From 09307cb4f9b0352b3045fde1d3f058197b01d018 Mon Sep 17 00:00:00 2001 From: John Hubbard Date: Thu, 13 Jun 2019 21:04:49 -0700 Subject: New class files directory, delete old locations As decided recently in an OpenSource-Approval discussion, we want the directory structure for GPU classes to have the following structure: classes// This CL does that. It moves these directories: Compute-Class-Methods/* Display-Class-Methods/* to: classes/compute/ classes/display/ Regenerate index.html files to match (important for the "github pages" site, at https://nvidia.github.io/open-gpu-doc/ . Reviewed by: Maneet Singh --- Compute-Class-Methods/cl91c0.h | 1049 ---------------------------------------- 1 file changed, 1049 deletions(-) delete mode 100644 Compute-Class-Methods/cl91c0.h (limited to 'Compute-Class-Methods/cl91c0.h') diff --git a/Compute-Class-Methods/cl91c0.h b/Compute-Class-Methods/cl91c0.h deleted file mode 100644 index b83f4aa..0000000 --- a/Compute-Class-Methods/cl91c0.h +++ /dev/null @@ -1,1049 +0,0 @@ -/* - * Copyright (c) 2003-2004, NVIDIA CORPORATION. All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#ifndef _cl_fermi_compute_b_h_ -#define _cl_fermi_compute_b_h_ - -/* AUTO GENERATED FILE -- DO NOT EDIT */ -/* Command: ../../class/bin/sw_header.pl fermi_compute_b */ - -#include "nvtypes.h" - -#define FERMI_COMPUTE_B 0x91C0 - -typedef volatile struct _cl91c0_tag0 { - NvU32 SetObject; - NvU32 Reserved_0x04[0x3F]; - NvU32 NoOperation; - NvU32 SetNotifyA; - NvU32 SetNotifyB; - NvU32 Notify; - NvU32 WaitForIdle; - NvU32 LoadMmeInstructionRamPointer; - NvU32 LoadMmeInstructionRam; - NvU32 LoadMmeStartAddressRamPointer; - NvU32 LoadMmeStartAddressRam; - NvU32 SetMmeShadowRamControl; - NvU32 Reserved_0x128[0x2]; - NvU32 SetGlobalRenderEnableA; - NvU32 SetGlobalRenderEnableB; - NvU32 SetGlobalRenderEnableC; - NvU32 SendGoIdle; - NvU32 PmTrigger; - NvU32 Reserved_0x144[0x3]; - NvU32 SetInstrumentationMethodHeader; - NvU32 SetInstrumentationMethodData; - NvU32 Reserved_0x158[0x2B]; - NvU32 SetShaderLocalMemoryLowSize; - NvU32 SetShaderLocalMemoryHighSize; - NvU32 SetShaderLocalMemoryCrsSize; - NvU32 SetBindingControlTexture; - NvU32 SetShaderSharedMemoryWindow; - NvU32 Reserved_0x218[0x1]; - NvU32 InvalidateShaderCaches; - NvU32 Reserved_0x220[0x2]; - NvU32 BindTextureSampler; - NvU32 BindTextureHeader; - NvU32 BindExtraTextureSampler; - NvU32 BindExtraTextureHeader; - NvU32 SetCtaRasterSizeA; - NvU32 SetCtaRasterSizeB; - NvU32 Reserved_0x240[0x1]; - NvU32 InvalidateTextureHeaderCacheNoWfi; - NvU32 Reserved_0x248[0x1]; - NvU32 SetShaderSharedMemorySize; - NvU32 SetCtaThreadCount; - NvU32 SetCtaBarrierCount; - NvU32 Reserved_0x258[0xD]; - NvU32 TestForCompute; - NvU32 Reserved_0x290[0x3]; - NvU32 BeginGrid; - NvU32 SetWorkDistribution; - NvU32 Reserved_0x2A4[0x7]; - NvU32 SetCtaRegisterCount; - NvU32 SetGaToVaMappingMode; - NvU32 LoadGaToVaMappingEntry; - NvU32 Reserved_0x2CC[0x5]; - NvU32 SetTexHeaderExtendedDimensions; - NvU32 Reserved_0x2E4[0x9]; - NvU32 SetL1Configuration; - NvU32 SetRenderEnableControl; - NvU32 Reserved_0x310[0x14]; - NvU32 WaitRefCount; - NvU32 Reserved_0x364[0x1]; - NvU32 Launch; - NvU32 SetLaunchId; - NvU32 Reserved_0x370[0xF]; - NvU32 SetCtaThreadDimensionA; - NvU32 SetCtaThreadDimensionB; - NvU32 SetCtaProgramStart; - NvU32 Reserved_0x3B8[0x52]; - NvU32 SetFalcon00; - NvU32 SetFalcon01; - NvU32 SetFalcon02; - NvU32 SetFalcon03; - NvU32 SetFalcon04; - NvU32 SetFalcon05; - NvU32 SetFalcon06; - NvU32 SetFalcon07; - NvU32 SetFalcon08; - NvU32 SetFalcon09; - NvU32 SetFalcon10; - NvU32 SetFalcon11; - NvU32 SetFalcon12; - NvU32 SetFalcon13; - NvU32 SetFalcon14; - NvU32 SetFalcon15; - NvU32 SetFalcon16; - NvU32 SetFalcon17; - NvU32 SetFalcon18; - NvU32 SetFalcon19; - NvU32 SetFalcon20; - NvU32 SetFalcon21; - NvU32 SetFalcon22; - NvU32 SetFalcon23; - NvU32 SetFalcon24; - NvU32 SetFalcon25; - NvU32 SetFalcon26; - NvU32 SetFalcon27; - NvU32 SetFalcon28; - NvU32 SetFalcon29; - NvU32 SetFalcon30; - NvU32 SetFalcon31; - NvU32 Reserved_0x580[0x76]; - NvU32 SetMaxSmCount; - NvU32 Reserved_0x75C[0x8]; - NvU32 SetShaderLocalMemoryWindow; - NvU32 SetGridParam; - NvU32 Reserved_0x784[0x3]; - NvU32 SetShaderLocalMemoryA; - NvU32 SetShaderLocalMemoryB; - NvU32 SetShaderLocalMemoryC; - NvU32 SetShaderLocalMemoryD; - NvU32 SetShaderLocalMemoryE; - NvU32 Reserved_0x7A4[0x98]; - NvU32 EndGrid; - NvU32 SetLaunchSize; - NvU32 Reserved_0xA0C[0xD6]; - NvU32 SetApiVisibleCallLimit; - NvU32 Reserved_0xD68[0xB]; - NvU32 SetShaderCacheControl; - NvU32 Reserved_0xD98[0x13]; - NvU32 SetSmTimeoutInterval; - NvU32 Reserved_0xDE8[0x57]; - NvU32 SetSpareNoop12; - NvU32 SetSpareNoop13; - NvU32 SetSpareNoop14; - NvU32 SetSpareNoop15; - NvU32 Reserved_0xF54[0x2C]; - NvU32 SetForceOneTextureUnit; - NvU32 Reserved_0x1008[0xE]; - NvU32 SetSpareNoop00; - NvU32 SetSpareNoop01; - NvU32 SetSpareNoop02; - NvU32 SetSpareNoop03; - NvU32 SetSpareNoop04; - NvU32 SetSpareNoop05; - NvU32 SetSpareNoop06; - NvU32 SetSpareNoop07; - NvU32 SetSpareNoop08; - NvU32 SetSpareNoop09; - NvU32 SetSpareNoop10; - NvU32 SetSpareNoop11; - NvU32 Reserved_0x1070[0x21]; - NvU32 UnbindAll; - NvU32 Reserved_0x10F8[0x4F]; - NvU32 SetSamplerBinding; - NvU32 Reserved_0x1238[0x14]; - NvU32 InvalidateTextureDataCacheNoWfi; - NvU32 Reserved_0x128C[0x8]; - NvU32 SetShaderScheduling; - NvU32 Reserved_0x12B0[0x20]; - NvU32 InvalidateSamplerCache; - NvU32 InvalidateTextureHeaderCache; - NvU32 InvalidateTextureDataCache; - NvU32 Reserved_0x133C[0x6]; - NvU32 