diff options
author | dan sinclair <dsinclair@chromium.org> | 2017-02-22 19:56:15 -0500 |
---|---|---|
committer | Chromium commit bot <commit-bot@chromium.org> | 2017-02-23 01:17:40 +0000 |
commit | b147e07ee36be10ca0796a6566be107077c21a03 (patch) | |
tree | 637b1b206000a88fb3e198f648e86a9ee5178f1b | |
parent | e3f237740fd8bea50b4a6f37f56455dfa0328546 (diff) | |
download | pdfium-b147e07ee36be10ca0796a6566be107077c21a03.tar.xz |
Convert point x,y into CFX_PointF
This Cl converts the PointX,PointY pairs into a CFX_PointF.
Change-Id: I46897832077c317a5bffb4e568550705decbc40c
Reviewed-on: https://pdfium-review.googlesource.com/2821
Commit-Queue: dsinclair <dsinclair@chromium.org>
Reviewed-by: Tom Sepez <tsepez@chromium.org>
Reviewed-by: Nicolás Peña <npm@chromium.org>
41 files changed, 974 insertions, 962 deletions
diff --git a/core/fpdfapi/edit/cpdf_pagecontentgenerator.cpp b/core/fpdfapi/edit/cpdf_pagecontentgenerator.cpp index b5fe4c0f35..35595b3e1f 100644 --- a/core/fpdfapi/edit/cpdf_pagecontentgenerator.cpp +++ b/core/fpdfapi/edit/cpdf_pagecontentgenerator.cpp @@ -150,14 +150,14 @@ void CPDF_PageContentGenerator::ProcessPath(CFX_ByteTextBuf* buf, ProcessGraphics(buf, pPathObj); auto& pPoints = pPathObj->m_Path.GetPoints(); if (pPathObj->m_Path.IsRect()) { - *buf << pPoints[0].m_PointX << " " << pPoints[0].m_PointY << " " - << (pPoints[2].m_PointX - pPoints[0].m_PointX) << " " - << (pPoints[2].m_PointY - pPoints[0].m_PointY) << " re"; + CFX_PointF diff = pPoints[2].m_Point - pPoints[0].m_Point; + *buf << pPoints[0].m_Point.x << " " << pPoints[0].m_Point.y << " " << diff.x + << " " << diff.y << " re"; } else { for (size_t i = 0; i < pPoints.size(); i++) { if (i > 0) *buf << " "; - *buf << pPoints[i].m_PointX << " " << pPoints[i].m_PointY; + *buf << pPoints[i].m_Point.x << " " << pPoints[i].m_Point.y; FXPT_TYPE pointType = pPoints[i].m_Type; if (pointType == FXPT_TYPE::MoveTo) { *buf << " m"; @@ -172,9 +172,9 @@ void CPDF_PageContentGenerator::ProcessPath(CFX_ByteTextBuf* buf, *buf << " h"; break; } - *buf << " " << pPoints[i + 1].m_PointX << " " << pPoints[i + 1].m_PointY - << " " << pPoints[i + 2].m_PointX << " " << pPoints[i + 2].m_PointY - << " c"; + *buf << " " << pPoints[i + 1].m_Point.x << " " + << pPoints[i + 1].m_Point.y << " " << pPoints[i + 2].m_Point.x + << " " << pPoints[i + 2].m_Point.y << " c"; i += 2; } if (pPoints[i].m_CloseFigure) diff --git a/core/fpdfapi/edit/cpdf_pagecontentgenerator_unittest.cpp b/core/fpdfapi/edit/cpdf_pagecontentgenerator_unittest.cpp index 42e6e2d843..d8813ba30f 100644 --- a/core/fpdfapi/edit/cpdf_pagecontentgenerator_unittest.cpp +++ b/core/fpdfapi/edit/cpdf_pagecontentgenerator_unittest.cpp @@ -52,10 +52,11 @@ TEST_F(CPDF_PageContentGeneratorTest, ProcessRect) { EXPECT_EQ("q 10 5 3 25 re B* Q\n", buf.MakeString()); pPathObj = pdfium::MakeUnique<CPDF_PathObject>(); - pPathObj->m_Path.AppendPoint(0, 0, FXPT_TYPE::MoveTo, false); - pPathObj->m_Path.AppendPoint(5.2f, 0, FXPT_TYPE::LineTo, false); - pPathObj->m_Path.AppendPoint(5.2f, 3.78f, FXPT_TYPE::LineTo, false); - pPathObj->m_Path.AppendPoint(0, 3.78f, FXPT_TYPE::LineTo, true); + pPathObj->m_Path.AppendPoint(CFX_PointF(0, 0), FXPT_TYPE::MoveTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(5.2f, 0), FXPT_TYPE::LineTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(5.2f, 3.78f), FXPT_TYPE::LineTo, + false); + pPathObj->m_Path.AppendPoint(CFX_PointF(0, 3.78f), FXPT_TYPE::LineTo, true); pPathObj->m_FillType = 0; pPathObj->m_bStroke = false; buf.Clear(); @@ -66,16 +67,25 @@ TEST_F(CPDF_PageContentGeneratorTest, ProcessRect) { TEST_F(CPDF_PageContentGeneratorTest, ProcessPath) { auto pPathObj = pdfium::MakeUnique<CPDF_PathObject>(); - pPathObj->m_Path.AppendPoint(3.102f, 4.67f, FXPT_TYPE::MoveTo, false); - pPathObj->m_Path.AppendPoint(5.45f, 0.29f, FXPT_TYPE::LineTo, false); - pPathObj->m_Path.AppendPoint(4.24f, 3.15f, FXPT_TYPE::BezierTo, false); - pPathObj->m_Path.AppendPoint(4.65f, 2.98f, FXPT_TYPE::BezierTo, false); - pPathObj->m_Path.AppendPoint(3.456f, 0.24f, FXPT_TYPE::BezierTo, false); - pPathObj->m_Path.AppendPoint(10.6f, 11.15f, FXPT_TYPE::LineTo, false); - pPathObj->m_Path.AppendPoint(11, 12.5f, FXPT_TYPE::LineTo, false); - pPathObj->m_Path.AppendPoint(11.46f, 12.67f, FXPT_TYPE::BezierTo, false); - pPathObj->m_Path.AppendPoint(11.84f, 12.96f, FXPT_TYPE::BezierTo, false); - pPathObj->m_Path.AppendPoint(12, 13.64f, FXPT_TYPE::BezierTo, true); + pPathObj->m_Path.AppendPoint(CFX_PointF(3.102f, 4.67f), FXPT_TYPE::MoveTo, + false); + pPathObj->m_Path.AppendPoint(CFX_PointF(5.45f, 0.29f), FXPT_TYPE::LineTo, + false); + pPathObj->m_Path.AppendPoint(CFX_PointF(4.24f, 3.15f), FXPT_TYPE::BezierTo, + false); + pPathObj->m_Path.AppendPoint(CFX_PointF(4.65f, 2.98f), FXPT_TYPE::BezierTo, + false); + pPathObj->m_Path.AppendPoint(CFX_PointF(3.456f, 0.24f), FXPT_TYPE::BezierTo, + false); + pPathObj->m_Path.AppendPoint(CFX_PointF(10.6f, 11.15f), FXPT_TYPE::LineTo, + false); + pPathObj->m_Path.AppendPoint(CFX_PointF(11, 12.5f), FXPT_TYPE::LineTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(11.46f, 12.67f), FXPT_TYPE::BezierTo, + false); + pPathObj->m_Path.AppendPoint(CFX_PointF(11.84f, 12.96f), FXPT_TYPE::BezierTo, + false); + pPathObj->m_Path.AppendPoint(CFX_PointF(12, 13.64f), FXPT_TYPE::BezierTo, + true); pPathObj->m_FillType = FXFILL_WINDING; pPathObj->m_bStroke = false; @@ -91,9 +101,9 @@ TEST_F(CPDF_PageContentGeneratorTest, ProcessPath) { TEST_F(CPDF_PageContentGeneratorTest, ProcessGraphics) { auto pPathObj = pdfium::MakeUnique<CPDF_PathObject>(); - pPathObj->m_Path.AppendPoint(1, 2, FXPT_TYPE::MoveTo, false); - pPathObj->m_Path.AppendPoint(3, 4, FXPT_TYPE::LineTo, false); - pPathObj->m_Path.AppendPoint(5, 6, FXPT_TYPE::LineTo, true); + pPathObj->m_Path.AppendPoint(CFX_PointF(1, 2), FXPT_TYPE::MoveTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(3, 4), FXPT_TYPE::LineTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(5, 6), FXPT_TYPE::LineTo, true); pPathObj->m_FillType = FXFILL_WINDING; pPathObj->m_bStroke = true; diff --git a/core/fpdfapi/page/cpdf_clippath.cpp b/core/fpdfapi/page/cpdf_clippath.cpp index cfcd9a1e64..714b56bff3 100644 --- a/core/fpdfapi/page/cpdf_clippath.cpp +++ b/core/fpdfapi/page/cpdf_clippath.cpp @@ -84,8 +84,9 @@ void CPDF_ClipPath::AppendPath(CPDF_Path path, uint8_t type, bool bAutoMerge) { if (!pData->m_PathAndTypeList.empty() && bAutoMerge) { const CPDF_Path& old_path = pData->m_PathAndTypeList.back().first; if (old_path.IsRect()) { - CFX_FloatRect old_rect(old_path.GetPointX(0), old_path.GetPointY(0), - old_path.GetPointX(2), old_path.GetPointY(2)); + CFX_PointF point0 = old_path.GetPoint(0); + CFX_PointF point2 = old_path.GetPoint(2); + CFX_FloatRect old_rect(point0.x, point0.y, point2.x, point2.y); CFX_FloatRect new_rect = path.GetBoundingBox(); if (old_rect.Contains(new_rect)) pData->m_PathAndTypeList.pop_back(); diff --git a/core/fpdfapi/page/cpdf_contentparser.cpp b/core/fpdfapi/page/cpdf_contentparser.cpp index 7f00eabb86..7ceb509348 100644 --- a/core/fpdfapi/page/cpdf_contentparser.cpp +++ b/core/fpdfapi/page/cpdf_contentparser.cpp @@ -203,8 +203,10 @@ void CPDF_ContentParser::Continue(IFX_Pause* pPause) { CPDF_Path ClipPath = pObj->m_ClipPath.GetPath(0); if (!ClipPath.IsRect() || pObj->IsShading()) continue; - CFX_FloatRect old_rect(ClipPath.GetPointX(0), ClipPath.GetPointY(0), - ClipPath.GetPointX(2), ClipPath.GetPointY(2)); + + CFX_PointF point0 = ClipPath.GetPoint(0); + CFX_PointF point2 = ClipPath.GetPoint(2); + CFX_FloatRect old_rect(point0.x, point0.y, point2.x, point2.y); CFX_FloatRect obj_rect(pObj->m_Left, pObj->m_Bottom, pObj->m_Right, pObj->m_Top); if (old_rect.Contains(obj_rect)) diff --git a/core/fpdfapi/page/cpdf_path.cpp b/core/fpdfapi/page/cpdf_path.cpp index a95ce1e5bc..ddc6bbd1d6 100644 --- a/core/fpdfapi/page/cpdf_path.cpp +++ b/core/fpdfapi/page/cpdf_path.cpp @@ -20,12 +20,8 @@ void CPDF_Path::ClosePath() { m_Ref.GetPrivateCopy()->ClosePath(); } -FX_FLOAT CPDF_Path::GetPointX(int index) const { - return m_Ref.GetObject()->GetPointX(index); -} - -FX_FLOAT CPDF_Path::GetPointY(int index) const { - return m_Ref.GetObject()->GetPointY(index); +CFX_PointF CPDF_Path::GetPoint(int index) const { + return m_Ref.GetObject()->GetPoint(index); } CFX_FloatRect CPDF_Path::GetBoundingBox() const { @@ -60,11 +56,10 @@ void CPDF_Path::AppendRect(FX_FLOAT left, m_Ref.GetPrivateCopy()->AppendRect(left, bottom, right, top); } -void CPDF_Path::AppendPoint(FX_FLOAT x, - FX_FLOAT y, +void CPDF_Path::AppendPoint(const CFX_PointF& point, FXPT_TYPE type, bool close) { CFX_PathData data; - data.AppendPoint(x, y, type, close); + data.AppendPoint(point, type, close); Append(&data, nullptr); } diff --git a/core/fpdfapi/page/cpdf_path.h b/core/fpdfapi/page/cpdf_path.h index 97dd8fd8a9..b0c5a68a44 100644 --- a/core/fpdfapi/page/cpdf_path.h +++ b/core/fpdfapi/page/cpdf_path.h @@ -27,8 +27,7 @@ class CPDF_Path { const std::vector<FX_PATHPOINT>& GetPoints() const; void ClosePath(); - FX_FLOAT GetPointX(int index) const; - FX_FLOAT GetPointY(int index) const; + CFX_PointF GetPoint(int index) const; CFX_FloatRect GetBoundingBox() const; CFX_FloatRect GetBoundingBox(FX_FLOAT line_width, FX_FLOAT miter_limit) const; @@ -38,7 +37,7 @@ class CPDF_Path { void Append(const CPDF_Path& other, const CFX_Matrix* pMatrix); void Append(const CFX_PathData* pData, const CFX_Matrix* pMatrix); void AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top); - void AppendPoint(FX_FLOAT x, FX_FLOAT y, FXPT_TYPE type, bool close); + void AppendPoint(const CFX_PointF& point, FXPT_TYPE type, bool close); // TODO(tsepez): Remove when all access thru this class. const CFX_PathData* GetObject() const { return m_Ref.GetObject(); } diff --git a/core/fpdfapi/page/cpdf_streamcontentparser.cpp b/core/fpdfapi/page/cpdf_streamcontentparser.cpp index b8c9c4c6af..d8e1c1e15d 100644 --- a/core/fpdfapi/page/cpdf_streamcontentparser.cpp +++ b/core/fpdfapi/page/cpdf_streamcontentparser.cpp @@ -1445,8 +1445,7 @@ void CPDF_StreamContentParser::AddPathPoint(FX_FLOAT x, m_PathStartY = y; if (m_PathPointCount && m_pPathPoints[m_PathPointCount - 1].IsTypeAndOpen(FXPT_TYPE::MoveTo)) { - m_pPathPoints[m_PathPointCount - 1].m_PointX = x; - m_pPathPoints[m_PathPointCount - 1].m_PointY = y; + m_pPathPoints[m_PathPointCount - 1].m_Point = CFX_PointF(x, y); return; } } else if (m_PathPointCount == 0) { @@ -1466,8 +1465,7 @@ void CPDF_StreamContentParser::AddPathPoint(FX_FLOAT x, } m_pPathPoints[m_PathPointCount - 1].m_Type = type; m_pPathPoints[m_PathPointCount - 1].m_CloseFigure = close; - m_pPathPoints[m_PathPointCount - 1].m_PointX = x; - m_pPathPoints[m_PathPointCount - 1].m_PointY = y; + m_pPathPoints[m_PathPointCount - 1].m_Point = CFX_PointF(x, y); } void CPDF_StreamContentParser::AddPathObject(int FillType, bool bStroke) { @@ -1491,8 +1489,7 @@ void CPDF_StreamContentParser::AddPathObject(int FillType, bool bStroke) { CPDF_Path Path; for (int i = 0; i < PathPointCount; i++) { FX_PATHPOINT& point = m_pPathPoints[i]; - Path.AppendPoint(point.m_PointX, point.m_PointY, point.m_Type, - point.m_CloseFigure); + Path.AppendPoint(point.m_Point, point.m_Type, point.m_CloseFigure); } CFX_Matrix matrix = m_pCurStates->m_CTM; diff --git a/core/fpdfapi/render/cpdf_renderstatus.cpp b/core/fpdfapi/render/cpdf_renderstatus.cpp index b041a72662..fe04174c28 100644 --- a/core/fpdfapi/render/cpdf_renderstatus.cpp +++ b/core/fpdfapi/render/cpdf_renderstatus.cpp @@ -639,11 +639,11 @@ struct Coon_Bezier { int i; x.GetPoints(p); for (i = 0; i < 4; i++) - pPoints[start_idx + i].m_PointX = p[i]; + pPoints[start_idx + i].m_Point.x = p[i]; y.GetPoints(p); for (i = 0; i < 4; i++) - pPoints[start_idx + i].m_PointY = p[i]; + pPoints[start_idx + i].m_Point.y = p[i]; } void GetPointsReverse(std::vector<FX_PATHPOINT>& pPoints, size_t start_idx) { @@ -651,11 +651,11 @@ struct Coon_Bezier { int i; x.GetPointsReverse(p); for (i = 0; i < 4; i++) - pPoints[i + start_idx].m_PointX = p[i]; + pPoints[i + start_idx].m_Point.x = p[i]; y.GetPointsReverse(p); for (i = 0; i < 4; i++) - pPoints[i + start_idx].m_PointY = p[i]; + pPoints[i + start_idx].m_Point.y = p[i]; } float Distance() { return x.Distance() + y.Distance(); } @@ -822,7 +822,7 @@ void DrawCoonPatchMeshes( for (int i = 0; i < 13; i++) { patch.path.AppendPoint( - 0, 0, i == 0 ? FXPT_TYPE::MoveTo : FXPT_TYPE::BezierTo, false); + CFX_PointF(), i == 0 ? FXPT_TYPE::MoveTo : FXPT_TYPE::BezierTo, false); } CFX_PointF coords[16]; diff --git a/core/fpdfdoc/cpdf_annot.cpp b/core/fpdfdoc/cpdf_annot.cpp index 38e5b5fc8b..89c4785d98 100644 --- a/core/fpdfdoc/cpdf_annot.cpp +++ b/core/fpdfdoc/cpdf_annot.cpp @@ -500,8 +500,8 @@ void CPDF_Annot::DrawBorder(CFX_RenderDevice* pDevice, path.AppendRect(rect.left + width, rect.bottom + width, rect.right - width, rect.top - width); int fill_type = 0; - if (pOptions && (pOptions->m_Flags & RENDER_NOPATHSMOOTH)) { + if (pOptions && (pOptions->m_Flags & RENDER_NOPATHSMOOTH)) fill_type |= FXFILL_NOPATHSMOOTH; - } + pDevice->DrawPath(&path, pUser2Device, &graph_state, argb, argb, fill_type); } diff --git a/core/fxcrt/fx_coordinates.h b/core/fxcrt/fx_coordinates.h index d1fa8115b7..a900506fe7 100644 --- a/core/fxcrt/fx_coordinates.h +++ b/core/fxcrt/fx_coordinates.h @@ -127,16 +127,16 @@ class CFX_STemplate { height /= divisor; return *this; } - CFX_STemplate operator+(const CFX_STemplate& other) { + CFX_STemplate operator+(const CFX_STemplate& other) const { return CFX_STemplate(width + other.width, height + other.height); } - CFX_STemplate operator-(const CFX_STemplate& other) { + CFX_STemplate operator-(const CFX_STemplate& other) const { return CFX_STemplate(width - other.width, height - other.height); } - CFX_STemplate operator*(BaseType factor) { + CFX_STemplate operator*(BaseType factor) const { return CFX_STemplate(width * factor, height * factor); } - CFX_STemplate operator/(BaseType divisor) { + CFX_STemplate operator/(BaseType divisor) const { return CFX_STemplate(width / divisor, height / divisor); } @@ -192,50 +192,6 @@ using CFX_VectorF = CFX_VTemplate<FX_FLOAT>; // Rectangles. // TODO(tsepez): Consolidate all these different rectangle classes. -// LTRB rectangles (y-axis runs downwards). -struct FX_RECT { - FX_RECT() : left(0), top(0), right(0), bottom(0) {} - FX_RECT(int l, int t, int r, int b) : left(l), top(t), right(r), bottom(b) {} - - int Width() const { return right - left; } - int Height() const { return bottom - top; } - bool IsEmpty() const { return right <= left || bottom <= top; } - - bool Valid() const { - pdfium::base::CheckedNumeric<int> w = right; - pdfium::base::CheckedNumeric<int> h = bottom; - w -= left; - h -= top; - return w.IsValid() && h.IsValid(); - } - - void Normalize(); - - void Intersect(const FX_RECT& src); - void Intersect(int l, int t, int r, int b) { Intersect(FX_RECT(l, t, r, b)); } - - void