diff options
author | caryclark <caryclark@google.com> | 2016-12-05 06:47:14 -0800 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-12-05 06:47:14 -0800 |
commit | d65fd10e080751e42b9ea2696ae3f4e54839461c (patch) | |
tree | cfdcec5375565924dac2036a7705643a1a0ad07e | |
parent | 4bed2af0c049bf499dcdb1327a47d40b4c0db92d (diff) | |
download | pdfium-d65fd10e080751e42b9ea2696ae3f4e54839461c.tar.xz |
enable skia gradients, fix bugs
Allow shading to use Skia for some gradients;
linear, radial, and coons patch.
The corpus uncovered a few gradient-related bugs
in the Skia driver which are fixed as well.
Fix corpus 11.pdf by ignoring zero area
filled paths. PDFium uses CFX_PathData::GetZeroAreaPath()
to determine if a path that doesn't enclosing anything
should be drawn anyway, and CFX_AggDeviceDriver::GetDriverType()
returns 1 so that the empty path is tweaked so that
it doesn't draw too often.
There are no tests in the corpus that show
the utility of this approach; 11.pdf draws correctly
if the zero area paths are ignored.
Standardize debugging output so that
a separate tool can visualize it.
R=dsinclair@chromium.org, thestig@chromium.org
Review-Url: https://codereview.chromium.org/2530343004
-rw-r--r-- | core/fxge/skia/fx_skia_device.cpp | 132 |
1 files changed, 101 insertions, 31 deletions
diff --git a/core/fxge/skia/fx_skia_device.cpp b/core/fxge/skia/fx_skia_device.cpp index cf4f42897d..84db838807 100644 --- a/core/fxge/skia/fx_skia_device.cpp +++ b/core/fxge/skia/fx_skia_device.cpp @@ -6,14 +6,14 @@ #include <utility> #include <vector> -#include "core/fxcodec/fx_codec.h" -#include "core/fxcrt/fx_memory.h" - +#include "core/fpdfapi/page/cpdf_meshstream.h" #include "core/fpdfapi/page/cpdf_shadingpattern.h" #include "core/fpdfapi/page/pageint.h" #include "core/fpdfapi/parser/cpdf_array.h" #include "core/fpdfapi/parser/cpdf_dictionary.h" #include "core/fpdfapi/parser/cpdf_stream_acc.h" +#include "core/fxcodec/fx_codec.h" +#include "core/fxcrt/fx_memory.h" #include "core/fxge/cfx_fxgedevice.h" #include "core/fxge/cfx_gemodule.h" #include "core/fxge/cfx_graphstatedata.h" @@ -161,7 +161,7 @@ void DebugShowSkiaPath(const SkPath& path) { sk_bzero(buffer, sizeof(buffer)); SkMemoryWStream stream(buffer, sizeof(buffer)); path.dump(&stream, false, false); - printf("%s\n", buffer); + printf("%s", buffer); #endif // SHOW_SKIA_PATH } @@ -170,13 +170,13 @@ void DebugShowCanvasMatrix(const SkCanvas* canvas) { SkMatrix matrix = canvas->getTotalMatrix(); SkScalar m[9]; matrix.get9(m); - printf("(%g,%g,%g) (%g,%g,%g) (%g,%g,%g)\n", m[0], m[1], m[2], m[3], m[4], - m[5], m[6], m[7], m[8]); + printf("matrix (%g,%g,%g) (%g,%g,%g) (%g,%g,%g)\n", m[0], m[1], m[2], m[3], + m[4], m[5], m[6], m[7], m[8]); #endif // SHOW_SKIA_PATH } -void DebugShowCanvasClip(const SkCanvas* canvas) { #if SHOW_SKIA_PATH +void DebugShowCanvasClip(const SkCanvas* canvas) { SkRect local; SkIRect device; canvas->getClipBounds(&local); @@ -187,6 +187,39 @@ void DebugShowCanvasClip(const SkCanvas* canvas) { device.fRight, device.fBottom); const SkClipStack* clipStack = canvas->getClipStack(); clipStack->dump(); +} + +void DebugShowSkiaPaint(const SkPaint& paint) { + if (SkPaint::kFill_Style == paint.getStyle()) { + printf("fill 0x%08x\n", paint.getColor()); + } else { + printf("stroke 0x%08x width %g\n", paint.getColor(), + paint.getStrokeWidth()); + } +} +#endif // SHOW_SKIA_PATH + +void DebugShowSkiaDrawPath(const SkCanvas* canvas, + const SkPaint& paint, + const SkPath& path) { +#if SHOW_SKIA_PATH + DebugShowSkiaPaint(paint); + DebugShowCanvasMatrix(canvas); + DebugShowCanvasClip(canvas); + DebugShowSkiaPath(path); + printf("\n"); +#endif // SHOW_SKIA_PATH +} + +void DebugShowSkiaDrawRect(const SkCanvas* canvas, + const SkPaint& paint, + const SkRect& rect) { +#if SHOW_SKIA_PATH + DebugShowSkiaPaint(paint); + DebugShowCanvasMatrix(canvas); + DebugShowCanvasClip(canvas); + printf("rect %g %g %g %g\n", rect.fLeft, rect.fTop, rect.fRight, + rect.fBottom); #endif // SHOW_SKIA_PATH } @@ -384,18 +417,18 @@ bool AddSamples(const CPDF_SampledFunc* pFunc, bool AddStitching(const CPDF_StitchFunc* pFunc, SkTDArray<SkColor>* skColors, SkTDArray<SkScalar>* skPos) { - int inputs = pFunc->CountInputs(); FX_FLOAT boundsStart = pFunc->GetDomain(0); const auto& subFunctions = pFunc->GetSubFunctions(); - for (int i = 0; i < inputs; ++i) { + int subFunctionCount = subFunctions.size(); + for (int i = 0; i < subFunctionCount; ++i) { const CPDF_ExpIntFunc* pSubFunc = subFunctions[i]->ToExpIntFunc(); if (!pSubFunc) return false; if (!AddColors(pSubFunc, skColors)) return false; FX_FLOAT boundsEnd = - i < inputs - 1 ? pFunc->GetBound(i) : pFunc->GetDomain(1); + i < subFunctionCount - 1 ? pFunc->GetBound(i + 1) : pFunc->GetDomain(1); skPos->push(boundsStart); skPos->push(boundsEnd); boundsStart = boundsEnd; @@ -1215,7 +1248,7 @@ int CFX_SkiaDeviceDriver::GetDeviceCaps(int caps_id) const { return 0; case FXDC_RENDER_CAPS: { int flags = FXRC_GET_BITS | FXRC_ALPHA_PATH | FXRC_ALPHA_IMAGE | - FXRC_BLEND_MODE | FXRC_SOFT_CLIP; + FXRC_BLEND_MODE | FXRC_SOFT_CLIP | FXRC_SHADING; if (m_pBitmap->HasAlpha()) { flags |= FXRC_ALPHA_OUTPUT; } else if (m_pBitmap->IsAlphaMask()) { @@ -1406,6 +1439,8 @@ bool CFX_SkiaDeviceDriver::DrawPath( uint32_t stroke_color, // stroke color int fill_mode, // fill mode, WINDING or ALTERNATE. 0 for not filled int blend_type) { + if (fill_mode & FX_ZEROAREA_FILL) + return true; #ifdef _SKIA_SUPPORT_ if (m_pCache->DrawPath(pPathData, pObject2Device, pGraphState, fill_color, stroke_color, fill_mode, blend_type, this)) { @@ -1447,23 +1482,19 @@ bool CFX_SkiaDeviceDriver::DrawPath( } skPaint.setStyle(SkPaint::kFill_Style); skPaint.setColor(fill_color); - DebugShowSkiaPath(*fillPath); - DebugShowCanvasMatrix(m_pCanvas); - DebugShowCanvasClip(m_pCanvas); #ifdef _SKIA_SUPPORT_PATHS_ m_pBitmap->PreMultiply(); #endif // _SKIA_SUPPORT_PATHS_ + DebugShowSkiaDrawPath(m_pCanvas, skPaint, *fillPath); m_pCanvas->drawPath(*fillPath, skPaint); } if (pGraphState && stroke_alpha) { - DebugShowSkiaPath(skPath); - DebugShowCanvasMatrix(m_pCanvas); - DebugShowCanvasClip(m_pCanvas); skPaint.setStyle(SkPaint::kStroke_Style); skPaint.setColor(stroke_color); #ifdef _SKIA_SUPPORT_PATHS_ m_pBitmap->PreMultiply(); #endif // _SKIA_SUPPORT_PATHS_ + DebugShowSkiaDrawPath(m_pCanvas, skPaint, skPath); m_pCanvas->drawPath(skPath, skPaint); } m_pCanvas->restore(); @@ -1486,15 +1517,10 @@ bool CFX_SkiaDeviceDriver::FillRectWithBlend(const FX_RECT* pRect, spaint.setAntiAlias(true); spaint.setColor(fill_color); spaint.setBlendMode(GetSkiaBlendMode(blend_type)); - DebugShowCanvasClip(m_pCanvas); - DebugShowCanvasMatrix(m_pCanvas); SkRect rect = SkRect::MakeLTRB(pRect->left, SkTMin(pRect->top, pRect->bottom), pRect->right, SkTMax(pRect->bottom, pRect->top)); -#if SHOW_SKIA_PATH - printf("fill rect = %g %g %g %g\n\n", rect.fLeft, rect.fTop, rect.fRight, - rect.fBottom); -#endif // SHOW_SKIA_PATH + DebugShowSkiaDrawRect(m_pCanvas, spaint, rect); m_pCanvas->drawRect(rect, spaint); return true; } @@ -1504,20 +1530,24 @@ bool CFX_SkiaDeviceDriver::DrawShading(const