SetGlobalColorKey; - NvU32 Reserved_0x1358[0x33]; - NvU32 InvalidateSamplerCacheNoWfi; - NvU32 Reserved_0x1428[0x3F]; - NvU32 PerfmonTransfer; - NvU32 SetShaderExceptions; - NvU32 Reserved_0x152C[0x9]; - NvU32 SetRenderEnableA; - NvU32 SetRenderEnableB; - NvU32 SetRenderEnableC; - NvU32 SetTexSamplerPoolA; - NvU32 SetTexSamplerPoolB; - NvU32 SetTexSamplerPoolC; - NvU32 Reserved_0x1568[0x3]; - NvU32 SetTexHeaderPoolA; - NvU32 SetTexHeaderPoolB; - NvU32 SetTexHeaderPoolC; - NvU32 Reserved_0x1580[0x22]; - NvU32 SetProgramRegionA; - NvU32 SetProgramRegionB; - NvU32 Reserved_0x1610[0x15]; - NvU32 SetCubemapInterFaceFiltering; - NvU32 Reserved_0x1668[0xA]; - NvU32 SetShaderControl; - NvU32 BindConstantBuffer; - NvU32 InvalidateShaderCachesNoWfi; - NvU32 Reserved_0x169C[0xA5]; - NvU32 InvalidateConstantBufferCache; - NvU32 Reserved_0x1934[0x4]; - NvU32 SetRenderEnableOverride; - NvU32 Reserved_0x1948[0x37]; - NvU32 Reserved_0x1A24[0x1]; - NvU32 Reserved_0x1A28[0x1]; - NvU32 PipeNop; - NvU32 SetSpare00; - NvU32 SetSpare01; - NvU32 SetSpare02; - NvU32 SetSpare03; - NvU32 Reserved_0x1A40[0x30]; - NvU32 SetReportSemaphoreA; - NvU32 SetReportSemaphoreB; - NvU32 SetReportSemaphoreC; - NvU32 SetReportSemaphoreD; - NvU32 Reserved_0x1B10[0x21C]; - NvU32 SetConstantBufferSelectorA; - NvU32 SetConstantBufferSelectorB; - NvU32 SetConstantBufferSelectorC; - NvU32 LoadConstantBufferOffset; - NvU32 LoadConstantBuffer[0x10]; - NvU32 Reserved_0x23D0[0xCC]; - struct { - NvU32 A; - NvU32 B; - NvU32 C; - NvU32 D; - NvU32 Format; - NvU32 BlockSize; - NvU32 Reserved_0x18[0x2]; - } SetSuLdStTarget[0x8]; - NvU32 Reserved_0x2800[0x2D7]; - NvU32 SetShaderPerformanceCounterValue[0x8]; - NvU32 SetShaderPerformanceCounterEvent[0x8]; - NvU32 SetShaderPerformanceCounterControlA[0x8]; - NvU32 SetShaderPerformanceCounterControlB[0x8]; - NvU32 SetShaderPerformanceCounterTrapControl; - NvU32 Reserved_0x33E0[0x8]; - NvU32 SetMmeShadowScratch[0x80]; - NvU32 Reserved_0x3600[0x80]; - struct { - NvU32 Macro; - NvU32 Data; - } CallMme[0x80]; -} fermi_compute_b_t; - - -#define NV91C0_SET_OBJECT 0x0000 -#define NV91C0_SET_OBJECT_CLASS_ID 15:0 -#define NV91C0_SET_OBJECT_ENGINE_ID 20:16 - -#define NV91C0_NO_OPERATION 0x0100 -#define NV91C0_NO_OPERATION_V 31:0 - -#define NV91C0_SET_NOTIFY_A 0x0104 -#define NV91C0_SET_NOTIFY_A_ADDRESS_UPPER 7:0 - -#define NV91C0_SET_NOTIFY_B 0x0108 -#define NV91C0_SET_NOTIFY_B_ADDRESS_LOWER 31:0 - -#define NV91C0_NOTIFY 0x010c -#define NV91C0_NOTIFY_TYPE 31:0 -#define NV91C0_NOTIFY_TYPE_WRITE_ONLY 0x00000000 -#define NV91C0_NOTIFY_TYPE_WRITE_THEN_AWAKEN 0x00000001 - -#define NV91C0_WAIT_FOR_IDLE 0x0110 -#define NV91C0_WAIT_FOR_IDLE_V 31:0 - -#define NV91C0_LOAD_MME_INSTRUCTION_RAM_POINTER 0x0114 -#define NV91C0_LOAD_MME_INSTRUCTION_RAM_POINTER_V 31:0 - -#define NV91C0_LOAD_MME_INSTRUCTION_RAM 0x0118 -#define NV91C0_LOAD_MME_INSTRUCTION_RAM_V 31:0 - -#define NV91C0_LOAD_MME_START_ADDRESS_RAM_POINTER 0x011c -#define NV91C0_LOAD_MME_START_ADDRESS_RAM_POINTER_V 31:0 - -#define NV91C0_LOAD_MME_START_ADDRESS_RAM 0x0120 -#define NV91C0_LOAD_MME_START_ADDRESS_RAM_V 31:0 - -#define NV91C0_SET_MME_SHADOW_RAM_CONTROL 0x0124 -#define NV91C0_SET_MME_SHADOW_RAM_CONTROL_MODE 1:0 -#define NV91C0_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_TRACK 0x00000000 -#define NV91C0_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_TRACK_WITH_FILTER 0x00000001 -#define NV91C0_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_PASSTHROUGH 0x00000002 -#define NV91C0_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_REPLAY 0x00000003 - -#define NV91C0_SET_GLOBAL_RENDER_ENABLE_A 0x0130 -#define NV91C0_SET_GLOBAL_RENDER_ENABLE_A_OFFSET_UPPER 7:0 - -#define NV91C0_SET_GLOBAL_RENDER_ENABLE_B 0x0134 -#define NV91C0_SET_GLOBAL_RENDER_ENABLE_B_OFFSET_LOWER 31:0 - -#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C 0x0138 -#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C_MODE 2:0 -#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_FALSE 0x00000000 -#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_TRUE 0x00000001 -#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_CONDITIONAL 0x00000002 -#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL 0x00000003 -#define NV91C0_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL 0x00000004 - -#define NV91C0_SEND_GO_IDLE 0x013c -#define NV91C0_SEND_GO_IDLE_V 31:0 - -#define NV91C0_PM_TRIGGER 0x0140 -#define NV91C0_PM_TRIGGER_V 31:0 - -#define NV91C0_SET_INSTRUMENTATION_METHOD_HEADER 0x0150 -#define NV91C0_SET_INSTRUMENTATION_METHOD_HEADER_V 31:0 - -#define NV91C0_SET_INSTRUMENTATION_METHOD_DATA 0x0154 -#define NV91C0_SET_INSTRUMENTATION_METHOD_DATA_V 31:0 - -#define NV91C0_SET_SHADER_LOCAL_MEMORY_LOW_SIZE 0x0204 -#define NV91C0_SET_SHADER_LOCAL_MEMORY_LOW_SIZE_V 23:0 - -#define NV91C0_SET_SHADER_LOCAL_MEMORY_HIGH_SIZE 0x0208 -#define NV91C0_SET_SHADER_LOCAL_MEMORY_HIGH_SIZE_V 23:0 - -#define NV91C0_SET_SHADER_LOCAL_MEMORY_CRS_SIZE 0x020c -#define NV91C0_SET_SHADER_LOCAL_MEMORY_CRS_SIZE_V 20:0 - -#define NV91C0_SET_BINDING_CONTROL_TEXTURE 0x0210 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_SAMPLERS 3:0 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_SAMPLERS__1 0x00000000 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_SAMPLERS__2 0x00000001 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_SAMPLERS__4 0x00000002 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_SAMPLERS__8 0x00000003 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_SAMPLERS__16 