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author | Dan Sinclair <dsinclair@chromium.org> | 2017-02-13 15:43:56 -0500 |
---|---|---|
committer | Chromium commit bot <commit-bot@chromium.org> | 2017-02-13 21:12:43 +0000 |
commit | 9787a7441a905e582b10d9ffc425098b3233d36c (patch) | |
tree | 130b8621f14ec7b85cfb6275276c3d71de526e69 /core/fpdfapi/page | |
parent | 9e41d0461d175410f6ea7573e729dc1ae14e846d (diff) | |
download | pdfium-9787a7441a905e582b10d9ffc425098b3233d36c.tar.xz |
Cleanup CPDF_MeshStream
This CL converts the MeshVertex to a point and the TransformPoint to the
CFX_PointF override.
Change-Id: I3faa5c14cedcf5af6aafca1c566acbc68577cca7
Reviewed-on: https://pdfium-review.googlesource.com/2610
Commit-Queue: dsinclair <dsinclair@chromium.org>
Reviewed-by: Nicolás Peña <npm@chromium.org>
Diffstat (limited to 'core/fpdfapi/page')
-rw-r--r-- | core/fpdfapi/page/cpdf_meshstream.cpp | 69 | ||||
-rw-r--r-- | core/fpdfapi/page/cpdf_meshstream.h | 25 | ||||
-rw-r--r-- | core/fpdfapi/page/cpdf_streamcontentparser.cpp | 10 |
3 files changed, 63 insertions, 41 deletions
diff --git a/core/fpdfapi/page/cpdf_meshstream.cpp b/core/fpdfapi/page/cpdf_meshstream.cpp index b852901794..75069cab7f 100644 --- a/core/fpdfapi/page/cpdf_meshstream.cpp +++ b/core/fpdfapi/page/cpdf_meshstream.cpp @@ -83,6 +83,12 @@ bool IsValidBitsPerFlag(uint32_t x) { } // namespace +CPDF_MeshVertex::CPDF_MeshVertex() = default; + +CPDF_MeshVertex::CPDF_MeshVertex(const CPDF_MeshVertex&) = default; + +CPDF_MeshVertex::~CPDF_MeshVertex() = default; + CPDF_MeshStream::CPDF_MeshStream( ShadingType type, const std::vector<std::unique_ptr<CPDF_Function>>& funcs, @@ -148,37 +154,47 @@ bool CPDF_MeshStream::Load() { return true; } -uint32_t CPDF_MeshStream::GetFlag() { +uint32_t CPDF_MeshStream::ReadFlag() { ASSERT(ShouldCheckBitsPerFlag(m_type)); return m_BitStream.GetBits(m_nFlagBits) & 0x03; } -void CPDF_MeshStream::GetCoords(FX_FLOAT& x, FX_FLOAT& y) { +CFX_PointF CPDF_MeshStream::ReadCoords() { ASSERT(ShouldCheckBPC(m_type)); + + CFX_PointF pos; if (m_nCoordBits == 32) { - x = m_xmin + (FX_FLOAT)(m_BitStream.GetBits(m_nCoordBits) * - (m_xmax - m_xmin) / (double)m_CoordMax); - y = m_ymin + (FX_FLOAT)(m_BitStream.GetBits(m_nCoordBits) * - (m_ymax - m_ymin) / (double)m_CoordMax); + pos.x = m_xmin + + m_BitStream.GetBits(m_nCoordBits) * (m_xmax - m_xmin) / + static_cast<double>(m_CoordMax); + pos.y = m_ymin + + m_BitStream.GetBits(m_nCoordBits) * (m_ymax - m_ymin) / + static_cast<double>(m_CoordMax); } else { - x = m_xmin + - m_BitStream.GetBits(m_nCoordBits) * (m_xmax - m_xmin) / m_CoordMax; - y = m_ymin + - m_BitStream.GetBits(m_nCoordBits) * (m_ymax - m_ymin) / m_CoordMax; + pos.x = m_xmin + + m_BitStream.GetBits(m_nCoordBits) * (m_xmax - m_xmin) / m_CoordMax; + pos.y = m_ymin + + m_BitStream.GetBits(m_nCoordBits) * (m_ymax - m_ymin) / m_CoordMax; } + return pos; } -void CPDF_MeshStream::GetColor(FX_FLOAT& r, FX_FLOAT& g, FX_FLOAT& b) { +std::tuple<FX_FLOAT, FX_FLOAT, FX_FLOAT> CPDF_MeshStream::ReadColor() { ASSERT(ShouldCheckBPC(m_type)); + FX_FLOAT color_value[kMaxComponents]; for (uint32_t i = 0; i < m_nComponents; ++i) { color_value[i] = m_ColorMin[i] + m_BitStream.GetBits(m_nComponentBits) * (m_ColorMax[i] - m_ColorMin[i]) / m_ComponentMax; } + + FX_FLOAT r; + FX_FLOAT g; + FX_FLOAT b; if (m_funcs.empty()) { m_pCS->GetRGB(color_value, r, g, b); - return; + return std::tuple<FX_FLOAT, FX_FLOAT, FX_FLOAT>(r, g, b); } FX_FLOAT result[kMaxComponents]; @@ -188,29 +204,32 @@ void CPDF_MeshStream::GetColor(FX_FLOAT& r, FX_FLOAT& g, FX_FLOAT& b) { if (func && func->CountOutputs() <= kMaxComponents) func->Call(color_value, 