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authortsepez <tsepez@chromium.org>2016-08-29 10:24:19 -0700
committerCommit bot <commit-bot@chromium.org>2016-08-29 10:24:19 -0700
commitd09a09751f724ecdb1a0bc307447a3d0c212ebff (patch)
tree917a2986be9769a6bfaf8ac4cc96a8a4006eed82 /core/fpdfapi/fpdf_page/fpdf_page_parser_old.cpp
parenta032f7f79c67ddef4db0f44fca8f0d245bfb8e82 (diff)
downloadpdfium-d09a09751f724ecdb1a0bc307447a3d0c212ebff.tar.xz
Replace wrapper methods in CPDF_Path with -> operator.
These just invoked exaclty the same methodes in the underlying xxxData class, which we can now do with just a ->() Move some methods to the xxxData class, where they belong. In doing so, put MakePrivateCopy() calls at each callsite for those methods that made a copy. Review-Url: https://codereview.chromium.org/2286983002
Diffstat (limited to 'core/fpdfapi/fpdf_page/fpdf_page_parser_old.cpp')
-rw-r--r--core/fpdfapi/fpdf_page/fpdf_page_parser_old.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/core/fpdfapi/fpdf_page/fpdf_page_parser_old.cpp b/core/fpdfapi/fpdf_page/fpdf_page_parser_old.cpp
index 1b37862e99..e19c9a4a61 100644
--- a/core/fpdfapi/fpdf_page/fpdf_page_parser_old.cpp
+++ b/core/fpdfapi/fpdf_page/fpdf_page_parser_old.cpp
@@ -689,8 +689,8 @@ void CPDF_ContentParser::Start(CPDF_Form* pForm,
if (pBBox) {
form_bbox = pBBox->GetRect();
ClipPath.New();
- ClipPath.AppendRect(form_bbox.left, form_bbox.bottom, form_bbox.right,
- form_bbox.top);
+ ClipPath->AppendRect(form_bbox.left, form_bbox.bottom, form_bbox.right,
+ form_bbox.top);
ClipPath.Transform(&form_matrix);
if (pParentMatrix) {
ClipPath.Transform(pParentMatrix);
@@ -808,10 +808,10 @@ void CPDF_ContentParser::Continue(IFX_Pause* pPause) {
if (pObj->m_ClipPath.GetTextCount())
continue;
CPDF_Path ClipPath = pObj->m_ClipPath.GetPath(0);
- if (!ClipPath.IsRect() || pObj->IsShading())
+ if (!ClipPath->IsRect() || pObj->IsShading())
continue;
- CFX_FloatRect old_rect(ClipPath.GetPointX(0), ClipPath.GetPointY(0),
- ClipPath.GetPointX(2), ClipPath.GetPointY(2));
+ CFX_FloatRect old_rect(ClipPath->GetPointX(0), ClipPath->GetPointY(0),
+ ClipPath->GetPointX(2), ClipPath->GetPointY(2));
CFX_FloatRect obj_rect(pObj->m_Left, pObj->m_Bottom, pObj->m_Right,
pObj->m_Top);
if (old_rect.Contains(obj_rect))