET_LOWER 31:0
+
+#define NV91C0_SET_RENDER_ENABLE_C 0x1558
+#define NV91C0_SET_RENDER_ENABLE_C_MODE 2:0
+#define NV91C0_SET_RENDER_ENABLE_C_MODE_FALSE 0x00000000
+#define NV91C0_SET_RENDER_ENABLE_C_MODE_TRUE 0x00000001
+#define NV91C0_SET_RENDER_ENABLE_C_MODE_CONDITIONAL 0x00000002
+#define NV91C0_SET_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL 0x00000003
+#define NV91C0_SET_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL 0x00000004
+
+#define NV91C0_SET_TEX_SAMPLER_POOL_A 0x155c
+#define NV91C0_SET_TEX_SAMPLER_POOL_A_OFFSET_UPPER 7:0
+
+#define NV91C0_SET_TEX_SAMPLER_POOL_B 0x1560
+#define NV91C0_SET_TEX_SAMPLER_POOL_B_OFFSET_LOWER 31:0
+
+#define NV91C0_SET_TEX_SAMPLER_POOL_C 0x1564
+#define NV91C0_SET_TEX_SAMPLER_POOL_C_MAXIMUM_INDEX 19:0
+
+#define NV91C0_SET_TEX_HEADER_POOL_A 0x1574
+#define NV91C0_SET_TEX_HEADER_POOL_A_OFFSET_UPPER 7:0
+
+#define NV91C0_SET_TEX_HEADER_POOL_B 0x1578
+#define NV91C0_SET_TEX_HEADER_POOL_B_OFFSET_LOWER 31:0
+
+#define NV91C0_SET_TEX_HEADER_POOL_C 0x157c
+#define NV91C0_SET_TEX_HEADER_POOL_C_MAXIMUM_INDEX 21:0
+
+#define NV91C0_SET_PROGRAM_REGION_A 0x1608
+#define NV91C0_SET_PROGRAM_REGION_A_ADDRESS_UPPER 7:0
+
+#define NV91C0_SET_PROGRAM_REGION_B 0x160c
+#define NV91C0_SET_PROGRAM_REGION_B_ADDRESS_LOWER 31:0
+
+#define NV91C0_SET_CUBEMAP_INTER_FACE_FILTERING 0x1664
+#define NV91C0_SET_CUBEMAP_INTER_FACE_FILTERING_MODE 1:0
+#define NV91C0_SET_CUBEMAP_INTER_FACE_FILTERING_MODE_USE_WRAP 0x00000000
+#define NV91C0_SET_CUBEMAP_INTER_FACE_FILTERING_MODE_OVERRIDE_WRAP 0x00000001
+#define NV91C0_SET_CUBEMAP_INTER_FACE_FILTERING_MODE_AUTO_SPAN_SEAM 0x00000002
+#define NV91C0_SET_CUBEMAP_INTER_FACE_FILTERING_MODE_AUTO_CROSS_SEAM 0x00000003
+
+#define NV91C0_SET_SHADER_CONTROL 0x1690
+#define NV91C0_SET_SHADER_CONTROL_DEFAULT_PARTIAL 0:0
+#define NV91C0_SET_SHADER_CONTROL_DEFAULT_PARTIAL_ZERO 0x00000000
+#define NV91C0_SET_SHADER_CONTROL_DEFAULT_PARTIAL_INFINITY 0x00000001
+#define NV91C0_SET_SHADER_CONTROL_ZERO_TIMES_ANYTHING_IS_ZERO 16:16
+#define NV91C0_SET_SHADER_CONTROL_ZERO_TIMES_ANYTHING_IS_ZERO_FALSE 0x00000000
+#define NV91C0_SET_SHADER_CONTROL_ZERO_TIMES_ANYTHING_IS_ZERO_TRUE 0x00000001
+#define NV91C0_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR 1:1
+#define NV91C0_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR_LEGACY 0x00000000
+#define NV91C0_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR_FP64_COMPATIBLE 0x00000001
+#define NV91C0_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR 2:2
+#define NV91C0_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR_PASS_ZERO 0x00000000
+#define NV91C0_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR_PASS_INDEFINITE 0x00000001
+
+#define NV91C0_BIND_CONSTANT_BUFFER 0x1694
+#define NV91C0_BIND_CONSTANT_BUFFER_VALID 0:0
+#define NV91C0_BIND_CONSTANT_BUFFER_VALID_FALSE 0x00000000
+#define NV91C0_BIND_CONSTANT_BUFFER_VALID_TRUE 0x00000001
+#define NV91C0_BIND_CONSTANT_BUFFER_SHADER_SLOT 12:8
+
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI 0x1698
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION 0:0
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_FALSE 0x00000000
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_TRUE 0x00000001
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA 4:4
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_FALSE 0x00000000
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_TRUE 0x00000001
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_UNIFORM 8:8
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_UNIFORM_FALSE 0x00000000
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_UNIFORM_TRUE 0x00000001
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT 12:12
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_FALSE 0x00000000
+#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_TRUE 0x00000001
+
+#define NV91C0_INVALIDATE_CONSTANT_BUFFER_CACHE 0x1930
+#define NV91C0_INVALIDATE_CONSTANT_BUFFER_CACHE_THRU_L2 0:0