0x00000004 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS 7:4 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__1 0x00000000 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__2 0x00000001 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__4 0x00000002 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__8 0x00000003 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__16 0x00000004 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__32 0x00000005 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__64 0x00000006 -#define NV91C0_SET_BINDING_CONTROL_TEXTURE_MAX_ACTIVE_HEADERS__128 0x00000007 - -#define NV91C0_SET_SHADER_SHARED_MEMORY_WINDOW 0x0214 -#define NV91C0_SET_SHADER_SHARED_MEMORY_WINDOW_BASE_ADDRESS 31:0 - -#define NV91C0_INVALIDATE_SHADER_CACHES 0x021c -#define NV91C0_INVALIDATE_SHADER_CACHES_INSTRUCTION 0:0 -#define NV91C0_INVALIDATE_SHADER_CACHES_INSTRUCTION_FALSE 0x00000000 -#define NV91C0_INVALIDATE_SHADER_CACHES_INSTRUCTION_TRUE 0x00000001 -#define NV91C0_INVALIDATE_SHADER_CACHES_DATA 4:4 -#define NV91C0_INVALIDATE_SHADER_CACHES_DATA_FALSE 0x00000000 -#define NV91C0_INVALIDATE_SHADER_CACHES_DATA_TRUE 0x00000001 -#define NV91C0_INVALIDATE_SHADER_CACHES_UNIFORM 8:8 -#define NV91C0_INVALIDATE_SHADER_CACHES_UNIFORM_FALSE 0x00000000 -#define NV91C0_INVALIDATE_SHADER_CACHES_UNIFORM_TRUE 0x00000001 -#define NV91C0_INVALIDATE_SHADER_CACHES_CONSTANT 12:12 -#define NV91C0_INVALIDATE_SHADER_CACHES_CONSTANT_FALSE 0x00000000 -#define NV91C0_INVALIDATE_SHADER_CACHES_CONSTANT_TRUE 0x00000001 -#define NV91C0_INVALIDATE_SHADER_CACHES_LOCKS 1:1 -#define NV91C0_INVALIDATE_SHADER_CACHES_LOCKS_FALSE 0x00000000 -#define NV91C0_INVALIDATE_SHADER_CACHES_LOCKS_TRUE 0x00000001 -#define NV91C0_INVALIDATE_SHADER_CACHES_FLUSH_DATA 2:2 -#define NV91C0_INVALIDATE_SHADER_CACHES_FLUSH_DATA_FALSE 0x00000000 -#define NV91C0_INVALIDATE_SHADER_CACHES_FLUSH_DATA_TRUE 0x00000001 - -#define NV91C0_BIND_TEXTURE_SAMPLER 0x0228 -#define NV91C0_BIND_TEXTURE_SAMPLER_VALID 0:0 -#define NV91C0_BIND_TEXTURE_SAMPLER_VALID_FALSE 0x00000000 -#define NV91C0_BIND_TEXTURE_SAMPLER_VALID_TRUE 0x00000001 -#define NV91C0_BIND_TEXTURE_SAMPLER_SAMPLER_SLOT 11:4 -#define NV91C0_BIND_TEXTURE_SAMPLER_INDEX 24:12 - -#define NV91C0_BIND_TEXTURE_HEADER 0x022c -#define NV91C0_BIND_TEXTURE_HEADER_VALID 0:0 -#define NV91C0_BIND_TEXTURE_HEADER_VALID_FALSE 0x00000000 -#define NV91C0_BIND_TEXTURE_HEADER_VALID_TRUE 0x00000001 -#define NV91C0_BIND_TEXTURE_HEADER_TEXTURE_SLOT 8:1 -#define NV91C0_BIND_TEXTURE_HEADER_INDEX 30:9 - -#define NV91C0_BIND_EXTRA_TEXTURE_SAMPLER 0x0230 -#define NV91C0_BIND_EXTRA_TEXTURE_SAMPLER_VALID 0:0 -#define NV91C0_BIND_EXTRA_TEXTURE_SAMPLER_VALID_FALSE 0x00000000 -#define NV91C0_BIND_EXTRA_TEXTURE_SAMPLER_VALID_TRUE 0x00000001 -#define NV91C0_BIND_EXTRA_TEXTURE_SAMPLER_SAMPLER_SLOT 11:4 -#define NV91C0_BIND_EXTRA_TEXTURE_SAMPLER_INDEX 24:12 - -#define NV91C0_BIND_EXTRA_TEXTURE_HEADER 0x0234 -#define NV91C0_BIND_EXTRA_TEXTURE_HEADER_VALID 0:0 -#define NV91C0_BIND_EXTRA_TEXTURE_HEADER_VALID_FALSE 0x00000000 -#define NV91C0_BIND_EXTRA_TEXTURE_HEADER_VALID_TRUE 0x00000001 -#define NV91C0_BIND_EXTRA_TEXTURE_HEADER_TEXTURE_SLOT 8:1 -#define NV91C0_BIND_EXTRA_TEXTURE_HEADER_INDEX 30:9 - -#define NV91C0_SET_CTA_RASTER_SIZE_A 0x0238 -#define NV91C0_SET_CTA_RASTER_SIZE_A_WIDTH 15:0 -#define NV91C0_SET_CTA_RASTER_SIZE_A_HEIGHT 31:16 - -#define NV91C0_SET_CTA_RASTER_SIZE_B 0x023c -#define NV91C0_SET_CTA_RASTER_SIZE_B_DEPTH 15:0 -#define NV91C0_SET_CTA_RASTER_SIZE_B_WIDTH_UPPER 31:16 - -#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI 0x0244 -#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES 0:0 -#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ALL 0x00000000 -#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ONE 0x00000001 -#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_TAG 25:4 - -#define NV91C0_SET_SHADER_SHARED_MEMORY_SIZE 0x024c -#define NV91C0_SET_SHADER_SHARED_MEMORY_SIZE_V 17:0 - -#define NV91C0_SET_CTA_THREAD_COUNT 0x0250 -#define NV91C0_SET_CTA_THREAD_COUNT_V 15:0 - -#define NV91C0_SET_CTA_BARRIER_COUNT 0x0254 -#define NV91C0_SET_CTA_BARRIER_COUNT_V 7:0 - -#define NV91C0_TEST_FOR_COMPUTE 0x028c -#define NV91C0_TEST_FOR_COMPUTE_V 31:0 - -#define NV91C0_BEGIN_GRID 0x029c -#define NV91C0_BEGIN_GRID_V 0:0 - -#define NV91C0_SET_WORK_DISTRIBUTION 0x02a0 -#define NV91C0_SET_WORK_DISTRIBUTION_MAX_BATCH_SIZE 16:13 -#define NV91C0_SET_WORK_DISTRIBUTION_FIXED_MODE 4:4 -#define NV91C0_SET_WORK_DISTRIBUTION_FIXED_MODE_FALSE 0x00000000 -#define NV91C0_SET_WORK_DISTRIBUTION_FIXED_MODE_TRUE 0x00000001 -#define NV91C0_SET_WORK_DISTRIBUTION_MAX_STANDBY_CTAS 12:5 - -#define NV91C0_SET_CTA_REGISTER_COUNT 0x02c0 -#define NV91C0_SET_CTA_REGISTER_COUNT_V 7:0 - -#define NV91C0_SET_GA_TO_VA_MAPPING_MODE 0x02c4 -#define NV91C0_SET_GA_TO_VA_MAPPING_MODE_V 0:0 -#define NV91C0_SET_GA_TO_VA_MAPPING_MODE_V_DISABLE 0x00000000 -#define NV91C0_SET_GA_TO_VA_MAPPING_MODE_V_ENABLE 0x00000001 - -#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY 0x02c8 -#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_VIRTUAL_ADDRESS_UPPER 7:0 -#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_GENERIC_ADDRESS_UPPER 23:16 -#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_READ_ENABLE 30:30 -#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_READ_ENABLE_FALSE 0x00000000 -#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_READ_ENABLE_TRUE 0x00000001 -#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_WRITE_ENABLE 