Offset(int dx, int dy) { - left += dx; - right += dx; - top += dy; - bottom += dy; - } - - bool operator==(const FX_RECT& src) const { - return left == src.left && right == src.right && top == src.top && - bottom == src.bottom; - } - - bool Contains(int x, int y) const { - return x >= left && x < right && y >= top && y < bottom; - } - - int32_t left; - int32_t top; - int32_t right; - int32_t bottom; -}; - // LTWH rectangles (y-axis runs downwards). template <class BaseType> class CFX_RTemplate { @@ -450,6 +406,51 @@ class CFX_RTemplate { using CFX_Rect = CFX_RTemplate<int32_t>; using CFX_RectF = CFX_RTemplate<FX_FLOAT>; +// LTRB rectangles (y-axis runs downwards). +struct FX_RECT { + FX_RECT() : left(0), top(0), right(0), bottom(0) {} + FX_RECT(int l, int t, int r, int b) : left(l), top(t), right(r), bottom(b) {} + + int Width() const { return right - left; } + int Height() const { return bottom - top; } + bool IsEmpty() const { return right <= left || bottom <= top; } + + bool Valid() const { + pdfium::base::CheckedNumeric<int> w = right; + pdfium::base::CheckedNumeric<int> h = bottom; + w -= left; + h -= top; + return w.IsValid() && h.IsValid(); + } + + void Normalize(); + + void Intersect(const FX_RECT& src); + void Intersect(int l, int t, int r, int b) { Intersect(FX_RECT(l, t, r, b)); } + + void Offset(int dx, int dy) { + left += dx; + right += dx; + top += dy; + bottom += dy; + } + + bool operator==(const FX_RECT& src) const { + return left == src.left && right == src.right && top == src.top && + bottom == src.bottom; + } + + bool Contains(int x, int y) const { + return x >= left && x < right && y >= top && y < bottom; + } + + int32_t left; + int32_t top; + int32_t right; + int32_t bottom; +}; + +// LTRB rectangles (y-axis runs upwards). class CFX_FloatRect { public: CFX_FloatRect() : CFX_FloatRect(0.0f, 0.0f, 0.0f, 0.0f) {} diff --git a/core/fxge/agg/fx_agg_driver.cpp b/core/fxge/agg/fx_agg_driver.cpp index e17f2df13a..8c7277752e 100644 --- a/core/fxge/agg/fx_agg_driver.cpp +++ b/core/fxge/agg/fx_agg_driver.cpp @@ -32,9 +32,9 @@ namespace { -void HardClip(FX_FLOAT& x, FX_FLOAT& y) { - x = std::max(std::min(x, 50000.0f), -50000.0f); - y = std::max(std::min(y, 50000.0f), -50000.0f); +CFX_PointF HardClip(const CFX_PointF& pos) { + return CFX_PointF(std::max(std::min(pos.x, 50000.0f), -50000.0f), + std::max(std::min(pos.y, 50000.0f), -50000.0f)); } void RgbByteOrderSetPixel(CFX_DIBitmap* pBitmap, int x, int y, uint32_t argb) { @@ -275,45 +275,44 @@ void CAgg_PathData::BuildPath(const CFX_PathData* pPathData, const CFX_Matrix* pObject2Device) { const std::vector<FX_PATHPOINT>& pPoints = pPathData->GetPoints(); for (size_t i = 0; i < pPoints.size(); i++) { - FX_FLOAT x = pPoints[i].m_PointX; - FX_FLOAT y = pPoints[i].m_PointY; + CFX_PointF pos = pPoints[i].m_Point; if (pObject2Device) - pObject2Device->TransformPoint(x, y); + pos = pObject2Device->Transform(pos); - HardClip(x, y); + pos = HardClip(pos); FXPT_TYPE point_type = pPoints[i].m_Type; if (point_type == FXPT_TYPE::MoveTo) { - m_PathData.move_to(x, y); + m_PathData.move_to(pos.x, pos.y); } else if (point_type == FXPT_TYPE::LineTo) { if (pPoints[i - 1].IsTypeAndOpen(FXPT_TYPE::MoveTo) && (i == pPoints.size() - 1 || pPoints[i + 1].IsTypeAndOpen(FXPT_TYPE::MoveTo)) && - pPoints[i].m_PointX == pPoints[i - 1].m_PointX && - pPoints[i].m_PointY == pPoints[i - 1].m_PointY) { - x += 1; + pPoints[i].m_Point == pPoints[i - 1].m_Point) { + pos.x += 1; } - m_PathData.line_to(x, y); + m_PathData.line_to(pos.x, pos.y); } else if (point_type == FXPT_TYPE::BezierTo) { - FX_FLOAT x0 = pPoints[i - 1].m_PointX, y0 = pPoints[i - 1].m_PointY; - FX_FLOAT x2 = pPoints[i + 1].m_PointX, y2 = pPoints[i + 1].m_PointY; - FX_FLOAT x3 = pPoints[i + 2].m_PointX, y3 = pPoints[i + 2].m_PointY; + CFX_PointF pos0 = pPoints[i - 1].m_Point; + CFX_PointF pos2 = pPoints[i + 1].m_Point; + CFX_PointF pos3 = pPoints[i + 2].m_Point; if (pObject2Device) { - pObject2Device->TransformPoint(x0, y0); - pObject2Device->TransformPoint(x2, y2); - pObject2Device->TransformPoint(x3, y3); + pos0 = pObject2Device->Transform(pos0); + pos2 = pObject2Device->Transform(pos2); + pos3 = pObject2Device->Transform(pos3); } - HardClip(x0, y0); - HardClip(x2, y2); - HardClip(x3, y3); - agg::curve4 curve(x0, y0, x, y, x2, y2, x3, y3); + pos0 = HardClip(pos0); + pos2 = HardClip(pos2); + pos3 = HardClip(pos3); + agg::curve4 curve(pos0.x, pos0.y, pos.x, pos.y, pos2.x, pos2.y, pos3.x, + pos3.y); i += 2; m_PathData.add_path_curve(curve); } - if (pPoints[i].m_CloseFigure) { + if (pPoints[i].m_CloseFigure) m_PathData.end_poly(); - } } } + namespace agg { template <class BaseRenderer> diff --git a/core/fxge/cfx_pathdata.h b/core/fxge/cfx_pathdata.h index 14a8d992b9..68939bfeb2 100644 --- a/core/fxge/cfx_pathdata.h +++ b/core/fxge/cfx_pathdata.h @@ -13,13 +13,18 @@ #include "core/fxcrt/fx_system.h" #include "core/fxge/cfx_renderdevice.h" -struct FX_PATHPOINT { +class FX_PATHPOINT { + public: + FX_PATHPOINT(); + FX_PATHPOINT(const CFX_PointF& point, FXPT_TYPE type, bool close); + FX_PATHPOINT(const FX_PATHPOINT& other); + ~FX_PATHPOINT(); + bool IsTypeAndOpen(FXPT_TYPE type) const { return m_Type == type && !m_CloseFigure; } - FX_FLOAT m_PointX; - FX_FLOAT m_PointY; + CFX_PointF m_Point; FXPT_TYPE m_Type; bool m_CloseFigure; }; @@ -37,8 +42,7 @@ class CFX_PathData { return m_Points[index].m_CloseFigure; } - FX_FLOAT GetPointX(int index) const { return m_Points[index].m_PointX; } - FX_FLOAT GetPointY(int index) const { return m_Points[index].m_PointY; } + CFX_PointF GetPoint(int index) const { return m_Points[index].m_Point; } const std::vector<FX_PATHPOINT>& GetPoints() const { return m_Points; } std::vector<FX_PATHPOINT>& GetPoints() { return m_Points; } @@ -57,7 +61,7 @@ class CFX_PathData { void Append(const CFX_PathData& data); void Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix); void AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top); - void AppendPoint(FX_FLOAT x, FX_FLOAT y, FXPT_TYPE type, bool closeFigure); + void AppendPoint(const CFX_PointF& pos, FXPT_TYPE type, bool closeFigure); void ClosePath(); private: diff --git a/core/fxge/ge/cfx_font.cpp b/core/fxge/ge/cfx_font.cpp index ef6960a3d7..87157b0101 100644 --- a/core/fxge/ge/cfx_font.cpp +++ b/core/fxge/ge/cfx_font.cpp @@ -88,18 +88,14 @@ void Outline_CheckEmptyContour(OUTLINE_PARAMS* param) { size_t size = points.size(); if (size >= 2 && points[size - 2].IsTypeAndOpen(FXPT_TYPE::MoveTo) && - points[size - 2].m_PointX == points[size - 1].m_PointX && - points[size - 2].m_PointY == points[size - 1].m_PointY) { + points[size - 2].m_Point == points[size - 1].m_Point) { size -= 2; } if (size >= 4 && points[size - 4].IsTypeAndOpen(FXPT_TYPE::MoveTo) && points[size - 3].IsTypeAndOpen(FXPT_TYPE::BezierTo) && - points[size - 3].m_PointX == points[size - 4].m_PointX && - points[size - 3].m_PointY == points[size - 4].m_PointY && - points[size - 2].m_PointX == points[size - 4].m_PointX && - points[size - 2].m_PointY == points[size - 4].m_PointY && - points[size - 1].m_PointX == points[size - 4].m_PointX && - points[size - 1].m_PointY == points[size - 4].m_PointY) { + points[size - 3].m_Point == points[size - 4].m_Point && + points[size - 2].m_Point == points[size - 4].m_Point && + points[size - 1].m_Point == points[size - 4].m_Point) { size -= 4; } points.resize(size); @@ -111,9 +107,9 @@ int Outline_MoveTo(const FXFT_Vector* to, void* user) { Outline_CheckEmptyContour(param); param->m_pPath->ClosePath(); - param->m_pPath->AppendPoint(to->x / param->m_CoordUnit, - to->y / param->m_CoordUnit, FXPT_TYPE::MoveTo, - false); + param->m_pPath->AppendPoint( + CFX_PointF(to->x / param->m_CoordUnit, to->y / param->m_CoordUnit), + FXPT_TYPE::MoveTo, false); param->m_CurX = to->x; param->m_CurY = to->y; @@ -123,9 +119,9 @@ int Outline_MoveTo(const FXFT_Vector* to, void* user) { int Outline_LineTo(const FXFT_Vector* to, void* user) { OUTLINE_PARAMS* param = (OUTLINE_PARAMS*)user; - param->m_pPath->AppendPoint(to->x / param->m_CoordUnit, - to->y / param->m_CoordUnit, FXPT_TYPE::LineTo, - false); + param->m_pPath->AppendPoint( + CFX_PointF(to->x / param->m_CoordUnit, to->y / param->m_CoordUnit), + FXPT_TYPE::LineTo, false); param->m_CurX = to->x; param->m_CurY = to->y; @@ -138,20 +134,20 @@ int Outline_ConicTo(const FXFT_Vector* control, OUTLINE_PARAMS* param = (OUTLINE_PARAMS*)user; param->m_pPath->AppendPoint( - (param->m_CurX + (control->x - param->m_CurX) * 2 / 3) / - param->m_CoordUnit, - (param->m_CurY + (control->y - param->m_CurY) * 2 / 3) / - param->m_CoordUnit, + CFX_PointF((param->m_CurX + (control->x - param->m_CurX) * 2 / 3) / + param->m_CoordUnit, + (param->m_CurY + (control->y - param->m_CurY) * 2 / 3) / + param->m_CoordUnit), FXPT_TYPE::BezierTo, false); param->m_pPath->AppendPoint( - (control->x + (to->x - control->x) / 3) / param->m_CoordUnit, - (control->y + (to->y - control->y) / 3) / param->m_CoordUnit, + CFX_PointF((control->x + (to->x - control->x) / 3) / param->m_CoordUnit, + (control->y + (to->y - control->y) / 3) / param->m_CoordUnit), FXPT_TYPE::BezierTo, false); - param->m_pPath->AppendPoint(to->x / param->m_CoordUnit, - to->y / param->m_CoordUnit, FXPT_TYPE::BezierTo, - false); + param->m_pPath->AppendPoint( + CFX_PointF(to->x / param->m_CoordUnit, to->y / param->m_CoordUnit), + FXPT_TYPE::BezierTo, false); param->m_CurX = to->x; param->m_CurY = to->y; @@ -164,17 +160,17 @@ int Outline_CubicTo(const FXFT_Vector* control1, void* user) { OUTLINE_PARAMS* param = (OUTLINE_PARAMS*)user; - param->m_pPath->AppendPoint(control1->x / param->m_CoordUnit, - control1->y / param->m_CoordUnit, + param->m_pPath->AppendPoint(CFX_PointF(control1->x / param->m_CoordUnit, + control1->y / param->m_CoordUnit), FXPT_TYPE::BezierTo, false); - param->m_pPath->AppendPoint(control2->x / param->m_CoordUnit, - control2->y / param->m_CoordUnit, + param->m_pPath->AppendPoint(CFX_PointF(control2->x / param->m_CoordUnit, + control2->y / param->m_CoordUnit), FXPT_TYPE::BezierTo, false); - param->m_pPath->AppendPoint(to->x / param->m_CoordUnit, - to->y / param->m_CoordUnit, FXPT_TYPE::BezierTo, - false); + param->m_pPath->AppendPoint( + CFX_PointF(to->x / param->m_CoordUnit, to->y / param->m_CoordUnit), + FXPT_TYPE::BezierTo, false); param->m_CurX = to->x; param->m_CurY = to->y; diff --git a/core/fxge/ge/cfx_pathdata.cpp b/core/fxge/ge/cfx_pathdata.cpp index e06eadd6ce..9fa2cd2aac 100644 --- a/core/fxge/ge/cfx_pathdata.cpp +++ b/core/fxge/ge/cfx_pathdata.cpp @@ -9,6 +9,164 @@ #include "core/fxcrt/fx_system.h" #include "third_party/base/numerics/safe_math.h" +namespace { + +void UpdateLineEndPoints(CFX_FloatRect* rect, + const CFX_PointF& start_pos, + const CFX_PointF& end_pos, + FX_FLOAT hw) { + if (start_pos.x == end_pos.x) { + if (start_pos.y == end_pos.y) { + rect->UpdateRect(end_pos.x + hw, end_pos.y + hw); + rect->UpdateRect(end_pos.x - hw, end_pos.y - hw); + return; + } + + FX_FLOAT point_y; + if (end_pos.y < start_pos.y) + point_y = end_pos.y - hw; + else + point_y = end_pos.y + hw; + + rect->UpdateRect(end_pos.x + hw, point_y); + rect->UpdateRect(end_pos.x - hw, point_y); + return; + } + + if (start_pos.y == end_pos.y) { + FX_FLOAT point_x; + if (end_pos.x < start_pos.x) + point_x = end_pos.x - hw; + else + point_x = end_pos.x + hw; + + rect->UpdateRect(point_x, end_pos.y + hw); + rect->UpdateRect(point_x, end_pos.y - hw); + return; + } + + CFX_PointF diff = end_pos - start_pos; + FX_FLOAT ll = FXSYS_sqrt2(diff.x, diff.y); + FX_FLOAT mx = end_pos.x + hw * diff.x / ll; + FX_FLOAT my = end_pos.y + hw * diff.y / ll; + FX_FLOAT dx1 = hw * diff.y / ll; + FX_FLOAT dy1 = hw * diff.x / ll; + rect->UpdateRect(mx - dx1, my + dy1); + rect->UpdateRect(mx + dx1, my - dy1); +} + +void UpdateLineJoinPoints(CFX_FloatRect* rect, + const CFX_PointF& start_pos, + const CFX_PointF& mid_pos, + const CFX_PointF& end_pos, + FX_FLOAT half_width, + FX_FLOAT miter_limit) { + FX_FLOAT start_k = 0; + FX_FLOAT start_c = 0; + FX_FLOAT end_k = 0; + FX_FLOAT end_c = 0; + FX_FLOAT start_len = 0; + FX_FLOAT start_dc = 0; + FX_FLOAT end_len = 0; + FX_FLOAT end_dc = 0; + FX_FLOAT one_twentieth = 1.0f / 20; + + bool bStartVert = FXSYS_fabs(start_pos.x - mid_pos.x) < one_twentieth; + bool bEndVert = FXSYS_fabs(mid_pos.x - end_pos.x) < one_twentieth; + if (bStartVert && bEndVert) { + int start_dir = mid_pos.y > start_pos.y ? 1 : -1; + FX_FLOAT point_y = mid_pos.y + half_width * start_dir; + rect->UpdateRect(mid_pos.x + half_width, point_y); + rect->UpdateRect(mid_pos.x - half_width, point_y); + return; + } + + if (!bStartVert) { + CFX_PointF start_to_mid = start_pos - mid_pos; + start_k = (mid_pos.y - start_pos.y) / (mid_pos.x - start_pos.x); + start_c = mid_pos.y - (start_k * mid_pos.x); + start_len = FXSYS_sqrt2(start_to_mid.x, start_to_mid.y); + start_dc = static_cast<FX_FLOAT>( + FXSYS_fabs(half_width * start_len / start_to_mid.x)); + } + if (!bEndVert) { + CFX_PointF end_to_mid = end_pos - mid_pos; + end_k = end_to_mid.y / end_to_mid.x; + end_c = mid_pos.y - (end_k * mid_pos.x); + end_len = FXSYS_sqrt2(end_to_mid.x, end_to_mid.y); + end_dc = + static_cast<FX_FLOAT>(FXSYS_fabs(half_width * end_len / end_to_mid.x)); + } + if (bStartVert) { + CFX_PointF outside(start_pos.x, 0); + if (end_pos.x < start_pos.x) + outside.x += half_width; + else + outside.x -= half_width; + + if (start_pos.y < (end_k * start_pos.x) + end_c) + outside.y = (end_k * outside.x) + end_c + end_dc; + else + outside.y = (end_k * outside.x) + end_c - end_dc; + + rect->UpdateRect(outside.x, outside.y); + return; + } + + if (bEndVert) { + CFX_PointF outside(end_pos.x, 0); + if (start_pos.x < end_pos.x) + outside.x += half_width; + else + outside.x -= half_width; + + if (end_pos.y < (start_k * end_pos.x) + start_c) + outside.y = (start_k * outside.x) + start_c + start_dc; + else + outside.y = (start_k * outside.x) + start_c - start_dc; + + rect->UpdateRect(outside.x, outside.y); + return; + } + + if (FXSYS_fabs(start_k - end_k) < one_twentieth) { + int start_dir = mid_pos.x > start_pos.x ? 1 : -1; + int end_dir = end_pos.x > mid_pos.x ? 