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author | Nicolas Pena <npm@chromium.org> | 2018-06-13 20:43:47 +0000 |
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committer | Chromium commit bot <commit-bot@chromium.org> | 2018-06-13 20:43:47 +0000 |
commit | ff94c9e01e02cb7c658eaef4641f57d5681553a5 (patch) | |
tree | e5b0e7b745bad6b849c378daaa4ac66d18b43458 | |
parent | fb73bcdb998550bd537fb5e735dc71198e80c4d5 (diff) | |
download | pdfium-ff94c9e01e02cb7c658eaef4641f57d5681553a5.tar.xz |
Remove CFX_FixedBufGrow from cpdf_renderstatus.cpp
Bug: pdfium:177
Change-Id: I58fe339d5a0a962215c5cb29c963b37b86832637
Reviewed-on: https://pdfium-review.googlesource.com/35113
Commit-Queue: dsinclair <dsinclair@chromium.org>
Reviewed-by: dsinclair <dsinclair@chromium.org>
-rw-r--r-- | core/fpdfapi/render/cpdf_renderstatus.cpp | 45 |
1 files changed, 22 insertions, 23 deletions
diff --git a/core/fpdfapi/render/cpdf_renderstatus.cpp b/core/fpdfapi/render/cpdf_renderstatus.cpp index 4867464b89..1eab9cf233 100644 --- a/core/fpdfapi/render/cpdf_renderstatus.cpp +++ b/core/fpdfapi/render/cpdf_renderstatus.cpp @@ -49,7 +49,6 @@ #include "core/fpdfapi/render/cpdf_type3cache.h" #include "core/fpdfdoc/cpdf_occontext.h" #include "core/fxcrt/autorestorer.h" -#include "core/fxcrt/cfx_fixedbufgrow.h" #include "core/fxcrt/fx_safe_types.h" #include "core/fxcrt/maybe_owned.h" #include "core/fxge/cfx_defaultrenderdevice.h" @@ -152,24 +151,24 @@ void DrawAxialShading(const RetainPtr<CFX_DIBitmap>& pBitmap, float y_span = end_y - start_y; float axis_len_square = (x_span * x_span) + (y_span * y_span); - CFX_FixedBufGrow<float, 16> result_array(total_results); - float* pResults = result_array; - memset(pResults, 0, total_results * sizeof(float)); + ASSERT(total_results >= CountOutputsFromFunctions(funcs)); + ASSERT(total_results >= pCS->CountComponents()); + std::vector<float> result_array(total_results); uint32_t rgb_array[kShadingSteps]; - for (int i = 0; i < kShadingSteps; i++) { + for (int i = 0; i < kShadingSteps; ++i) { float input = (t_max - t_min) * i / kShadingSteps + t_min; int offset = 0; for (const auto& func : funcs) { if (func) { int nresults = 0; - if (func->Call(&input, 1, pResults + offset, &nresults)) + if (func->Call(&input, 1, &result_array[offset], &nresults)) offset += nresults; } } float R = 0.0f; float G = 0.0f; float B = 0.0f; - pCS->GetRGB(pResults, &R, &G, &B); + pCS->GetRGB(result_array.data(), &R, &G, &B); rgb_array[i] = FXARGB_TODIB(ArgbEncode(alpha, FXSYS_round(R * 255), FXSYS_round(G * 255), FXSYS_round(B * 255))); @@ -238,24 +237,24 @@ void DrawRadialShading(const RetainPtr<CFX_DIBitmap>& pBitmap, bEndExtend = !!pArray->GetIntegerAt(1); } - CFX_FixedBufGrow<float, 16> result_array(total_results); - float* pResults = result_array; - memset(pResults, 0, total_results * sizeof(float)); + ASSERT(total_results >= CountOutputsFromFunctions(funcs)); + ASSERT(total_results >= pCS->CountComponents()); + std::vector<float> result_array(total_results); uint32_t rgb_array[kShadingSteps]; - for (int i = 0; i < kShadingSteps; i++) { + for (int i = 0; i < kShadingSteps; ++i) { float input = (t_max - t_min) * i / kShadingSteps + t_min; int offset = 0; for (const auto& func : funcs) { if (func) { int nresults; - if (func->Call(&input, 1, pResults + offset, &nresults)) + if (func->Call(&input, 1, &result_array[offset], &nresults)) offset += nresults; } } float R = 0.0f; float G = 0.0f; float B = 0.0f; - pCS->GetRGB(pResults, &R, &G, &B); + pCS->GetRGB(result_array.data(), &R, &G, &B); rgb_array[i] = FXARGB_TODIB(ArgbEncode(alpha, FXSYS_round(R * 255), FXSYS_round(G * 255), FXSYS_round(B * 255))); @@ -367,10 +366,10 @@ void DrawFuncShading(const RetainPtr<CFX_DIBitmap>& pBitmap, int height = pBitmap->GetHeight(); int pitch = pBitmap->GetPitch(); - CFX_FixedBufGrow<float, 16> result_array(total_results); - float* pResults = result_array; - memset(pResults, 0, total_results * sizeof(float)); - for (int row = 0; row < height; row++) { + ASSERT(total_results >= CountOutputsFromFunctions(funcs)); + ASSERT(total_results >= pCS->CountComponents()); + std::vector<float> result_array(total_results); + for (int row = 0; row < height; ++row) { uint32_t* dib_buf = (uint32_t*)(pBitmap->GetBuffer() + row * pitch); for (int column = 0; column < width; column++) { CFX_PointF pos = matrix.Transform( @@ -383,7 +382,7 @@ void DrawFuncShading(const RetainPtr<CFX_DIBitmap>& pBitmap, for (const auto& func : funcs) { if (func) { int nresults; - if (func->Call(input, 2, pResults + offset, &nresults)) + if (func->Call(input, 2, &result_array[offset], &nresults)) offset += nresults; } } @@ -391,7 +390,7 @@ void DrawFuncShading(const RetainPtr<CFX_DIBitmap>& pBitmap, float R = 0.0f; float G = 0.0f; float B = 0.0f; - pCS->GetRGB(pResults, &R, &G, &B); + pCS->GetRGB(result_array.data(), &R, &G, &B); dib_buf[column] = FXARGB_TODIB(ArgbEncode( alpha, (int32_t)(R * 255), (int32_t)(G * 255), (int32_t)(B * 255))); } @@ -2054,13 +2053,13 @@ void CPDF_RenderStatus::DrawShading(const CPDF_ShadingPattern* pPattern, const CPDF_Array* pBackColor = pDict->GetArrayFor("Background"); if (pBackColor && pBackColor->GetCount() >= pColorSpace->CountComponents()) { - CFX_FixedBufGrow<float, 16> comps(pColorSpace->CountComponents()); + std::vector<float> comps(pColorSpace->CountComponents()); for (uint32_t i = 0; i < pColorSpace->CountComponents(); i++) comps[i] = pBackColor->GetNumberAt(i); float R = 0.0f; float G = 0.0f; float B = 0.0f; - pColorSpace->GetRGB(comps, &R, &G, &B); + pColorSpace->GetRGB(comps.data(), &R, &G, &B); background = ArgbEncode(255, (int32_t)(R * 255), (int32_t)(G * 255), (int32_t)(B * 255)); } @@ -2600,11 +2599,11 @@ RetainPtr<CFX_DIBitmap> CPDF_RenderStatus::LoadSMask( int src_pitch = bitmap.GetPitch(); std::vector<uint8_t> transfers(256); if (pFunc) { - CFX_FixedBufGrow<float, 16> results(pFunc->CountOutputs()); + std::vector<float> results(pFunc->CountOutputs()); for (int i = 0; i < 256; i++) { float input = (float)i / 255.0f; int nresult; - pFunc->Call(&input, 1, results, &nresult); + pFunc->Call(&input, 1, results.data(), &nresult); transfers[i] = FXSYS_round(results[0] * 255); } } else { |