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authorDan Sinclair <dsinclair@chromium.org>2016-11-21 13:50:32 -0500
committerdan sinclair <dsinclair@chromium.org>2016-11-21 18:51:10 +0000
commit85c8e7f788512ce5b5b43cd816e8091b57c3d5e7 (patch)
treee727d747684b9db2632ef250b55046cfce2b55a3 /core/fxge/dib
parent7daa6fb286d1b5d65f99521f3314083e86d93e3f (diff)
downloadpdfium-85c8e7f788512ce5b5b43cd816e8091b57c3d5e7.tar.xz
Fixup lint flags.
The -build/include setting was masking out build/include_what_you_use. This CL restores them, fixes any build errors, and adds NOLINT as needed. As well, the runtime/explicit and runtime/printf flags are aslo enabled and NOLINT'd. lint cleanups Change-Id: Ib013b3eb29c8d0e48cad74c5df9028684130719f Reviewed-on: https://pdfium-review.googlesource.com/2030 Reviewed-by: Tom Sepez <tsepez@chromium.org>
Diffstat (limited to 'core/fxge/dib')
-rw-r--r--core/fxge/dib/fx_dib_convert.cpp3
-rw-r--r--core/fxge/dib/fx_dib_main.cpp3
-rw-r--r--core/fxge/dib/fx_dib_transform.cpp3
3 files changed, 9 insertions, 0 deletions
diff --git a/core/fxge/dib/fx_dib_convert.cpp b/core/fxge/dib/fx_dib_convert.cpp
index 5eac2ac8e4..f5ae563d57 100644
--- a/core/fxge/dib/fx_dib_convert.cpp
+++ b/core/fxge/dib/fx_dib_convert.cpp
@@ -4,6 +4,9 @@
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
+#include <memory>
+#include <utility>
+
#include "core/fxcodec/fx_codec.h"
#include "core/fxge/fx_dib.h"
diff --git a/core/fxge/dib/fx_dib_main.cpp b/core/fxge/dib/fx_dib_main.cpp
index 9c91c74366..63db7adb91 100644
--- a/core/fxge/dib/fx_dib_main.cpp
+++ b/core/fxge/dib/fx_dib_main.cpp
@@ -7,7 +7,10 @@
#include "core/fxge/fx_dib.h"
#include <limits.h>
+
#include <algorithm>
+#include <memory>
+#include <utility>
#include "core/fxcodec/fx_codec.h"
#include "core/fxge/cfx_gemodule.h"
diff --git a/core/fxge/dib/fx_dib_transform.cpp b/core/fxge/dib/fx_dib_transform.cpp
index e2b95237d5..b938d648a8 100644
--- a/core/fxge/dib/fx_dib_transform.cpp
+++ b/core/fxge/dib/fx_dib_transform.cpp
@@ -6,6 +6,9 @@
#include "core/fxge/dib/dib_int.h"
+#include <memory>
+#include <utility>
+
#include "core/fxge/fx_dib.h"
#include "third_party/base/ptr_util.h"