1 : -1; + if (start_dir == end_dir) + UpdateLineEndPoints(rect, mid_pos, end_pos, half_width); + else + UpdateLineEndPoints(rect, start_pos, mid_pos, half_width); + return; + } + + FX_FLOAT start_outside_c = start_c; + if (end_pos.y < (start_k * end_pos.x) + start_c) + start_outside_c += start_dc; + else + start_outside_c -= start_dc; + + FX_FLOAT end_outside_c = end_c; + if (start_pos.y < (end_k * start_pos.x) + end_c) + end_outside_c += end_dc; + else + end_outside_c -= end_dc; + + FX_FLOAT join_x = (end_outside_c - start_outside_c) / (start_k - end_k); + FX_FLOAT join_y = start_k * join_x + start_outside_c; + rect->UpdateRect(join_x, join_y); +} + +} // namespace + +FX_PATHPOINT::FX_PATHPOINT() = default; + +FX_PATHPOINT::FX_PATHPOINT(const CFX_PointF& point, FXPT_TYPE type, bool close) + : m_Point(point), m_Type(type), m_CloseFigure(close) {} + +FX_PATHPOINT::FX_PATHPOINT(const FX_PATHPOINT& other) = default; + +FX_PATHPOINT::~FX_PATHPOINT() = default; + CFX_PathData::CFX_PathData() {} CFX_PathData::~CFX_PathData() {} @@ -36,25 +194,29 @@ void CFX_PathData::Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix) { return; for (size_t i = cur_size; i < m_Points.size(); i++) - pMatrix->TransformPoint(m_Points[i].m_PointX, m_Points[i].m_PointY); + m_Points[i].m_Point = pMatrix->Transform(m_Points[i].m_Point); } -void CFX_PathData::AppendPoint(FX_FLOAT x, - FX_FLOAT y, +void CFX_PathData::AppendPoint(const CFX_PointF& point, FXPT_TYPE type, bool closeFigure) { - m_Points.push_back({x, y, type, closeFigure}); + m_Points.push_back(FX_PATHPOINT(point, type, closeFigure)); } void CFX_PathData::AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top) { - m_Points.push_back({left, bottom, FXPT_TYPE::MoveTo, false}); - m_Points.push_back({left, top, FXPT_TYPE::LineTo, false}); - m_Points.push_back({right, top, FXPT_TYPE::LineTo, false}); - m_Points.push_back({right, bottom, FXPT_TYPE::LineTo, false}); - m_Points.push_back({left, bottom, FXPT_TYPE::LineTo, true}); + m_Points.push_back( + FX_PATHPOINT(CFX_PointF(left, bottom), FXPT_TYPE::MoveTo, false)); + m_Points.push_back( + FX_PATHPOINT(CFX_PointF(left, top), FXPT_TYPE::LineTo, false)); + m_Points.push_back( + FX_PATHPOINT(CFX_PointF(right, top), FXPT_TYPE::LineTo, false)); + m_Points.push_back( + FX_PATHPOINT(CFX_PointF(right, bottom), FXPT_TYPE::LineTo, false)); + m_Points.push_back( + FX_PATHPOINT(CFX_PointF(left, bottom), FXPT_TYPE::LineTo, true)); } CFX_FloatRect CFX_PathData::GetBoundingBox() const { @@ -62,153 +224,15 @@ CFX_FloatRect CFX_PathData::GetBoundingBox() const { return CFX_FloatRect(); CFX_FloatRect rect; - rect.InitRect(m_Points[0].m_PointX, m_Points[0].m_PointY); + rect.InitRect(m_Points[0].m_Point.x, m_Points[0].m_Point.y); for (size_t i = 1; i < m_Points.size(); i++) - rect.UpdateRect(m_Points[i].m_PointX, m_Points[i].m_PointY); + rect.UpdateRect(m_Points[i].m_Point.x, m_Points[i].m_Point.y); return rect; } -static void _UpdateLineEndPoints(CFX_FloatRect& rect, - FX_FLOAT start_x, - FX_FLOAT start_y, - FX_FLOAT end_x, - FX_FLOAT end_y, - FX_FLOAT hw) { - if (start_x == end_x) { - if (start_y == end_y) { - rect.UpdateRect(end_x + hw, end_y + hw); - rect.UpdateRect(end_x - hw, end_y - hw); - return; - } - FX_FLOAT point_y; - if (end_y < start_y) { - point_y = end_y - hw; - } else { - point_y = end_y + hw; - } - rect.UpdateRect(end_x + hw, point_y); - rect.UpdateRect(end_x - hw, point_y); - return; - } - if (start_y == end_y) { - FX_FLOAT point_x; - if (end_x < start_x) { - point_x = end_x - hw; - } else { - point_x = end_x + hw; - } - rect.UpdateRect(point_x, end_y + hw); - rect.UpdateRect(point_x, end_y - hw); - return; - } - FX_FLOAT dx = end_x - start_x; - FX_FLOAT dy = end_y - start_y; - FX_FLOAT ll = FXSYS_sqrt2(dx, dy); - FX_FLOAT mx = end_x + hw * dx / ll; - FX_FLOAT my = end_y + hw * dy / ll; - FX_FLOAT dx1 = hw * dy / ll; - FX_FLOAT dy1 = hw * dx / ll; - rect.UpdateRect(mx - dx1, my + dy1); - rect.UpdateRect(mx + dx1, my - dy1); -} - -static void _UpdateLineJoinPoints(CFX_FloatRect& rect, - FX_FLOAT start_x, - FX_FLOAT start_y, - FX_FLOAT middle_x, - FX_FLOAT middle_y, - FX_FLOAT end_x, - FX_FLOAT end_y, - FX_FLOAT half_width, - FX_FLOAT miter_limit) { - FX_FLOAT start_k = 0, start_c = 0, end_k = 0, end_c = 0, start_len = 0, - start_dc = 0, end_len = 0, end_dc = 0; - bool bStartVert = FXSYS_fabs(start_x - middle_x) < 1.0f / 20; - bool bEndVert = FXSYS_fabs(middle_x - end_x) < 1.0f / 20; - if (bStartVert && bEndVert) { - int start_dir = middle_y > start_y ? 1 : -1; - FX_FLOAT point_y = middle_y + half_width * start_dir; - rect.UpdateRect(middle_x + half_width, point_y); - rect.UpdateRect(middle_x - half_width, point_y); - return; - } - if (!bStartVert) { - start_k = (middle_y - start_y) / (middle_x - start_x); - start_c = middle_y - (start_k * middle_x); - start_len = FXSYS_sqrt2(start_x - middle_x, start_y - middle_y); - start_dc = - (FX_FLOAT)FXSYS_fabs(half_width * start_len / (start_x - middle_x)); - } - if (!bEndVert) { - end_k = (end_y - middle_y) / (end_x - middle_x); - end_c = middle_y - (end_k * middle_x); - end_len = FXSYS_sqrt2(end_x - middle_x, end_y - middle_y); - end_dc = (FX_FLOAT)FXSYS_fabs(half_width * end_len / (end_x - middle_x)); - } - if (bStartVert) { - FX_FLOAT outside_x = start_x; - if (end_x < start_x) { - outside_x += half_width; - } else { - outside_x -= half_width; - } - FX_FLOAT outside_y; - if (start_y < (end_k * start_x) + end_c) { - outside_y = (end_k * outside_x) + end_c + end_dc; - } else { - outside_y = (end_k * outside_x) + end_c - end_dc; - } - rect.UpdateRect(outside_x, outside_y); - return; - } - if (bEndVert) { - FX_FLOAT outside_x = end_x; - if (start_x < end_x) { - outside_x += half_width; - } else { - outside_x -= half_width; - } - FX_FLOAT outside_y; - if (end_y < (start_k * end_x) + start_c) { - outside_y = (start_k * outside_x) + start_c + start_dc; - } else { - outside_y = (start_k * outside_x) + start_c - start_dc; - } - rect.UpdateRect(outside_x, outside_y); - return; - } - if (FXSYS_fabs(start_k - end_k) < 1.0f / 20) { - int start_dir = middle_x > start_x ? 1 : -1; - int end_dir = end_x > middle_x ? 1 : -1; - if (start_dir == end_dir) { - _UpdateLineEndPoints(rect, middle_x, middle_y, end_x, end_y, half_width); - } else { - _UpdateLineEndPoints(rect, start_x, start_y, middle_x, middle_y, - half_width); - } - return; - } - FX_FLOAT start_outside_c = start_c; - if (end_y < (start_k * end_x) + start_c) { - start_outside_c += start_dc; - } else { - start_outside_c -= start_dc; - } - FX_FLOAT end_outside_c = end_c; - if (start_y < (end_k * start_x) + end_c) { - end_outside_c += end_dc; - } else { - end_outside_c -= end_dc; - } - FX_FLOAT join_x = (end_outside_c - start_outside_c) / (start_k - end_k); - FX_FLOAT join_y = (start_k * join_x) + start_outside_c; - rect.UpdateRect(join_x, join_y); -} - CFX_FloatRect CFX_PathData::GetBoundingBox(FX_FLOAT line_width, FX_FLOAT miter_limit) const { - CFX_FloatRect rect(100000 * 1.0f, 100000 * 1.0f, -100000 * 1.0f, - -100000 * 1.0f); + CFX_FloatRect rect(100000.0f, 100000.0f, -100000.0f, -100000.0f); size_t iPoint = 0; FX_FLOAT half_width = line_width; int iStartPoint = 0; @@ -222,9 +246,9 @@ CFX_FloatRect CFX_PathData::GetBoundingBox(FX_FLOAT line_width, bJoin = false; } else { if (m_Points[iPoint].IsTypeAndOpen(FXPT_TYPE::BezierTo)) { - rect.UpdateRect(m_Points[iPoint].m_PointX, m_Points[iPoint].m_PointY); - rect.UpdateRect(m_Points[iPoint + 1].m_PointX, - m_Points[iPoint + 1].m_PointY); + rect.UpdateRect(m_Points[iPoint].m_Point.x, m_Points[iPoint].m_Point.y); + rect.UpdateRect(m_Points[iPoint + 1].m_Point.x, + m_Points[iPoint + 1].m_Point.y); iPoint += 2; } if (iPoint == m_Points.size() - 1 || @@ -239,17 +263,15 @@ CFX_FloatRect CFX_PathData::GetBoundingBox(FX_FLOAT line_width, bJoin = true; } } - FX_FLOAT start_x = m_Points[iStartPoint].m_PointX; - FX_FLOAT start_y = m_Points[iStartPoint].m_PointY; - FX_FLOAT end_x = m_Points[iEndPoint].m_PointX; - FX_FLOAT end_y = m_Points[iEndPoint].m_PointY; + + CFX_PointF start_pos = m_Points[iStartPoint].m_Point; + CFX_PointF end_pos = m_Points[iEndPoint].m_Point; if (bJoin) { - FX_FLOAT middle_x = m_Points[iMiddlePoint].m_PointX; - FX_FLOAT middle_y = m_Points[iMiddlePoint].m_PointY; - _UpdateLineJoinPoints(rect, start_x, start_y, middle_x, middle_y, end_x, - end_y, half_width, miter_limit); + CFX_PointF mid_pos = m_Points[iMiddlePoint].m_Point; + UpdateLineJoinPoints(&rect, start_pos, mid_pos, end_pos, half_width, + miter_limit); } else { - _UpdateLineEndPoints(rect, start_x, start_y, end_x, end_y, half_width); + UpdateLineEndPoints(&rect, start_pos, end_pos, half_width); } iPoint++; } @@ -260,7 +282,7 @@ void CFX_PathData::Transform(const CFX_Matrix* pMatrix) { if (!pMatrix) return; for (auto& point : m_Points) - pMatrix->TransformPoint(point.m_PointX, point.m_PointY); + point.m_Point = pMatrix->Transform(point.m_Point); } bool CFX_PathData::GetZeroAreaPath(const CFX_Matrix* pMatrix, @@ -275,26 +297,25 @@ bool CFX_PathData::GetZeroAreaPath(const CFX_Matrix* pMatrix, if (m_Points.size() == 3 && m_Points[0].m_Type == FXPT_TYPE::MoveTo && m_Points[1].m_Type == FXPT_TYPE::LineTo && m_Points[2].m_Type == FXPT_TYPE::LineTo && - m_Points[0].m_PointX == m_Points[2].m_PointX && - m_Points[0].m_PointY == m_Points[2].m_PointY) { + m_Points[0].m_Point == m_Points[2].m_Point) { for (size_t i = 0; i < 2; i++) { - FX_FLOAT x = m_Points[i].m_PointX; - FX_FLOAT y = m_Points[i].m_PointY; + CFX_PointF point = m_Points[i].m_Point; if (bAdjust) { if (pMatrix) - pMatrix->TransformPoint(x, y); + point = pMatrix->Transform(point); - x = static_cast<int>(x) + 0.5f; - y = static_cast<int>(y) + 0.5f; + point = CFX_PointF(static_cast<int>(point.x) + 0.5f, + static_cast<int>(point.y) + 0.5f); } - NewPath->AppendPoint(x, y, i == 0 ? FXPT_TYPE::MoveTo : FXPT_TYPE::LineTo, - false); + NewPath->AppendPoint( + point, i == 0 ? FXPT_TYPE::MoveTo : FXPT_TYPE::LineTo, false); } if (bAdjust && pMatrix) *setIdentity = true; - if (m_Points[0].m_PointX != m_Points[1].m_PointX && - m_Points[0].m_PointY != m_Points[1].m_PointY) { + // Note, they both have to be not equal. + if (m_Points[0].m_Point.x != m_Points[1].m_Point.x && + m_Points[0].m_Point.y != m_Points[1].m_Point.y) { *bThin = true; } return true; @@ -305,18 +326,15 @@ bool CFX_PathData::GetZeroAreaPath(const CFX_Matrix* pMatrix, bool bZeroArea = false; CFX_PathData t_path; for (int i = 0; i < mid; i++) { - if (!(m_Points[mid - i - 1].m_PointX == m_Points[mid + i + 1].m_PointX && - m_Points[mid - i - 1].m_PointY == m_Points[mid + i + 1].m_PointY && + if (!(m_Points[mid - i - 1].m_Point == m_Points[mid + i + 1].m_Point && m_Points[mid - i - 1].m_Type != FXPT_TYPE::BezierTo && m_Points[mid + i + 1].m_Type != FXPT_TYPE::BezierTo)) { bZeroArea = true; break; } - t_path.AppendPoint(m_Points[mid - i].m_PointX, m_Points[mid - i].m_PointY, - FXPT_TYPE::MoveTo, false); - t_path.AppendPoint(m_Points[mid - i - 1].m_PointX, - m_Points[mid - i - 1].m_PointY, FXPT_TYPE::LineTo, + t_path.AppendPoint(m_Points[mid - i].m_Point, FXPT_TYPE::MoveTo, false); + t_path.AppendPoint(m_Points[mid - i - 1].m_Point, FXPT_TYPE::LineTo, false); } if (!bZeroArea) { @@ -336,48 +354,43 @@ bool CFX_PathData::GetZeroAreaPath(const CFX_Matrix* pMatrix, next = (i + 1 - stratPoint) % (m_Points.size() - stratPoint) + stratPoint; if (m_Points[next].m_Type != FXPT_TYPE::BezierTo && m_Points[next].m_Type != FXPT_TYPE::MoveTo) { - if ((m_Points[i - 1].m_PointX == m_Points[i].m_PointX && - m_Points[i].m_PointX == m_Points[next].m_PointX) && - ((m_Points[i].m_PointY - m_Points[i - 1].m_PointY) * - (m_Points[i].m_PointY - m_Points[next].m_PointY) > + if ((m_Points[i - 1].m_Point.x == m_Points[i].m_Point.x && + m_Points[i].m_Point.x == m_Points[next].m_Point.x) && + ((m_Points[i].m_Point.y - m_Points[i - 1].m_Point.y) * + (m_Points[i].m_Point.y - m_Points[next].m_Point.y) > 0)) { int pre = i; - if (FXSYS_fabs(m_Points[i].m_PointY - m_Points[i - 1].m_PointY) < - FXSYS_fabs(m_Points[i].m_PointY - m_Points[next].m_PointY)) { + if (FXSYS_fabs(m_Points[i].m_Point.y - m_Points[i - 1].m_Point.y) < + FXSYS_fabs(m_Points[i].m_Point.y - m_Points[next].m_Point.y)) { pre--; next--; } - NewPath->AppendPoint(m_Points[pre].m_PointX, m_Points[pre].m_PointY, - FXPT_TYPE::MoveTo, false); - NewPath->AppendPoint(m_Points[next].m_PointX, m_Points[next].m_PointY, - FXPT_TYPE::LineTo, false); - } else if ((m_Points[i - 1].m_PointY == m_Points[i].m_PointY && - m_Points[i].m_PointY == m_Points[next].m_PointY) && - ((m_Points[i].m_PointX - m_Points[i - 1].m_PointX) * - (m_Points[i].m_PointX - m_Points[next].m_PointX) > + NewPath->AppendPoint(m_Points[pre].m_Point, FXPT_TYPE::MoveTo, false); + NewPath->AppendPoint(m_Points[next].m_Point, FXPT_TYPE::LineTo, + false); + } else if ((m_Points[i - 1].m_Point.y == m_Points[i].m_Point.y && + m_Points[i].m_Point.y == m_Points[next].m_Point.y) && + ((m_Points[i].m_Point.x - m_Points[i - 1].m_Point.x) * + (m_Points[i].m_Point.x - m_Points[next].m_Point.x) > 0)) { int pre = i; - if (FXSYS_fabs(m_Points[i].m_PointX - m_Points[i - 1].m_PointX) < - FXSYS_fabs(m_Points[i].m_PointX - m_Points[next].m_PointX)) { + if (FXSYS_fabs(m_Points[i].m_Point.x - m_Points[i - 1].m_Point.x) < + FXSYS_fabs(m_Points[i].m_Point.x - m_Points[next].m_Point.x)) { pre--; next--; } - NewPath->AppendPoint(m_Points[pre].m_PointX, m_Points[pre].m_PointY, - FXPT_TYPE::MoveTo, false); - NewPath->AppendPoint(m_Points[next].m_PointX, m_Points[next].m_PointY, - FXPT_TYPE::LineTo, false); + NewPath->AppendPoint(m_Points[pre].m_Point, FXPT_TYPE::MoveTo, false); + NewPath->AppendPoint(m_Points[next].m_Point, FXPT_TYPE::LineTo, + false); } else if (m_Points[i - 1].m_Type == FXPT_TYPE::MoveTo && m_Points[next].m_Type == FXPT_TYPE::LineTo && - m_Points[i - 1].m_PointX == m_Points[next].m_PointX && - m_Points[i - 1].m_PointY == m_Points[next].m_PointY && + m_Points[i - 1].m_Point == m_Points[next].m_Point && m_Points[next].m_CloseFigure) { - NewPath->AppendPoint(m_Points[i - 1].m_PointX, - m_Points[i - 1].m_PointY, FXPT_TYPE::MoveTo, + NewPath->AppendPoint(m_Points[i - 1].m_Point, FXPT_TYPE::MoveTo, false); - NewPath->AppendPoint(m_Points[i].m_PointX, m_Points[i].m_PointY, - FXPT_TYPE::LineTo, false); + NewPath->AppendPoint(m_Points[i].m_Point, FXPT_TYPE::LineTo, false); *bThin = true; } } @@ -397,24 +410,23 @@ bool CFX_PathData::IsRect() const { if (m_Points.size() != 5 && m_Points.size() != 4) return false; - if ((m_Points.size() == 5 && - (m_Points[0].m_PointX != m_Points[4].m_PointX || - m_Points[0].m_PointY != m_Points[4].m_PointY)) || - (m_Points[0].m_PointX == m_Points[2].m_PointX && - m_Points[0].m_PointY == m_Points[2].m_PointY) || - (m_Points[1].m_PointX == m_Points[3].m_PointX && - m_Points[1].m_PointY == m_Points[3].m_PointY)) { + if ((m_Points.size() == 5 && m_Points[0].m_Point != m_Points[4].m_Point) || + m_Points[0].m_Point == m_Points[2].m_Point || + m_Points[1].m_Point == m_Points[3].m_Point) { return false; } - if (m_Points[0].m_PointX != m_Points[3].m_PointX && - m_Points[0].m_PointY != m_Points[3].m_PointY) { + // Note, both x,y have to not equal. + if (m_Points[0].m_Point.x != m_Points[3].m_Point.x && + m_Points[0].m_Point.y != m_Points[3].m_Point.y) { return false; } + for (int i = 1; i < 4; i++) { if (m_Points[i].m_Type != FXPT_TYPE::LineTo) return false; - if (m_Points[i].m_PointX != m_Points[i - 1].m_PointX && - m_Points[i].m_PointY != m_Points[i - 1].m_PointY) { + // Note, both x,y have to not equal. + if (m_Points[i].m_Point.x != m_Points[i - 1].m_Point.x && + m_Points[i].m_Point.y != m_Points[i - 1].m_Point.y) { return false; } } @@ -428,10 +440,10 @@ bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix, return false; if (pRect) { - pRect->left = m_Points[0].m_PointX; - pRect->right = m_Points[2].m_PointX; - pRect->bottom = m_Points[0].m_PointY; - pRect->top = m_Points[2].m_PointY; + pRect->left = m_Points[0].m_Point.x; + pRect->right = m_Points[2].m_Point.x; + pRect->bottom = m_Points[0].m_Point.y; + pRect->top = m_Points[2].m_Point.y; pRect->Normalize(); } return true; @@ -440,22 +452,19 @@ bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix, if (m_Points.size() != 5 && m_Points.size() != 4) return false; - if ((m_Points.size() == 5 && - (m_Points[0].m_PointX != m_Points[4].m_PointX || - m_Points[0].m_PointY != m_Points[4].m_PointY)) || - (m_Points[1].m_PointX == m_Points[3].m_PointX && - m_Points[1].m_PointY == m_Points[3].m_PointY)) { + if ((m_Points.size() == 5 && m_Points[0].m_Point != m_Points[4].m_Point) || + m_Points[1].m_Point == m_Points[3].m_Point) { return false; } - if (m_Points.size() == 4 && m_Points[0].m_PointX != m_Points[3].m_PointX && - m_Points[0].m_PointY != m_Points[3].m_PointY) { + // Note, both x,y not equal. + if (m_Points.size() == 4 && m_Points[0].m_Point.x != m_Points[3].m_Point.x && + m_Points[0].m_Point.y != m_Points[3].m_Point.y) { return false; } CFX_PointF points[5]; for (size_t i = 0; i < m_Points.size(); i++) { - points[i] = pMatrix->Transform( - CFX_PointF(m_Points[i].m_PointX, m_Points[i].m_PointY)); + points[i] = pMatrix->Transform(m_Points[i].m_Point); if (i == 0) continue; diff --git a/core/fxge/ge/cfx_renderdevice.cpp b/core/fxge/ge/cfx_renderdevice.cpp index 203fecf061..daa67ccc91 100644 --- a/core/fxge/ge/cfx_renderdevice.cpp +++ b/core/fxge/ge/cfx_renderdevice.cpp @@ -490,8 +490,8 @@ bool CFX_RenderDevice::DrawPathWithBlend(const CFX_PathData* pPathData, uint8_t fill_alpha = (fill_mode & 3) ? FXARGB_A(fill_color) : 0; const std::vector<FX_PATHPOINT>& pPoints = pPathData->GetPoints(); if (stroke_alpha == 0 && pPoints.size() == 2) { - CFX_PointF pos1(pPoints[0].m_PointX, pPoints[0].m_PointY); - CFX_PointF pos2(pPoints[1].m_PointX, pPoints[1].m_PointY); + CFX_PointF pos1 = pPoints[0].m_Point; + CFX_PointF pos2 = pPoints[1].m_Point; if (pObject2Device) { pos1 = pObject2Device->Transform(pos1); pos2 = pObject2Device->Transform(pos2); @@ -692,8 +692,8 @@ bool CFX_RenderDevice::DrawCosmeticLine(FX_FLOAT x1, } CFX_GraphStateData graph_state; CFX_PathData path; - path.AppendPoint(x1, y1, FXPT_TYPE::MoveTo, false); - path.AppendPoint(x2, y2, FXPT_TYPE::LineTo, false); + path.AppendPoint(CFX_PointF(x1, y1), FXPT_TYPE::MoveTo, false); + path.AppendPoint(CFX_PointF(x2, y2), FXPT_TYPE::LineTo, false); return m_pDeviceDriver->DrawPath(&path, nullptr, &graph_state, 0, color, fill_mode, blend_type); } diff --git a/core/fxge/skia/fx_skia_device.cpp b/core/fxge/skia/fx_skia_device.cpp index 431491d826..7e23f97287 100644 --- a/core/fxge/skia/fx_skia_device.cpp +++ b/core/fxge/skia/fx_skia_device.cpp @@ -280,17 +280,16 @@ SkPath BuildPath(const CFX_PathData* pPathData) { const CFX_PathData* pFPath = pPathData; const std::vector<FX_PATHPOINT>& pPoints = pFPath->GetPoints(); for (size_t i = 0; i < pPoints.size(); i++) { - FX_FLOAT x = pPoints[i].m_PointX; - FX_FLOAT y = pPoints[i].m_PointY; + CFX_PointF point = pPoints[i].m_Point; FXPT_TYPE point_type = pPoints[i].m_Type; if (point_type == FXPT_TYPE::MoveTo) { - skPath.moveTo(x, y); + skPath.moveTo(point.x, point.y); } else if (point_type == FXPT_TYPE::LineTo) { - skPath.lineTo(x, y); + skPath.lineTo(point.x, point.y); } else if (point_type == FXPT_TYPE::BezierTo) { - FX_FLOAT x2 = pPoints[i + 1].m_PointX, y2 = pPoints[i + 1].m_PointY; - FX_FLOAT x3 = pPoints[i + 2].m_PointX, y3 = pPoints[i + 2].m_PointY; - skPath.cubicTo(x, y, x2, y2, x3, y3); + CFX_PointF point2 = pPoints[i + 1].m_Point; + CFX_PointF point3 = pPoints[i + 2].m_Point; + skPath.cubicTo(point.x, point.y, point2.x, point2.y, point3.x, point3.y); i += 2; } if (pPoints[i].m_CloseFigure) diff --git a/core/fxge/win32/cfx_psrenderer.cpp b/core/fxge/win32/cfx_psrenderer.cpp index a0e675e23c..74fae088d9 100644 --- a/core/fxge/win32/cfx_psrenderer.cpp +++ b/core/fxge/win32/cfx_psrenderer.cpp @@ -116,7 +116,7 @@ void CFX_PSRenderer::OutputPath(const CFX_PathData* pPathData, for (size_t i = 0; i < size; i++) { FXPT_TYPE type = pPathData->GetType(i); bool closing = pPathData->IsClosingFigure(i); - CFX_PointF pos(pPathData->GetPointX(i), pPathData->GetPointY(i)); + CFX_PointF pos = pPathData->GetPoint(i); if (pObject2Device) pos = pObject2Device->Transform(pos); @@ -131,10 +131,8 @@ void CFX_PSRenderer::OutputPath(const CFX_PathData* pPathData, buf << "h "; break; case FXPT_TYPE::BezierTo: { - CFX_PointF pos1(pPathData->GetPointX(i + 1), - pPathData->GetPointY(i + 1)); - CFX_PointF pos2(pPathData->GetPointX(i + 2), - pPathData->GetPointY(i + 2)); + CFX_PointF pos1 = pPathData->GetPoint(i + 1); + CFX_PointF pos2 = pPathData->GetPoint(i + 2); if (pObject2Device) { pos1 = pObject2Device->Transform(pos1); pos2 = pObject2Device->Transform(pos2); @@ -604,21 +602,21 @@ void CFX_PSRenderer::FindPSFontGlyph(CFX_FaceCache* pFaceCache, buf << "/X" << *ps_fontnum << " Ff/CharProcs get begin/" << glyphindex << "{n "; for (size_t p = 0; p < TransformedPath.GetPoints().size(); p++) { - FX_FLOAT x = TransformedPath.GetPointX(p), y = TransformedPath.GetPointY(p); + CFX_PointF point = TransformedPath.GetPoint(p); switch (TransformedPath.GetType(p)) { case FXPT_TYPE::MoveTo: { - buf << x << " " << y << " m\n"; + buf << point.x << " " << point.y << " m\n"; break; } case FXPT_TYPE::LineTo: { - buf << x << " " << y << " l\n"; + buf << point.x << " " << point.y << " l\n"; break; } case FXPT_TYPE::BezierTo: { - buf << x << " " << y << " " << TransformedPath.GetPointX(p + 1) << " " - << TransformedPath.GetPointY(p + 1) << " " - << TransformedPath.GetPointX(p + 2) << " " - << TransformedPath.GetPointY(p + 2) << " c\n"; + CFX_PointF point1 = TransformedPath.GetPoint(p + 1); + CFX_PointF point2 = TransformedPath.GetPoint(p + 2); + buf << point.x << " " << point.y << " " << point1.x << " " << point1.y + << " " << point2.x << " " << point2.y << " c\n"; p += 2; break; } diff --git a/core/fxge/win32/fx_win32_device.cpp b/core/fxge/win32/fx_win32_device.cpp index b5ce7345c6..92e9b41e06 100644 --- a/core/fxge/win32/fx_win32_device.cpp +++ b/core/fxge/win32/fx_win32_device.cpp @@ -169,45 +169,42 @@ void SetPathToDC(HDC hDC, const std::vector<FX_PATHPOINT>& pPoints = pPathData->GetPoints(); for (size_t i = 0; i < pPoints.size(); i++) { - FX_FLOAT posx = pPoints[i].m_PointX; - FX_FLOAT posy = pPoints[i].m_PointY; + CFX_PointF pos = pPoints[i].m_Point; if (pMatrix) - pMatrix->TransformPoint(posx, posy); + pos = pMatrix->Transform(pos); - int screen_x = FXSYS_round(posx), screen_y = FXSYS_round(posy); + CFX_Point screen(FXSYS_round(pos.x), FXSYS_round(pos.y)); FXPT_TYPE point_type = pPoints[i].m_Type; if (point_type == FXPT_TYPE::MoveTo) { - MoveToEx(hDC, screen_x, screen_y, nullptr); + MoveToEx(hDC, screen.x, screen.y, nullptr); } else if (point_type == FXPT_TYPE::LineTo) { - if (pPoints[i].m_PointY == pPoints[i - 1].m_PointY && - pPoints[i].m_PointX == pPoints[i - 1].m_PointX) { - screen_x++; - } - LineTo(hDC, screen_x, screen_y); + if (pPoints[i].m_Point == pPoints[i - 1].m_Point) + screen.x++; + + LineTo(hDC, screen.x, screen.y); } else if (point_type == FXPT_TYPE::BezierTo) { POINT lppt[3]; - lppt[0].x = screen_x; - lppt[0].y = screen_y; - posx = pPoints[i + 1].m_PointX; - posy = pPoints[i + 1].m_PointY; + lppt[0].x = screen.x; + lppt[0].y = screen.y; + + pos = pPoints[i + 1].m_Point; if (pMatrix) - pMatrix->TransformPoint(posx, posy); + pos = pMatrix->Transform(pos); - lppt[1].x = FXSYS_round(posx); - lppt[1].y = FXSYS_round(posy); - posx = pPoints[i + 2].m_PointX; - posy = pPoints[i + 2].m_PointY; + lppt[1].x = FXSYS_round(pos.x); + lppt[1].y = FXSYS_round(pos.y); + + pos = pPoints[i + 2].m_Point; if (pMatrix) - pMatrix->TransformPoint(posx, posy); + pos = pMatrix->Transform(pos); - lppt[2].x = FXSYS_round(posx); - lppt[2].y = FXSYS_round(posy); + lppt[2].x = FXSYS_round(pos.x); + lppt[2].y = FXSYS_round(pos.y); PolyBezierTo(hDC, lppt, 3); i += 2; } - if (pPoints[i].m_CloseFigure) { + if (pPoints[i].m_CloseFigure) CloseFigure(hDC); - } } EndPath(hDC); } @@ -1047,15 +1044,13 @@ bool CGdiDeviceDriver::DrawPath(const CFX_PathData* pPathData, } if (pPathData->GetPoints().size() == 2 && pGraphState && pGraphState->m_DashCount) { - FX_FLOAT x1 = pPathData->GetPointX(0); - FX_FLOAT y1 = pPathData->GetPointY(0); - FX_FLOAT x2 = pPathData->GetPointX(1); - FX_FLOAT y2 = pPathData->GetPointY(1); + CFX_PointF pos1 = pPathData->GetPoint(0); + CFX_PointF pos2 = pPathData->GetPoint(1); if (pMatrix) { - pMatrix->TransformPoint(x1, y1); - pMatrix->TransformPoint(x2, y2); + pos1 = pMatrix->Transform(pos1); + pos2 = pMatrix->Transform(pos2); } - DrawLine(x1, y1, x2, y2); + DrawLine(pos1.x, pos1.y, pos2.x, pos2.y); } else { SetPathToDC(m_hDC, pPathData, pMatrix); if (pGraphState && stroke_alpha) { diff --git a/core/fxge/win32/fx_win32_gdipext.cpp b/core/fxge/win32/fx_win32_gdipext.cpp index c766ac8f3b..54711ceef5 100644 --- a/core/fxge/win32/fx_win32_gdipext.cpp +++ b/core/fxge/win32/fx_win32_gdipext.cpp @@ -1129,20 +1129,20 @@ bool CGdiplusExt::DrawPath(HDC hDC, bool bSmooth = false; int startpoint = 0; for (size_t i = 0; i < pPoints.size(); i++) { - points[i].X = pPoints[i].m_PointX; - points[i].Y = pPoints[i].m_PointY; - FX_FLOAT x = pPoints[i].m_PointX; - FX_FLOAT y = pPoints[i].m_PointY; + points[i].X = pPoints[i].m_Point.x; + points[i].Y = pPoints[i].m_Point.y; + + CFX_PointF pos = pPoints[i].m_Point; if (pObject2Device) - pObject2Device->TransformPoint(x, y); + pos = pObject2Device->Transform(pos); - if (x > 50000 * 1.0f) + if (pos.x > 50000 * 1.0f) points[i].X = 50000 * 1.0f; - if (x < -50000 * 1.0f) + if (pos.x < -50000 * 1.0f) points[i].X = -50000 * 1.0f; - if (y > 50000 * 1.0f) + if (pos.y > 50000 * 1.0f) points[i].Y = 50000 * 1.0f; - if (y < -50000 * 1.0f) + if (pos.y < -50000 * 1.0f) points[i].Y = -50000 * 1.0f; FXPT_TYPE point_type = pPoints[i].m_Type; diff --git a/fpdfsdk/formfiller/cffl_interactiveformfiller.cpp b/fpdfsdk/formfiller/cffl_interactiveformfiller.cpp index 01d12c1687..a830d529cb 100644 --- a/fpdfsdk/formfiller/cffl_interactiveformfiller.cpp +++ b/fpdfsdk/formfiller/cffl_interactiveformfiller.cpp @@ -69,14 +69,16 @@ void CFFL_InteractiveFormFiller::OnDraw(CPDFSDK_PageView* pPageView, CFX_FloatRect rcFocus = pFormFiller->GetFocusBox(pPageView); if (!rcFocus.IsEmpty()) { CFX_PathData path; - path.AppendPoint(rcFocus.left, rcFocus.top, FXPT_TYPE::MoveTo, false); - path.AppendPoint(rcFocus.left, rcFocus.bottom, FXPT_TYPE::LineTo, - false); - path.AppendPoint(rcFocus.right, rcFocus.bottom, FXPT_TYPE::LineTo, - false); - path.AppendPoint(rcFocus.right, rcFocus.top, FXPT_TYPE::LineTo, - false); - path.AppendPoint(rcFocus.left, rcFocus.top, FXPT_TYPE::LineTo, false); + path.AppendPoint(CFX_PointF(rcFocus.left, rcFocus.top), + FXPT_TYPE::MoveTo, false); + path.AppendPoint(CFX_PointF(rcFocus.left, rcFocus.bottom), + FXPT_TYPE::LineTo, false); + path.AppendPoint(CFX_PointF(rcFocus.right, rcFocus.bottom), + FXPT_TYPE::LineTo, false); + path.AppendPoint(CFX_PointF(rcFocus.right, rcFocus.top), + FXPT_TYPE::LineTo, false); + path.AppendPoint(CFX_PointF(rcFocus.left, rcFocus.top), + FXPT_TYPE::LineTo, false); CFX_GraphStateData gsd; gsd.SetDashCount(1); diff --git a/fpdfsdk/fpdf_transformpage.cpp b/fpdfsdk/fpdf_transformpage.cpp index 7e19505c26..3427f4ea58 100644 --- a/fpdfsdk/fpdf_transformpage.cpp +++ b/fpdfsdk/fpdf_transformpage.cpp @@ -239,32 +239,32 @@ void OutputPath(CFX_ByteTextBuf& buf, CPDF_Path path) { const std::vector<FX_PATHPOINT>& pPoints = pPathData->GetPoints(); if (path.IsRect()) { - buf << (pPoints[0].m_PointX) << " " << (pPoints[0].m_PointY) << " " - << (pPoints[2].m_PointX - pPoints[0].m_PointX) << " " - << (pPoints[2].m_PointY - pPoints[0].m_PointY) << " re\n"; + CFX_PointF diff = pPoints[2].m_Point - pPoints[0].m_Point; + buf << pPoints[0].m_Point.x << " " << pPoints[0].m_Point.y << " " << diff.x + << " " << diff.y << " re\n"; return; } CFX_ByteString temp; for (size_t i = 0; i < pPoints.size(); i++) { - buf << (pPoints[i].m_PointX) << " " << (pPoints[i].m_PointY); + buf << pPoints[i].m_Point.x << " " << pPoints[i].m_Point.y; FXPT_TYPE point_type = pPoints[i].m_Type; if (point_type == FXPT_TYPE::MoveTo) { buf << " m\n"; } else if (point_type == FXPT_TYPE::BezierTo) { - buf << " " << (pPoints[i + 1].m_PointX) << " " - << (pPoints[i + 1].m_PointY) << " " << (pPoints[i + 2].m_PointX) - << " " << (pPoints[i + 2].m_PointY); + buf << " " << pPoints[i + 1].m_Point.x << " " << pPoints[i + 1].m_Point.y + << " " << pPoints[i + 2].m_Point.x << " " << pPoints[i + 2].m_Point.y; + buf << " c"; if (pPoints[i + 2].m_CloseFigure) - buf << " c h\n"; - else - buf << " c\n"; + buf << " h"; + buf << "\n"; + i += 2; } else if (point_type == FXPT_TYPE::LineTo) { + buf << " l"; if (pPoints[i].m_CloseFigure) - buf << " l h\n"; - else - buf << " l\n"; + buf << " h"; + buf << "\n"; } } } diff --git a/fpdfsdk/fpdfeditpath.cpp b/fpdfsdk/fpdfeditpath.cpp index 63a887dc85..074f083bb1 100644 --- a/fpdfsdk/fpdfeditpath.cpp +++ b/fpdfsdk/fpdfeditpath.cpp @@ -10,7 +10,7 @@ DLLEXPORT FPDF_PAGEOBJECT STDCALL FPDFPageObj_CreateNewPath(float x, float y) { CPDF_PathObject* pPathObj = new CPDF_PathObject; - pPathObj->m_Path.AppendPoint(x, y, FXPT_TYPE::MoveTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(x, y), FXPT_TYPE::MoveTo, false); pPathObj->DefaultStates(); return pPathObj; } @@ -71,7 +71,7 @@ DLLEXPORT FPDF_BOOL FPDFPath_MoveTo(FPDF_PAGEOBJECT path, float x, float y) { return false; auto pPathObj = reinterpret_cast<CPDF_PathObject*>(path); - pPathObj->m_Path.AppendPoint(x, y, FXPT_TYPE::MoveTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(x, y), FXPT_TYPE::MoveTo, false); return true; } @@ -80,7 +80,7 @@ DLLEXPORT FPDF_BOOL FPDFPath_LineTo(FPDF_PAGEOBJECT path, float x, float y) { return false; auto pPathObj = reinterpret_cast<CPDF_PathObject*>(path); - pPathObj->m_Path.AppendPoint(x, y, FXPT_TYPE::LineTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(x, y), FXPT_TYPE::LineTo, false); return true; } @@ -95,9 +95,9 @@ DLLEXPORT FPDF_BOOL FPDFPath_BezierTo(FPDF_PAGEOBJECT path, return false; auto pPathObj = reinterpret_cast<CPDF_PathObject*>(path); - pPathObj->m_Path.AppendPoint(x1, y1, FXPT_TYPE::BezierTo, false); - pPathObj->m_Path.AppendPoint(x2, y2, FXPT_TYPE::BezierTo, false); - pPathObj->m_Path.AppendPoint(x3, y3, FXPT_TYPE::BezierTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(x1, y1), FXPT_TYPE::BezierTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(x2, y2), FXPT_TYPE::BezierTo, false); + pPathObj->m_Path.AppendPoint(CFX_PointF(x3, y3), FXPT_TYPE::BezierTo, false); return true; } diff --git a/fpdfsdk/pdfwindow/PWL_Caret.cpp