diff options
author | Bruce Dawson <brucedawson@google.com> | 2015-04-10 14:49:35 -0700 |
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committer | Bruce Dawson <brucedawson@google.com> | 2015-04-10 14:49:35 -0700 |
commit | 9c7b0940569ee5eb1794e8db4e47ecaf3a64315d (patch) | |
tree | 4c3921213150eeb0db0f1dcc5bd03785b1a1fae2 | |
parent | d794018606dfdb62f87adf065c5ba48a4607d92b (diff) | |
download | pdfium-9c7b0940569ee5eb1794e8db4e47ecaf3a64315d.tar.xz |
Fix the noisiest variable shadowing warnings in pdfium.
Three functions in fx_coordinates.h account for 60% of the warnings
when building with VS 2015, due to variable shadowing. Renaming the
function parameters is safe, resolves the warnings, and reduces
confusion.
R=tsepez@chromium.org
BUG=440500
Review URL: https://codereview.chromium.org/1077083003
-rw-r--r-- | core/include/fxcrt/fx_coordinates.h | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/core/include/fxcrt/fx_coordinates.h b/core/include/fxcrt/fx_coordinates.h index a9afc5712e..0b4b920195 100644 --- a/core/include/fxcrt/fx_coordinates.h +++ b/core/include/fxcrt/fx_coordinates.h @@ -132,9 +132,10 @@ public: typedef CFX_PSVTemplate<baseType> FXT_POINT; typedef CFX_PSVTemplate<baseType> FXT_SIZE; typedef CFX_VTemplate<baseType> FXT_VECTOR; - void Set(baseType x, baseType y) + void Set(baseType newx, baseType newy) { - FXT_PSV::x = x, FXT_PSV::y = y; + FXT_PSV::x = newx; + FXT_PSV::y = newy; } void Set(const FXT_PSV &psv) { @@ -165,26 +166,26 @@ public: FXT_PSV::x = ((baseType)FXT_PSV::x) / fLen; FXT_PSV::y = ((baseType)FXT_PSV::y) / fLen; } - baseType DotProduct(baseType x, baseType y) const + baseType DotProduct(baseType otherx, baseType othery) const { - return FXT_PSV::x * x + FXT_PSV::y * y; + return FXT_PSV::x * otherx + FXT_PSV::y * othery; } baseType DotProduct(const FXT_VECTOR &v) const { return FXT_PSV::x * v.x + FXT_PSV::y * v.y; } - FX_BOOL IsParallel(baseType x, baseType y) const + FX_BOOL IsParallel(baseType otherx, baseType othery) const { - baseType t = FXT_PSV::x * y - FXT_PSV::y * x; + baseType t = FXT_PSV::x * othery - FXT_PSV::y * otherx; return FXSYS_fabs(t) < 0x0001f; } FX_BOOL IsParallel(const FXT_VECTOR &v) const { return IsParallel(v.x, v.y); } - FX_BOOL IsPerpendicular(baseType x, baseType y) const + FX_BOOL IsPerpendicular(baseType otherx, baseType othery) const { - baseType t = DotProduct(x, y); + baseType t = DotProduct(otherx, othery); return FXSYS_fabs(t) < 0x0001f; } FX_BOOL IsPerpendicular(const FXT_VECTOR &v) const |