diff options
author | Nicolas Pena <npm@chromium.org> | 2017-02-07 14:21:36 -0500 |
---|---|---|
committer | Chromium commit bot <commit-bot@chromium.org> | 2017-02-07 19:46:09 +0000 |
commit | 79365f7e3d2d62138e79e4403d4959318776c139 (patch) | |
tree | b00196a8cdc6777ee0224653ef70bb2f2f7bb8b9 /core/fxge/ge | |
parent | c222907f453e8a0e6376a86f89354eedb8285854 (diff) | |
download | pdfium-79365f7e3d2d62138e79e4403d4959318776c139.tar.xz |
Use enum class for PathPoint types.
This hopefully makes it less confusing what the description of a point is.
Currently we have defines for the types, which is confusing because a point
can only be one of the three. And it is mixed up with whether the point is
closing a figure or not.
Change-Id: Icd71355d69c77b3d52ca78e03bc379081ff87753
Reviewed-on: https://pdfium-review.googlesource.com/2552
Commit-Queue: Nicolás Peña <npm@chromium.org>
Reviewed-by: Tom Sepez <tsepez@chromium.org>
Diffstat (limited to 'core/fxge/ge')
-rw-r--r-- | core/fxge/ge/cfx_font.cpp | 37 | ||||
-rw-r--r-- | core/fxge/ge/cfx_pathdata.cpp | 105 | ||||
-rw-r--r-- | core/fxge/ge/cfx_renderdevice.cpp | 4 |
3 files changed, 88 insertions, 58 deletions
diff --git a/core/fxge/ge/cfx_font.cpp b/core/fxge/ge/cfx_font.cpp index 24dcb87383..3ba2667f0f 100644 --- a/core/fxge/ge/cfx_font.cpp +++ b/core/fxge/ge/cfx_font.cpp @@ -87,7 +87,8 @@ FXFT_Face FT_LoadFont(const uint8_t* pData, int size) { void Outline_CheckEmptyContour(OUTLINE_PARAMS* param) { if (param->m_PointCount >= 2 && - param->m_pPoints[param->m_PointCount - 2].m_Flag == FXPT_MOVETO && + param->m_pPoints[param->m_PointCount - 2].IsTypeAndOpen( + FXPT_TYPE::MoveTo) && param->m_pPoints[param->m_PointCount - 2].m_PointX == param->m_pPoints[param->m_PointCount - 1].m_PointX && param->m_pPoints[param->m_PointCount - 2].m_PointY == @@ -95,8 +96,10 @@ void Outline_CheckEmptyContour(OUTLINE_PARAMS* param) { param->m_PointCount -= 2; } if (param->m_PointCount >= 4 && - param->m_pPoints[param->m_PointCount - 4].m_Flag == FXPT_MOVETO && - param->m_pPoints[param->m_PointCount - 3].m_Flag == FXPT_BEZIERTO && + param->m_pPoints[param->m_PointCount - 4].IsTypeAndOpen( + FXPT_TYPE::MoveTo) && + param->m_pPoints[param->m_PointCount - 3].IsTypeAndOpen( + FXPT_TYPE::BezierTo) && param->m_pPoints[param->m_PointCount - 3].m_PointX == param->m_pPoints[param->m_PointCount - 4].m_PointX && param->m_pPoints[param->m_PointCount - 3].m_PointY == @@ -119,11 +122,12 @@ int Outline_MoveTo(const FXFT_Vector* to, void* user) { Outline_CheckEmptyContour(param); param->m_pPoints[param->m_PointCount].m_PointX = to->x / param->m_CoordUnit; param->m_pPoints[param->m_PointCount].m_PointY = to->y / param->m_CoordUnit; - param->m_pPoints[param->m_PointCount].m_Flag = FXPT_MOVETO; + param->m_pPoints[param->m_PointCount].m_Type = FXPT_TYPE::MoveTo; + param->m_pPoints[param->m_PointCount].m_CloseFigure = false; param->m_CurX = to->x; param->m_CurY = to->y; if (param->m_PointCount) - param->m_pPoints[param->m_PointCount - 1].m_Flag |= FXPT_CLOSEFIGURE; + param->m_pPoints[param->m_PointCount - 1].m_CloseFigure = true; } param->m_PointCount++; return 0; @@ -134,7 +138,8 @@ int Outline_LineTo(const FXFT_Vector* to, void* user) { if (!param->m_bCount) { param->m_pPoints[param->m_PointCount].m_PointX = to->x / param->m_CoordUnit; param->m_pPoints[param->m_PointCount].m_PointY = to->y / param->m_CoordUnit; - param->m_pPoints[param->m_PointCount].m_Flag = FXPT_LINETO; + param->m_pPoints[param->m_PointCount].m_Type = FXPT_TYPE::LineTo; + param->m_pPoints[param->m_PointCount].m_CloseFigure = false; param->m_CurX = to->x; param->m_CurY = to->y; } @@ -153,17 +158,20 @@ int Outline_ConicTo(const FXFT_Vector* control, param->m_pPoints[param->m_PointCount].m_PointY = (param->m_CurY + (control->y - param->m_CurY) * 2 / 3) / param->m_CoordUnit; - param->m_pPoints[param->m_PointCount].m_Flag = FXPT_BEZIERTO; + param->m_pPoints[param->m_PointCount].m_Type = FXPT_TYPE::BezierTo; + param->m_pPoints[param->m_PointCount].m_CloseFigure = false; param->m_pPoints[param->m_PointCount + 1].m_PointX = (control->x + (to->x - control->x) / 3) / param->m_CoordUnit; param->m_pPoints[param->m_PointCount + 1].m_PointY = (control->y + (to->y - control->y) / 3) / param->m_CoordUnit; - param->m_pPoints[param->m_PointCount + 1].m_Flag = FXPT_BEZIERTO; + param->m_pPoints[param->m_PointCount + 1].m_Type = FXPT_TYPE::BezierTo; + param->m_pPoints[param->m_PointCount + 1].m_CloseFigure = false; param->m_pPoints[param->m_PointCount + 2].m_PointX = to->x / param->m_CoordUnit; param->m_pPoints[param->m_PointCount + 2].m_PointY = to->y / param->m_CoordUnit; - param->m_pPoints[param->m_PointCount + 2].m_Flag = FXPT_BEZIERTO; + param->m_pPoints[param->m_PointCount + 2].m_Type = FXPT_TYPE::BezierTo; + param->m_pPoints[param->m_PointCount + 2].m_CloseFigure = false; param->m_CurX = to->x; param->m_CurY = to->y; } @@ -181,17 +189,20 @@ int Outline_CubicTo(const FXFT_Vector* control1, control1->x / param->m_CoordUnit; param->m_pPoints[param->m_PointCount].m_PointY = control1->y / param->m_CoordUnit; - param->m_pPoints[param->m_PointCount].m_Flag = FXPT_BEZIERTO; + param->m_pPoints[param->m_PointCount].m_Type = FXPT_TYPE::BezierTo; + param->m_pPoints[param->m_PointCount].m_CloseFigure = false; param->m_pPoints[param->m_PointCount + 1].m_PointX = control2->x / param->m_CoordUnit; param->m_pPoints[param->m_PointCount + 1].m_PointY = control2->y / param->m_CoordUnit; - param->m_pPoints[param->m_PointCount + 1].m_Flag = FXPT_BEZIERTO; + param->m_pPoints[param->m_PointCount + 1].m_Type = FXPT_TYPE::BezierTo; + param->m_pPoints[param->m_PointCount + 1].m_CloseFigure = false; param->m_pPoints[param->m_PointCount + 2].m_PointX = to->x / param->m_CoordUnit; param->m_pPoints[param->m_PointCount + 2].m_PointY = to->y / param->m_CoordUnit; - param->m_pPoints[param->m_PointCount + 2].m_Flag = FXPT_BEZIERTO; + param->m_pPoints[param->m_PointCount + 2].m_Type = FXPT_TYPE::BezierTo; + param->m_pPoints[param->m_PointCount + 2].m_CloseFigure = false; param->m_CurX = to->x; param->m_CurY = to->y; } @@ -696,7 +707,7 @@ CFX_PathData* CFX_Font::LoadGlyphPathImpl(uint32_t glyph_index, Outline_CheckEmptyContour(¶ms); pPath->TrimPoints(params.m_PointCount); if (params.m_PointCount) - pPath->GetPoints()[params.m_PointCount - 1].m_Flag |= FXPT_CLOSEFIGURE; + pPath->GetPoints()[params.m_PointCount - 1].m_CloseFigure = true; return pPath; } diff --git a/core/fxge/ge/cfx_pathdata.cpp b/core/fxge/ge/cfx_pathdata.cpp index 19e8bdb013..d1391850c0 100644 --- a/core/fxge/ge/cfx_pathdata.cpp +++ b/core/fxge/ge/cfx_pathdata.cpp @@ -71,11 +71,16 @@ void CFX_PathData::Append(const CFX_PathData* pSrc, const CFX_Matrix* pMatrix) { } } -void CFX_PathData::SetPoint(int index, FX_FLOAT x, FX_FLOAT y, int flag) { +void CFX_PathData::SetPoint(int index, + FX_FLOAT x, + FX_FLOAT y, + FXPT_TYPE type, + bool closeFigure) { ASSERT(index < m_PointCount); m_pPoints[index].m_PointX = x; m_pPoints[index].m_PointY = y; - m_pPoints[index].m_Flag = flag; + m_pPoints[index].m_Type = type; + m_pPoints[index].m_CloseFigure = closeFigure; } void CFX_PathData::AppendRect(FX_FLOAT left, @@ -85,13 +90,26 @@ void CFX_PathData::AppendRect(FX_FLOAT left, int old_count = m_PointCount; AddPointCount(5); FX_PATHPOINT* pPoints = m_pPoints + old_count; - pPoints[0].m_PointX = pPoints[1].m_PointX = pPoints[4].m_PointX = left; - pPoints[2].m_PointX = pPoints[3].m_PointX = right; - pPoints[0].m_PointY = pPoints[3].m_PointY = pPoints[4].m_PointY = bottom; - pPoints[1].m_PointY = pPoints[2].m_PointY = top; - pPoints[0].m_Flag = FXPT_MOVETO; - pPoints[1].m_Flag = pPoints[2].m_Flag = pPoints[3].m_Flag = FXPT_LINETO; - pPoints[4].m_Flag = FXPT_LINETO | FXPT_CLOSEFIGURE; + pPoints[0].m_PointX = left; + pPoints[1].m_PointX = left; + pPoints[4].m_PointX = left; + pPoints[2].m_PointX = right; + pPoints[3].m_PointX = right; + pPoints[0].m_PointY = bottom; + pPoints[3].m_PointY = bottom; + pPoints[4].m_PointY = bottom; + pPoints[1].m_PointY = top; + pPoints[2].m_PointY = top; + pPoints[0].m_Type = FXPT_TYPE::MoveTo; + pPoints[1].m_Type = FXPT_TYPE::LineTo; + pPoints[2].m_Type = FXPT_TYPE::LineTo; + pPoints[3].m_Type = FXPT_TYPE::LineTo; + pPoints[0].m_CloseFigure = false; + pPoints[1].m_CloseFigure = false; + pPoints[2].m_CloseFigure = false; + pPoints[3].m_CloseFigure = false; + pPoints[4].m_Type = FXPT_TYPE::LineTo; + pPoints[4].m_CloseFigure = true; } CFX_FloatRect CFX_PathData::GetBoundingBox() const { @@ -253,19 +271,19 @@ CFX_FloatRect CFX_PathData::GetBoundingBox(FX_FLOAT line_width, int iMiddlePoint = 0; bool bJoin; while (iPoint < m_PointCount) { - if (m_pPoints[iPoint].m_Flag == FXPT_MOVETO) { + if (m_pPoints[iPoint].IsTypeAndOpen(FXPT_TYPE::MoveTo)) { iStartPoint = iPoint + 1; iEndPoint = iPoint; bJoin = false; } else { - if (m_pPoints[iPoint].m_Flag == FXPT_BEZIERTO) { + if (m_pPoints[iPoint].IsTypeAndOpen(FXPT_TYPE::BezierTo)) { rect.UpdateRect(m_pPoints[iPoint].m_PointX, m_pPoints[iPoint].m_PointY); rect.UpdateRect(m_pPoints[iPoint + 1].m_PointX, m_pPoints[iPoint + 1].m_PointY); iPoint += 2; } if (iPoint == m_PointCount - 1 || - m_pPoints[iPoint + 1].m_Flag == FXPT_MOVETO) { + m_pPoints[iPoint + 1].IsTypeAndOpen(FXPT_TYPE::MoveTo)) { iStartPoint = iPoint - 1; iEndPoint = iPoint; bJoin = false; @@ -309,9 +327,9 @@ bool CFX_PathData::GetZeroAreaPath(CFX_PathData& NewPath, if (m_PointCount < 3) { return false; } - if (m_PointCount == 3 && (m_pPoints[0].m_Flag & FXPT_TYPE) == FXPT_MOVETO && - (m_pPoints[1].m_Flag & FXPT_TYPE) == FXPT_LINETO && - (m_pPoints[2].m_Flag & FXPT_TYPE) == FXPT_LINETO && + if (m_PointCount == 3 && m_pPoints[0].m_Type == FXPT_TYPE::MoveTo && + m_pPoints[1].m_Type == FXPT_TYPE::LineTo && + m_pPoints[2].m_Type == FXPT_TYPE::LineTo && m_pPoints[0].m_PointX == m_pPoints[2].m_PointX && m_pPoints[0].m_PointY == m_pPoints[2].m_PointY) { NewPath.AddPointCount(2); @@ -321,26 +339,26 @@ bool CFX_PathData::GetZeroAreaPath(CFX_PathData& NewPath, pMatrix->TransformPoint(x, y); x = (int)x + 0.5f; y = (int)y + 0.5f; - NewPath.SetPoint(0, x, y, FXPT_MOVETO); + NewPath.SetPoint(0, x, y, FXPT_TYPE::MoveTo, false); x = m_pPoints[1].m_PointX, y = m_pPoints[1].m_PointY; pMatrix->TransformPoint(x, y); x = (int)x + 0.5f; y = (int)y + 0.5f; - NewPath.SetPoint(1, x, y, FXPT_LINETO); + NewPath.SetPoint(1, x, y, FXPT_TYPE::LineTo, false); pMatrix->SetIdentity(); } else { FX_FLOAT x = (int)m_pPoints[0].m_PointX + 0.5f, y = (int)m_pPoints[0].m_PointY + 0.5f; - NewPath.SetPoint(0, x, y, FXPT_MOVETO); + NewPath.SetPoint(0, x, y, FXPT_TYPE::MoveTo, false); x = (int)m_pPoints[1].m_PointX + 0.5f, y = (int)m_pPoints[1].m_PointY + 0.5f; - NewPath.SetPoint(1, x, y, FXPT_LINETO); + NewPath.SetPoint(1, x, y, FXPT_TYPE::LineTo, false); } } else { NewPath.SetPoint(0, m_pPoints[0].m_PointX, m_pPoints[0].m_PointY, - FXPT_MOVETO); + FXPT_TYPE::MoveTo, false); NewPath.SetPoint(1, m_pPoints[1].m_PointX, m_pPoints[1].m_PointY, - FXPT_LINETO); + FXPT_TYPE::LineTo, false); } if (m_pPoints[0].m_PointX != m_pPoints[1].m_PointX && m_pPoints[0].m_PointY != m_pPoints[1].m_PointY) { @@ -357,17 +375,18 @@ bool CFX_PathData::GetZeroAreaPath(CFX_PathData& NewPath, m_pPoints[mid + i + 1].m_PointX && m_pPoints[mid - i - 1].m_PointY == m_pPoints[mid + i + 1].m_PointY && - ((m_pPoints[mid - i - 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO && - (m_pPoints[mid + i + 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO))) { + m_pPoints[mid - i - 1].m_Type != FXPT_TYPE::BezierTo && + m_pPoints[mid + i + 1].m_Type != FXPT_TYPE::BezierTo)) { bZeroArea = true; break; } int new_count = t_path.GetPointCount(); t_path.AddPointCount(2); t_path.SetPoint(new_count, m_pPoints[mid - i].m_PointX, - m_pPoints[mid - i].m_PointY, FXPT_MOVETO); + m_pPoints[mid - i].m_PointY, FXPT_TYPE::MoveTo, false); t_path.SetPoint(new_count + 1, m_pPoints[mid - i - 1].m_PointX, - m_pPoints[mid - i - 1].m_PointY, FXPT_LINETO); + m_pPoints[mid - i - 1].m_PointY, FXPT_TYPE::LineTo, + false); } if (!bZeroArea) { NewPath.Append(&t_path, nullptr); @@ -378,13 +397,13 @@ bool CFX_PathData::GetZeroAreaPath(CFX_PathData& NewPath, int stratPoint = 0; int next = 0, i; for (i = 0; i < m_PointCount; i++) { - int point_type = m_pPoints[i].m_Flag & FXPT_TYPE; - if (point_type == FXPT_MOVETO) { + FXPT_TYPE point_type = m_pPoints[i].m_Type; + if (point_type == FXPT_TYPE::MoveTo) { stratPoint = i; - } else if (point_type == FXPT_LINETO) { + } else if (point_type == FXPT_TYPE::LineTo) { next = (i + 1 - stratPoint) % (m_PointCount - stratPoint) + stratPoint; - if ((m_pPoints[next].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO && - (m_pPoints[next].m_Flag & FXPT_TYPE) != FXPT_MOVETO) { + if (m_pPoints[next].m_Type != FXPT_TYPE::BezierTo && + m_pPoints[next].m_Type != FXPT_TYPE::MoveTo) { if ((m_pPoints[i - 1].m_PointX == m_pPoints[i].m_PointX && m_pPoints[i].m_PointX == m_pPoints[next].m_PointX) && ((m_pPoints[i].m_PointY - m_pPoints[i - 1].m_PointY) * @@ -399,9 +418,9 @@ bool CFX_PathData::GetZeroAreaPath(CFX_PathData& NewPath, int new_count = NewPath.GetPointCount(); NewPath.AddPointCount(2); NewPath.SetPoint(new_count, m_pPoints[pre].m_PointX, - m_pPoints[pre].m_PointY, FXPT_MOVETO); + m_pPoints[pre].m_PointY, FXPT_TYPE::MoveTo, false); NewPath.SetPoint(new_count + 1, m_pPoints[next].m_PointX, - m_pPoints[next].m_PointY, FXPT_LINETO); + m_pPoints[next].m_PointY, FXPT_TYPE::LineTo, false); } else if ((m_pPoints[i - 1].m_PointY == m_pPoints[i].m_PointY && m_pPoints[i].m_PointY == m_pPoints[next].m_PointY) && ((m_pPoints[i].m_PointX - m_pPoints[i - 1].m_PointX) * @@ -416,24 +435,24 @@ bool CFX_PathData::GetZeroAreaPath(CFX_PathData& NewPath, int new_count = NewPath.GetPointCount(); NewPath.AddPointCount(2); NewPath.SetPoint(new_count, m_pPoints[pre].m_PointX, - m_pPoints[pre].m_PointY, FXPT_MOVETO); + m_pPoints[pre].m_PointY, FXPT_TYPE::MoveTo, false); NewPath.SetPoint(new_count + 1, m_pPoints[next].m_PointX, - m_pPoints[next].m_PointY, FXPT_LINETO); - } else if ((m_pPoints[i - 1].m_Flag & FXPT_TYPE) == FXPT_MOVETO && - (m_pPoints[next].m_Flag & FXPT_TYPE) == FXPT_LINETO && + m_pPoints[next].m_PointY, FXPT_TYPE::LineTo, false); + } else if (m_pPoints[i - 1].m_Type == FXPT_TYPE::MoveTo && + m_pPoints[next].m_Type == FXPT_TYPE::LineTo && m_pPoints[i - 1].m_PointX == m_pPoints[next].m_PointX && m_pPoints[i - 1].m_PointY == m_pPoints[next].m_PointY && - m_pPoints[next].m_Flag & FXPT_CLOSEFIGURE) { + m_pPoints[next].m_CloseFigure) { int new_count = NewPath.GetPointCount(); NewPath.AddPointCount(2); NewPath.SetPoint(new_count, m_pPoints[i - 1].m_PointX, - m_pPoints[i - 1].m_PointY, FXPT_MOVETO); + m_pPoints[i - 1].m_PointY, FXPT_TYPE::MoveTo, false); NewPath.SetPoint(new_count + 1, m_pPoints[i].m_PointX, - m_pPoints[i].m_PointY, FXPT_LINETO); + m_pPoints[i].m_PointY, FXPT_TYPE::LineTo, false); bThin = true; } } - } else if (point_type == FXPT_BEZIERTO) { + } else if (point_type == FXPT_TYPE::BezierTo) { i += 2; continue; } @@ -464,7 +483,7 @@ bool CFX_PathData::IsRect() const { return false; } for (int i = 1; i < 4; i++) { - if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) { + if (m_pPoints[i].m_Type != FXPT_TYPE::LineTo) { return false; } if (m_pPoints[i].m_PointX != m_pPoints[i - 1].m_PointX && @@ -472,7 +491,7 @@ bool CFX_PathData::IsRect() const { return false; } } - return m_PointCount == 5 || (m_pPoints[3].m_Flag & FXPT_CLOSEFIGURE); + return m_PointCount == 5 || m_pPoints[3].m_CloseFigure; } bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix, @@ -508,7 +527,7 @@ bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix, pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY, x[i], y[i]); if (i) { - if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) { + if (m_pPoints[i].m_Type != FXPT_TYPE::LineTo) { return false; } if (x[i] != x[i - 1] && y[i] != y[i - 1]) { diff --git a/core/fxge/ge/cfx_renderdevice.cpp b/core/fxge/ge/cfx_renderdevice.cpp index 0e6a4e74af..4353e0a414 100644 --- a/core/fxge/ge/cfx_renderdevice.cpp +++ b/core/fxge/ge/cfx_renderdevice.cpp @@ -676,8 +676,8 @@ bool CFX_RenderDevice::DrawCosmeticLine(FX_FLOAT x1, CFX_GraphStateData graph_state; CFX_PathData path; path.SetPointCount(2); - path.SetPoint(0, x1, y1, FXPT_MOVETO); - path.SetPoint(1, x2, y2, FXPT_LINETO); + path.SetPoint(0, x1, y1, FXPT_TYPE::MoveTo, false); + path.SetPoint(1, x2, y2, FXPT_TYPE::LineTo, false); return m_pDeviceDriver->DrawPath(&path, nullptr, &graph_state, 0, color, fill_mode, blend_type); } |