b/fpdfsdk/pdfwindow/PWL_Caret.cpp index e263a79065..3360bbf62a 100644 --- a/fpdfsdk/pdfwindow/PWL_Caret.cpp +++ b/fpdfsdk/pdfwindow/PWL_Caret.cpp @@ -40,19 +40,17 @@ void CPWL_Caret::DrawThisAppearance(CFX_RenderDevice* pDevice, FX_FLOAT fCaretBottom = rcRect.bottom; if (!rcClip.IsEmpty()) { rcRect.Intersect(rcClip); - if (!rcRect.IsEmpty()) { - fCaretTop = rcRect.top; - fCaretBottom = rcRect.bottom; - path.AppendPoint(fCaretX, fCaretBottom, FXPT_TYPE::MoveTo, false); - path.AppendPoint(fCaretX, fCaretTop, FXPT_TYPE::LineTo, false); - } else { + if (rcRect.IsEmpty()) return; - } - } else { - path.AppendPoint(fCaretX, fCaretBottom, FXPT_TYPE::MoveTo, false); - path.AppendPoint(fCaretX, fCaretTop, FXPT_TYPE::LineTo, false); + + fCaretTop = rcRect.top; + fCaretBottom = rcRect.bottom; } + path.AppendPoint(CFX_PointF(fCaretX, fCaretBottom), FXPT_TYPE::MoveTo, + false); + path.AppendPoint(CFX_PointF(fCaretX, fCaretTop), FXPT_TYPE::LineTo, false); + CFX_GraphStateData gsd; gsd.m_LineWidth = m_fWidth; pDevice->DrawPath(&path, pUser2Device, &gsd, 0, ArgbEncode(255, 0, 0, 0), diff --git a/fpdfsdk/pdfwindow/PWL_ComboBox.cpp b/fpdfsdk/pdfwindow/PWL_ComboBox.cpp index adab4e7998..b9e96b2bf1 100644 --- a/fpdfsdk/pdfwindow/PWL_ComboBox.cpp +++ b/fpdfsdk/pdfwindow/PWL_ComboBox.cpp @@ -147,10 +147,10 @@ void CPWL_CBButton::DrawThisAppearance(CFX_RenderDevice* pDevice, IsFloatBigger(rectWnd.top - rectWnd.bottom, PWL_CBBUTTON_TRIANGLE_HALFLEN)) { CFX_PathData path; - path.AppendPoint(pt1.x, pt1.y, FXPT_TYPE::MoveTo, false); - path.AppendPoint(pt2.x, pt2.y, FXPT_TYPE::LineTo, false); - path.AppendPoint(pt3.x, pt3.y, FXPT_TYPE::LineTo, false); - path.AppendPoint(pt1.x, pt1.y, FXPT_TYPE::LineTo, false); + path.AppendPoint(pt1, FXPT_TYPE::MoveTo, false); + path.AppendPoint(pt2, FXPT_TYPE::LineTo, false); + path.AppendPoint(pt3, FXPT_TYPE::LineTo, false); + path.AppendPoint(pt1, FXPT_TYPE::LineTo, false); pDevice->DrawPath(&path, pUser2Device, nullptr, CPWL_Utils::PWLColorToFXColor(PWL_DEFAULT_BLACKCOLOR, diff --git a/fpdfsdk/pdfwindow/PWL_Edit.cpp b/fpdfsdk/pdfwindow/PWL_Edit.cpp index 5c22d21940..4aa3d927d7 100644 --- a/fpdfsdk/pdfwindow/PWL_Edit.cpp +++ b/fpdfsdk/pdfwindow/PWL_Edit.cpp @@ -326,13 +326,17 @@ void CPWL_Edit::DrawThisAppearance(CFX_RenderDevice* pDevice, for (int32_t i = 0; i < nCharArray - 1; i++) { path.AppendPoint( - rcClient.left + - ((rcClient.right - rcClient.left) / nCharArray) * (i + 1), - rcClient.bottom, FXPT_TYPE::MoveTo, false); + CFX_PointF( + rcClient.left + + ((rcClient.right - rcClient.left) / nCharArray) * (i + 1), + rcClient.bottom), + FXPT_TYPE::MoveTo, false); path.AppendPoint( - rcClient.left + - ((rcClient.right - rcClient.left) / nCharArray) * (i + 1), - rcClient.top, FXPT_TYPE::LineTo, false); + CFX_PointF( + rcClient.left + + ((rcClient.right - rcClient.left) / nCharArray) * (i + 1), + rcClient.top), + FXPT_TYPE::LineTo, false); } if (!path.GetPoints().empty()) { pDevice->DrawPath( @@ -354,13 +358,17 @@ void CPWL_Edit::DrawThisAppearance(CFX_RenderDevice* pDevice, CFX_PathData path; for (int32_t i = 0; i < nCharArray - 1; i++) { path.AppendPoint( - rcClient.left + - ((rcClient.right - rcClient.left) / nCharArray) * (i + 1), - rcClient.bottom, FXPT_TYPE::MoveTo, false); + CFX_PointF( + rcClient.left + + ((rcClient.right - rcClient.left) / nCharArray) * (i + 1), + rcClient.bottom), + FXPT_TYPE::MoveTo, false); path.AppendPoint( - rcClient.left + - ((rcClient.right - rcClient.left) / nCharArray) * (i + 1), - rcClient.top, FXPT_TYPE::LineTo, false); + CFX_PointF( + rcClient.left + + ((rcClient.right - rcClient.left) / nCharArray) * (i + 1), + rcClient.top), + FXPT_TYPE::LineTo, false); } if (!path.GetPoints().empty()) { pDevice->DrawPath( diff --git a/fpdfsdk/pdfwindow/PWL_ScrollBar.cpp b/fpdfsdk/pdfwindow/PWL_ScrollBar.cpp index 652c8e1f45..23bd753761 100644 --- a/fpdfsdk/pdfwindow/PWL_ScrollBar.cpp +++ b/fpdfsdk/pdfwindow/PWL_ScrollBar.cpp @@ -257,10 +257,10 @@ void CPWL_SBButton::DrawThisAppearance(CFX_RenderDevice* pDevice, if (rectWnd.right - rectWnd.left > PWL_TRIANGLE_HALFLEN * 2 && rectWnd.top - rectWnd.bottom > PWL_TRIANGLE_HALFLEN) { CFX_PathData path; - path.AppendPoint(pt1.x, pt1.y, FXPT_TYPE::MoveTo, false); - path.AppendPoint(pt2.x, pt2.y, FXPT_TYPE::LineTo, false); - path.AppendPoint(pt3.x, pt3.y, FXPT_TYPE::LineTo, false); - path.AppendPoint(pt1.x, pt1.y, FXPT_TYPE::LineTo, false); + path.AppendPoint(pt1, FXPT_TYPE::MoveTo, false); + path.AppendPoint(pt2, FXPT_TYPE::LineTo, false); + path.AppendPoint(pt3, FXPT_TYPE::LineTo, false); + path.AppendPoint(pt1, FXPT_TYPE::LineTo, false); pDevice->DrawPath(&path, pUser2Device, nullptr, CPWL_Utils::PWLColorToFXColor( @@ -278,10 +278,10 @@ void CPWL_SBButton::DrawThisAppearance(CFX_RenderDevice* pDevice, if (rectWnd.right - rectWnd.left > PWL_TRIANGLE_HALFLEN * 2 && rectWnd.top - rectWnd.bottom > PWL_TRIANGLE_HALFLEN) { CFX_PathData path; - path.AppendPoint(pt1.x, pt1.y, FXPT_TYPE::MoveTo, false); - path.AppendPoint(pt2.x, pt2.y, FXPT_TYPE::LineTo, false); - path.AppendPoint(pt3.x, pt3.y, FXPT_TYPE::LineTo, false); - path.AppendPoint(pt1.x, pt1.y, FXPT_TYPE::LineTo, false); + path.AppendPoint(pt1, FXPT_TYPE::MoveTo, false); + path.AppendPoint(pt2, FXPT_TYPE::LineTo, false); + path.AppendPoint(pt3, FXPT_TYPE::LineTo, false); + path.AppendPoint(pt1, FXPT_TYPE::LineTo, false); pDevice->DrawPath(&path, pUser2Device, nullptr, CPWL_Utils::PWLColorToFXColor( diff --git a/fpdfsdk/pdfwindow/PWL_Utils.cpp b/fpdfsdk/pdfwindow/PWL_Utils.cpp index 9f5e31f6fd..54e75db8fe 100644 --- a/fpdfsdk/pdfwindow/PWL_Utils.cpp +++ b/fpdfsdk/pdfwindow/PWL_Utils.cpp @@ -51,16 +51,13 @@ void CPWL_Utils::GetPathDataFromArray(CFX_PathData& path, for (int32_t i = 0; i < nCount; i++) { switch (pPathData[i].type) { case PWLPT_MOVETO: - path.AppendPoint(pPathData[i].point.x, pPathData[i].point.y, - FXPT_TYPE::MoveTo, false); + path.AppendPoint(pPathData[i].point, FXPT_TYPE::MoveTo, false); break; case PWLPT_LINETO: - path.AppendPoint(pPathData[i].point.x, pPathData[i].point.y, - FXPT_TYPE::LineTo, false); + path.AppendPoint(pPathData[i].point, FXPT_TYPE::LineTo, false); break; case PWLPT_BEZIERTO: - path.AppendPoint(pPathData[i].point.x, pPathData[i].point.y, - FXPT_TYPE::BezierTo, false); + path.AppendPoint(pPathData[i].point, FXPT_TYPE::BezierTo, false); break; default: break; @@ -1232,9 +1229,9 @@ void CPWL_Utils::DrawFillArea(CFX_RenderDevice* pDevice, int32_t nCount, const FX_COLORREF& color) { CFX_PathData path; - path.AppendPoint(pPts[0].x, pPts[0].y, FXPT_TYPE::MoveTo, false); + path.AppendPoint(pPts[0], FXPT_TYPE::MoveTo, false); for (int32_t i = 1; i < nCount; i++) - path.AppendPoint(pPts[i].x, pPts[i].y, FXPT_TYPE::LineTo, false); + path.AppendPoint(pPts[i], FXPT_TYPE::LineTo, false); pDevice->DrawPath(&path, pUser2Device, nullptr, color, 0, FXFILL_ALTERNATE); } @@ -1261,8 +1258,8 @@ void CPWL_Utils::DrawStrokeLine(CFX_RenderDevice* pDevice, const FX_COLORREF& color, FX_FLOAT fWidth) { CFX_PathData path; - path.AppendPoint(ptMoveTo.x, ptMoveTo.y, FXPT_TYPE::MoveTo, false); - path.AppendPoint(ptLineTo.x, ptLineTo.y, FXPT_TYPE::LineTo, false); + path.AppendPoint(ptMoveTo, FXPT_TYPE::MoveTo, false); + path.AppendPoint(ptLineTo, FXPT_TYPE::LineTo, false); CFX_GraphStateData gsd; gsd.m_LineWidth = fWidth; @@ -1345,16 +1342,21 @@ void CPWL_Utils::DrawBorder(CFX_RenderDevice* pDevice, } case BorderStyle::DASH: { CFX_PathData path; - path.AppendPoint(fLeft + fWidth / 2.0f, fBottom + fWidth / 2.0f, - FXPT_TYPE::MoveTo, false); - path.AppendPoint(fLeft + fWidth / 2.0f, fTop - fWidth / 2.0f, - FXPT_TYPE::LineTo, false); - path.AppendPoint(fRight - fWidth / 2.0f, fTop - fWidth / 2.0f, - FXPT_TYPE::LineTo, false); - path.AppendPoint(fRight - fWidth / 2.0f, fBottom + fWidth / 2.0f, - FXPT_TYPE::LineTo, false); - path.AppendPoint(fLeft + fWidth / 2.0f, fBottom + fWidth / 2.0f, - FXPT_TYPE::LineTo, false); + path.AppendPoint( + CFX_PointF(fLeft + fWidth / 2.0f, fBottom + fWidth / 2.0f), + FXPT_TYPE::MoveTo, false); + path.AppendPoint( + CFX_PointF(fLeft + fWidth / 2.0f, fTop - fWidth / 2.0f), + FXPT_TYPE::LineTo, false); + path.AppendPoint( + CFX_PointF(fRight - fWidth / 2.0f, fTop - fWidth / 2.0f), + FXPT_TYPE::LineTo, false); + path.AppendPoint( + CFX_PointF(fRight - fWidth / 2.0f, fBottom + fWidth / 2.0f), + FXPT_TYPE::LineTo, false); + path.AppendPoint( + CFX_PointF(fLeft + fWidth / 2.0f, fBottom + fWidth / 2.0f), + FXPT_TYPE::LineTo, false); CFX_GraphStateData gsd; gsd.SetDashCount(2); @@ -1375,19 +1377,22 @@ void CPWL_Utils::DrawBorder(CFX_RenderDevice* pDevice, CFX_PathData pathLT; - pathLT.AppendPoint(fLeft + fHalfWidth, fBottom + fHalfWidth, + pathLT.AppendPoint(CFX_PointF(fLeft + fHalfWidth, fBottom + fHalfWidth), FXPT_TYPE::MoveTo, false); - pathLT.AppendPoint(fLeft + fHalfWidth, fTop - fHalfWidth, - FXPT_TYPE::LineTo, false); - pathLT.AppendPoint(fRight - fHalfWidth, fTop - fHalfWidth, + pathLT.AppendPoint(CFX_PointF(fLeft + fHalfWidth, fTop - fHalfWidth), FXPT_TYPE::LineTo, false); - pathLT.AppendPoint(fRight - fHalfWidth * 2, fTop - fHalfWidth * 2, + pathLT.AppendPoint(CFX_PointF(fRight - fHalfWidth, fTop - fHalfWidth), FXPT_TYPE::LineTo, false); - pathLT.AppendPoint(fLeft + fHalfWidth * 2, fTop - fHalfWidth * 2, - FXPT_TYPE::LineTo, false); - pathLT.AppendPoint(fLeft + fHalfWidth * 2, fBottom + fHalfWidth * 2, - FXPT_TYPE::LineTo, false); - pathLT.AppendPoint(fLeft + fHalfWidth, fBottom + fHalfWidth, + pathLT.AppendPoint( + CFX_PointF(fRight - fHalfWidth * 2, fTop - fHalfWidth * 2), + FXPT_TYPE::LineTo, false); + pathLT.AppendPoint( + CFX_PointF(fLeft + fHalfWidth * 2, fTop - fHalfWidth * 2), + FXPT_TYPE::LineTo, false); + pathLT.AppendPoint( + CFX_PointF(fLeft + fHalfWidth * 2, fBottom + fHalfWidth * 2), + FXPT_TYPE::LineTo, false); + pathLT.AppendPoint(CFX_PointF(fLeft + fHalfWidth, fBottom + fHalfWidth), FXPT_TYPE::LineTo, false); pDevice->DrawPath(&pathLT, pUser2Device, &gsd, @@ -1395,19 +1400,23 @@ void CPWL_Utils::DrawBorder(CFX_RenderDevice* pDevice, FXFILL_ALTERNATE); CFX_PathData pathRB; - pathRB.AppendPoint(fRight - fHalfWidth, fTop - fHalfWidth, + pathRB.AppendPoint(CFX_PointF(fRight - fHalfWidth, fTop - fHalfWidth), FXPT_TYPE::MoveTo, false); - pathRB.AppendPoint(fRight - fHalfWidth, fBottom + fHalfWidth, - FXPT_TYPE::LineTo, false); - pathRB.AppendPoint(fLeft + fHalfWidth, fBottom + fHalfWidth, - FXPT_TYPE::LineTo, false); - pathRB.AppendPoint(fLeft + fHalfWidth * 2, fBottom + fHalfWidth * 2, + pathRB.AppendPoint( + CFX_PointF(fRight - fHalfWidth, fBottom + fHalfWidth), + FXPT_TYPE::LineTo, false); + pathRB.AppendPoint(CFX_PointF(fLeft + fHalfWidth, fBottom + fHalfWidth), FXPT_TYPE::LineTo, false); - pathRB.AppendPoint(fRight - fHalfWidth * 2, fBottom + fHalfWidth * 2, - FXPT_TYPE::LineTo, false); - pathRB.AppendPoint(fRight - fHalfWidth * 2, fTop - fHalfWidth * 2, - FXPT_TYPE::LineTo, false); - pathRB.AppendPoint(fRight - fHalfWidth, fTop - fHalfWidth, + pathRB.AppendPoint( + CFX_PointF(fLeft + fHalfWidth * 2, fBottom + fHalfWidth * 2), + FXPT_TYPE::LineTo, false); + pathRB.AppendPoint( + CFX_PointF(fRight - fHalfWidth * 2, fBottom + fHalfWidth * 2), + FXPT_TYPE::LineTo, false); + pathRB.AppendPoint( + CFX_PointF(fRight - fHalfWidth * 2, fTop - fHalfWidth * 2), + FXPT_TYPE::LineTo, false); + pathRB.AppendPoint(CFX_PointF(fRight - fHalfWidth, fTop - fHalfWidth), FXPT_TYPE::LineTo, false); pDevice->DrawPath(&pathRB, pUser2Device, &gsd, @@ -1427,9 +1436,10 @@ void CPWL_Utils::DrawBorder(CFX_RenderDevice* pDevice, } case BorderStyle::UNDERLINE: { CFX_PathData path; - path.AppendPoint(fLeft, fBottom + fWidth / 2, FXPT_TYPE::MoveTo, false); - path.AppendPoint(fRight, fBottom + fWidth / 2, FXPT_TYPE::LineTo, - false); + path.AppendPoint(CFX_PointF(fLeft, fBottom + fWidth / 2), + FXPT_TYPE::MoveTo, false); + path.AppendPoint(CFX_PointF(fRight, fBottom + fWidth / 2), + FXPT_TYPE::LineTo, false); CFX_GraphStateData gsd; gsd.m_LineWidth = fWidth; diff --git a/xfa/fde/cfde_path.cpp b/xfa/fde/cfde_path.cpp index 0418513972..5e6cf5cf56 100644 --- a/xfa/fde/cfde_path.cpp +++ b/xfa/fde/cfde_path.cpp @@ -18,20 +18,20 @@ bool CFDE_Path::FigureClosed() const { return points.empty() ? true : points.back().m_CloseFigure; } -void CFDE_Path::MoveTo(FX_FLOAT fx, FX_FLOAT fy) { - m_Path.AppendPoint(fx, fy, FXPT_TYPE::MoveTo, false); +void CFDE_Path::MoveTo(const CFX_PointF& point) { + m_Path.AppendPoint(point, FXPT_TYPE::MoveTo, false); } -void CFDE_Path::LineTo(FX_FLOAT fx, FX_FLOAT fy) { - m_Path.AppendPoint(fx, fy, FXPT_TYPE::LineTo, false); +void CFDE_Path::LineTo(const CFX_PointF& point) { + m_Path.AppendPoint(point, FXPT_TYPE::LineTo, false); } void CFDE_Path::BezierTo(const CFX_PointF& p1, const CFX_PointF& p2, const CFX_PointF& p3) { - m_Path.AppendPoint(p1.x, p1.y, FXPT_TYPE::BezierTo, false); - m_Path.AppendPoint(p2.x, p2.y, FXPT_TYPE::BezierTo, false); - m_Path.AppendPoint(p3.x, p3.y, FXPT_TYPE::BezierTo, false); + m_Path.AppendPoint(p1, FXPT_TYPE::BezierTo, false); + m_Path.AppendPoint(p2, FXPT_TYPE::BezierTo, false); + m_Path.AppendPoint(p3, FXPT_TYPE::BezierTo, false); } void CFDE_Path::ArcTo(bool bStart, @@ -52,6 +52,7 @@ void CFDE_Path::ArcTo(bool bStart, else alpha -= 2 * FX_PI; } + FX_FLOAT half_delta = (beta - alpha) / 2; FX_FLOAT bcp = 4.0f / 3 * (1 - FXSYS_cos(half_delta)) / FXSYS_sin(half_delta); FX_FLOAT sin_alpha = FXSYS_sin(alpha); @@ -155,8 +156,8 @@ void CFDE_Path::AddEllipse(const CFX_RectF& rect) { void CFDE_Path::AddLine(const CFX_PointF& pt1, const CFX_PointF& pt2) { std::vector<FX_PATHPOINT>& points = m_Path.GetPoints(); - if (points.empty() || FXSYS_fabs(points.back().m_PointX - pt1.x) > 0.001 || - FXSYS_fabs(points.back().m_PointY - pt1.y) > 0.001) { + if (points.empty() || FXSYS_fabs(points.back().m_Point.x - pt1.x) > 0.001 || + FXSYS_fabs(points.back().m_Point.y - pt1.y) > 0.001) { MoveTo(pt1); } LineTo(pt2); @@ -169,7 +170,7 @@ void CFDE_Path::AddPath(const CFDE_Path* pSrc, bool bConnect) { if (pSrc->m_Path.GetPoints().empty()) return; if (bConnect) - LineTo(pSrc->m_Path.GetPointX(0), pSrc->m_Path.GetPointY(0)); + LineTo(pSrc->m_Path.GetPoint(0)); m_Path.Append(&pSrc->m_Path, nullptr); } diff --git a/xfa/fde/cfde_path.h b/xfa/fde/cfde_path.h index a3a81805bf..99ff4d3680 100644 --- a/xfa/fde/cfde_path.h +++ b/xfa/fde/cfde_path.h @@ -32,8 +32,6 @@ class CFDE_Path { CFX_RectF GetBBox(FX_FLOAT fLineWidth, FX_FLOAT fMiterLimit) const; bool FigureClosed() const; - void MoveTo(FX_FLOAT fx, FX_FLOAT fy); - void LineTo(FX_FLOAT fx, FX_FLOAT fy); void BezierTo(const CFX_PointF& p1, const CFX_PointF& p2, const CFX_PointF& p3); @@ -41,8 +39,8 @@ class CFDE_Path { const CFX_RectF& rect, FX_FLOAT startAngle, FX_FLOAT endAngle); - void MoveTo(const CFX_PointF& p0) { MoveTo(p0.x, p0.y); } - void LineTo(const CFX_PointF& p1) { LineTo(p1.x, p1.y); } + void MoveTo(const CFX_PointF& p); + void LineTo(const