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authorDan Sinclair <dsinclair@chromium.org>2017-02-09 10:16:07 -0500
committerChromium commit bot <commit-bot@chromium.org>2017-02-09 16:38:46 +0000
commit118a8e28783f42e089721eac4880f3b3f683e832 (patch)
tree879d6fb7b0442feff533c265fef3a48c71a4b91e /core/fxcrt
parent21e954b59fcef1b84fdcdb9ae337e2d4c060b19e (diff)
downloadpdfium-118a8e28783f42e089721eac4880f3b3f683e832.tar.xz
Replace rect.Transform(matrix) with matrix.TransformRect(rect)
This Cl removes the rect based transform method which internally just called the matrix tranform method. The callers have been reversed to make it clearer the matrix is transforming the rect. Change-Id: I8ef57ccc2311e4e853b8180a6ff475f8eda2138e Reviewed-on: https://pdfium-review.googlesource.com/2572 Commit-Queue: dsinclair <dsinclair@chromium.org> Reviewed-by: Nicolás Peña <npm@chromium.org>
Diffstat (limited to 'core/fxcrt')
-rw-r--r--core/fxcrt/fx_basic_coords.cpp10
-rw-r--r--core/fxcrt/fx_coordinates.h2
2 files changed, 6 insertions, 6 deletions
diff --git a/core/fxcrt/fx_basic_coords.cpp b/core/fxcrt/fx_basic_coords.cpp
index dc207901f6..2664b52e7e 100644
--- a/core/fxcrt/fx_basic_coords.cpp
+++ b/core/fxcrt/fx_basic_coords.cpp
@@ -105,9 +105,7 @@ void CFX_FloatRect::Union(const CFX_FloatRect& other_rect) {
bottom = bottom < other.bottom ? bottom : other.bottom;
top = top > other.top ? top : other.top;
}
-void CFX_FloatRect::Transform(const CFX_Matrix* pMatrix) {
- pMatrix->TransformRect(left, right, top, bottom);
-}
+
int CFX_FloatRect::Substract4(CFX_FloatRect& s, CFX_FloatRect* pRects) {
Normalize();
s.Normalize();
@@ -374,7 +372,7 @@ void CFX_Matrix::GetUnitRect(CFX_RectF& rect) const {
}
CFX_FloatRect CFX_Matrix::GetUnitRect() const {
CFX_FloatRect rect(0, 0, 1, 1);
- rect.Transform((const CFX_Matrix*)this);
+ TransformRect(rect);
return rect;
}
FX_FLOAT CFX_Matrix::GetUnitArea() const {
@@ -434,23 +432,27 @@ void CFX_Matrix::TransformPoint(int32_t& x, int32_t& y) const {
x = FXSYS_round(fx);
y = FXSYS_round(fy);
}
+
void CFX_Matrix::TransformRect(CFX_RectF& rect) const {
FX_FLOAT right = rect.right(), bottom = rect.bottom();
TransformRect(rect.left, right, bottom, rect.top);
rect.width = right - rect.left;
rect.height = bottom - rect.top;
}
+
void CFX_Matrix::TransformRect(CFX_Rect& rect) const {
FX_FLOAT left = (FX_FLOAT)rect.left;
FX_FLOAT top = (FX_FLOAT)rect.bottom();
FX_FLOAT right = (FX_FLOAT)rect.right();
FX_FLOAT bottom = (FX_FLOAT)rect.top;
+
TransformRect(left, right, top, bottom);
rect.left = FXSYS_round(left);
rect.top = FXSYS_round(bottom);
rect.width = FXSYS_round(right - left);
rect.height = FXSYS_round(top - bottom);
}
+
void CFX_Matrix::TransformRect(FX_FLOAT& left,
FX_FLOAT& right,
FX_FLOAT& top,
diff --git a/core/fxcrt/fx_coordinates.h b/core/fxcrt/fx_coordinates.h
index 01436c7250..4551a4a5c8 100644
--- a/core/fxcrt/fx_coordinates.h
+++ b/core/fxcrt/fx_coordinates.h
@@ -498,7 +498,6 @@ class CFX_FloatRect {
bool Contains(const CFX_FloatRect& other_rect) const;
bool Contains(FX_FLOAT x, FX_FLOAT y) const;
- void Transform(const CFX_Matrix* pMatrix);
void Intersect(const CFX_FloatRect& other_rect);
void Union(const CFX_FloatRect& other_rect);
@@ -701,7 +700,6 @@ class CFX_Matrix {
FX_FLOAT GetE() const { return e; }
FX_FLOAT GetF() const { return f; }
- public:
FX_FLOAT a;
FX_FLOAT b;
FX_FLOAT c;