CPDF_ShadingPattern* pPattern, const FX_RECT& clip_rect, int alpha, bool bAlphaMode) { - if (kAxialShading != pPattern->GetShadingType() && - kRadialShading != pPattern->GetShadingType()) { + ShadingType shadingType = pPattern->GetShadingType(); + if (kAxialShading != shadingType && kRadialShading != shadingType && + kCoonsPatchMeshShading != shadingType) { // TODO(caryclark) more types return false; } + int csFamily = pPattern->GetCS()->GetFamily(); + if (PDFCS_DEVICERGB != csFamily && PDFCS_DEVICEGRAY != csFamily) + return false; const std::vector<std::unique_ptr<CPDF_Function>>& pFuncs = pPattern->GetFuncs(); int nFuncs = pFuncs.size(); - if (nFuncs != 1) // TODO(caryclark) remove this restriction + if (nFuncs > 1) // TODO(caryclark) remove this restriction return false; CPDF_Dictionary* pDict = pPattern->GetShadingObject()->GetDict(); CPDF_Array* pCoords = pDict->GetArrayFor("Coords"); - if (!pCoords) - return true; + if (!pCoords && kCoonsPatchMeshShading != shadingType) + return false; // TODO(caryclark) Respect Domain[0], Domain[1]. (Don't know what they do // yet.) SkTDArray<SkColor> skColors; @@ -1556,7 +1586,7 @@ bool CFX_SkiaDeviceDriver::DrawShading(const CPDF_ShadingPattern* pPattern, clip_rect.right, clip_rect.bottom); SkPath skClip; SkPath skPath; - if (kAxialShading == pPattern->GetShadingType()) { + if (kAxialShading == shadingType) { FX_FLOAT start_x = pCoords->GetNumberAt(0); FX_FLOAT start_y = pCoords->GetNumberAt(1); FX_FLOAT end_x = pCoords->GetNumberAt(2); @@ -1596,8 +1626,7 @@ bool CFX_SkiaDeviceDriver::DrawShading(const CPDF_ShadingPattern* pPattern, } skPath.addRect(skRect); skMatrix.setIdentity(); - } else { - ASSERT(kRadialShading == pPattern->GetShadingType()); + } else if (kRadialShading == shadingType) { FX_FLOAT start_x = pCoords->GetNumberAt(0); FX_FLOAT start_y = pCoords->GetNumberAt(1); FX_FLOAT start_r = pCoords->GetNumberAt(2); @@ -1623,6 +1652,47 @@ bool CFX_SkiaDeviceDriver::DrawShading(const CPDF_ShadingPattern* pPattern, return false; skPath.addRect(skRect); skPath.transform(inverse); + } else { + ASSERT(kCoonsPatchMeshShading == shadingType); + CPDF_Stream* pStream = ToStream(pPattern->GetShadingObject()); + if (!pStream) + return false; + CPDF_MeshStream stream(shadingType, pPattern->GetFuncs(), pStream, + pPattern->GetCS()); + if (!stream.Load()) + return false; + SkPoint cubics[12]; + SkColor colors[4]; + m_pCanvas->save(); + if (!skClip.isEmpty()) + m_pCanvas->clipPath(skClip, SkCanvas::kIntersect_Op, true); + m_pCanvas->concat(skMatrix); + while (!stream.BitStream()->IsEOF()) { + uint32_t flag = stream.GetFlag(); + int iStartPoint = flag ? 4 : 0; + int iStartColor = flag ? 2 : 0; + if (flag) { + SkPoint tempCubics[4]; + for (int i = 0; i < (int)SK_ARRAY_COUNT(tempCubics); i++) + tempCubics[i] = cubics[(flag * 3 + i) % 12]; + FXSYS_memcpy(cubics, tempCubics, sizeof(tempCubics)); + SkColor tempColors[2]; + tempColors[0] = colors[flag]; + tempColors[1] = colors[(flag + 1) % 4]; + FXSYS_memcpy(colors, tempColors, sizeof(tempColors)); + } + for (int i = iStartPoint; i < (int)SK_ARRAY_COUNT(cubics); i++) + stream.GetCoords(cubics[i].fX, cubics[i].fY); + for (int i = iStartColor; i < (int)SK_ARRAY_COUNT(colors); i++) { + FX_FLOAT r = 0.0f, g = 0.0f, b = 0.0f; + stream.GetColor(r, g, b); + colors[i] = SkColorSetARGBInline(0xFF, (U8CPU)(r * 255), + (U8CPU)(g * 255), (U8CPU)(b * 255)); + } + m_pCanvas->drawPatch(cubics, colors, nullptr, paint); + } + m_pCanvas->restore(); + return true; } m_pCanvas->save(); if (!skClip.isEmpty()) |