CFX_PointF& p); void GetCurveTangents(const std::vector<CFX_PointF>& points, std::vector<CFX_PointF>* tangents, diff --git a/xfa/fwl/cfwl_edit.cpp b/xfa/fwl/cfwl_edit.cpp index 35a83f9da5..d343090647 100644 --- a/xfa/fwl/cfwl_edit.cpp +++ b/xfa/fwl/cfwl_edit.cpp @@ -49,10 +49,10 @@ void AddSquigglyPath(CFX_Path* pPathData, FX_FLOAT fEndX, FX_FLOAT fY, FX_FLOAT fStep) { - pPathData->MoveTo(fStartX, fY); + pPathData->MoveTo(CFX_PointF(fStartX, fY)); int i = 1; for (FX_FLOAT fx = fStartX + fStep; fx < fEndX; fx += fStep, ++i) - pPathData->LineTo(fx, fY + (i & 1) * fStep); + pPathData->LineTo(CFX_PointF(fx, fY + (i & 1) * fStep)); } } // namespace @@ -587,7 +587,8 @@ void CFWL_Edit::DrawContent(CFX_Graphics* pGraphics, FX_FLOAT fLeft = m_rtEngine.left + 1; for (int32_t i = 1; i < iLimit; i++) { fLeft += fStep; - path.AddLine(fLeft, m_rtClient.top, fLeft, m_rtClient.bottom()); + path.AddLine(CFX_PointF(fLeft, m_rtClient.top), + CFX_PointF(fLeft, m_rtClient.bottom())); } CFWL_ThemeBackground param; diff --git a/xfa/fwl/theme/cfwl_checkboxtp.cpp b/xfa/fwl/theme/cfwl_checkboxtp.cpp index 052b9c1638..7876b71db5 100644 --- a/xfa/fwl/theme/cfwl_checkboxtp.cpp +++ b/xfa/fwl/theme/cfwl_checkboxtp.cpp @@ -94,10 +94,13 @@ void CFWL_CheckBoxTP::DrawSignCross(CFX_Graphics* pGraphics, CFX_Matrix* pMatrix) { CFX_Path path; path.Create(); + FX_FLOAT fRight = pRtSign->right(); FX_FLOAT fBottom = pRtSign->bottom(); - path.AddLine(pRtSign->left, pRtSign->top, fRight, fBottom); - path.AddLine(pRtSign->left, fBottom, fRight, pRtSign->top); + path.AddLine(pRtSign->TopLeft(), CFX_PointF(fRight, fBottom)); + path.AddLine(CFX_PointF(pRtSign->left, fBottom), + CFX_PointF(fRight, pRtSign->top)); + CFX_Color crFill(argbFill); pGraphics->SaveGraphState(); pGraphics->SetStrokeColor(&crFill); @@ -112,14 +115,16 @@ void CFWL_CheckBoxTP::DrawSignDiamond(CFX_Graphics* pGraphics, CFX_Matrix* pMatrix) { CFX_Path path; path.Create(); + FX_FLOAT fWidth = pRtSign->width; FX_FLOAT fHeight = pRtSign->height; FX_FLOAT fBottom = pRtSign->bottom(); - path.MoveTo(pRtSign->left + fWidth / 2, pRtSign->top); - path.LineTo(pRtSign->left, pRtSign->top + fHeight / 2); - path.LineTo(pRtSign->left + fWidth / 2, fBottom); - path.LineTo(pRtSign->right(), pRtSign->top + fHeight / 2); - path.LineTo(pRtSign->left + fWidth / 2, pRtSign->top); + path.MoveTo(CFX_PointF(pRtSign->left + fWidth / 2, pRtSign->top)); + path.LineTo(CFX_PointF(pRtSign->left, pRtSign->top + fHeight / 2)); + path.LineTo(CFX_PointF(pRtSign->left + fWidth / 2, fBottom)); + path.LineTo(CFX_PointF(pRtSign->right(), pRtSign->top + fHeight / 2)); + path.LineTo(CFX_PointF(pRtSign->left + fWidth / 2, pRtSign->top)); + CFX_Color crFill(argbFill); pGraphics->SaveGraphState(); pGraphics->SetFillColor(&crFill); @@ -148,27 +153,32 @@ void CFWL_CheckBoxTP::DrawSignStar(CFX_Graphics* pGraphics, CFX_Matrix* pMatrix) { CFX_Path path; path.Create(); + FX_FLOAT fBottom = pRtSign->bottom(); FX_FLOAT fRadius = - (pRtSign->top - fBottom) / (1 + (FX_FLOAT)cos(FX_PI / 5.0f)); + (pRtSign->top - fBottom) / (1 + static_cast<FX_FLOAT>(cos(FX_PI / 5.0f))); CFX_PointF ptCenter((pRtSign->left + pRtSign->right()) / 2.0f, (pRtSign->top + fBottom) / 2.0f); - FX_FLOAT px[5], py[5]; + + CFX_PointF points[5]; FX_FLOAT fAngel = FX_PI / 10.0f; for (int32_t i = 0; i < 5; i++) { - px[i] = ptCenter.x + fRadius * (FX_FLOAT)cos(fAngel); - py[i] = ptCenter.y + fRadius * (FX_FLOAT)sin(fAngel); + points[i] = + ptCenter + CFX_PointF(fRadius * static_cast<FX_FLOAT>(cos(fAngel)), + fRadius * static_cast<FX_FLOAT>(sin(fAngel))); fAngel += FX_PI * 2 / 5.0f; } - path.MoveTo(px[0], py[0]); + + path.MoveTo(points[0]); int32_t nNext = 0; for (int32_t j = 0; j < 5; j++) { nNext += 2; - if (nNext >= 5) { + if (nNext >= 5) nNext -= 5; - } - path.LineTo(px[nNext], py[nNext]); + + path.LineTo(points[nNext]); } + CFX_Color crFill(argbFill); pGraphics->SaveGraphState(); pGraphics->SetFillColor(&crFill); @@ -218,6 +228,7 @@ void CFWL_CheckBoxTP::InitCheckPath(FX_FLOAT fCheckLen) { if (!m_pCheckPath) { m_pCheckPath = pdfium::MakeUnique<CFX_Path>(); m_pCheckPath->Create(); + FX_FLOAT fWidth = kSignPath; FX_FLOAT fHeight = -kSignPath; FX_FLOAT fBottom = kSignPath; @@ -238,45 +249,32 @@ void CFWL_CheckBoxTP::InitCheckPath(FX_FLOAT fCheckLen) { CFX_PointF pt54(fWidth / 3.4f, fBottom + fHeight / 3.5f); CFX_PointF pt51(fWidth / 3.6f, fBottom + fHeight / 4.0f); CFX_PointF pt15(fWidth / 3.5f, fBottom + fHeight * 3.5f / 5.0f); - m_pCheckPath->MoveTo(pt1.x, pt1.y); - FX_FLOAT px1 = pt12.x - pt1.x; - FX_FLOAT py1 = pt12.y - pt1.y; - FX_FLOAT px2 = pt21.x - pt2.x; - FX_FLOAT py2 = pt21.y - pt2.y; - m_pCheckPath->BezierTo(pt1.x + px1 * FX_BEZIER, pt1.y + py1 * FX_BEZIER, - pt2.x + px2 * FX_BEZIER, pt2.y + py2 * FX_BEZIER, - pt2.x, pt2.y); - px1 = pt23.x - pt2.x; - py1 = pt23.y - pt2.y; - px2 = pt32.x - pt3.x; - py2 = pt32.y - pt3.y; - m_pCheckPath->BezierTo(pt2.x + px1 * FX_BEZIER, pt2.y + py1 * FX_BEZIER, - pt3.x + px2 * FX_BEZIER, pt3.y + py2 * FX_BEZIER, - pt3.x, pt3.y); - px1 = pt34.x - pt3.x; - py1 = pt34.y - pt3.y; - px2 = pt43.x - pt4.x; - py2 = pt43.y - pt4.y; - m_pCheckPath->BezierTo(pt3.x + px1 * FX_BEZIER, pt3.y + py1 * FX_BEZIER, - pt4.x + px2 * FX_BEZIER, pt4.y + py2 * FX_BEZIER, - pt4.x, pt4.y); - px1 = pt45.x - pt4.x; - py1 = pt45.y - pt4.y; - px2 = pt54.x - pt5.x; - py2 = pt54.y - pt5.y; - m_pCheckPath->BezierTo(pt4.x + px1 * FX_BEZIER, pt4.y + py1 * FX_BEZIER, - pt5.x + px2 * FX_BEZIER, pt5.y + py2 * FX_BEZIER, - pt5.x, pt5.y); - px1 = pt51.x - pt5.x; - py1 = pt51.y - pt5.y; - px2 = pt15.x - pt1.x; - py2 = pt15.y - pt1.y; - m_pCheckPath->BezierTo(pt5.x + px1 * FX_BEZIER, pt5.y + py1 * FX_BEZIER, - pt1.x + px2 * FX_BEZIER, pt1.y + py2 * FX_BEZIER, - pt1.x, pt1.y); + m_pCheckPath->MoveTo(pt1); + + CFX_PointF p1 = CFX_PointF(pt12.x - pt1.x, pt12.y - pt1.y) * FX_BEZIER; + CFX_PointF p2 = CFX_PointF(pt21.x - pt2.x, pt21.y - pt2.y) * FX_BEZIER; + m_pCheckPath->BezierTo(pt1 + p1, pt2 + p2, pt2); + + p1 = CFX_PointF(pt23.x - pt2.x, pt23.y - pt2.y) * FX_BEZIER; + p2 = CFX_PointF(pt32.x - pt3.x, pt32.y - pt3.y) * FX_BEZIER; + m_pCheckPath->BezierTo(pt2 + p1, pt3 + p2, pt3); + + p1 = CFX_PointF(pt34.x - pt3.x, pt34.y - pt3.y) * FX_BEZIER; + p2 = CFX_PointF(pt43.x - pt4.x, pt43.y - pt4.y) * FX_BEZIER; + m_pCheckPath->BezierTo(pt3 + p1, pt4 + p2, pt4); + + p1 = CFX_PointF(pt45.x - pt4.x, pt45.y - pt4.y) * FX_BEZIER; + p2 = CFX_PointF(pt54.x - pt5.x, pt54.y - pt5.y) * FX_BEZIER; + m_pCheckPath->BezierTo(pt4 + p1, pt5 + p2, pt5); + + p1 = CFX_PointF(pt51.x - pt5.x, pt51.y - pt5.y) * FX_BEZIER; + p2 = CFX_PointF(pt15.x - pt1.x, pt15.y - pt1.y) * FX_BEZIER; + m_pCheckPath->BezierTo(pt5 + p1, pt1 + p2, pt1); + FX_FLOAT fScale = fCheckLen / kSignPath; CFX_Matrix mt(1, 0, 0, 1, 0, 0); mt.Scale(fScale, fScale); + CFX_PathData* pData = m_pCheckPath->GetPathData(); pData->Transform(&mt); } diff --git a/xfa/fwl/theme/cfwl_monthcalendartp.cpp b/xfa/fwl/theme/cfwl_monthcalendartp.cpp index 476135fa44..cf6306a53f 100644 --- a/xfa/fwl/theme/cfwl_monthcalendartp.cpp +++ b/xfa/fwl/theme/cfwl_monthcalendartp.cpp @@ -106,9 +106,11 @@ void CFWL_MonthCalendarTP::DrawTotalBK(CFWL_ThemeBackground* pParams, CFX_Matrix* pMatrix) { CFX_Path path; path.Create(); + CFX_RectF rtTotal(pParams->m_rtPart); path.AddRectangle(rtTotal.left, rtTotal.top, rtTotal.width, rtTotal.height); pParams->m_pGraphics->SaveGraphState(); + CFX_Color clrBK(m_pThemeData->clrBK); pParams->m_pGraphics->SetFillColor(&clrBK); pParams->m_pGraphics->FillPath(&path, FXFILL_WINDING, pMatrix); @@ -119,9 +121,11 @@ void CFWL_MonthCalendarTP::DrawHeadBk(CFWL_ThemeBackground* pParams, CFX_Matrix* pMatrix) { CFX_Path path; path.Create(); + CFX_RectF rtHead = pParams->m_rtPart; path.AddRectangle(rtHead.left, rtHead.top, rtHead.width, rtHead.height); pParams->m_pGraphics->SaveGraphState(); + CFX_Color clrHeadBK(m_pThemeData->clrBK); pParams->m_pGraphics->SetFillColor(&clrHeadBK); pParams->m_pGraphics->FillPath(&path, FXFILL_WINDING, pMatrix); @@ -132,9 +136,11 @@ void CFWL_MonthCalendarTP::DrawLButton(CFWL_ThemeBackground* pParams, CFX_Matrix* pMatrix) { CFX_Path path; path.Create(); + CFX_RectF rtLBtn = pParams->m_rtPart; path.AddRectangle(rtLBtn.left, rtLBtn.top, rtLBtn.width, rtLBtn.height); pParams->m_pGraphics->SaveGraphState(); + CFX_Color clrLBtnEdge(ArgbEncode(0xff, 205, 219, 243)); pParams->m_pGraphics->SetStrokeColor(&clrLBtnEdge); pParams->m_pGraphics->StrokePath(&path, pMatrix); @@ -147,12 +153,15 @@ void CFWL_MonthCalendarTP::DrawLButton(CFWL_ThemeBackground* pParams, pParams->m_pGraphics->SetFillColor(&clrLBtnFill); pParams->m_pGraphics->FillPath(&path, FXFILL_WINDING, pMatrix); } + path.Clear(); - path.MoveTo(rtLBtn.left + rtLBtn.Width() / 3 * 2, - rtLBtn.top + rtLBtn.height / 4); - path.LineTo(rtLBtn.left + rtLBtn.Width() / 3, rtLBtn.top + rtLBtn.height / 2); - path.LineTo(rtLBtn.left + rtLBtn.Width() / 3 * 2, - rtLBtn.bottom() - rtLBtn.height / 4); + path.MoveTo(CFX_PointF(rtLBtn.left + rtLBtn.Width() / 3 * 2, + rtLBtn.top + rtLBtn.height / 4)); + path.LineTo(CFX_PointF(rtLBtn.left + rtLBtn.Width() / 3, + rtLBtn.top + rtLBtn.height / 2)); + path.LineTo(CFX_PointF(rtLBtn.left + rtLBtn.Width() / 3 * 2, + rtLBtn.bottom() - rtLBtn.height / 4)); + CFX_Color clrFlag(ArgbEncode(0xff, 50, 104, 205)); pParams->m_pGraphics->SetStrokeColor(&clrFlag); pParams->m_pGraphics->StrokePath(&path, pMatrix); @@ -163,9 +172,11 @@ void CFWL_MonthCalendarTP::DrawRButton(CFWL_ThemeBackground* pParams, CFX_Matrix* pMatrix) { CFX_Path path; path.Create(); + CFX_RectF rtRBtn = pParams->m_rtPart; path.AddRectangle(rtRBtn.left, rtRBtn.top, rtRBtn.width, rtRBtn.height); pParams->m_pGraphics->SaveGraphState(); + CFX_Color clrRBtnEdge(ArgbEncode(0xff, 205, 219, 243)); pParams->m_pGraphics->SetStrokeColor(&clrRBtnEdge); pParams->m_pGraphics->StrokePath(&path, pMatrix); @@ -178,12 +189,15 @@ void CFWL_MonthCalendarTP::DrawRButton(CFWL_ThemeBackground* pParams, pParams->m_pGraphics->SetFillColor(&clrRBtnFill); pParams->m_pGraphics->FillPath(&path, FXFILL_WINDING, pMatrix); } + path.Clear(); - path.MoveTo(rtRBtn.left + rtRBtn.Width() / 3, rtRBtn.top + rtRBtn.height / 4); - path.LineTo(rtRBtn.left + rtRBtn.Width() / 3 * 2, - rtRBtn.top + rtRBtn.height / 2); - path.LineTo(rtRBtn.left + rtRBtn.Width() / 3, - rtRBtn.bottom() - rtRBtn.height / 4); + path.MoveTo(CFX_PointF(rtRBtn.left + rtRBtn.Width() / 3, + rtRBtn.top + rtRBtn.height / 4)); + path.LineTo(CFX_PointF(rtRBtn.left + rtRBtn.Width() / 3 * 2, + rtRBtn.top + rtRBtn.height / 2)); + path.LineTo(CFX_PointF(rtRBtn.left + rtRBtn.Width() / 3, + rtRBtn.bottom() - rtRBtn.height / 4)); + CFX_Color clrFlag(ArgbEncode(0xff, 50, 104, 205)); pParams->m_pGraphics->SetStrokeColor(&clrFlag); pParams->m_pGraphics->StrokePath(&path, pMatrix); @@ -195,9 +209,10 @@ void CFWL_MonthCalendarTP::DrawHSeperator(CFWL_ThemeBackground* pParams, CFX_Path path; path.Create(); CFX_RectF rtHSep = pParams->m_rtPart; - path.MoveTo(rtHSep.left, rtHSep.top + rtHSep.height / 2); - path.LineTo(rtHSep.right(), rtHSep.top + rtHSep.height / 2); + path.MoveTo(CFX_PointF(rtHSep.left, rtHSep.top + rtHSep.height / 2)); + path.LineTo(CFX_PointF(rtHSep.right(), rtHSep.top + rtHSep.height / 2)); pParams->m_pGraphics->SaveGraphState(); + CFX_Color clrHSep(m_pThemeData->clrSeperator); pParams->m_pGraphics->SetStrokeColor(&clrHSep); pParams->m_pGraphics->StrokePath(&path, pMatrix); @@ -209,9 +224,10 @@ void CFWL_MonthCalendarTP::DrawWeekNumSep(CFWL_ThemeBackground* pParams, CFX_Path path; path.Create(); CFX_RectF rtWeekSep = pParams->m_rtPart; - path.MoveTo(rtWeekSep.left, rtWeekSep.top); - path.LineTo(rtWeekSep.left, rtWeekSep.bottom()); + path.MoveTo(rtWeekSep.TopLeft()); + path.LineTo(rtWeekSep.BottomLeft()); pParams->m_pGraphics->SaveGraphState(); + CFX_Color clrHSep(m_pThemeData->clrSeperator); pParams->m_pGraphics->SetStrokeColor(&clrHSep); pParams->m_pGraphics->StrokePath(&path, pMatrix); diff --git a/xfa/fwl/theme/cfwl_pushbuttontp.cpp b/xfa/fwl/theme/cfwl_pushbuttontp.cpp index a1e57836fa..ba7b2ca506 100644 --- a/xfa/fwl/theme/cfwl_pushbuttontp.cpp +++ b/xfa/fwl/theme/cfwl_pushbuttontp.cpp @@ -31,39 +31,52 @@ void CFWL_PushButtonTP::DrawBackground(CFWL_ThemeBackground* pParams) { CFX_RectF& rect = pParams->m_rtPart; FX_FLOAT fRight = rect.right(); FX_FLOAT fBottom = rect.bottom(); + CFX_Path strokePath; strokePath.Create(); - strokePath.MoveTo(rect.left + PUSHBUTTON_SIZE_Corner, rect.top); - strokePath.LineTo(fRight - PUSHBUTTON_SIZE_Corner, rect.top); - strokePath.LineTo(fRight, rect.top + PUSHBUTTON_SIZE_Corner); - strokePath.LineTo(fRight, fBottom - PUSHBUTTON_SIZE_Corner); - strokePath.LineTo(fRight - PUSHBUTTON_SIZE_Corner, fBottom); - strokePath.LineTo(rect.left + PUSHBUTTON_SIZE_Corner, fBottom); - strokePath.LineTo(rect.left, fBottom - PUSHBUTTON_SIZE_Corner); - strokePath.LineTo(rect.left, rect.top + PUSHBUTTON_SIZE_Corner); - strokePath.LineTo(rect.left + PUSHBUTTON_SIZE_Corner, rect.top); + strokePath.MoveTo( + CFX_PointF(rect.left + PUSHBUTTON_SIZE_Corner, rect.top)); + strokePath.LineTo(CFX_PointF(fRight - PUSHBUTTON_SIZE_Corner, rect.top)); + strokePath.LineTo(CFX_PointF(fRight, rect.top + PUSHBUTTON_SIZE_Corner)); + strokePath.LineTo(CFX_PointF(fRight, fBottom - PUSHBUTTON_SIZE_Corner)); + strokePath.LineTo(CFX_PointF(fRight - PUSHBUTTON_SIZE_Corner, fBottom)); + strokePath.LineTo( + CFX_PointF(rect.left + PUSHBUTTON_SIZE_Corner, fBottom)); + strokePath.LineTo( + CFX_PointF(rect.left, fBottom - PUSHBUTTON_SIZE_Corner)); + strokePath.LineTo( + CFX_PointF(rect.left, rect.top + PUSHBUTTON_SIZE_Corner)); + strokePath.LineTo( + CFX_PointF(rect.left + PUSHBUTTON_SIZE_Corner, rect.top)); + CFX_Path fillPath; fillPath.Create(); fillPath.AddSubpath(&strokePath); + CFX_Graphics* pGraphics = pParams->m_pGraphics; pGraphics->SaveGraphState(); + CFX_RectF rtInner(rect); rtInner.Deflate(PUSHBUTTON_SIZE_Corner + 1, PUSHBUTTON_SIZE_Corner + 1, PUSHBUTTON_SIZE_Corner, PUSHBUTTON_SIZE_Corner); fillPath.AddRectangle(rtInner.left, rtInner.top, rtInner.width, rtInner.height); + int32_t iColor = GetColorID(pParams->m_dwStates); DrawAxialShading(pGraphics, rect.left + PUSHBUTTON_SIZE_Corner, rect.top, rect.left + PUSHBUTTON_SIZE_Corner, rect.bottom(), m_pThemeData->clrStart[iColor], m_pThemeData->clrEnd[iColor], &fillPath, FXFILL_ALTERNATE, &pParams->m_matrix); + CFX_Color crStroke(m_pThemeData->clrBorder[iColor]); pGraphics->SetStrokeColor(&crStroke); pGraphics->StrokePath(&strokePath, &pParams->m_matrix); + fillPath.Clear(); fillPath.AddRectangle(rtInner.left, rtInner.top, rtInner.width, rtInner.height); + CFX_Color crFill(m_pThemeData->clrFill[iColor]); pGraphics->SetFillColor(&crFill); pGraphics->FillPath(&fillPath, FXFILL_WINDING, &pParams->m_matrix); diff --git a/xfa/fwl/theme/cfwl_scrollbartp.cpp b/xfa/fwl/theme/cfwl_scrollbartp.cpp index 4cd2fb376d..5f8f7dcd49 100644 --- a/xfa/fwl/theme/cfwl_scrollbartp.cpp +++ b/xfa/fwl/theme/cfwl_scrollbartp.cpp @@ -130,30 +130,34 @@ void CFWL_ScrollBarTP::DrawPaw(CFX_Graphics* pGraphics, if (pRect->width / 2 <= fPawLen) { fPawLen = (pRect->width - 6) / 2; } + FX_FLOAT fX = pRect->left + pRect->width / 4; FX_FLOAT fY = pRect->top + pRect->height / 2; - path.MoveTo(fX, fY - 4); - path.LineTo(fX + fPawLen, fY - 4); - path.MoveTo(fX, fY - 2); - path.LineTo(fX + fPawLen, fY - 2); - path.MoveTo(fX, fY); - path.LineTo(fX + fPawLen, fY); - path.MoveTo(fX, fY + 2); - path.LineTo(fX + fPawLen, fY + 2); + path.MoveTo(CFX_PointF(fX, fY - 4)); + path.LineTo(CFX_PointF(fX + fPawLen, fY - 4)); + path.MoveTo(CFX_PointF(fX, fY - 2)); + path.LineTo(CFX_PointF(fX + fPawLen, fY - 2)); + path.MoveTo(CFX_PointF(fX, fY)); + path.LineTo(CFX_PointF(fX + fPawLen, fY)); + path.MoveTo(CFX_PointF(fX, fY + 2)); + path.LineTo(CFX_PointF(fX + fPawLen, fY + 2)); + CFX_Color clrLight(m_pThemeData->clrPawColorLight[eState - 1]); pGraphics->SetLineWidth(1); pGraphics->SetStrokeColor(&clrLight); pGraphics->StrokePath(&path); fX++; + path.Clear(); - path.MoveTo(fX, fY - 3); - path.LineTo(fX + fPawLen, fY - 3); - path.MoveTo(fX, fY - 1); - path.LineTo(fX + fPawLen, fY - 1); - path.MoveTo(fX, fY + 1); - path.LineTo(fX + fPawLen, fY + 1); - path.MoveTo(fX, fY + 3); - path.LineTo(fX + fPawLen, fY + 3); + path.MoveTo(CFX_PointF(fX, fY - 3)); + path.LineTo(CFX_PointF(fX + fPawLen, fY - 3)); + path.MoveTo(CFX_PointF(fX, fY - 1)); + path.LineTo(CFX_PointF(fX + fPawLen, fY - 1)); + path.MoveTo(CFX_PointF(fX, fY + 1)); + path.LineTo(CFX_PointF(fX + fPawLen, fY + 1)); + path.MoveTo(CFX_PointF(fX, fY + 3)); + path.LineTo(CFX_PointF(fX + fPawLen, fY + 3)); + CFX_Color clrDark(m_pThemeData->clrPawColorDark[eState - 1]); pGraphics->SetLineWidth(1); pGraphics->SetStrokeColor(&clrDark); @@ -163,30 +167,34 @@ void CFWL_ScrollBarTP::DrawPaw(CFX_Graphics* pGraphics, if (pRect->height / 2 <= fPawLen) { fPawLen = (pRect->height - 6) / 2; } + FX_FLOAT fX = pRect->left + pRect->width / 2; FX_FLOAT fY = pRect->top + pRect->height / 4; - path.MoveTo(fX - 4, fY); - path.LineTo(fX - 4, fY + fPawLen); - path.MoveTo(fX - 2, fY); - path.LineTo(fX - 2, fY + fPawLen); - path.MoveTo(fX, fY); - path.LineTo(fX, fY + fPawLen); - path.MoveTo(fX + 2, fY); - path.LineTo(fX + 2, fY + fPawLen); + path.MoveTo(CFX_PointF(fX - 4, fY)); + path.LineTo(CFX_PointF(fX - 4, fY + fPawLen)); + path.MoveTo(CFX_PointF(fX - 2, fY)); + path.LineTo(CFX_PointF(fX - 2, fY + fPawLen)); + path.MoveTo(CFX_PointF(fX, fY)); + path.LineTo(CFX_PointF(fX, fY + fPawLen)); + path.MoveTo(CFX_PointF(fX + 2, fY)); + path.LineTo(CFX_PointF(fX + 2, fY + fPawLen)); + CFX_Color clrLight(m_pThemeData->clrPawColorLight[eState - 1]); pGraphics->SetLineWidth(1); pGraphics->SetStrokeColor(&clrLight); pGraphics->StrokePath(&path, pMatrix); fY++; + path.Clear(); - path.MoveTo(fX - 3, fY); - path.LineTo(fX - 3, fY + fPawLen); - path.MoveTo(fX - 1, fY); - path.LineTo(fX - 1, fY + fPawLen); - path.MoveTo(fX + 1, fY); - path.LineTo(fX + 1, fY + fPawLen); - path.MoveTo(fX + 3, fY); - path.LineTo(fX + 3, fY + fPawLen); + path.MoveTo(CFX_PointF(fX - 3, fY)); + path.LineTo(CFX_PointF(fX - 3, fY + fPawLen)); + path.MoveTo(CFX_PointF(fX - 1, fY)); + path.LineTo(CFX_PointF(fX - 1, fY + fPawLen)); + path.MoveTo(CFX_PointF(fX + 1, fY)); + path.LineTo(CFX_PointF(fX + 1, fY + fPawLen)); + path.MoveTo(CFX_PointF(fX + 3, fY)); + path.LineTo(CFX_PointF(fX + 3, fY + fPawLen)); + CFX_Color clrDark(m_pThemeData->clrPawColorDark[eState - 1]); pGraphics->SetLineWidth(1); pGraphics->SetStrokeColor(&clrDark); diff --git a/xfa/fwl/theme/cfwl_widgettp.cpp b/xfa/fwl/theme/cfwl_widgettp.cpp index ad5beef858..d7d98cd76f 100644 --- a/xfa/fwl/theme/cfwl_widgettp.cpp +++ b/xfa/fwl/theme/cfwl_widgettp.cpp @@ -196,39 +196,39 @@ void CFWL_WidgetTP::DrawArrow(CFX_Graphics* pGraphics, path.Create(); switch (eDict) { case FWLTHEME_DIRECTION_Down: { - path.MoveTo(fLeft, fTop + 1); - path.LineTo(fLeft + 4, fTop + 5); - path.LineTo(fLeft + 8, fTop + 1); - path.LineTo(fLeft + 7, fTop); - path.LineTo(fLeft + 4, fTop + 3); - path.LineTo(fLeft + 1, fTop); + path.MoveTo(CFX_PointF(fLeft, fTop + 1)); + path.LineTo(CFX_PointF(fLeft + 4, fTop + 5)); + path.LineTo(CFX_PointF(fLeft + 8, fTop + 1)); + path.LineTo(CFX_PointF(fLeft + 7, fTop)); + path.LineTo(CFX_PointF(fLeft + 4, fTop + 3)); + path.LineTo(CFX_PointF(fLeft + 1, fTop)); break; } case FWLTHEME_DIRECTION_Up: { - path.MoveTo(fLeft, fTop + 4); - path.LineTo(fLeft + 4, fTop); - path.LineTo(fLeft + 8, fTop + 4); - path.LineTo(fLeft + 7, fTop + 5); - path.LineTo(fLeft + 4, fTop + 2); - path.LineTo(fLeft + 1, fTop + 5); + path.MoveTo(CFX_PointF(fLeft, fTop + 4)); + path.LineTo(CFX_PointF(fLeft + 4, fTop)); + path.LineTo(CFX_PointF(fLeft + 8, fTop + 4)); + path.LineTo(CFX_PointF(fLeft + 7, fTop + 5)); + path.LineTo(CFX_PointF(fLeft + 4, fTop + 2)); + path.LineTo(CFX_PointF(fLeft + 1, fTop + 5)); break; } case FWLTHEME_DIRECTION_Right: { - path.MoveTo(fLeft + 1, fTop); - path.LineTo(fLeft + 5, fTop + 4); - path.LineTo(fLeft + 1, fTop + 8); - path.LineTo(fLeft, fTop + 7); - path.LineTo(fLeft + 3, fTop + 4); - path.LineTo(fLeft, fTop + 1); + path.MoveTo(CFX_PointF(fLeft + 1, fTop)); + path.LineTo(CFX_PointF(fLeft + 5, fTop + 4)); + path.LineTo(CFX_PointF(fLeft + 1, fTop + 8)); + path.LineTo(CFX_PointF(fLeft, fTop + 7)); + path.LineTo(CFX_PointF(fLeft + 3, fTop + 4)); + path.LineTo(CFX_PointF(fLeft, fTop + 1)); break; } case FWLTHEME_DIRECTION_Left: { - path.MoveTo(fLeft, fTop + 4); - path.LineTo(fLeft + 4, fTop); - path.LineTo(fLeft + 5, fTop + 1); - path.LineTo(fLeft + 2, fTop + 4); - path.LineTo(fLeft + 5, fTop + 7); - path.LineTo(fLeft + 4, fTop + 8); + path.MoveTo(CFX_PointF(fLeft, fTop + 4)); + path.LineTo(CFX_PointF(fLeft + 4, fTop)); + path.LineTo(CFX_PointF(fLeft + 5, fTop + 1)); + path.LineTo(CFX_PointF(fLeft + 2, fTop + 4)); + path.LineTo(CFX_PointF(fLeft + 5, fTop + 7)); + path.LineTo(CFX_PointF(fLeft + 4, fTop + 8)); break; } } diff --git a/xfa/fxfa/app/xfa_ffpath.cpp b/xfa/fxfa/app/xfa_ffpath.cpp index c4e6554c1a..feea7bf00b 100644 --- a/xfa/fxfa/app/xfa_ffpath.cpp +++ b/xfa/fxfa/app/xfa_ffpath.cpp @@ -89,9 +89,9 @@ void CXFA_FFLine::RenderWidget(CFX_Graphics* pGS, CFX_Path linePath; linePath.Create(); if (lineObj.GetSlope() && rtLine.right() > 0.0f && rtLine.bottom() > 0.0f) - linePath.AddLine(rtLine.right(), rtLine.top, rtLine.left, rtLine.bottom()); + linePath.AddLine(rtLine.TopRight(), rtLine.BottomLeft()); else - linePath.AddLine(rtLine.left, rtLine.top, rtLine.right(), rtLine.bottom()); + linePath.AddLine(rtLine.TopLeft(), rtLine.BottomRight()); CFX_Color color(lineColor); pGS->SaveGraphState(); diff --git a/xfa/fxfa/app/xfa_ffwidget.cpp b/xfa/fxfa/app/xfa_ffwidget.cpp index c917697948..0f47dffa22 100644 --- a/xfa/fxfa/app/xfa_ffwidget.cpp +++ b/xfa/fxfa/app/xfa_ffwidget.cpp @@ -1211,9 +1211,9 @@ static void XFA_BOX_GetPath_Arc(CXFA_Box box, } startAngle = -startAngle * FX_PI / 180.0f; sweepAngle = -sweepAngle * FX_PI / 180.0f; - fillPath.AddArc(rtDraw.left, rtDraw.top, rtDraw.width, rtDraw.height, - startAngle, sweepAngle); + fillPath.AddArc(rtDraw.TopLeft(), rtDraw.Size(), startAngle, sweepAngle); } + static void XFA_BOX_GetPath(CXFA_Box box, const std::vector<CXFA_Stroke>& strokes, CFX_RectF rtWidget, @@ -1336,49 +1336,51 @@ static void XFA_BOX_GetPath(CXFA_Box box, cpStart.x = cp1.x, cpStart.y = cp1.y - fRadius1 + halfBefore, offsetEY = -halfAfter; } - vx = 1, vy = -1; - nx = 0, ny = 1; + vx = 1; + vy = -1; + nx = 0; + ny = 1; if (bRound) { sx = bInverted ? 0 : FX_PI / 2; } else { - sx = 0, sy = -1; + sx = 0; + sy = -1; } break; } if (bStart) { - path.MoveTo(cpStart.x, cpStart.y); + path.MoveTo(cpStart); } if (nIndex & 1) { - path.LineTo(cp2.x + fRadius2 * nx + offsetEX, - cp2.y + fRadius2 * ny + offsetEY); + path.LineTo(CFX_PointF(cp2.x + fRadius2 * nx + offsetEX, + cp2.y + fRadius2 * ny + offsetEY)); return; } if (bRound) { - if (fRadius1 < 0) { + if (fRadius1 < 0) sx -= FX_PI; - } - if (bInverted) { + if (bInverted) sy *= -1; - } + CFX_RectF rtRadius(cp1.x + offsetX * 2, cp1.y + offsetY * 2, fRadius1 * 2 * vx - offsetX * 2, fRadius1 * 2 * vy - offsetY * 2); rtRadius.Normalize(); - if (bInverted) { + if (bInverted) rtRadius.Offset(-fRadius1 * vx, -fRadius1 * vy); - } - path.ArcTo(rtRadius.left, rtRadius.top, rtRadius.width, rtRadius.height, sx, - sy); + + path.ArcTo(rtRadius.TopLeft(), rtRadius.Size(), sx, sy); } else { CFX_PointF cp; if (bInverted) { - cp.x = cp1.x + fRadius1 * vx, cp.y = cp1.y + fRadius1 * vy; + cp.x = cp1.x + fRadius1 * vx; + cp.y = cp1.y + fRadius1 * vy; } else { cp = cp1; } - path.LineTo(cp.x, cp.y); - path.LineTo(cp1.x + fRadius1 * sx + offsetX, - cp1.y + fRadius1 * sy + offsetY); + path.LineTo(cp); + path.LineTo(CFX_PointF(cp1.x + fRadius1 * sx + offsetX, + cp1.y + fRadius1 * sy + offsetY)); } } static void XFA_BOX_GetFillPath(CXFA_Box box, @@ -1498,38 +1500,38 @@ static void XFA_BOX_GetFillPath(CXFA_Box box, if (bRound) { sx = bInverted ? 0 : FX_PI / 2; } else { - sx = 0, sy = -1; + sx = 0; + sy = -1; } break; } - if (i == 0) { - fillPath.MoveTo(cp1.x, cp1.y + fRadius1); - } + if (i == 0) + fillPath.MoveTo(CFX_PointF(cp1.x, cp1.y + fRadius1)); + if (bRound) { - if (fRadius1 < 0) { + if (fRadius1 < 0) sx -= FX_PI; - } - if (bInverted) { + if (bInverted) sy *= -1; - } + CFX_RectF rtRadius(cp1.x, cp1.y, fRadius1 * 2 * vx, fRadius1 * 2 * vy); rtRadius.Normalize(); - if (bInverted) { + if (bInverted) rtRadius.Offset(-fRadius1 * vx, -fRadius1 * vy); - } - fillPath.ArcTo(rtRadius.left, rtRadius.top, rtRadius.width, - rtRadius.height, sx, sy); + + fillPath.ArcTo(rtRadius.TopLeft(), rtRadius.Size(), sx, sy); } else { CFX_PointF cp; if (bInverted) { - cp.x = cp1.x + fRadius1 * vx, cp.y = cp1.y + fRadius1 * vy; + cp.x = cp1.x + fRadius1 * vx; + cp.y = cp1.y + fRadius1 * vy; } else { cp = cp1; } - fillPath.LineTo(cp.x, cp.y); - fillPath.LineTo(cp1.x + fRadius1 * sx, cp1.y + fRadius1 * sy); + fillPath.LineTo(cp); + fillPath.LineTo(CFX_PointF(cp1.x + fRadius1 * sx, cp1.y + fRadius1 * sy)); } - fillPath.LineTo(cp2.x + fRadius2 * nx, cp2.y + fRadius2 * ny); + fillPath.LineTo(CFX_PointF(cp2.x + fRadius2 * nx, cp2.y + fRadius2 * ny)); } } static void XFA_BOX_Fill_Radial(CXFA_Box box, @@ -1738,43 +1740,52 @@ static void XFA_BOX_StrokeArc(CXFA_Box box, } pGS->SaveGraphState(); pGS->SetLineWidth(fHalf); + FX_FLOAT a, b; a = rtWidget.width / 2.0f; b = rtWidget.height / 2.0f; if (dwFlags & XFA_DRAWBOX_ForceRound) { - a = b = std::min(a, b); + a = std::min(a, b); + b = a; } + CFX_PointF center = rtWidget.Center(); rtWidget.left = center.x - a; rtWidget.top = center.y - b; rtWidget.width = a + a; rtWidget.height = b + b; + FX_FLOAT startAngle = 0, sweepAngle = 360; startAngle = startAngle * FX_PI / 180.0f; sweepAngle = -sweepAngle * FX_PI / 180.0f; + CFX_Path arcPath; arcPath.Create(); - arcPath.AddArc(rtWidget.left, rtWidget.top, rtWidget.width, rtWidget.height, - 3.0f * FX_PI / 4.0f, FX_PI); + arcPath.AddArc(rtWidget.TopLeft(), rtWidget.Size(), 3.0f * FX_PI / 4.0f, + FX_PI); + CFX_Color cr(0xFF808080); pGS->SetStrokeColor(&cr); pGS->StrokePath(&arcPath, pMatrix); arcPath.Clear(); - arcPath.AddArc(rtWidget.left, rtWidget.top, rtWidget.width, rtWidget.height, - -1.0f * FX_PI / 4.0f, FX_PI); + arcPath.AddArc(rtWidget.TopLeft(), rtWidget.Size(), -1.0f * FX_PI / 4.0f, + FX_PI); + cr.Set(0xFFFFFFFF); pGS->SetStrokeColor(&cr); pGS->StrokePath(&arcPath, pMatrix); rtWidget.Deflate(fHalf, fHalf); arcPath.Clear(); - arcPath.AddArc(rtWidget.left, rtWidget.top, rtWidget.width, rtWidget.height, - 3.0f * FX_PI / 4.0f, FX_PI); + arcPath.AddArc(rtWidget.TopLeft(), rtWidget.Size(), 3.0f * FX_PI / 4.0f, + FX_PI); + cr.Set(0xFF404040); pGS->SetStrokeColor(&cr); pGS->StrokePath(&arcPath, pMatrix); arcPath.Clear(); - arcPath.AddArc(rtWidget.left, rtWidget.top, rtWidget.width, rtWidget.height, - -1.0f * FX_PI / 4.0f, FX_PI); + arcPath.AddArc(rtWidget.TopLeft(), rtWidget.Size(), -1.0f * FX_PI / 4.0f, + FX_PI); + cr.Set(0xFFC0C0C0); pGS->SetStrokeColor(&cr); pGS->StrokePath(&arcPath, pMatrix); @@ -1792,25 +1803,27 @@ static void XFA_Draw3DRect(CFX_Graphics* pGraphic, FX_FLOAT fRight = rt.right(); CFX_Path pathLT; pathLT.Create(); - pathLT.MoveTo(rt.left, fBottom); - pathLT.LineTo(rt.left, rt.top); - pathLT.LineTo(fRight, rt.top); - pathLT.LineTo(fRight - fLineWidth, rt.top + fLineWidth); - pathLT.LineTo(rt.left + fLineWidth, rt.top + fLineWidth); - pathLT.LineTo(rt.left + fLineWidth, fBottom - fLineWidth); - pathLT.LineTo(rt.left, fBottom); + pathLT.MoveTo(CFX_PointF(rt.left, fBottom)); + pathLT.LineTo(CFX_PointF(rt.left, rt.top)); + pathLT.LineTo(CFX_PointF(fRight, rt.top)); + pathLT.LineTo(CFX_PointF(fRight - fLineWidth, rt.top + fLineWidth)); + pathLT.LineTo(CFX_PointF(rt.left + fLineWidth, rt.top + fLineWidth)); + pathLT.LineTo(CFX_PointF(rt.left + fLineWidth, fBottom - fLineWidth)); + pathLT.LineTo(CFX_PointF(rt.left, fBottom)); pGraphic->FillPath(&pathLT, FXFILL_WINDING, pMatrix); + CFX_Color crRB(argbBottomRight); pGraphic->SetFillColor(&crRB); + CFX_Path pathRB; pathRB.Create(); - pathRB.MoveTo(fRight, rt.top); - pathRB.LineTo(fRight, fBottom); - pathRB.LineTo(rt.left, fBottom); - pathRB.LineTo(rt.left + fLineWidth, fBottom - fLineWidth); - pathRB.LineTo(fRight - fLineWidth, fBottom - fLineWidth); - pathRB.LineTo(fRight - fLineWidth, rt.top + fLineWidth); - pathRB.LineTo(fRight, rt.top); + pathRB.MoveTo(CFX_PointF(fRight, rt.top)); + pathRB.LineTo(CFX_PointF(fRight, fBottom)); + pathRB.LineTo(CFX_PointF(rt.left, fBottom)); + pathRB.LineTo(CFX_PointF(rt.left + fLineWidth, fBottom - fLineWidth)); + pathRB.LineTo(CFX_PointF(fRight - fLineWidth, fBottom - fLineWidth)); + pathRB.LineTo(CFX_PointF(fRight - fLineWidth, rt.top + fLineWidth)); + pathRB.LineTo(CFX_PointF(fRight, rt.top)); pGraphic->FillPath(&pathRB, FXFILL_WINDING, pMatrix); } static void XFA_BOX_Stroke_3DRect_Lowered(CFX_Graphics* pGS, diff --git a/xfa/fxgraphics/cfx_path.cpp b/xfa/fxgraphics/cfx_path.cpp index d2e8f94638..3072df2475 100644 --- a/xfa/fxgraphics/cfx_path.cpp +++ b/xfa/fxgraphics/cfx_path.cpp @@ -22,42 +22,38 @@ FWL_Error CFX_Path::Create() { CFX_Path::~CFX_Path() {} -FWL_Error CFX_Path::MoveTo(FX_FLOAT x, FX_FLOAT y) { +FWL_Error CFX_Path::MoveTo(const CFX_PointF& point) { if (!m_generator) return FWL_Error::PropertyInvalid; - m_generator->MoveTo(x, y); + m_generator->MoveTo(point); return FWL_Error::Succeeded; } -FWL_Error CFX_Path::LineTo(FX_FLOAT x, FX_FLOAT y) { +FWL_Error CFX_Path::LineTo(const CFX_PointF& point) { if (!m_generator) return FWL_Error::PropertyInvalid; - m_generator->LineTo(x, y); + m_generator->LineTo(point); return FWL_Error::Succeeded; } -FWL_Error CFX_Path::BezierTo(FX_FLOAT ctrlX1, - FX_FLOAT ctrlY1, - FX_FLOAT ctrlX2, - FX_FLOAT ctrlY2, - FX_FLOAT toX, - FX_FLOAT toY) { +FWL_Error CFX_Path::BezierTo(const CFX_PointF& c1, + const CFX_PointF& c2, + const