31:31 -#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_WRITE_ENABLE_FALSE 0x00000000 -#define NV91C0_LOAD_GA_TO_VA_MAPPING_ENTRY_WRITE_ENABLE_TRUE 0x00000001 - -#define NV91C0_SET_TEX_HEADER_EXTENDED_DIMENSIONS 0x02e0 -#define NV91C0_SET_TEX_HEADER_EXTENDED_DIMENSIONS_ENABLE 0:0 -#define NV91C0_SET_TEX_HEADER_EXTENDED_DIMENSIONS_ENABLE_FALSE 0x00000000 -#define NV91C0_SET_TEX_HEADER_EXTENDED_DIMENSIONS_ENABLE_TRUE 0x00000001 - -#define NV91C0_SET_L1_CONFIGURATION 0x0308 -#define NV91C0_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY 2:0 -#define NV91C0_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY_SIZE_16KB 0x00000001 -#define NV91C0_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY_SIZE_32KB 0x00000002 -#define NV91C0_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY_SIZE_48KB 0x00000003 - -#define NV91C0_SET_RENDER_ENABLE_CONTROL 0x030c -#define NV91C0_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER 0:0 -#define NV91C0_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER_FALSE 0x00000000 -#define NV91C0_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER_TRUE 0x00000001 - -#define NV91C0_WAIT_REF_COUNT 0x0360 -#define NV91C0_WAIT_REF_COUNT_REF_CNT 11:8 -#define NV91C0_WAIT_REF_COUNT_FLUSH_SYS_MEM 0:0 -#define NV91C0_WAIT_REF_COUNT_FLUSH_SYS_MEM_FALSE 0x00000000 -#define NV91C0_WAIT_REF_COUNT_FLUSH_SYS_MEM_TRUE 0x00000001 - -#define NV91C0_LAUNCH 0x0368 -#define NV91C0_LAUNCHCTA_PARAM 31:0 - -#define NV91C0_SET_LAUNCH_ID 0x036c -#define NV91C0_SET_LAUNCH_ID_REF_CNT 3:0 - -#define NV91C0_SET_CTA_THREAD_DIMENSION_A 0x03ac -#define NV91C0_SET_CTA_THREAD_DIMENSION_A_D0 15:0 -#define NV91C0_SET_CTA_THREAD_DIMENSION_A_D1 31:16 - -#define NV91C0_SET_CTA_THREAD_DIMENSION_B 0x03b0 -#define NV91C0_SET_CTA_THREAD_DIMENSION_B_D2 15:0 - -#define NV91C0_SET_CTA_PROGRAM_START 0x03b4 -#define NV91C0_SET_CTA_PROGRAM_START_OFFSET 31:0 - -#define NV91C0_SET_FALCON00 0x0500 -#define NV91C0_SET_FALCON00_V 31:0 - -#define NV91C0_SET_FALCON01 0x0504 -#define NV91C0_SET_FALCON01_V 31:0 - -#define NV91C0_SET_FALCON02 0x0508 -#define NV91C0_SET_FALCON02_V 31:0 - -#define NV91C0_SET_FALCON03 0x050c -#define NV91C0_SET_FALCON03_V 31:0 - -#define NV91C0_SET_FALCON04 0x0510 -#define NV91C0_SET_FALCON04_V 31:0 - -#define NV91C0_SET_FALCON05 0x0514 -#define NV91C0_SET_FALCON05_V 31:0 - -#define NV91C0_SET_FALCON06 0x0518 -#define NV91C0_SET_FALCON06_V 31:0 - -#define NV91C0_SET_FALCON07 0x051c -#define NV91C0_SET_FALCON07_V 31:0 - -#define NV91C0_SET_FALCON08 0x0520 -#define NV91C0_SET_FALCON08_V 31:0 - -#define NV91C0_SET_FALCON09 0x0524 -#define NV91C0_SET_FALCON09_V 31:0 - -#define NV91C0_SET_FALCON10 0x0528 -#define NV91C0_SET_FALCON10_V 31:0 - -#define NV91C0_SET_FALCON11 0x052c -#define NV91C0_SET_FALCON11_V 31:0 - -#define NV91C0_SET_FALCON12 0x0530 -#define NV91C0_SET_FALCON12_V 31:0 - -#define NV91C0_SET_FALCON13 0x0534 -#define NV91C0_SET_FALCON13_V 31:0 - -#define NV91C0_SET_FALCON14 0x0538 -#define NV91C0_SET_FALCON14_V 31:0 - -#define NV91C0_SET_FALCON15 0x053c -#define NV91C0_SET_FALCON15_V 31:0 - -#define NV91C0_SET_FALCON16 0x0540 -#define NV91C0_SET_FALCON16_V 31:0 - -#define NV91C0_SET_FALCON17 0x0544 -#define NV91C0_SET_FALCON17_V 31:0 - -#define NV91C0_SET_FALCON18 0x0548 -#define NV91C0_SET_FALCON18_V 31:0 - -#define NV91C0_SET_FALCON19 0x054c -#define NV91C0_SET_FALCON19_V 31:0 - -#define NV91C0_SET_FALCON20 0x0550 -#define NV91C0_SET_FALCON20_V 31:0 - -#define NV91C0_SET_FALCON21 0x0554 -#define NV91C0_SET_FALCON21_V 31:0 - -#define NV91C0_SET_FALCON22 0x0558 -#define NV91C0_SET_FALCON22_V 31:0 - -#define NV91C0_SET_FALCON23 0x055c -#define NV91C0_SET_FALCON23_V 31:0 - -#define NV91C0_SET_FALCON24 0x0560 -#define NV91C0_SET_FALCON24_V 31:0 - -#define NV91C0_SET_FALCON25 0x0564 -#define NV91C0_SET_FALCON25_V 31:0 - -#define NV91C0_SET_FALCON26 0x0568 -#define NV91C0_SET_FALCON26_V 31:0 - -#define NV91C0_SET_FALCON27 0x056c -#define NV91C0_SET_FALCON27_V 31:0 - -#define NV91C0_SET_FALCON28 0x0570 -#define NV91C0_SET_FALCON28_V 31:0 - -#define NV91C0_SET_FALCON29 0x0574 -#define NV91C0_SET_FALCON29_V 31:0 - -#define NV91C0_SET_FALCON30 0x0578 -#define NV91C0_SET_FALCON30_V 31:0 - -#define NV91C0_SET_FALCON31 0x057c -#define NV91C0_SET_FALCON31_V 31:0 - -#define NV91C0_SET_MAX_SM_COUNT 0x0758 -#define NV91C0_SET_MAX_SM_COUNT_V 8:0 - -#define NV91C0_SET_SHADER_LOCAL_MEMORY_WINDOW 0x077c -#define NV91C0_SET_SHADER_LOCAL_MEMORY_WINDOW_BASE_ADDRESS 31:0 - -#define NV91C0_SET_GRID_PARAM 0x0780 -#define NV91C0_SET_GRID_PARAM_V 31:0 - -#define NV91C0_SET_SHADER_LOCAL_MEMORY_A 0x0790 -#define NV91C0_SET_SHADER_LOCAL_MEMORY_A_ADDRESS_UPPER 7:0 - -#define NV91C0_SET_SHADER_LOCAL_MEMORY_B 0x0794 -#define NV91C0_SET_SHADER_LOCAL_MEMORY_B_ADDRESS_LOWER 31:0 - -#define NV91C0_SET_SHADER_LOCAL_MEMORY_C 0x0798 -#define NV91C0_SET_SHADER_LOCAL_MEMORY_C_SIZE_UPPER 5:0 - -#define NV91C0_SET_SHADER_LOCAL_MEMORY_D 0x079c -#define NV91C0_SET_SHADER_LOCAL_MEMORY_D_SIZE_LOWER 31:0 - -#define NV91C0_SET_SHADER_LOCAL_MEMORY_E 0x07a0 -#define NV91C0_SET_SHADER_LOCAL_MEMORY_E_DEFAULT_SIZE_PER_WARP 25:0 - -#define NV91C0_END_GRID 0x0a04 -#define NV91C0_END_GRID_V 0:0 - -#define NV91C0_SET_LAUNCH_SIZE 0x0a08 -#define NV91C0_SET_LAUNCH_SIZE_V 31:0 - -#define NV91C0_SET_API_VISIBLE_CALL_LIMIT 0x0d64 -#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA 3:0 -#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__0 0x00000000 -#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__1 