diff options
author | npm <npm@chromium.org> | 2016-10-11 11:51:21 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-10-11 11:51:21 -0700 |
commit | 4ea4281ad5775686317ef53f48eab39898d13d23 (patch) | |
tree | eb79d7d1a40c5d58b50c86d4ebf0b35919b41b53 /core/fxge/apple | |
parent | 4526faf9d62b64729a232c20ada67690f590abd2 (diff) | |
download | pdfium-4ea4281ad5775686317ef53f48eab39898d13d23.tar.xz |
Fix negative font rendering on Mac by reversing matrix c component.
Notice that this is just making it analoguous to how it works when the
font is positive: the b and d components are reversed. Currently, when
the font is negative, only the a component is reversed. The c one needs
to be reversed as well.
BUG=chromium:653941
Review-Url: https://codereview.chromium.org/2411833002
Diffstat (limited to 'core/fxge/apple')
-rw-r--r-- | core/fxge/apple/fx_apple_platform.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/fxge/apple/fx_apple_platform.cpp b/core/fxge/apple/fx_apple_platform.cpp index 2108d4d2e4..211e5745e2 100644 --- a/core/fxge/apple/fx_apple_platform.cpp +++ b/core/fxge/apple/fx_apple_platform.cpp @@ -72,6 +72,7 @@ FX_BOOL CGDrawGlyphRun(CGContextRef pContext, } if (bNegSize) { new_matrix.a = -new_matrix.a; + new_matrix.c = -new_matrix.c; } else { new_matrix.b = -new_matrix.b; new_matrix.d = -new_matrix.d; |