+#define NV91C0_INVALIDATE_CONSTANT_BUFFER_CACHE_THRU_L2_FALSE 0x00000000
+#define NV91C0_INVALIDATE_CONSTANT_BUFFER_CACHE_THRU_L2_TRUE 0x00000001
+
+#define NV91C0_SET_RENDER_ENABLE_OVERRIDE 0x1944
+#define NV91C0_SET_RENDER_ENABLE_OVERRIDE_MODE 1:0
+#define NV91C0_SET_RENDER_ENABLE_OVERRIDE_MODE_USE_RENDER_ENABLE 0x00000000
+#define NV91C0_SET_RENDER_ENABLE_OVERRIDE_MODE_ALWAYS_RENDER 0x00000001
+#define NV91C0_SET_RENDER_ENABLE_OVERRIDE_MODE_NEVER_RENDER 0x00000002
+
+#define NV91C0_PIPE_NOP 0x1a2c
+#define NV91C0_PIPE_NOP_V 31:0
+
+#define NV91C0_SET_SPARE00 0x1a30
+#define NV91C0_SET_SPARE00_V 31:0
+
+#define NV91C0_SET_SPARE01 0x1a34
+#define NV91C0_SET_SPARE01_V 31:0
+
+#define NV91C0_SET_SPARE02 0x1a38
+#define NV91C0_SET_SPARE02_V 31:0
+
+#define NV91C0_SET_SPARE03 0x1a3c
+#define NV91C0_SET_SPARE03_V 31:0
+
+#define NV91C0_SET_REPORT_SEMAPHORE_A 0x1b00
+#define NV91C0_SET_REPORT_SEMAPHORE_A_OFFSET_UPPER 7:0
+
+#define NV91C0_SET_REPORT_SEMAPHORE_B 0x1b04
+#define NV91C0_SET_REPORT_SEMAPHORE_B_OFFSET_LOWER 31:0
+
+#define NV91C0_SET_REPORT_SEMAPHORE_C 0x1b08
+#define NV91C0_SET_REPORT_SEMAPHORE_C_PAYLOAD 31:0
+
+#define NV91C0_SET_REPORT_SEMAPHORE_D 0x1b0c
+#define NV91C0_SET_REPORT_SEMAPHORE_D_OPERATION 1:0
+#define NV91C0_SET_REPORT_SEMAPHORE_D_OPERATION_RELEASE 0x00000000
+#define NV91C0_SET_REPORT_SEMAPHORE_D_OPERATION_TRAP 0x00000003
+#define NV91C0_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE 20:20
+#define NV91C0_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_FALSE 0x00000000
+#define NV91C0_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_TRUE 0x00000001
+#define NV91C0_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE 28:28
+#define NV91C0_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_FOUR_WORDS 0x00000000
+#define NV91C0_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_ONE_WORD 0x00000001
+#define NV91C0_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE 2:2
+#define NV91C0_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_FALSE 0x00000000
+#define NV91C0_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_TRUE 0x00000001
+
+#define NV91C0_SET_CONSTANT_BUFFER_SELECTOR_A 0x2380
+#define NV91C0_SET_CONSTANT_BUFFER_SELECTOR_A_SIZE 16:0
+
+#define NV91C0_SET_CONSTANT_BUFFER_SELECTOR_B 0x2384
+#define NV91C0_SET_CONSTANT_BUFFER_SELECTOR_B_ADDRESS_UPPER 7:0
+
+#define NV91C0_SET_CONSTANT_BUFFER_SELECTOR_C 0x2388
+#define NV91C0_SET_CONSTANT_BUFFER_SELECTOR_C_ADDRESS_LOWER 31:0
+
+#define NV91C0_LOAD_CONSTANT_BUFFER_OFFSET 0x238c
+#define NV91C0_LOAD_CONSTANT_BUFFER_OFFSET_V 15:0
+
+#define NV91C0_LOAD_CONSTANT_BUFFER(i) (0x2390+(i)*4)
+#define NV91C0_LOAD_CONSTANT_BUFFER_V 31:0
+
+#define NV91C0_SET_SU_LD_ST_TARGET_A(j) (0x2700+(j)*32)
+#define NV91C0_SET_SU_LD_ST_TARGET_A_OFFSET_UPPER 7:0
+
+#define NV91C0_SET_SU_LD_ST_TARGET_B(j) (0x2704+(j)*32)
+#define NV91C0_SET_SU_LD_ST_TARGET_B_OFFSET_LOWER 31:0
+
+#define NV91C0_SET_SU_LD_ST_TARGET_C(j) (0x2708+(j)*32)
+#define NV91C0_SET_SU_LD_ST_TARGET_C_WIDTH 31:0
+
+#define NV91C0_SET_SU_LD_ST_TARGET_D(j) (0x270c+(j)*32)
+#define NV91C0_SET_SU_LD_ST_TARGET_D_HEIGHT 16:0
+#define NV91C0_SET_SU_LD_ST_TARGET_D_LAYOUT_IN_MEMORY 20:20
+#define NV91C0_SET_SU_LD_ST_TARGET_D_LAYOUT_IN_MEMORY_BLOCKLINEAR 0x00000000
+#define NV91C0_SET_SU_LD_ST_TARGET_D_LAYOUT_IN_MEMORY_PITCH 0x00000001
+
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT(j) (0x2710+(j)*32)
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_TYPE 0:0
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_TYPE_COLOR 0x00000000
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_TYPE_ZETA 0x00000001
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR 11:4
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_DISABLED 0x00000000
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF32_GF32_BF32_AF32 0x000000C0
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS32_GS32_BS32_AS32 0x000000C1