1, result, nResults); } + m_pCS->GetRGB(result, r, g, b); + return std::tuple<FX_FLOAT, FX_FLOAT, FX_FLOAT>(r, g, b); } -uint32_t CPDF_MeshStream::GetVertex(CPDF_MeshVertex& vertex, - CFX_Matrix* pObject2Bitmap) { - uint32_t flag = GetFlag(); - GetCoords(vertex.x, vertex.y); - pObject2Bitmap->TransformPoint(vertex.x, vertex.y); - GetColor(vertex.r, vertex.g, vertex.b); +CPDF_MeshVertex CPDF_MeshStream::ReadVertex(const CFX_Matrix& pObject2Bitmap, + uint32_t* flag) { + *flag = ReadFlag(); + + CPDF_MeshVertex vertex; + vertex.position = pObject2Bitmap.Transform(ReadCoords()); + std::tie(vertex.r, vertex.g, vertex.b) = ReadColor(); m_BitStream.ByteAlign(); - return flag; + + return vertex; } -bool CPDF_MeshStream::GetVertexRow(CPDF_MeshVertex* vertex, - int count, - CFX_Matrix* pObject2Bitmap) { +bool CPDF_MeshStream::ReadVertexRow(const CFX_Matrix& pObject2Bitmap, + int count, + CPDF_MeshVertex* vertex) { for (int i = 0; i < count; i++) { if (m_BitStream.IsEOF()) return false; - GetCoords(vertex[i].x, vertex[i].y); - pObject2Bitmap->TransformPoint(vertex[i].x, vertex[i].y); - GetColor(vertex[i].r, vertex[i].g, vertex[i].b); + vertex[i].position = pObject2Bitmap.Transform(ReadCoords()); + std::tie(vertex[i].r, vertex[i].g, vertex[i].b) = ReadColor(); m_BitStream.ByteAlign(); } return true; diff --git a/core/fpdfapi/page/cpdf_meshstream.h b/core/fpdfapi/page/cpdf_meshstream.h index 21a6c2fa8c..24f1d66cfd 100644 --- a/core/fpdfapi/page/cpdf_meshstream.h +++ b/core/fpdfapi/page/cpdf_meshstream.h @@ -8,6 +8,7 @@ #define CORE_FPDFAPI_PAGE_CPDF_MESHSTREAM_H_ #include <memory> +#include <tuple> #include <vector> #include "core/fpdfapi/page/cpdf_shadingpattern.h" @@ -15,9 +16,13 @@ #include "core/fxcrt/fx_basic.h" #include "core/fxcrt/fx_system.h" -struct CPDF_MeshVertex { - FX_FLOAT x; - FX_FLOAT y; +class CPDF_MeshVertex { + public: + CPDF_MeshVertex(); + CPDF_MeshVertex(const CPDF_MeshVertex&); + ~CPDF_MeshVertex(); + + CFX_PointF position; FX_FLOAT r; FX_FLOAT g; FX_FLOAT b; @@ -37,14 +42,14 @@ class CPDF_MeshStream { bool Load(); - uint32_t GetFlag(); - void GetCoords(FX_FLOAT& x, FX_FLOAT& y); - void GetColor(FX_FLOAT& r, FX_FLOAT& g, FX_FLOAT& b); + uint32_t ReadFlag(); + CFX_PointF ReadCoords(); + std::tuple<FX_FLOAT, FX_FLOAT, FX_FLOAT> ReadColor(); - uint32_t GetVertex(CPDF_MeshVertex& vertex, CFX_Matrix* pObject2Bitmap); - bool GetVertexRow(CPDF_MeshVertex* vertex, - int count, - CFX_Matrix* pObject2Bitmap); + CPDF_MeshVertex ReadVertex(const CFX_Matrix& pObject2Bitmap, uint32_t* flag); + bool ReadVertexRow(const CFX_Matrix& pObject2Bitmap, + int count, + CPDF_MeshVertex* vertex); CFX_BitStream* BitStream() { return &m_BitStream; } uint32_t ComponentBits() const { return m_nComponentBits; } diff --git a/core/fpdfapi/page/cpdf_streamcontentparser.cpp b/core/fpdfapi/page/cpdf_streamcontentparser.cpp index 21b13772c5..af5b88fead 100644 --- a/core/fpdfapi/page/cpdf_streamcontentparser.cpp +++ b/core/fpdfapi/page/cpdf_streamcontentparser.cpp @@ -99,7 +99,7 @@ CFX_FloatRect GetShadingBBox(CPDF_ShadingPattern* pShading, while (!stream.BitStream()->IsEOF()) { uint32_t flag = 0; if (type != kLatticeFormGouraudTriangleMeshShading) - flag = stream.GetFlag(); + flag = stream.ReadFlag(); if (!bGouraud && flag) { point_count -= 4; @@ -107,13 +107,11 @@ CFX_FloatRect GetShadingBBox(CPDF_ShadingPattern* pShading, } for (int i = 0; i < point_count; i++) { - FX_FLOAT x; - FX_FLOAT y; - stream.GetCoords(x, y); + CFX_PointF origin = stream.ReadCoords(); if (bStarted) { - rect.UpdateRect(x, y); + rect.UpdateRect(origin.x, origin.y); } else { - rect.InitRect(x, y); + rect.InitRect(origin.x, origin.y); bStarted = true; } } |