0x00000001 -#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__2 0x00000002 -#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__4 0x00000003 -#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__8 0x00000004 -#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__16 0x00000005 -#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__32 0x00000006 -#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__64 0x00000007 -#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA__128 0x00000008 -#define NV91C0_SET_API_VISIBLE_CALL_LIMIT_CTA_NO_CHECK 0x0000000F - -#define NV91C0_SET_SHADER_CACHE_CONTROL 0x0d94 -#define NV91C0_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE 0:0 -#define NV91C0_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_FALSE 0x00000000 -#define NV91C0_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_TRUE 0x00000001 - -#define NV91C0_SET_SM_TIMEOUT_INTERVAL 0x0de4 -#define NV91C0_SET_SM_TIMEOUT_INTERVAL_COUNTER_BIT 5:0 - -#define NV91C0_SET_SPARE_NOOP12 0x0f44 -#define NV91C0_SET_SPARE_NOOP12_V 31:0 - -#define NV91C0_SET_SPARE_NOOP13 0x0f48 -#define NV91C0_SET_SPARE_NOOP13_V 31:0 - -#define NV91C0_SET_SPARE_NOOP14 0x0f4c -#define NV91C0_SET_SPARE_NOOP14_V 31:0 - -#define NV91C0_SET_SPARE_NOOP15 0x0f50 -#define NV91C0_SET_SPARE_NOOP15_V 31:0 - -#define NV91C0_SET_FORCE_ONE_TEXTURE_UNIT 0x1004 -#define NV91C0_SET_FORCE_ONE_TEXTURE_UNIT_ENABLE 0:0 -#define NV91C0_SET_FORCE_ONE_TEXTURE_UNIT_ENABLE_FALSE 0x00000000 -#define NV91C0_SET_FORCE_ONE_TEXTURE_UNIT_ENABLE_TRUE 0x00000001 - -#define NV91C0_SET_SPARE_NOOP00 0x1040 -#define NV91C0_SET_SPARE_NOOP00_V 31:0 - -#define NV91C0_SET_SPARE_NOOP01 0x1044 -#define NV91C0_SET_SPARE_NOOP01_V 31:0 - -#define NV91C0_SET_SPARE_NOOP02 0x1048 -#define NV91C0_SET_SPARE_NOOP02_V 31:0 - -#define NV91C0_SET_SPARE_NOOP03 0x104c -#define NV91C0_SET_SPARE_NOOP03_V 31:0 - -#define NV91C0_SET_SPARE_NOOP04 0x1050 -#define NV91C0_SET_SPARE_NOOP04_V 31:0 - -#define NV91C0_SET_SPARE_NOOP05 0x1054 -#define NV91C0_SET_SPARE_NOOP05_V 31:0 - -#define NV91C0_SET_SPARE_NOOP06 0x1058 -#define NV91C0_SET_SPARE_NOOP06_V 31:0 - -#define NV91C0_SET_SPARE_NOOP07 0x105c -#define NV91C0_SET_SPARE_NOOP07_V 31:0 - -#define NV91C0_SET_SPARE_NOOP08 0x1060 -#define NV91C0_SET_SPARE_NOOP08_V 31:0 - -#define NV91C0_SET_SPARE_NOOP09 0x1064 -#define NV91C0_SET_SPARE_NOOP09_V 31:0 - -#define NV91C0_SET_SPARE_NOOP10 0x1068 -#define NV91C0_SET_SPARE_NOOP10_V 31:0 - -#define NV91C0_SET_SPARE_NOOP11 0x106c -#define NV91C0_SET_SPARE_NOOP11_V 31:0 - -#define NV91C0_UNBIND_ALL 0x10f4 -#define NV91C0_UNBIND_ALL_TEXTURE_HEADERS 0:0 -#define NV91C0_UNBIND_ALL_TEXTURE_HEADERS_FALSE 0x00000000 -#define NV91C0_UNBIND_ALL_TEXTURE_HEADERS_TRUE 0x00000001 -#define NV91C0_UNBIND_ALL_TEXTURE_SAMPLERS 4:4 -#define NV91C0_UNBIND_ALL_TEXTURE_SAMPLERS_FALSE 0x00000000 -#define NV91C0_UNBIND_ALL_TEXTURE_SAMPLERS_TRUE 0x00000001 -#define NV91C0_UNBIND_ALL_CONSTANT_BUFFERS 8:8 -#define NV91C0_UNBIND_ALL_CONSTANT_BUFFERS_FALSE 0x00000000 -#define NV91C0_UNBIND_ALL_CONSTANT_BUFFERS_TRUE 0x00000001 - -#define NV91C0_SET_SAMPLER_BINDING 0x1234 -#define NV91C0_SET_SAMPLER_BINDING_V 0:0 -#define NV91C0_SET_SAMPLER_BINDING_V_INDEPENDENTLY 0x00000000 -#define NV91C0_SET_SAMPLER_BINDING_V_VIA_HEADER_BINDING 0x00000001 - -#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI 0x1288 -#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES 0:0 -#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ALL 0x00000000 -#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ONE 0x00000001 -#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_TAG 25:4 - -#define NV91C0_SET_SHADER_SCHEDULING 0x12ac -#define NV91C0_SET_SHADER_SCHEDULING_MODE 0:0 -#define NV91C0_SET_SHADER_SCHEDULING_MODE_OLDEST_THREAD_FIRST 0x00000000 -#define NV91C0_SET_SHADER_SCHEDULING_MODE_ROUND_ROBIN 0x00000001 - -#define NV91C0_INVALIDATE_SAMPLER_CACHE 0x1330 -#define NV91C0_INVALIDATE_SAMPLER_CACHE_LINES 0:0 -#define NV91C0_INVALIDATE_SAMPLER_CACHE_LINES_ALL 0x00000000 -#define NV91C0_INVALIDATE_SAMPLER_CACHE_LINES_ONE 0x00000001 -#define NV91C0_INVALIDATE_SAMPLER_CACHE_TAG 25:4 - -#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE 0x1334 -#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_LINES 0:0 -#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ALL 0x00000000 -#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ONE 0x00000001 -#define NV91C0_INVALIDATE_TEXTURE_HEADER_CACHE_TAG 25:4 - -#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE 0x1338 -#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_LINES 0:0 -#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ALL 0x00000000 -#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ONE 0x00000001 -#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_TAG 25:4 -#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_LEVELS 2:1 -#define NV91C0_INVALIDATE_TEXTURE_DATA_CACHE_LEVELS_L1_ONLY 0x00000000 - -#define NV91C0_SET_GLOBAL_COLOR_KEY 0x1354 -#define NV91C0_SET_GLOBAL_COLOR_KEY_ENABLE 0:0 -#define NV91C0_SET_GLOBAL_COLOR_KEY_ENABLE_FALSE 0x00000000 -#define NV91C0_SET_GLOBAL_COLOR_KEY_ENABLE_TRUE 0x00000001 - -#define NV91C0_INVALIDATE_SAMPLER_CACHE_NO_WFI 0x1424 -#define NV91C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES 0:0 -#define NV91C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ALL 0x00000000 -#define NV91C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ONE 0x00000001 -#define NV91C0_INVALIDATE_SAMPLER_CACHE_NO_WFI_TAG 25:4 - -#define