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU32_GU32_BU32_AU32 0x000000C2
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF32_GF32_BF32_X32 0x000000C3
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS32_GS32_BS32_X32 0x000000C4
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU32_GU32_BU32_X32 0x000000C5
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R16_G16_B16_A16 0x000000C6
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RN16_GN16_BN16_AN16 0x000000C7
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS16_GS16_BS16_AS16 0x000000C8
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU16_GU16_BU16_AU16 0x000000C9
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF16_GF16_BF16_AF16 0x000000CA
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF32_GF32 0x000000CB
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS32_GS32 0x000000CC
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU32_GU32 0x000000CD
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF16_GF16_BF16_X16 0x000000CE
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A8R8G8B8 0x000000CF
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A8RL8GL8BL8 0x000000D0
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A2B10G10R10 0x000000D1
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_AU2BU10GU10RU10 0x000000D2
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A8B8G8R8 0x000000D5
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A8BL8GL8RL8 0x000000D6
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_AN8BN8GN8RN8 0x000000D7
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_AS8BS8GS8RS8 0x000000D8
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_AU8BU8GU8RU8 0x000000D9
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R16_G16 0x000000DA
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RN16_GN16 0x000000DB
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS16_GS16 0x000000DC
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU16_GU16 0x000000DD
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF16_GF16 0x000000DE
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A2R10G10B10 0x000000DF
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_BF10GF11RF11 0x000000E0
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS32 0x000000E3
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU32 0x000000E4
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF32 0x000000E5
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_X8R8G8B8 0x000000E6
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_X8RL8GL8BL8 0x000000E7
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R5G6B5 0x000000E8
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A1R5G5B5 0x000000E9
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_G8R8 0x000000EA
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_GN8RN8 0x000000EB
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_GS8RS8 0x000000EC
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_GU8RU8 0x000000ED
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R16 0x000000EE
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RN16 0x000000EF
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS16 0x000000F0
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU16 0x000000F1
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF16 0x000000F2
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R8 0x000000F3
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RN8 0x000000F4
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS8 0x000000F5
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU8 0x000000F6
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A8 0x000000F7
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_X1R5G5B5 0x000000F8
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_X8B8G8R8 0x000000F9
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_X8BL8GL8RL8 0x000000FA
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_Z1R5G5B5 0x000000FB