CFX_PointF& to) { if (!m_generator) return FWL_Error::PropertyInvalid; - m_generator->BezierTo(ctrlX1, ctrlY1, ctrlX2, ctrlY2, toX, toY); + m_generator->BezierTo(c1, c2, to); return FWL_Error::Succeeded; } -FWL_Error CFX_Path::ArcTo(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height, +FWL_Error CFX_Path::ArcTo(const CFX_PointF& pos, + const CFX_SizeF& size, FX_FLOAT startAngle, FX_FLOAT sweepAngle) { if (!m_generator) return FWL_Error::PropertyInvalid; - m_generator->ArcTo(left + width / 2, top + height / 2, width / 2, height / 2, - startAngle, sweepAngle); + CFX_SizeF newSize = size / 2.0f; + m_generator->ArcTo(CFX_PointF(pos.x + newSize.width, pos.y + newSize.height), + newSize, startAngle, sweepAngle); return FWL_Error::Succeeded; } @@ -68,28 +64,20 @@ FWL_Error CFX_Path::Close() { return FWL_Error::Succeeded; } -FWL_Error CFX_Path::AddLine(FX_FLOAT x1, - FX_FLOAT y1, - FX_FLOAT x2, - FX_FLOAT y2) { +FWL_Error CFX_Path::AddLine(const CFX_PointF& p1, const CFX_PointF& p2) { if (!m_generator) return FWL_Error::PropertyInvalid; - m_generator->AddLine(x1, y1, x2, y2); + m_generator->AddLine(p1, p2); return FWL_Error::Succeeded; } -FWL_Error CFX_Path::AddBezier(FX_FLOAT startX, - FX_FLOAT startY, - FX_FLOAT ctrlX1, - FX_FLOAT ctrlY1, - FX_FLOAT ctrlX2, - FX_FLOAT ctrlY2, - FX_FLOAT endX, - FX_FLOAT endY) { +FWL_Error CFX_Path::AddBezier(const CFX_PointF& p1, + const CFX_PointF& c1, + const CFX_PointF& c2, + const CFX_PointF& p2) { if (!m_generator) return FWL_Error::PropertyInvalid; - m_generator->AddBezier(startX, startY, ctrlX1, ctrlY1, ctrlX2, ctrlY2, endX, - endY); + m_generator->AddBezier(p1, c1, c2, p2); return FWL_Error::Succeeded; } @@ -103,49 +91,45 @@ FWL_Error CFX_Path::AddRectangle(FX_FLOAT left, return FWL_Error::Succeeded; } -FWL_Error CFX_Path::AddEllipse(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height) { +FWL_Error CFX_Path::AddEllipse(const CFX_PointF& pos, const CFX_SizeF& size) { if (!m_generator) return FWL_Error::PropertyInvalid; - m_generator->AddEllipse(left + width / 2, top + height / 2, width / 2, - height / 2); + CFX_SizeF newSize = size / 2.0f; + m_generator->AddEllipse( + CFX_PointF(pos.x + newSize.width, pos.y + newSize.height), newSize); return FWL_Error::Succeeded; } FWL_Error CFX_Path::AddEllipse(const CFX_RectF& rect) { if (!m_generator) return FWL_Error::PropertyInvalid; - m_generator->AddEllipse(rect.left + rect.Width() / 2, - rect.top + rect.Height() / 2, rect.Width() / 2, - rect.Height() / 2); + m_generator->AddEllipse( + CFX_PointF(rect.left + rect.Width() / 2, rect.top + rect.Height() / 2), + CFX_SizeF(rect.Width() / 2, rect.Height() / 2)); return FWL_Error::Succeeded; } -FWL_Error CFX_Path::AddArc(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height, +FWL_Error CFX_Path::AddArc(const CFX_PointF& pos, + const CFX_SizeF& size, FX_FLOAT startAngle, FX_FLOAT sweepAngle) { if (!m_generator) return FWL_Error::PropertyInvalid; - m_generator->AddArc(left + width / 2, top + height / 2, width / 2, height / 2, - startAngle, sweepAngle); + CFX_SizeF newSize = size / 2; + m_generator->AddArc(CFX_PointF(pos.x + newSize.width, pos.y + newSize.height), + newSize, startAngle, sweepAngle); return FWL_Error::Succeeded; } -FWL_Error CFX_Path::AddPie(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height, +FWL_Error CFX_Path::AddPie(const CFX_PointF& pos, + const CFX_SizeF& size, FX_FLOAT startAngle, FX_FLOAT sweepAngle) { if (!m_generator) return FWL_Error::PropertyInvalid; - m_generator->AddPie(left + width / 2, top + height / 2, width / 2, height / 2, - startAngle, sweepAngle); + CFX_SizeF newSize = size / 2; + m_generator->AddPie(CFX_PointF(pos.x + newSize.width, pos.y + newSize.height), + newSize, startAngle, sweepAngle); return FWL_Error::Succeeded; } diff --git a/xfa/fxgraphics/cfx_path.h b/xfa/fxgraphics/cfx_path.h index 9171a91a00..1dee566788 100644 --- a/xfa/fxgraphics/cfx_path.h +++ b/xfa/fxgraphics/cfx_path.h @@ -21,50 +21,34 @@ class CFX_Path final { ~CFX_Path(); FWL_Error Create(); - FWL_Error MoveTo(FX_FLOAT x, FX_FLOAT y); - FWL_Error LineTo(FX_FLOAT x, FX_FLOAT y); - FWL_Error BezierTo(FX_FLOAT ctrlX1, - FX_FLOAT ctrlY1, - FX_FLOAT ctrlX2, - FX_FLOAT ctrlY2, - FX_FLOAT toX, - FX_FLOAT toY); - FWL_Error ArcTo(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height, + FWL_Error MoveTo(const CFX_PointF& point); + FWL_Error LineTo(const CFX_PointF& point); + FWL_Error BezierTo(const CFX_PointF& c1, + const CFX_PointF& c2, + const CFX_PointF& to); + FWL_Error ArcTo(const CFX_PointF& pos, + const CFX_SizeF& size, FX_FLOAT startAngle, FX_FLOAT sweepAngle); FWL_Error Close(); - FWL_Error AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); - FWL_Error AddBezier(FX_FLOAT startX, - FX_FLOAT startY, - FX_FLOAT ctrlX1, - FX_FLOAT ctrlY1, - FX_FLOAT ctrlX2, - FX_FLOAT ctrlY2, - FX_FLOAT endX, - FX_FLOAT endY); + FWL_Error AddLine(const CFX_PointF& p1, const CFX_PointF& p2); + FWL_Error AddBezier(const CFX_PointF& p1, + const CFX_PointF& c1, + const CFX_PointF& c2, + const CFX_PointF& p2); FWL_Error AddRectangle(FX_FLOAT left, FX_FLOAT top, FX_FLOAT width, FX_FLOAT height); - FWL_Error AddEllipse(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height); + FWL_Error AddEllipse(const CFX_PointF& pos, const CFX_SizeF& size); FWL_Error AddEllipse(const CFX_RectF& rect); - FWL_Error AddArc(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height, + FWL_Error AddArc(const CFX_PointF& pos, + const CFX_SizeF& size, FX_FLOAT startAngle, FX_FLOAT sweepAngle); - FWL_Error AddPie(FX_FLOAT left, - FX_FLOAT top, - FX_FLOAT width, - FX_FLOAT height, + FWL_Error AddPie(const CFX_PointF& pos, + const CFX_SizeF& size, FX_FLOAT startAngle, FX_FLOAT sweepAngle); FWL_Error AddSubpath(CFX_Path* path); diff --git a/xfa/fxgraphics/cfx_path_generator.cpp b/xfa/fxgraphics/cfx_path_generator.cpp index 8da1b4fe15..ab3d9d631a 100644 --- a/xfa/fxgraphics/cfx_path_generator.cpp +++ b/xfa/fxgraphics/cfx_path_generator.cpp @@ -19,49 +19,39 @@ void CFX_PathGenerator::AddPathData(CFX_PathData* pPathData) { m_pPathData->Append(pPathData, nullptr); } -void CFX_PathGenerator::MoveTo(FX_FLOAT x, FX_FLOAT y) { - m_pPathData->AppendPoint(x, y, FXPT_TYPE::MoveTo, false); +void CFX_PathGenerator::MoveTo(const CFX_PointF& point) { + m_pPathData->AppendPoint(point, FXPT_TYPE::MoveTo, false); } -void CFX_PathGenerator::LineTo(FX_FLOAT x, FX_FLOAT y) { - m_pPathData->AppendPoint(x, y, FXPT_TYPE::LineTo, false); +void CFX_PathGenerator::LineTo(const CFX_PointF& point) { + m_pPathData->AppendPoint(point, FXPT_TYPE::LineTo, false); } -void CFX_PathGenerator::BezierTo(FX_FLOAT ctrl_x1, - FX_FLOAT ctrl_y1, - FX_FLOAT ctrl_x2, - FX_FLOAT ctrl_y2, - FX_FLOAT to_x, - FX_FLOAT to_y) { - m_pPathData->AppendPoint(ctrl_x1, ctrl_y1, FXPT_TYPE::BezierTo, false); - m_pPathData->AppendPoint(ctrl_x2, ctrl_y2, FXPT_TYPE::BezierTo, false); - m_pPathData->AppendPoint(to_x, to_y, FXPT_TYPE::BezierTo, false); +void CFX_PathGenerator::BezierTo(const CFX_PointF& c1, + const CFX_PointF& c2, + const CFX_PointF& to) { + m_pPathData->AppendPoint(c1, FXPT_TYPE::BezierTo, false); + m_pPathData->AppendPoint(c2, FXPT_TYPE::BezierTo, false); + m_pPathData->AppendPoint(to, FXPT_TYPE::BezierTo, false); } void CFX_PathGenerator::Close() { m_pPathData->ClosePath(); } -void CFX_PathGenerator::AddLine(FX_FLOAT x1, - FX_FLOAT y1, - FX_FLOAT x2, - FX_FLOAT y2) { - m_pPathData->AppendPoint(x1, y1, FXPT_TYPE::MoveTo, false); - m_pPathData->AppendPoint(x2, y2, FXPT_TYPE::LineTo, false); +void CFX_PathGenerator::AddLine(const CFX_PointF& p1, const CFX_PointF& p2) { + m_pPathData->AppendPoint(p1, FXPT_TYPE::MoveTo, false); + m_pPathData->AppendPoint(p2, FXPT_TYPE::LineTo, false); } -void CFX_PathGenerator::AddBezier(FX_FLOAT start_x, - FX_FLOAT start_y, - FX_FLOAT ctrl_x1, - FX_FLOAT ctrl_y1, - FX_FLOAT ctrl_x2, - FX_FLOAT ctrl_y2, - FX_FLOAT end_x, - FX_FLOAT end_y) { - m_pPathData->AppendPoint(start_x, start_y, FXPT_TYPE::MoveTo, false); - m_pPathData->AppendPoint(ctrl_x1, ctrl_y1, FXPT_TYPE::BezierTo, false); - m_pPathData->AppendPoint(ctrl_x2, ctrl_y2, FXPT_TYPE::BezierTo, false); - m_pPathData->AppendPoint(end_x, end_y, FXPT_TYPE::BezierTo, false); +void CFX_PathGenerator::AddBezier(const CFX_PointF& p1, + const CFX_PointF& c1, + const CFX_PointF& c2, + const CFX_PointF& p2) { + m_pPathData->AppendPoint(p1, FXPT_TYPE::MoveTo, false); + m_pPathData->AppendPoint(c1, FXPT_TYPE::BezierTo, false); + m_pPathData->AppendPoint(c2, FXPT_TYPE::BezierTo, false); + m_pPathData->AppendPoint(p2, FXPT_TYPE::BezierTo, false); } void CFX_PathGenerator::AddRectangle(FX_FLOAT x1, @@ -71,17 +61,13 @@ void CFX_PathGenerator::AddRectangle(FX_FLOAT x1, m_pPathData->AppendRect(x1, y1, x2, y2); } -void CFX_PathGenerator::AddEllipse(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height) { - AddArc(x, y, width, height, 0, FX_PI * 2); +void CFX_PathGenerator::AddEllipse(const CFX_PointF& pos, + const CFX_SizeF& size) { + AddArc(pos, size, 0, FX_PI * 2); } -void CFX_PathGenerator::ArcTo(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height, +void CFX_PathGenerator::ArcTo(const CFX_PointF& pos, + const CFX_SizeF& size, FX_FLOAT start_angle, FX_FLOAT sweep_angle) { FX_FLOAT x0 = FXSYS_cos(sweep_angle / 2); @@ -96,46 +82,45 @@ void CFX_PathGenerator::ArcTo(FX_FLOAT x, FX_FLOAT sn = FXSYS_sin(start_angle + sweep_angle / 2); FX_FLOAT cs = FXSYS_cos(start_angle + sweep_angle / 2); - FX_FLOAT bezier_x, bezier_y; - bezier_x = x + (width * ((px[0] * cs) - (py[0] * sn))); - bezier_y = y + (height * ((px[0] * sn) + (py[0] * cs))); - m_pPathData->AppendPoint(bezier_x, bezier_y, FXPT_TYPE::BezierTo, false); - bezier_x = x + (width * ((px[1] * cs) - (py[1] * sn))); - bezier_y = y + (height * ((px[1] * sn) + (py[1] * cs))); - m_pPathData->AppendPoint(bezier_x, bezier_y, FXPT_TYPE::BezierTo, false); - bezier_x = x + (width * FXSYS_cos(start_angle + sweep_angle)); - bezier_y = y + (height * FXSYS_sin(start_angle + sweep_angle)); - m_pPathData->AppendPoint(bezier_x, bezier_y, FXPT_TYPE::BezierTo, false); + CFX_PointF bezier; + bezier.x = pos.x + (size.width * ((px[0] * cs) - (py[0] * sn))); + bezier.y = pos.y + (size.height * ((px[0] * sn) + (py[0] * cs))); + m_pPathData->AppendPoint(bezier, FXPT_TYPE::BezierTo, false); + + bezier.x = pos.x + (size.width * ((px[1] * cs) - (py[1] * sn))); + bezier.y = pos.y + (size.height * ((px[1] * sn) + (py[1] * cs))); + m_pPathData->AppendPoint(bezier, FXPT_TYPE::BezierTo, false); + + bezier.x = pos.x + (size.width * FXSYS_cos(start_angle + sweep_angle)); + bezier.y = pos.y + (size.height * FXSYS_sin(start_angle + sweep_angle)); + m_pPathData->AppendPoint(bezier, FXPT_TYPE::BezierTo, false); } -void CFX_PathGenerator::AddArc(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height, +void CFX_PathGenerator::AddArc(const CFX_PointF& pos, + const CFX_SizeF& size, FX_FLOAT start_angle, FX_FLOAT sweep_angle) { - if (sweep_angle == 0) { + if (sweep_angle == 0) return; - } const FX_FLOAT bezier_arc_angle_epsilon = 0.01f; - while (start_angle > FX_PI * 2) { + while (start_angle > FX_PI * 2) start_angle -= FX_PI * 2; - } - while (start_angle < 0) { + while (start_angle < 0) start_angle += FX_PI * 2; - } - if (sweep_angle >= FX_PI * 2) { + if (sweep_angle >= FX_PI * 2) sweep_angle = FX_PI * 2; - } - if (sweep_angle <= -FX_PI * 2) { + if (sweep_angle <= -FX_PI * 2) sweep_angle = -FX_PI * 2; - } - m_pPathData->AppendPoint(x + (width * FXSYS_cos(start_angle)), - y + (height * FXSYS_sin(start_angle)), - FXPT_TYPE::MoveTo, false); - FX_FLOAT total_sweep = 0, local_sweep = 0, prev_sweep = 0; + m_pPathData->AppendPoint( + pos + CFX_PointF(size.width * FXSYS_cos(start_angle), + size.height * FXSYS_sin(start_angle)), + FXPT_TYPE::MoveTo, false); + + FX_FLOAT total_sweep = 0; + FX_FLOAT local_sweep = 0; + FX_FLOAT prev_sweep = 0; bool done = false; do { if (sweep_angle < 0) { @@ -155,24 +140,25 @@ void CFX_PathGenerator::AddArc(FX_FLOAT x, done = true; } } - ArcTo(x, y, width, height, start_angle, local_sweep); + + ArcTo(pos, size, start_angle, local_sweep); start_angle += local_sweep; } while (!done); } -void CFX_PathGenerator::AddPie(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height, +void CFX_PathGenerator::AddPie(const CFX_PointF& pos, + const CFX_SizeF& size, FX_FLOAT start_angle, FX_FLOAT sweep_angle) { if (sweep_angle == 0) { - m_pPathData->AppendPoint(x, y, FXPT_TYPE::MoveTo, false); - m_pPathData->AppendPoint(x + (width * FXSYS_cos(start_angle)), - y + (height * FXSYS_sin(start_angle)), - FXPT_TYPE::LineTo, false); + m_pPathData->AppendPoint(pos, FXPT_TYPE::MoveTo, false); + m_pPathData->AppendPoint( + pos + CFX_PointF(size.width * FXSYS_cos(start_angle), + size.height * FXSYS_sin(start_angle)), + FXPT_TYPE::LineTo, false); return; } - AddArc(x, y, width, height, start_angle, sweep_angle); - m_pPathData->AppendPoint(x, y, FXPT_TYPE::LineTo, true); + + AddArc(pos, size, start_angle, sweep_angle); + m_pPathData->AppendPoint(pos, FXPT_TYPE::LineTo, true); } diff --git a/xfa/fxgraphics/cfx_path_generator.h b/xfa/fxgraphics/cfx_path_generator.h index 916400d529..d3ba290f1c 100644 --- a/xfa/fxgraphics/cfx_path_generator.h +++ b/xfa/fxgraphics/cfx_path_generator.h @@ -20,43 +20,30 @@ class CFX_PathGenerator { void AddPathData(CFX_PathData* path_data); - void MoveTo(FX_FLOAT x, FX_FLOAT y); - void LineTo(FX_FLOAT x, FX_FLOAT y); - void BezierTo(FX_FLOAT ctrl_x1, - FX_FLOAT ctrl_y1, - FX_FLOAT ctrl_x2, - FX_FLOAT ctrl_y2, - FX_FLOAT to_x, - FX_FLOAT to_y); + void MoveTo(const CFX_PointF& point); + void LineTo(const CFX_PointF& point); + void BezierTo(const CFX_PointF& c1, + const CFX_PointF& c2, + const CFX_PointF& to); void Close(); - void ArcTo(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height, + void ArcTo(const CFX_PointF& point, + const CFX_SizeF& size, FX_FLOAT start_angle, FX_FLOAT sweep_angle); - void AddLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); - void AddBezier(FX_FLOAT start_x, - FX_FLOAT start_y, - FX_FLOAT ctrl_x1, - FX_FLOAT ctrl_y1, - FX_FLOAT ctrl_x2, - FX_FLOAT ctrl_y2, - FX_FLOAT end_x, - FX_FLOAT end_y); + void AddLine(const CFX_PointF& p1, const CFX_PointF& p2); + void AddBezier(const CFX_PointF& p1, + const CFX_PointF& c1, + const CFX_PointF& c2, + const CFX_PointF& p2); void AddRectangle(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2); - void AddEllipse(FX_FLOAT x, FX_FLOAT y, FX_FLOAT width, FX_FLOAT height); - void AddArc(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height, + void AddEllipse(const CFX_PointF& point, const CFX_SizeF& size); + void AddArc(const CFX_PointF& point, + const CFX_SizeF& size, FX_FLOAT start_angle, FX_FLOAT sweep_angle); - void AddPie(FX_FLOAT x, - FX_FLOAT y, - FX_FLOAT width, - FX_FLOAT height, + void AddPie(const CFX_PointF& point, + const CFX_SizeF& size, FX_FLOAT start_angle, FX_FLOAT sweep_angle); |