NV91C0_PERFMON_TRANSFER 0x1524 -#define NV91C0_PERFMON_TRANSFER_V 31:0 - -#define NV91C0_SET_SHADER_EXCEPTIONS 0x1528 -#define NV91C0_SET_SHADER_EXCEPTIONS_ENABLE 0:0 -#define NV91C0_SET_SHADER_EXCEPTIONS_ENABLE_FALSE 0x00000000 -#define NV91C0_SET_SHADER_EXCEPTIONS_ENABLE_TRUE 0x00000001 - -#define NV91C0_SET_RENDER_ENABLE_A 0x1550 -#define NV91C0_SET_RENDER_ENABLE_A_OFFSET_UPPER 7:0 - -#define NV91C0_SET_RENDER_ENABLE_B 0x1554 -#define NV91C0_SET_RENDER_ENABLE_B_OFFSET_LOWER 31:0 - -#define NV91C0_SET_RENDER_ENABLE_C 0x1558 -#define NV91C0_SET_RENDER_ENABLE_C_MODE 2:0 -#define NV91C0_SET_RENDER_ENABLE_C_MODE_FALSE 0x00000000 -#define NV91C0_SET_RENDER_ENABLE_C_MODE_TRUE 0x00000001 -#define NV91C0_SET_RENDER_ENABLE_C_MODE_CONDITIONAL 0x00000002 -#define NV91C0_SET_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL 0x00000003 -#define NV91C0_SET_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL 0x00000004 - -#define NV91C0_SET_TEX_SAMPLER_POOL_A 0x155c -#define NV91C0_SET_TEX_SAMPLER_POOL_A_OFFSET_UPPER 7:0 - -#define NV91C0_SET_TEX_SAMPLER_POOL_B 0x1560 -#define NV91C0_SET_TEX_SAMPLER_POOL_B_OFFSET_LOWER 31:0 - -#define NV91C0_SET_TEX_SAMPLER_POOL_C 0x1564 -#define NV91C0_SET_TEX_SAMPLER_POOL_C_MAXIMUM_INDEX 19:0 - -#define NV91C0_SET_TEX_HEADER_POOL_A 0x1574 -#define NV91C0_SET_TEX_HEADER_POOL_A_OFFSET_UPPER 7:0 - -#define NV91C0_SET_TEX_HEADER_POOL_B 0x1578 -#define NV91C0_SET_TEX_HEADER_POOL_B_OFFSET_LOWER 31:0 - -#define NV91C0_SET_TEX_HEADER_POOL_C 0x157c -#define NV91C0_SET_TEX_HEADER_POOL_C_MAXIMUM_INDEX 21:0 - -#define NV91C0_SET_PROGRAM_REGION_A 0x1608 -#define NV91C0_SET_PROGRAM_REGION_A_ADDRESS_UPPER 7:0 - -#define NV91C0_SET_PROGRAM_REGION_B 0x160c -#define NV91C0_SET_PROGRAM_REGION_B_ADDRESS_LOWER 31:0 - -#define NV91C0_SET_CUBEMAP_INTER_FACE_FILTERING 0x1664 -#define NV91C0_SET_CUBEMAP_INTER_FACE_FILTERING_MODE 1:0 -#define NV91C0_SET_CUBEMAP_INTER_FACE_FILTERING_MODE_USE_WRAP 0x00000000 -#define NV91C0_SET_CUBEMAP_INTER_FACE_FILTERING_MODE_OVERRIDE_WRAP 0x00000001 -#define NV91C0_SET_CUBEMAP_INTER_FACE_FILTERING_MODE_AUTO_SPAN_SEAM 0x00000002 -#define NV91C0_SET_CUBEMAP_INTER_FACE_FILTERING_MODE_AUTO_CROSS_SEAM 0x00000003 - -#define NV91C0_SET_SHADER_CONTROL 0x1690 -#define NV91C0_SET_SHADER_CONTROL_DEFAULT_PARTIAL 0:0 -#define NV91C0_SET_SHADER_CONTROL_DEFAULT_PARTIAL_ZERO 0x00000000 -#define NV91C0_SET_SHADER_CONTROL_DEFAULT_PARTIAL_INFINITY 0x00000001 -#define NV91C0_SET_SHADER_CONTROL_ZERO_TIMES_ANYTHING_IS_ZERO 16:16 -#define NV91C0_SET_SHADER_CONTROL_ZERO_TIMES_ANYTHING_IS_ZERO_FALSE 0x00000000 -#define NV91C0_SET_SHADER_CONTROL_ZERO_TIMES_ANYTHING_IS_ZERO_TRUE 0x00000001 -#define NV91C0_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR 1:1 -#define NV91C0_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR_LEGACY 0x00000000 -#define NV91C0_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR_FP64_COMPATIBLE 0x00000001 -#define NV91C0_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR 2:2 -#define NV91C0_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR_PASS_ZERO 0x00000000 -#define NV91C0_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR_PASS_INDEFINITE 0x00000001 - -#define NV91C0_BIND_CONSTANT_BUFFER 0x1694 -#define NV91C0_BIND_CONSTANT_BUFFER_VALID 0:0 -#define NV91C0_BIND_CONSTANT_BUFFER_VALID_FALSE 0x00000000 -#define NV91C0_BIND_CONSTANT_BUFFER_VALID_TRUE 0x00000001 -#define NV91C0_BIND_CONSTANT_BUFFER_SHADER_SLOT 12:8 - -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI 0x1698 -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION 0:0 -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_FALSE 0x00000000 -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_TRUE 0x00000001 -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA 4:4 -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_FALSE 0x00000000 -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_TRUE 0x00000001 -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_UNIFORM 8:8 -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_UNIFORM_FALSE 0x00000000 -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_UNIFORM_TRUE 0x00000001 -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT 12:12 -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_FALSE 0x00000000 -#define NV91C0_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_TRUE 0x00000001 - -#define NV91C0_INVALIDATE_CONSTANT_BUFFER_CACHE 0x1930 -#define NV91C0_INVALIDATE_CONSTANT_BUFFER_CACHE_THRU_L2 0:0 -#define NV91C0_INVALIDATE_CONSTANT_BUFFER_CACHE_THRU_L2_FALSE 0x00000000 -#define NV91C0_INVALIDATE_CONSTANT_BUFFER_CACHE_THRU_L2_TRUE 0x00000001 - -#define NV91C0_SET_RENDER_ENABLE_OVERRIDE 0x1944 -#define NV91C0_SET_RENDER_ENABLE_OVERRIDE_MODE 1:0 -#define NV91C0_SET_RENDER_ENABLE_OVERRIDE_MODE_USE_RENDER_ENABLE 0x00000000 -#define NV91C0_SET_RENDER_ENABLE_OVERRIDE_MODE_ALWAYS_RENDER 0x00000001 -#define NV91C0_SET_RENDER_ENABLE_OVERRIDE_MODE_NEVER_RENDER 0x00000002 - -#define NV91C0_PIPE_NOP 0x1a2c -#define NV91C0_PIPE_NOP_V 31:0 - -#define NV91C0_SET_SPARE00 0x1a30 -#define NV91C0_SET_SPARE00_V 31:0 - -#define NV91C0_SET_SPARE01 0x1a34 -#define NV91C0_SET_SPARE01_V 31:0 - -#define NV91C0_SET_SPARE02 0x1a38 -#define NV91C0_SET_SPARE02_V 31:0 - -#define NV91C0_SET_SPARE03 0x1a3c -#define NV91C0_SET_SPARE03_V 31:0 - -#define NV91C0_SET_REPORT_SEMAPHORE_A 0x1b00 -#define NV91C0_SET_REPORT_SEMAPHORE_A_OFFSET_UPPER 7:0 - -#define NV91C0_SET_REPORT_SEMAPHORE_B 0x1b04 -#define NV91C0_SET_REPORT_SEMAPHORE_B_OFFSET_LOWER 