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_O1R5G5B5 0x000000FC
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_Z8R8G8B8 0x000000FD
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_O8R8G8B8 0x000000FE
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R32 0x000000FF
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A16 0x00000040
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_AF16 0x00000041
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_AF32 0x00000042
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A8R8 0x00000043
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R16_A16 0x00000044
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF16_AF16 0x00000045
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF32_AF32 0x00000046
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_B8G8R8A8 0x00000047
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA 16:12
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_Z16 0x00000013
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_Z24S8 0x00000014
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_X8Z24 0x00000015
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_S8Z24 0x00000016
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_V8Z24 0x00000018
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_ZF32 0x0000000A
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_ZF32_X24S8 0x00000019
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_X8Z24_X16V8S8 0x0000001D
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_ZF32_X16V8X8 0x0000001E
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_ZF32_X16V8S8 0x0000001F
+#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_SUQ_PIXFMT 25:17
+
+#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE(j) (0x2714+(j)*32)
+#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_WIDTH 3:0
+#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_WIDTH_ONE_GOB 0x00000000
+#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT 7:4
+#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT_ONE_GOB 0x00000000
+#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT_TWO_GOBS 0x00000001
+#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT_FOUR_GOBS 0x00000002
+#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT_EIGHT_GOBS 0x00000003
+#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS 0x00000004
+#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS 0x00000005
+
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_VALUE(i) (0x335c+(i)*4)
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_VALUE_V 31:0
+
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_EVENT(i) (0x337c+(i)*4)
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_EVENT_EVENT 7:0
+
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A(i) (0x339c+(i)*4)
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT0 2:0
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT0 6:4
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT1 10:8
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT1 14:12
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT2 18:16
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT2 22:20
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT3 26:24
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT3 30:28
+
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B(i) (0x33bc+(i)*4)
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_EDGE 0:0
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_FUNC 19:4
+
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL 0x33dc
+#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL_MASK 7:0
+
+#define NV91C0_SET_MME_SHADOW_SCRATCH(i) (0x3400+(i)*4)
+#define NV91C0_SET_MME_SHADOW_SCRATCH_V 31:0
+
+#define NV91C0_CALL_MME_MACRO(j) (0x3800+(j)*8)
+#define NV91C0_CALL_MME_MACRO_V 31:0
+
+#define NV91C0_CALL_MME_DATA(j) (0x3804+(j)*8)
+#define NV91C0_CALL_MME_DATA_V 31:0
+
+#endif /* _cl_fermi_compute_b_h_ */