31:0 - -#define NV91C0_SET_REPORT_SEMAPHORE_C 0x1b08 -#define NV91C0_SET_REPORT_SEMAPHORE_C_PAYLOAD 31:0 - -#define NV91C0_SET_REPORT_SEMAPHORE_D 0x1b0c -#define NV91C0_SET_REPORT_SEMAPHORE_D_OPERATION 1:0 -#define NV91C0_SET_REPORT_SEMAPHORE_D_OPERATION_RELEASE 0x00000000 -#define NV91C0_SET_REPORT_SEMAPHORE_D_OPERATION_TRAP 0x00000003 -#define NV91C0_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE 20:20 -#define NV91C0_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_FALSE 0x00000000 -#define NV91C0_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_TRUE 0x00000001 -#define NV91C0_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE 28:28 -#define NV91C0_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_FOUR_WORDS 0x00000000 -#define NV91C0_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_ONE_WORD 0x00000001 -#define NV91C0_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE 2:2 -#define NV91C0_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_FALSE 0x00000000 -#define NV91C0_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_TRUE 0x00000001 - -#define NV91C0_SET_CONSTANT_BUFFER_SELECTOR_A 0x2380 -#define NV91C0_SET_CONSTANT_BUFFER_SELECTOR_A_SIZE 16:0 - -#define NV91C0_SET_CONSTANT_BUFFER_SELECTOR_B 0x2384 -#define NV91C0_SET_CONSTANT_BUFFER_SELECTOR_B_ADDRESS_UPPER 7:0 - -#define NV91C0_SET_CONSTANT_BUFFER_SELECTOR_C 0x2388 -#define NV91C0_SET_CONSTANT_BUFFER_SELECTOR_C_ADDRESS_LOWER 31:0 - -#define NV91C0_LOAD_CONSTANT_BUFFER_OFFSET 0x238c -#define NV91C0_LOAD_CONSTANT_BUFFER_OFFSET_V 15:0 - -#define NV91C0_LOAD_CONSTANT_BUFFER(i) (0x2390+(i)*4) -#define NV91C0_LOAD_CONSTANT_BUFFER_V 31:0 - -#define NV91C0_SET_SU_LD_ST_TARGET_A(j) (0x2700+(j)*32) -#define NV91C0_SET_SU_LD_ST_TARGET_A_OFFSET_UPPER 7:0 - -#define NV91C0_SET_SU_LD_ST_TARGET_B(j) (0x2704+(j)*32) -#define NV91C0_SET_SU_LD_ST_TARGET_B_OFFSET_LOWER 31:0 - -#define NV91C0_SET_SU_LD_ST_TARGET_C(j) (0x2708+(j)*32) -#define NV91C0_SET_SU_LD_ST_TARGET_C_WIDTH 31:0 - -#define NV91C0_SET_SU_LD_ST_TARGET_D(j) (0x270c+(j)*32) -#define NV91C0_SET_SU_LD_ST_TARGET_D_HEIGHT 16:0 -#define NV91C0_SET_SU_LD_ST_TARGET_D_LAYOUT_IN_MEMORY 20:20 -#define NV91C0_SET_SU_LD_ST_TARGET_D_LAYOUT_IN_MEMORY_BLOCKLINEAR 0x00000000 -#define NV91C0_SET_SU_LD_ST_TARGET_D_LAYOUT_IN_MEMORY_PITCH 0x00000001 - -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT(j) (0x2710+(j)*32) -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_TYPE 0:0 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_TYPE_COLOR 0x00000000 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_TYPE_ZETA 0x00000001 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR 11:4 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_DISABLED 0x00000000 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF32_GF32_BF32_AF32 0x000000C0 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS32_GS32_BS32_AS32 0x000000C1 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU32_GU32_BU32_AU32 0x000000C2 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF32_GF32_BF32_X32 0x000000C3 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS32_GS32_BS32_X32 0x000000C4 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU32_GU32_BU32_X32 0x000000C5 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R16_G16_B16_A16 0x000000C6 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RN16_GN16_BN16_AN16 0x000000C7 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS16_GS16_BS16_AS16 0x000000C8 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU16_GU16_BU16_AU16 0x000000C9 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF16_GF16_BF16_AF16 0x000000CA -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF32_GF32 0x000000CB -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS32_GS32 0x000000CC -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU32_GU32 0x000000CD -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF16_GF16_BF16_X16 0x000000CE -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A8R8G8B8 0x000000CF -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A8RL8GL8BL8 0x000000D0 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A2B10G10R10 0x000000D1 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_AU2BU10GU10RU10 0x000000D2 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A8B8G8R8 0x000000D5 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A8BL8GL8RL8 0x000000D6 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_AN8BN8GN8RN8 0x000000D7 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_AS8BS8GS8RS8 0x000000D8 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_AU8BU8GU8RU8 0x000000D9 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R16_G16 0x000000DA -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RN16_GN16 0x000000DB -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS16_GS16 0x000000DC -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU16_GU16 0x000000DD -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF16_GF16 0x000000DE -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A2R10G10B10 0x000000DF -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_BF10GF11RF11 0x000000E0 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS32 0x000000E3 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU32 0x000000E4 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF32 0x000000E5 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_X8R8G8B8 0x000000E6 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_X8RL8GL8BL8 0x000000E7 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R5G6B5 0x000000E8 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A1R5G5B5 0x000000E9 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_G8R8 0x000000EA -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_GN8RN8 0x000000EB -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_GS8RS8 0x000000EC -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_GU8RU8 0x000000ED -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R16 0x000000EE -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RN16 0x000000EF -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS16 0x000000F0 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU16 0x000000F1 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF16 0x000000F2 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R8 0x000000F3 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RN8 0x000000F4 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RS8 0x000000F5 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RU8 0x000000F6 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A8 0x000000F7 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_X1R5G5B5 0x000000F8 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_X8B8G8R8 0x000000F9 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_X8BL8GL8RL8 0x000000FA -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_Z1R5G5B5 0x000000FB -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_O1R5G5B5 0x000000FC -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_Z8R8G8B8 0x000000FD -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_O8R8G8B8 0x000000FE -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R32 0x000000FF -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A16 0x00000040 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_AF16 0x00000041 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_AF32 0x00000042 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_A8R8 0x00000043 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_R16_A16 0x00000044 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF16_AF16 0x00000045 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_RF32_AF32 0x00000046 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_COLOR_B8G8R8A8 0x00000047 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA 16:12 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_Z16 0x00000013 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_Z24S8 0x00000014 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_X8Z24 0x00000015 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_S8Z24 0x00000016 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_V8Z24 0x00000018 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_ZF32 0x0000000A -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_ZF32_X24S8 0x00000019 -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_X8Z24_X16V8S8 0x0000001D -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_ZF32_X16V8X8 0x0000001E -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_ZETA_ZF32_X16V8S8 0x0000001F -#define NV91C0_SET_SU_LD_ST_TARGET_FORMAT_SUQ_PIXFMT 25:17 - -#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE(j) (0x2714+(j)*32) -#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_WIDTH 3:0 -#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_WIDTH_ONE_GOB 0x00000000 -#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT 7:4 -#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT_ONE_GOB 0x00000000 -#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT_TWO_GOBS 0x00000001 -#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT_FOUR_GOBS 0x00000002 -#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT_EIGHT_GOBS 0x00000003 -#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS 0x00000004 -#define NV91C0_SET_SU_LD_ST_TARGET_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS 0x00000005 - -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_VALUE(i) (0x335c+(i)*4) -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_VALUE_V 31:0 - -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_EVENT(i) (0x337c+(i)*4) -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_EVENT_EVENT 7:0 - -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A(i) (0x339c+(i)*4) -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT0 2:0 -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT0 6:4 -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT1 10:8 -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT1 14:12 -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT2 18:16 -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT2 22:20 -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT3 26:24 -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT3 30:28 - -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B(i) (0x33bc+(i)*4) -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_EDGE 0:0 -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_FUNC 19:4 - -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL 0x33dc -#define NV91C0_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL_MASK 7:0 - -#define NV91C0_SET_MME_SHADOW_SCRATCH(i) (0x3400+(i)*4) -#define NV91C0_SET_MME_SHADOW_SCRATCH_V 31:0 - -#define NV91C0_CALL_MME_MACRO(j) (0x3800+(j)*8) -#define NV91C0_CALL_MME_MACRO_V 31:0 - -#define NV91C0_CALL_MME_DATA(j) (0x3804+(j)*8) -#define NV91C0_CALL_MME_DATA_V 31:0 - -#endif /* _cl_fermi_compute_b_h_ */ -- cgit v1.2.3